Charizard (Pokémon)/Generation II learnset: Difference between revisions

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m r2.7.3) (Robot: Adding zh:喷火龙/第二世代技能表
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{{Learnlist/prevo2|004|Charmander|e||||Crunch|Dark|80|100|15}}
{{Learnlist/prevo2|004|Charmander|e||||Crunch|Dark|80|100|15}}
{{Learnlist/prevof|Charizard|Fire|Flying|2|1}}
{{Learnlist/prevof|Charizard|Fire|Flying|2|1}}
[[zh:喷火龙/第二世代技能表]]

Revision as of 17:16, 14 April 2013

← Charizard Charizard

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Ember Fire 04040 100}}100% 25
00Start Growl Normal 0000 100}}100% 40
00Start Scratch Normal 04040 100}}100% 35
00Start SmokeScreen Normal 0000 100}}100% 20
077 Ember Fire 04040 100}}100% 25
1313 SmokeScreen Normal 0000 100}}100% 20
2020 Rage Normal 02020 100}}100% 20
2727 Scary Face Normal 0000 090}}90% 10
3434 Flamethrower Fire 09595 100}}100% 15
3636 Wing Attack Flying 06060 100}}100% 35
4444 Slash Normal 07070 100}}100% 20
5454 Dragon Rage Dragon 0000 100}}100% 10
6464 Fire Spin Fire 01515 070}}70% 15
  • Bold indicates a move that gets STAB when used by Charizard
  • Italic indicates a move that gets STAB only when used by an Evolution of Charizard
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
TM01 DynamicPunch Fighting 100 50% 5
TM02 Headbutt Normal 70 100% 15
TM03 Curse ??? —% 10
TM05 Roar Normal 100% 20
TM06 Toxic Poison 85% 10
TM08 Rock Smash Fighting 20 100% 15
TM10 Hidden Power Normal 100% 15
TM11 Sunny Day Fire —% 5
TM13 Snore Normal 40 100% 15
TM15 Hyper Beam Normal 150 90% 5
TM17 Protect Normal —% 10
TM20 Endure Normal —% 10
TM21 Frustration Normal 100% 20
TM23 Iron Tail Steel 100 75% 15
TM24 DragonBreath Dragon 60 100% 20
TM26 Earthquake Ground 100 100% 10
TM27 Return Normal 100% 20
TM28 Dig Ground 60 100% 10
TM31 Mud-Slap Ground 20 100% 10
TM32 Double Team Normal —% 15
TM34 Swagger Normal 90% 15
TM35 Sleep Talk Normal —% 10
TM37 Sandstorm Rock —% 10
TM38 Fire Blast Fire 120 85% 5
TM39 Swift Normal 60 —% 20
TM40 Defense Curl Normal —% 40
TM44 Rest Psychic —% 10
TM45 Attract Normal 100% 15
TM47 Steel Wing Steel 70 90% 25
TM48 Fire Punch Fire 75 100% 15
TM49 Fury Cutter Bug 10 95% 20
HM01 Cut Normal 50 95% 30
HM02 Fly Flying 70 95% 15
HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Charizard
  • Italic indicates a move that gets STAB only when used by an Evolution of Charizard
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
TotodileCroconawFeraligatr
AncientPower* Rock 60 100% 5
EkansArbokNidoran♂NidorinoNidoking
Beat Up* Dark 10 100% 10
Snorlax
Belly Drum Normal —% 10
SquirtleWartortleBlastoiseEkansArbokGyarados
TotodileCroconawFeraligatrLarvitarPupitarTyranitar
Bite Dark 60 100% 25
DratiniDragonairDragonite
Outrage Dragon 90 100% 15
LarvitarPupitarTyranitar
Rock Slide Rock 75 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Charizard in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Charizard in that game.
  • Bold indicates a move that gets STAB when used by Charizard
  • Italic indicates a move that gets STAB only when used by an Evolution of Charizard
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
  • A black abbreviation in a colored box indicates that Charizard can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Charizard cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Charizard
  • Italic indicates a move that gets STAB only when used by an Evolution of Charizard
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Charmander (Pokémon)/Generation II learnset Crunch Dark 80 100% 15
  • Bold indicates a move that gets STAB when used by Charizard
  • Italic indicates a move that gets STAB only when used by an Evolution of Charizard
  • Click on the generation numbers at the top to see moves from other generations