Talk:Miracle Eye (move): Difference between revisions
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:: Going from x0 to times x1, leaving Dark with no resistance to the very type it was designed to counter! This also breaks the Dark/Fighting/Psychic triangle. I don't remember Ghost or Flying ever causing balance issues... | :: Going from x0 to times x1, leaving Dark with no resistance to the very type it was designed to counter! This also breaks the Dark/Fighting/Psychic triangle. I don't remember Ghost or Flying ever causing balance issues... | ||
:::Well, consider, though, how many trainers will go out of their way to raise a Psychic with Miracle Eye, given that it's not very useful if you're not going up against a Dark type? --[[User:Pie|Pie]] <sup>~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]</sup> 17:03, 7 August 2007 (UTC) | :::Well, consider, though, how many trainers will go out of their way to raise a Psychic with Miracle Eye, given that it's not very useful if you're not going up against a Dark type? --[[User:Pie|Pie]] <sup>~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]</sup> 17:03, 7 August 2007 (UTC) | ||
:::That is not really a triangle if you think about it, as at least Dark can hit Fighting, Fighting can hit Psychic. The concept of the move itself is rather flawed, since at least with Foresight and Odor Sleauth, the Pokemon it's being used on can't hurt your Pokemon too much, but in this case that Pokemon can hurt yours badly. --[[User: juunannio|juunannio]] 1:38, 10 September 2007 (UTC) |
Latest revision as of 06:41, 10 September 2007
Is it me or does this Move's informaton make no sense? The move information says that Miracle Eye 1. Removes the Dark type immunity to the Psychic type. 2. Lowers the Non-Dark type Evasiveness. But the moves details says that Miracle Eye 1. Enables the Ghost type to be hit by any type of attack. 2. Allows evasive Pokemon to be hit. - Tesh -
What I want to know is: which idiot came up with this move? As written, it fairly effectively craps on the whole reason Dark-types were made in the first place! - Cassius335
- Well, Foresight and Odor Sleuth do the same to Ghost, and Gravity does it to Levitate-enabled and Flying Pokémon. Sure, it removes the Dark immunity, but it also gives Psychic Pokémon a chance against them. TTEchidna 09:14, 7 August 2007 (UTC)
- Going from x0 to times x1, leaving Dark with no resistance to the very type it was designed to counter! This also breaks the Dark/Fighting/Psychic triangle. I don't remember Ghost or Flying ever causing balance issues...
- Well, consider, though, how many trainers will go out of their way to raise a Psychic with Miracle Eye, given that it's not very useful if you're not going up against a Dark type? --Pie ~♪♫ 17:03, 7 August 2007 (UTC)
- That is not really a triangle if you think about it, as at least Dark can hit Fighting, Fighting can hit Psychic. The concept of the move itself is rather flawed, since at least with Foresight and Odor Sleauth, the Pokemon it's being used on can't hurt your Pokemon too much, but in this case that Pokemon can hurt yours badly. --juunannio 1:38, 10 September 2007 (UTC)
- Going from x0 to times x1, leaving Dark with no resistance to the very type it was designed to counter! This also breaks the Dark/Fighting/Psychic triangle. I don't remember Ghost or Flying ever causing balance issues...