Glitch screen: Difference between revisions
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:''This article is about glitch overlays of color. For the corruption of screen pixels, see [[Glitch]].'' | |||
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'''Glitch screens''' are [[glitch]]es that [[Generation I]] [[Glitch Pokémon]] cause. It is an overlay of color over a Pokémons sprite and the immediate surrounding area. | '''Glitch screens''' are [[glitch]]es that [[Generation I]] [[Glitch Pokémon]] cause. It is an overlay of color over a Pokémons sprite and the immediate surrounding area. | ||
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[[File:Sprite glitch.png|thumb|center|Blackbox around ♀ .]] | [[File:Sprite glitch.png|thumb|center|Blackbox around ♀ .]] | ||
{{Glitches}} | |||
{{Project Glitchdex notice}} | {{-}} | ||
{{Project Glitchdex notice|no}} | |||
[[Category:Game mechanics]] | |||
[[Category:Glitches|*]] |
Revision as of 01:53, 27 February 2012
- This article is about glitch overlays of color. For the corruption of screen pixels, see Glitch.
Glitch screens are glitches that Generation I Glitch Pokémon cause. It is an overlay of color over a Pokémons sprite and the immediate surrounding area.
Variants
There are four variants of the glitch.
Red-tint
The red-tint is a recoloration of only pixels that have color. They gain an added red hue.
Purple-Tint
The purple-tint is a heavy recoloration of all pixels in the sprites area. They gain a deep purple hue. When the Pokémon is placed into battle, the sprite and whole battle menu will be tinted.
Blackout
Blackout is a recoloration of only pixels that have color. They are all turned completely black.
Blackbox
Blackbox is a recoloration of only pixels that have no color. They are all turned completely black.
This article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |