Max Revive (Gym Challenge 117): Difference between revisions

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caption={{TCG|Gym Challenge}} print<br>Illus. [[Hikaru Koike]] |
caption={{TCG|Gym Challenge}} print<br>Illus. [[Hikaru Koike]] |
reprints=2 |
reprints=2 |
reprint1=MaxReviveCollectionX54.jpg |
reprint1=MaxReviveXY120.jpg |
recaption1={{TCG|Collection X}} print<br>Illus. [[5ban Graphics]] |
recaption1={{TCG|XY}} print<br>Illus. [[5ban Graphics]] |
class=Trainer |
class=Trainer |
subclass=Item |
subclass=Item |
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{{TCGTrainerCardInfobox/Expansion|class=Item|gb2set={{GB|2|We Are Team Rocket}}|gb2id=G45}}
{{TCGTrainerCardInfobox/Expansion|class=Item|gb2set={{GB|2|We Are Team Rocket}}|gb2id=G45}}
{{TCGTrainerCardInfobox/Expansion|class=Item|jpexpansion={{TCG|Pokémon Web}}|jprarity={{rar|Uncommon}}|jpcardno=030/048}}
{{TCGTrainerCardInfobox/Expansion|class=Item|jpexpansion={{TCG|Pokémon Web}}|jprarity={{rar|Uncommon}}|jpcardno=030/048}}
{{TCGTrainerCardInfobox/Expansion|class=Item|jpexpansion={{TCG|Collection X}}|jprarity={{rar|U}}|jpcardno=054/060}}
{{TCGTrainerCardInfobox/Expansion|class=Item|expansion={{TCG|XY}}|rarity={{rar|Uncommon}}|cardno=120/146|jpexpansion={{TCG|Collection X}}|jprarity={{rar|U}}|jpcardno=054/060}}
{{TCGTrainerCardInfobox/Footer|class=Item}}
{{TCGTrainerCardInfobox/Footer|class=Item}}


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class=Item |
class=Item |
rule=Item |
rule=Item |
print=Collection X print |
print=XY print |
effect=Shuffle 1 Pokémon from your discard pile back into your deck. |
effect=Put a Pokémon from your discard pile on top of your deck. |
}}
}}


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This card was first released as a Trainer card with artwork by [[Hikaru Koike]] as part of the Japanese {{TCG|Extended Sheet 2}} of the {{TCG|Vending Machine cards}}. It was later reprinted in the {{TCG|Guren Town Gym}} deck and in the {{TCG|Pokémon Web}} expansion. It was printed in the English {{TCG|Gym Challenge}} expansion.
This card was first released as a Trainer card with artwork by [[Hikaru Koike]] as part of the Japanese {{TCG|Extended Sheet 2}} of the {{TCG|Vending Machine cards}}. It was later reprinted in the {{TCG|Guren Town Gym}} deck and in the {{TCG|Pokémon Web}} expansion. It was printed in the English {{TCG|Gym Challenge}} expansion.


Max Revive was later released as an {{TCG|Item card}} with a completely different effect and new artwork by [[5ban Graphics]] in the the Japanese {{TCG|Collection X}}.
Max Revive was later released as an {{TCG|Item card}} with a completely different effect and new artwork by [[5ban Graphics]] in the the English {{TCG|XY}} expansion, first originating from the Japanese {{TCG|Collection X}}.


===Gallery===
===Gallery===
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set1=Gym Challenge |
set1=Gym Challenge |
illus1=Hikaru Koike |
illus1=Hikaru Koike |
image2=MaxReviveCollectionX54.jpg |
image2=MaxReviveXY120.jpg |
set2=Collection X |
set2=XY |
illus2=5ban Graphics |
illus2=5ban Graphics |
}}
}}
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[[Category:Guren Town Gym cards]]
[[Category:Guren Town Gym cards]]
[[Category:Pokémon Web cards]]
[[Category:Pokémon Web cards]]
[[Category:XY cards]]
[[Category:Collection X cards]]
[[Category:Collection X cards]]
[[Category:Illus. by Hikaru Koike]]
[[Category:Illus. by Hikaru Koike]]

Revision as of 14:41, 28 January 2014

Trainer Item
Max Revive
げんきのかたまり Vitality Clump
MaxReviveGymChallenge117.jpg
Gym Challenge print
Illus. Hikaru Koike
Japanese expansion Extended Sheet 2
Japanese Rarity Common
Expansion Gym Challenge
Rarity Uncommon
English card no. 117/132
Japanese Theme Deck Guren Town Gym
Card GB 2 set We Are Team Rocket
Card GB 2 ID G45
Japanese expansion Pokémon Web
Japanese Rarity Uncommon
Japanese card no. 030/048
English expansion XY
Rarity Uncommon
English card no. 120/146
Japanese expansion Collection X
Japanese Rarity U
Japanese card no. 054/060

Max Revive (Japanese: げんきのかたまり Vitality Clump; known until the Collection X as 元気のかたまり Vitality Clump) is an Item card. It was first released in the Gym Challenge expansion as a Trainer card.

Card text

Gym Challenge print
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
Discard 2 Energy cards from your hand in order to put 1 Basic Pokémon from your discard pile onto your Bench. (You can't play Max Revive if your Bench is full.)
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
XY print
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
Put a Pokémon from your discard pile on top of your deck.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play as many Item cards as you like during your turn (before your attack).


Release information

This card was first released as a Trainer card with artwork by Hikaru Koike as part of the Japanese Extended Sheet 2 of the Vending Machine cards. It was later reprinted in the Guren Town Gym deck and in the Pokémon Web expansion. It was printed in the English Gym Challenge expansion.

Max Revive was later released as an Item card with a completely different effect and new artwork by 5ban Graphics in the the English XY expansion, first originating from the Japanese Collection X.

Gallery

MaxReviveGymChallenge117.jpg
Gym Challenge print
Illus. Hikaru Koike
MaxReviveXY120.jpg
XY print
Illus. 5ban Graphics
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori


Trivia

Origin

Max Revive is an item in the Pokémon games used to revive a fainted Pokémon.


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