Water Shuriken (move): Difference between revisions
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'''Water Shuriken''' (Japanese: '''みずしゅりけん''' ''Water Shuriken'') is a damage-dealing {{type|Water}} [[multi-strike move]] introduced in [[Generation VI]]. Prior to [[Omega Ruby and Alpha Sapphire]], it was the signature move of {{p|Greninja}}. | '''Water Shuriken''' (Japanese: '''みずしゅりけん''' ''Water Shuriken'') is a damage-dealing {{type|Water}} [[multi-strike move]] introduced in [[Generation VI]]. Prior to [[Omega Ruby and Alpha Sapphire]], it was the [[signature move]] of {{p|Greninja}}. | ||
==Effect== | ==Effect== |
Revision as of 22:21, 4 December 2014
Water Shuriken みずしゅりけん Water Shuriken | ||||||||||||||
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Water Shuriken (Japanese: みずしゅりけん Water Shuriken) is a damage-dealing Water-type multi-strike move introduced in Generation VI. Prior to Omega Ruby and Alpha Sapphire, it was the signature move of Greninja.
Effect
Water Shuriken deals damage and is an increased priority move, hitting the target 2-5 times per use. There is a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 47.52. Each strike made has an equal chance to be a critical hit.
Water Shuriken may continue attacking after breaking a substitute. Bide and Counter will only acknowledge the last strike of this move.
If the target has Weak Armor, each strike will activate it.
If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
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VI | |||||||||||
617 | ![]() |
Accelgor | Bug | -- | |||||||
658 | ![]() |
Greninja | Water | Dark | 36, 75 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: description of the move |
Pokémon | Method | ||
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User | First Used In | Notes | |
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Ninja Riot's Greninja | Diancie and the Cocoon of Destruction | Debut |
In the manga
In the movie adaptations
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Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
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Ninja Riot's Greninja | Diancie and the Cocoon of Destruction | Debut |
In other games
![](https://staging.archives.bulbagarden.net/media/upload/thumb/a/ab/Greninja_SSB4_Water_Shuriken.png/250px-Greninja_SSB4_Water_Shuriken.png)
Super Smash Bros. for Nintendo 3DS/Wii U
Water Shuriken appears as Greninja's neutral special attack. It is a chargeable projectile. When fully charged, it slowly travels forward and hits multiple times, while if not charged at all it functions as a small fast projectile. Unlike other chargeable projectiles, it cannot be stored.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |