Nature: Difference between revisions
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'''Natures''' are the Pokémon analogue of personalities. They were introduced by the [[Generation III]] games and remain a game mechanic in [[Generation IV]]. Each Pokémon in these games has one of 25 natures, as listed and described in the table below. A Pokémon's nature usually affects the growth rate of two of its stats, ultimately increasing one of its [[stats]] by 10% and decreasing another of its stats by 10%. Five of the possible natures, however, have no affect on the Pokémon's stat growth. (Note that despite these relationships to a Pokémon's development, natures do not affect [[experience]] or [[DVs]].) Natures also determine the Pokémon's favorite flavor of food and which flavor it dislikes. The exception is again the five previously mentioned "neutral" natures, which cause a Pokémon to not like or dislike any flavor. | '''Natures''' are the Pokémon analogue of personalities. They were introduced by the [[Generation III]] games and remain a game mechanic in [[Generation IV]]. Each Pokémon in these games has one of 25 natures, as listed and described in the table below. A Pokémon's nature usually affects the growth rate of two of its stats, ultimately increasing one of its [[stats]] by 10% and decreasing another of its stats by 10%. Five of the possible natures, however, have no affect on the Pokémon's stat growth. (Note that despite these relationships to a Pokémon's development, natures do not affect [[experience]] or [[DVs]].) Natures also determine the Pokémon's favorite flavor of food and which flavor it dislikes. The exception is again the five previously mentioned "neutral" natures, which cause a Pokémon to not like or dislike any flavor. A Ditto or a female Pokémon that holds an Everstone has a 50% chance of passing its nature to its offspring when at the Pokémon daycare. | ||
The following table lists each nature and its effect on a Pokémon; it may be rearranged by clicking the boxes next to each column's heading. | The following table lists each nature and its effect on a Pokémon; it may be rearranged by clicking the boxes next to each column's heading. |
Revision as of 03:59, 6 October 2007
Natures are the Pokémon analogue of personalities. They were introduced by the Generation III games and remain a game mechanic in Generation IV. Each Pokémon in these games has one of 25 natures, as listed and described in the table below. A Pokémon's nature usually affects the growth rate of two of its stats, ultimately increasing one of its stats by 10% and decreasing another of its stats by 10%. Five of the possible natures, however, have no affect on the Pokémon's stat growth. (Note that despite these relationships to a Pokémon's development, natures do not affect experience or DVs.) Natures also determine the Pokémon's favorite flavor of food and which flavor it dislikes. The exception is again the five previously mentioned "neutral" natures, which cause a Pokémon to not like or dislike any flavor. A Ditto or a female Pokémon that holds an Everstone has a 50% chance of passing its nature to its offspring when at the Pokémon daycare.
The following table lists each nature and its effect on a Pokémon; it may be rearranged by clicking the boxes next to each column's heading.
# | Nature | Japanese | Increased stat | Decreased stat | Favorite flavor | Disliked flavor |
---|---|---|---|---|---|---|
0 | Hardy | がんばりや | — | — | — | — |
1 | Lonely | さみしがり | Attack | Defense | Spicy | Sour |
2 | Brave | ゆうかん | Attack | Speed | Spicy | Sweet |
3 | Adamant | いじっぱり | Attack | Sp. Attack | Spicy | Dry |
4 | Naughty | やんちゃ | Attack | Sp. Defense | Spicy | Bitter |
5 | Bold | ずぶとい | Defense | Attack | Sour | Spicy |
6 | Docile | すなお | — | — | — | — |
7 | Relaxed | のんき | Defense | Speed | Sour | Sweet |
8 | Impish | わんぱく | Defense | Sp. Attack | Sour | Dry |
9 | Lax | のうてんき | Defense | Sp. Defense | Sour | Bitter |
10 | Timid | おくびょう | Speed | Attack | Sweet | Spicy |
11 | Hasty | せっかち | Speed | Defense | Sweet | Sour |
12 | Serious | まじめ | — | — | — | — |
13 | Jolly | ようき | Speed | Sp. Attack | Sweet | Dry |
14 | Naive | むじゃき | Speed | Sp. Defense | Sweet | Bitter |
15 | Modest | ひかえめ | Sp. Attack | Attack | Dry | Spicy |
16 | Mild | おっとり | Sp. Attack | Defense | Dry | Sour |
17 | Quiet | れいせい | Sp. Attack | Speed | Dry | Sweet |
18 | Bashful | てれや | — | — | — | — |
19 | Rash | うっかりや | Sp. Attack | Sp. Defense | Dry | Bitter |
20 | Calm | おだやか | Sp. Defense | Attack | Bitter | Spicy |
21 | Gentle | おとなしい | Sp. Defense | Defense | Bitter | Sour |
22 | Sassy | なまいき | Sp. Defense | Speed | Bitter | Sweet |
23 | Careful | しんちょう | Sp. Defense | Sp. Attack | Bitter | Dry |
24 | Quirky | きまぐれ | — | — | — | — |