Synchronize (Ability): Difference between revisions

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===Outside of battle===
===Outside of battle===
From {{game|Emerald}} onwards, if a Pokémon with this Ability is leading the [[party]], there is a 50% chance that wild Pokémon encountered will have the same [[nature]] as the Pokémon with Synchronize. This does not apply to {{pkmn2|roaming}} or {{pkmn2|gift}} Pokémon. In Emerald, it did not apply to stationary Pokémon either, such as {{p|Regirock}} or {{p|Rayquaza}}.
From {{game|Emerald}} onwards, if a Pokémon with this Ability is leading the [[party]], there is a 50% chance that wild Pokémon encountered will have the same [[Nature]] as the Pokémon with Synchronize. This does not apply to {{pkmn2|roaming}} or {{pkmn2|gift}} Pokémon. In Emerald, it did not apply to stationary Pokémon either, such as {{p|Regirock}} or {{p|Rayquaza}}.


The Ability is nullified when a Pokémon with Synchronize is strolling in the [[Pokéwalker]] or when capturing {{pkmn|Dream World}} Pokémon from the [[Entree Forest]].
The Ability is nullified when a Pokémon with Synchronize is strolling in the [[Pokéwalker]] or when capturing {{pkmn|Dream World}} Pokémon from the [[Entree Forest]].

Revision as of 20:02, 19 January 2013

Not to be confused with Synchronoise.
Synchronize シンクロ
Synchro
Flavor text
Generation III
Passes on status problems.
Generation IV
Passes on a burn, poison, or paralysis to the foe.
Generation V
Passes a burn, poison, or paralysis to the foe.
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Synchronize (Japanese: シンクロ Synchro) is an Ability introduced in Generation III. Fifteen Pokémon have this Ability; all except one of them are Psychic-type Pokémon.

Effect

In battle

Generation III to IV

Synchronize passes on status problems to the opponent that caused the problem. Synchronize will not pass on the Sleep or Frozen status conditions, or if the status condition was obtained from items such as the Flame Orb. Synchronize will have no effect if the other Pokémon has a type or Ability that prevents them from being Poisoned, Paralyzed, or Burned. The badly poisoned condition is passed on as regular poison.

Generation V

Synchronize now passes the badly poisoned condition on as bad poison, rather than normal poison.

If Psycho Shift is used, Synchronize activates before Psycho Shift cures the user of status. Therefore, Synchronize will fail to reflect status conditions when Psycho Shift is used.

Outside of battle

From Pokémon Emerald onwards, if a Pokémon with this Ability is leading the party, there is a 50% chance that wild Pokémon encountered will have the same Nature as the Pokémon with Synchronize. This does not apply to roaming or gift Pokémon. In Emerald, it did not apply to stationary Pokémon either, such as Regirock or Rayquaza.

The Ability is nullified when a Pokémon with Synchronize is strolling in the Pokéwalker or when capturing Dream World Pokémon from the Entree Forest.

Pokémon with Synchronize

# Pokémon Types First Ability Second Ability Hidden Ability
0063 Abra Abra
Psychic Psychic Synchronize Inner Focus Magic Guard
0064 Kadabra Kadabra
Psychic Psychic Synchronize Inner Focus Magic Guard
0065 Alakazam Alakazam
Psychic Psychic Synchronize Inner Focus Magic Guard
0151 Mew Mew
Psychic Psychic Synchronize None None
0177 Natu Natu
Psychic Flying Synchronize Early Bird Magic Bounce
0178 Xatu Xatu
Psychic Flying Synchronize Early Bird Magic Bounce
0196 Espeon Espeon
Psychic Psychic Synchronize None Magic Bounce
0197 Umbreon Umbreon
Dark Dark Synchronize None Inner Focus
0280 Ralts Ralts
Psychic Psychic Synchronize Trace Telepathy
0281 Kirlia Kirlia
Psychic Psychic Synchronize Trace Telepathy
0282 Gardevoir Gardevoir
Psychic Psychic Synchronize Trace Telepathy
0517 Munna Munna
Psychic Psychic Forewarn Synchronize Telepathy
0518 Musharna Musharna
Psychic Psychic Forewarn Synchronize Telepathy
0605 Elgyem Elgyem
Psychic Psychic Telepathy Synchronize Analytic
0606 Beheeyem Beheeyem
Psychic Psychic Telepathy Synchronize Analytic
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In the manga

In the Pokémon Adventures manga


Trivia

  • Natu and Xatu are the only dual-type Pokémon that can have Synchronize.
  • Umbreon is the only non-Psychic type that can have Synchronize.

In other languages

Language Title
Mandarin Chinese 同步 Tóngbù
France Flag.png French Synchro
Germany Flag.png German Synchro
Italy Flag.png Italian Sincronismo
South Korea Flag.png Korean 싱크로 Synchro
Portugal Flag.png Portuguese Sincronizar
Spain Flag.png Spanish Sincronía


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.