Heal Block (move): Difference between revisions
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=Effect= | =Effect= | ||
==Generation IV== | ==Generation IV== | ||
The following moves: {{m|Ingrain}}, {{m|Leech Seed}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Recover}}, {{m|Heal Order}}, {{m|Rest}}, and {{m|Synthesis}} are unable to function when Heal Block is in play. | The following moves: {{m|Ingrain}}, {{m|Leech Seed}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Recover}}, {{m|Heal Order}}, {{m|Rest}}, {{m|Softboiled}}, {{m|Wish}} and {{m|Synthesis}} are unable to function when Heal Block is in play. | ||
The following [[abilities]]: {{a|Ice Body}}, and {{a|Rain Dish}} are unable to function when this move is in play, regardless of the [[Weather conditions|weather]]. | The following [[abilities]]: {{a|Ice Body}}, and {{a|Rain Dish}} are unable to function when this move is in play, regardless of the [[Weather conditions|weather]]. |
Revision as of 19:32, 10 August 2007
Heal Block かいふくふうじ Restore Seal | ||||||||||||
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Heal Block is a non-damaging Normal-type move introduced in Generation IV. It prevents the opponent from restoring HP for five turns.
Effect
Generation IV
The following moves: Ingrain, Leech Seed, Moonlight, Morning Sun, Recover, Heal Order, Rest, Softboiled, Wish and Synthesis are unable to function when Heal Block is in play.
The following abilities: Ice Body, and Rain Dish are unable to function when this move is in play, regardless of the weather.