Rapid Spin (move): Difference between revisions

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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|2}}
{{Moveheader/Level|Normal|2}}
{{Moveentry/Level2|007|Squirtle|1|Water|Water|23|23|19|19}}
{{Moveentry/Level2|007|Squirtle|1|Water|Water|23|23|19|19|19}}
{{Moveentry/Level2|008|Wartortle|1|Water|Water|25|25|20|20|20}}
{{Moveentry/Level2|008|Wartortle|1|Water|Water|25|25|20|20|20}}
{{Moveentry/Level2|009|Blastoise|1|Water|Water|25|25|20|20}}
{{Moveentry/Level2|009|Blastoise|1|Water|Water|25|25|20|20|20}}
{{Moveentry/Level2|027|Sandshrew|1|Ground|Ground|no|no|13|13|9|B2W2=9}}
{{Moveentry/Level2|027|Sandshrew|1|Ground|Ground|no|no|13|13|9|B2W2=9}}
{{Moveentry/Level2|028|Sandslash|1|Ground|Ground|no|no|13|13|9|B2W2=9}}
{{Moveentry/Level2|028|Sandslash|1|Ground|Ground|no|no|13|13|9|B2W2=9}}
{{Moveentry/Level2|120|Staryu|1|Water|Water|13|10|10|10}}
{{Moveentry/Level2|120|Staryu|1|Water|Water|13|10|10|10|10}}
{{Moveentry/Level2|121|Starmie|2|Water|Psychic|--|--|--|--}}
{{Moveentry/Level2|121|Starmie|2|Water|Psychic|--|--|--|--|--}}
{{Moveentry/Level2|204|Pineco|1|Bug|Bug|22|22|12|PtHGSS=17|17|17}}
{{Moveentry/Level2|204|Pineco|1|Bug|Bug|22|22|12|PtHGSS=17|17|17}}
{{Moveentry/Level2|205|Forretress|2|Bug|Steel|22|22|12|PtHGSS=17|17}}
{{Moveentry/Level2|205|Forretress|2|Bug|Steel|22|22|12|PtHGSS=17|17|17}}
{{Moveentry/Level2|232|Donphan|1|Ground|Ground|41|41|6|6}}
{{Moveentry/Level2|232|Donphan|1|Ground|Ground|41|41|6|6|6}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|25|25|24|24}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|25|25|24|24|24}}
{{Moveentry/Level2|324|Torkoal|1|Fire|Fire|no|no|23|23}}
{{Moveentry/Level2|324|Torkoal|1|Fire|Fire|no|no|23|23|23}}
{{Moveentry/Level2|343|Baltoy|2|Ground|Psychic|no|5|5|7|B2W2=4}}
{{Moveentry/Level2|343|Baltoy|2|Ground|Psychic|no|5|5|7|B2W2=4}}
{{Moveentry/Level2|344|Claydol|2|Ground|Psychic|no|--, 5|--, 5|--, 7|B2W2=--, 4}}
{{Moveentry/Level2|344|Claydol|2|Ground|Psychic|no|--, 5|--, 5|--, 7|B2W2=--, 4}}
{{Moveentry/Level2|529|Drilbur|1|Ground|Ground|no|no|no|5}}
{{Moveentry/Level2|529|Drilbur|1|Ground|Ground|no|no|no|5|5}}
{{Moveentry/Level2|530|Excadrill|2|Ground|Steel|no|no|no|--, 5}}
{{Moveentry/Level2|530|Excadrill|2|Ground|Steel|no|no|no|--, 5|--, 5}}
{{Moveentry/Level2|615|Cryogonal|1|Ice|Ice|no|no|no|13}}
{{Moveentry/Level2|615|Cryogonal|1|Ice|Ice|no|no|no|13|13}}
{{Moveentry/Level2|712|Bergmite|1|Ice|Ice|no|no|no|no|35}}
{{Moveentry/Level2|712|Bergmite|1|Ice|Ice|no|no|no|no|35}}
{{Moveentry/Level2|713|Avalugg|1|Ice|Ice|no|no|no|no|35}}
{{Moveentry/Level2|713|Avalugg|1|Ice|Ice|no|no|no|no|35}}

Revision as of 20:17, 15 November 2013

Rapid Spin
こうそくスピン Rapid Spin
Rapid Spin V.png
Type  Normal
Category  Physical
PP  40 (max. 64)
Power  20
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Cool
Appeal  0  
Jamming  0  

Rapid Spin (Japanese: こうそくスピン Rapid Spin) is a damage-dealing Normal-type move introduced in Generation II.

Effect

Rapid Spin inflicts damage and removes the effects of any moves that partially trap, as well as entry hazards, from the user and allies, provided that the user does not faint from recoil damage (such as from Rough Skin). The following moves are affected by Rapid Spin:

Move Type Cat.
Bind  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Clamp  Water  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fire Spin  Fire  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Leech Seed  Grass  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Magma Storm  Fire  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sand Tomb  Ground  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spikes  Ground  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Stealth Rock  Rock  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sticky Web  Bug  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Toxic Spikes  Poison  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Whirlpool  Water  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Wrap  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}


Mystery Dungeon

Rapid Spin can remove Spikes, Toxic Spikes, and Stealth Rock trap on the floor. In addition, Rapid Spin also removes these effects from the user:

Move Type Cat.
Block  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Ingrain  Grass  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Mean Look  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spider Web  Bug  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}


Description

Games Description
A Normal-type attack. By spinning quickly, the user can escape from restraining moves.
A high-speed spinning attack.
RSE Spins the body at high speed to strike the foe.
FRLG An attack that frees the user from Bind, <sc>Wrap, Leech Seed, and Spikes.
Spins the body at high speed to strike target.


A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
007 Squirtle Squirtle Water Water 23 23 19 19 19
008 Wartortle Wartortle Water Water 25 25 20 20 20
009 Blastoise Blastoise Water Water 25 25 20 20 20
027 Sandshrew Sandshrew Ground Ground     13 13 9 9
028 Sandslash Sandslash Ground Ground     13 13 9 9
120 Staryu Staryu Water Water 13 10 10 10 10
121 Starmie Starmie Water Psychic -- -- -- -- --
204 Pineco Pineco Bug Bug 22 22 12 17 17 17
205 Forretress Forretress Bug Steel 22 22 12 17 17 17
232 Donphan Donphan Ground Ground 41 41 6 6 6
237 Hitmontop Hitmontop Fighting Fighting 25 25 24 24 24
324 Torkoal Torkoal Fire Fire     23 23 23
343 Baltoy Baltoy Ground Psychic   5 5 7 4 '
344 Claydol Claydol Ground Psychic   --, 5 --, 5 --, 7 --, 4 '
529 Drilbur Drilbur Ground Ground       5 5
530 Excadrill Excadrill Ground Steel       --, 5 --, 5
615 Cryogonal Cryogonal Ice Ice       13 13
712 Bergmite Bergmite Ice Ice         35
713 Avalugg Avalugg Ice Ice         35
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
027 Sandshrew Sandshrew Ground Ground Donphan Donphan SandshrewSandslashDonphanTorkoal SandshrewSandslashDonphanTorkoalDrilburExcadrill
072 Tentacool Tentacool* Water Poison Kabuto Kabuto Kabuto Kabuto
090 Shellder Shellder* Water Water Kabuto Kabuto Kabuto Kabuto
140 Kabuto Kabuto Rock Water SquirtleWartortleBlastoise SquirtleWartortleBlastoise SquirtleWartortleBlastoise SquirtleWartortleBlastoise
225 Delibird Delibird Ice Flying SquirtleWartortleBlastoiseDonphan SquirtleWartortleBlastoiseDonphan SquirtleWartortleBlastoiseSandshrewSandslashDonphanTorkoal SquirtleWartortleBlastoiseSandshrewSandslashDonphanTorkoalDrilburExcadrill
236 Tyrogue Tyrogue Fighting Fighting Hitmontop Hitmontop Hitmontop Hitmontop
327 Spinda Spinda Normal Normal       SandshrewSandslashDonphanHitmontopTorkoalDrilburExcadrill
347 Anorith Anorith* Rock Bug   Kabuto Kabuto Kabuto
529 Drilbur Drilbur Ground Ground       SandshrewSandslashDonphanTorkoalDrilburExcadrill
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

#   Pokémon Type Obtained with
0074 074 Geodude Rock Ground New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Terri Hitmontop Rapid Spin.png
Hitmontop
Clay Excadrill Rapid Spin protect.png
Excadrill
Misty Staryu Rapid Spin.png
Staryu
Buck Claydol Rapid Spin.png
Claydol
The Pokémon spins and becomes a twister. This move can be used offensively and defensively
Pokémon Method
User First Used In Notes
Blastoise Blastoise pulls its head, arms, legs and cannons into its shell and spins like a disc. It either deflects the opponent's attack or spins into the opponent.
Mewtwo's Blastoisetwo Mewtwo Strikes Back! Debut
Gary's Blastoise Can't Beat the Heat! None
Sid's Blastoise Destiny Deoxys None
Staryu Staryu spins like a saw blade, using the tips of its appendages as a cutting edge, or if stuck in a whirlpool, it spins around in the opposite direction as the whirlpool.
Misty's Staryu Spell of the Unown None
Hitmontop Hitmontop does a headstand, spins, and tackles the opponent.
Chigusa's Hitmontop Two Hits and a Miss None
Butch's Hitmontop A Promise is a Promise None
Terri's Hitmontop Pasta La Vista! None
Unknown Trainer's Hitmontop The Ole' Berate and Switch! None
A Coordinator's Hitmontop Yes in Dee Dee, It's Dawn! None
Forretress Forretress spins and tackles the opponent. Sometimes, it pulls its horns into its body and closes up its shell to attack.
Brock's Forretress A Crowning Achievement None
Baltoy Baltoy spins rapidly, deflecting attacks.
Calista's Baltoy Me, Myself and Time None
Claydol Claydol spins around quickly, repelling any attack back at the opponent, or Claydol lifts its arms, spins around quickly and floats into the opponent.
A giant Claydol Claydol Big and Tall None
Spenser's Claydol Ka Boom with a View! None
Buck's Claydol Bucking the Treasure Trend! None
Squirtle Squirtle pulls its limbs into its shell and spins around, hitting the opponent.
May's Squirtle On Olden Pond None
Ash's Squirtle Gathering the Gang of Four! None
Wartortle Wartortle pulls all of its limbs into its shell and it spins like a disk.
May's Wartortle Staging a Heroes' Welcome! None
Dusknoir Dusknoir spins its body rapidly, knocking the opponent away from it.
Dusknoir (Explorers of Time, Darkness, and Sky) Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness Dusknoir cannot legally learn Rapid Spin
Excadrill Excadrill opens both of its claws and holds them both forward. Both claws begin to glow silver and spin rapidly. As the claws spin, they let off yellow static electricity. Excadrill can then block attacks, or strike the opponent with one of its claws by thrusting its arm forward, or Excadrill holds out both of its arms and both of its claws start to glow silver. It then spins its body rapidly while turning its head upwards. As it spins, its body releases yellow static electricity. .
Clay's Excadrill Battling the King of the Mines! None
Cryogonal Cryogonal spins rapidly and tackles the opponent.
Brycen's Cryogonal Caution: Icy Battle Conditions! None
Multiple wild Cryogonal Team Eevee and the Pokémon Rescue Squad! None


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 高速迴轉 Gāosù Huízhuǎn
The Netherlands Flag.png Dutch Snelledraai
Finland Flag.png Finnish Huimakieppi (original series)
Pikapyörre/Pikahyrrä (AG series)
France Flag.png French Tour Rapide
Germany Flag.png German Turbodreher
Greece Flag.png Greek Περιστροφή
India Flag.png Hindi तेज़ घूमो Tez Ghoomo
Indonesia Flag.png Indonesian Putaran Kecepatan Tinggi
Italy Flag.png Italian Rapigiro
South Korea Flag.png Korean 고속스핀 Gosok Spin
Poland Flag.png Polish Szybki Zwrot
Portuguese Brazil Flag.png Brazil Giro Rápido
Portugal Flag.png Portugal Giro Rápido
Serbia Flag.png Serbian Brzo Okretanje
Spain Flag.png Spanish Giro Rápido


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.