Rapid Spin (move): Difference between revisions
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Normal|2}} | {{Moveheader/Level|Normal|2}} | ||
{{Moveentry/Level2|007|Squirtle|1|Water|Water|23|23|19|19}} | {{Moveentry/Level2|007|Squirtle|1|Water|Water|23|23|19|19|19}} | ||
{{Moveentry/Level2|008|Wartortle|1|Water|Water|25|25|20|20|20}} | {{Moveentry/Level2|008|Wartortle|1|Water|Water|25|25|20|20|20}} | ||
{{Moveentry/Level2|009|Blastoise|1|Water|Water|25|25|20|20}} | {{Moveentry/Level2|009|Blastoise|1|Water|Water|25|25|20|20|20}} | ||
{{Moveentry/Level2|027|Sandshrew|1|Ground|Ground|no|no|13|13|9|B2W2=9}} | {{Moveentry/Level2|027|Sandshrew|1|Ground|Ground|no|no|13|13|9|B2W2=9}} | ||
{{Moveentry/Level2|028|Sandslash|1|Ground|Ground|no|no|13|13|9|B2W2=9}} | {{Moveentry/Level2|028|Sandslash|1|Ground|Ground|no|no|13|13|9|B2W2=9}} | ||
{{Moveentry/Level2|120|Staryu|1|Water|Water|13|10|10|10}} | {{Moveentry/Level2|120|Staryu|1|Water|Water|13|10|10|10|10}} | ||
{{Moveentry/Level2|121|Starmie|2|Water|Psychic|--|--|--|--}} | {{Moveentry/Level2|121|Starmie|2|Water|Psychic|--|--|--|--|--}} | ||
{{Moveentry/Level2|204|Pineco|1|Bug|Bug|22|22|12|PtHGSS=17|17|17}} | {{Moveentry/Level2|204|Pineco|1|Bug|Bug|22|22|12|PtHGSS=17|17|17}} | ||
{{Moveentry/Level2|205|Forretress|2|Bug|Steel|22|22|12|PtHGSS=17|17}} | {{Moveentry/Level2|205|Forretress|2|Bug|Steel|22|22|12|PtHGSS=17|17|17}} | ||
{{Moveentry/Level2|232|Donphan|1|Ground|Ground|41|41|6|6}} | {{Moveentry/Level2|232|Donphan|1|Ground|Ground|41|41|6|6|6}} | ||
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|25|25|24|24}} | {{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|25|25|24|24|24}} | ||
{{Moveentry/Level2|324|Torkoal|1|Fire|Fire|no|no|23|23}} | {{Moveentry/Level2|324|Torkoal|1|Fire|Fire|no|no|23|23|23}} | ||
{{Moveentry/Level2|343|Baltoy|2|Ground|Psychic|no|5|5|7|B2W2=4}} | {{Moveentry/Level2|343|Baltoy|2|Ground|Psychic|no|5|5|7|B2W2=4}} | ||
{{Moveentry/Level2|344|Claydol|2|Ground|Psychic|no|--, 5|--, 5|--, 7|B2W2=--, 4}} | {{Moveentry/Level2|344|Claydol|2|Ground|Psychic|no|--, 5|--, 5|--, 7|B2W2=--, 4}} | ||
{{Moveentry/Level2|529|Drilbur|1|Ground|Ground|no|no|no|5}} | {{Moveentry/Level2|529|Drilbur|1|Ground|Ground|no|no|no|5|5}} | ||
{{Moveentry/Level2|530|Excadrill|2|Ground|Steel|no|no|no|--, 5}} | {{Moveentry/Level2|530|Excadrill|2|Ground|Steel|no|no|no|--, 5|--, 5}} | ||
{{Moveentry/Level2|615|Cryogonal|1|Ice|Ice|no|no|no|13}} | {{Moveentry/Level2|615|Cryogonal|1|Ice|Ice|no|no|no|13|13}} | ||
{{Moveentry/Level2|712|Bergmite|1|Ice|Ice|no|no|no|no|35}} | {{Moveentry/Level2|712|Bergmite|1|Ice|Ice|no|no|no|no|35}} | ||
{{Moveentry/Level2|713|Avalugg|1|Ice|Ice|no|no|no|no|35}} | {{Moveentry/Level2|713|Avalugg|1|Ice|Ice|no|no|no|no|35}} |
Revision as of 20:17, 15 November 2013
Rapid Spin こうそくスピン Rapid Spin | ||||||||||||
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Range
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Availability
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Rapid Spin (Japanese: こうそくスピン Rapid Spin) is a damage-dealing Normal-type move introduced in Generation II.
Effect
Rapid Spin inflicts damage and removes the effects of any moves that partially trap, as well as entry hazards, from the user and allies, provided that the user does not faint from recoil damage (such as from Rough Skin). The following moves are affected by Rapid Spin:
Mystery Dungeon
Rapid Spin can remove Spikes, Toxic Spikes, and Stealth Rock trap on the floor. In addition, Rapid Spin also removes these effects from the user:
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Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
007 | Squirtle | Water | 23 | 23 | 19 | 19 | 19 | |||||||
008 | Wartortle | Water | 25 | 25 | 20 | 20 | 20 | |||||||
009 | Blastoise | Water | 25 | 25 | 20 | 20 | 20 | |||||||
027 | Sandshrew | Ground | 13 | 13 | 9 | 9 | ||||||||
028 | Sandslash | Ground | 13 | 13 | 9 | 9 | ||||||||
120 | Staryu | Water | 13 | 10 | 10 | 10 | 10 | |||||||
121 | Starmie | Water | Psychic | -- | -- | -- | -- | -- | ||||||
204 | Pineco | Bug | 22 | 22 | 12 | 17 | 17 | 17 | ||||||
205 | Forretress | Bug | Steel | 22 | 22 | 12 | 17 | 17 | 17 | |||||
232 | Donphan | Ground | 41 | 41 | 6 | 6 | 6 | |||||||
237 | Hitmontop | Fighting | 25 | 25 | 24 | 24 | 24 | |||||||
324 | Torkoal | Fire | 23 | 23 | 23 | |||||||||
343 | Baltoy | Ground | Psychic | 5 | 5 | 7 | 4 | ' | ||||||
344 | Claydol | Ground | Psychic | --, 5 | --, 5 | --, 7 | --, 4 | ' | ||||||
529 | Drilbur | Ground | 5 | 5 | ||||||||||
530 | Excadrill | Ground | Steel | --, 5 | --, 5 | |||||||||
615 | Cryogonal | Ice | 13 | 13 | ||||||||||
712 | Bergmite | Ice | 35 | |||||||||||
713 | Avalugg | Ice | 35 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
027 | Sandshrew | Ground | ||||||||||||
072 | Tentacool* | Water | Poison | |||||||||||
090 | Shellder* | Water | ||||||||||||
140 | Kabuto | Rock | Water | |||||||||||
225 | Delibird | Ice | Flying | |||||||||||
236 | Tyrogue | Fighting | ||||||||||||
327 | Spinda | Normal | ||||||||||||
347 | Anorith* | Rock | Bug | |||||||||||
529 | Drilbur | Ground | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
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In the anime
The Pokémon spins and becomes a twister. This move can be used offensively and defensively | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Blastoise pulls its head, arms, legs and cannons into its shell and spins like a disc. It either deflects the opponent's attack or spins into the opponent. | |||
Mewtwo's Blastoisetwo | Mewtwo Strikes Back! | Debut | |
Gary's Blastoise | Can't Beat the Heat! | None | |
Sid's Blastoise | Destiny Deoxys | None | |
Staryu spins like a saw blade, using the tips of its appendages as a cutting edge, or if stuck in a whirlpool, it spins around in the opposite direction as the whirlpool. | |||
Misty's Staryu | Spell of the Unown | None | |
Hitmontop does a headstand, spins, and tackles the opponent. | |||
Chigusa's Hitmontop | Two Hits and a Miss | None | |
Butch's Hitmontop | A Promise is a Promise | None | |
Terri's Hitmontop | Pasta La Vista! | None | |
Unknown Trainer's Hitmontop | The Ole' Berate and Switch! | None | |
A Coordinator's Hitmontop | Yes in Dee Dee, It's Dawn! | None | |
Forretress spins and tackles the opponent. Sometimes, it pulls its horns into its body and closes up its shell to attack. | |||
Brock's Forretress | A Crowning Achievement | None | |
Baltoy spins rapidly, deflecting attacks. | |||
Calista's Baltoy | Me, Myself and Time | None | |
Claydol spins around quickly, repelling any attack back at the opponent, or Claydol lifts its arms, spins around quickly and floats into the opponent. | |||
A giant Claydol | Claydol Big and Tall | None | |
Spenser's Claydol | Ka Boom with a View! | None | |
Buck's Claydol | Bucking the Treasure Trend! | None | |
Squirtle pulls its limbs into its shell and spins around, hitting the opponent. | |||
May's Squirtle | On Olden Pond | None | |
Ash's Squirtle | Gathering the Gang of Four! | None | |
Wartortle pulls all of its limbs into its shell and it spins like a disk. | |||
May's Wartortle | Staging a Heroes' Welcome! | None | |
Dusknoir spins its body rapidly, knocking the opponent away from it. | |||
Dusknoir (Explorers of Time, Darkness, and Sky) | Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness | Dusknoir cannot legally learn Rapid Spin | |
Excadrill opens both of its claws and holds them both forward. Both claws begin to glow silver and spin rapidly. As the claws spin, they let off yellow static electricity. Excadrill can then block attacks, or strike the opponent with one of its claws by thrusting its arm forward, or Excadrill holds out both of its arms and both of its claws start to glow silver. It then spins its body rapidly while turning its head upwards. As it spins, its body releases yellow static electricity. . | |||
Clay's Excadrill | Battling the King of the Mines! | None | |
Cryogonal spins rapidly and tackles the opponent. | |||
Brycen's Cryogonal | Caution: Icy Battle Conditions! | None | |
Multiple wild Cryogonal | Team Eevee and the Pokémon Rescue Squad! | None |
In the manga
In the Pokémon Adventures manga
The user spins its body, repelling attacks. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Starmie jumps into the air and spins its body rapidly, then charges at the opponent, spinning like a frisbee. | |||
Misty's Starmie | Notorious Noctowl | Debut |
In other generations
Trivia
- Rapid Spin was one of the first Generation II moves introduced and named. It was seen being used by Mewtwo's Blastoise in Mewtwo Strikes Back, prior to the release of Gold and Silver.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |