Baby-Doll Eyes (move): Difference between revisions
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{{Moveentry/Level6|133|Eevee|1|Normal|Normal|9}} | {{Moveentry/Level6|133|Eevee|1|Normal|Normal|9}} | ||
{{Moveentry/Level6|216|Teddiursa|1|Normal|Normal|--}} | {{Moveentry/Level6|216|Teddiursa|1|Normal|Normal|--}} | ||
{{Moveentry/Level6|263|Zigzagoon|1|Normal|Normal|11}} | {{Moveentry/Level6|263|Zigzagoon|1|Normal|Normal|{{tt|11|XY}}<br>{{tt|12|ORAS}}}} | ||
{{Moveentry/Level6|403|Shinx|1|Electric|Electric|11}} | {{Moveentry/Level6|403|Shinx|1|Electric|Electric|11}} | ||
{{Moveentry/Level6|427|Buneary|1|Normal|Normal|10}} | {{Moveentry/Level6|427|Buneary|1|Normal|Normal|10}} | ||
{{Moveentry/Level6|506|Lillipup|1|Normal|Normal|10}} | {{Moveentry/Level6|506|Lillipup|1|Normal|Normal|10}} | ||
{{Moveentry/Level6|531|Audino|1|Normal|Normal|{{tt|5|ORAS}}}} | |||
{{Moveentry/Level6|572|Minccino|1|Normal|Normal|3}} | {{Moveentry/Level6|572|Minccino|1|Normal|Normal|3}} | ||
{{Moveentry/Level6|676|Furfrou|1|Normal|Normal|9}} | {{Moveentry/Level6|676|Furfrou|1|Normal|Normal|9}} |
Revision as of 04:17, 4 December 2014
Baby-Doll Eyes つぶらなひとみ Round Eyes | ||||||||||||||
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Range
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Baby-Doll Eyes (Japanese: つぶらなひとみ Round Eyes) is a Fairy-type move introduced in Generation VI.
Effect
Baby-Doll Eyes has an increased priority and lowers the target's Attack stat by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
VI | |||||||||||
037 | ![]() |
Vulpix | Fire | 9 | |||||||
133 | ![]() |
Eevee | Normal | 9 | |||||||
216 | ![]() |
Teddiursa | Normal | -- | |||||||
263 | ![]() |
Zigzagoon | Normal | 11 12 | |||||||
403 | ![]() |
Shinx | Electric | 11 | |||||||
427 | ![]() |
Buneary | Normal | 10 | |||||||
506 | ![]() |
Lillipup | Normal | 10 | |||||||
531 | ![]() |
Audino | Normal | 5 | |||||||
572 | ![]() |
Minccino | Normal | 3 | |||||||
676 | ![]() |
Furfrou | Normal | 9 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation VI
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In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |