Appendix:Yellow walkthrough/Section 4: Difference between revisions
P.O.K.E.R. (talk | contribs) →Cerulean City: grammar fix |
Formatting per Bulbapedia:Project Walkthroughs/Structure/Core series, removing unavailable Pokémon, adding event Pokémon data, adding more items |
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[[Cerulean City]] is a peaceful seaside city located in the north-central part of [[Kanto]]. Places of interest include the [[Miracle Cycle|Bike Shop]], [[Cerulean Gym]], and [[Cerulean Cave|a mysterious cave]] on the edge of town. | [[Cerulean City]] is a peaceful seaside city located in the north-central part of [[Kanto]]. Places of interest include the [[Miracle Cycle|Bike Shop]], [[Cerulean Gym]], and [[Cerulean Cave|a mysterious cave]] on the edge of town. | ||
{| class="expandable" align="center" style="background: # | {| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | ||
|- align="center" | |- align="center" | ||
! Available Pokémon | ! Available Pokémon | ||
|- | |- | ||
| | | | ||
{{ | {{Catch/header|road|no}} | ||
{{ | {{Catch/div|road|Gift Pokémon}} | ||
{{ | {{Catch/entry1|001|Bulbasaur|no|no|yes|Gift|10|One|type1=Grass|type2=Poison}} | ||
{{ | {{Catch/footer|road}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: # | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |- align="center" | ||
! Items | ! Items | ||
|- | |- | ||
| | | | ||
{{itlisth| | {{itlisth|road}} | ||
{{itemlist|Rare Candy|In the backyard of the Gym Badge man's house (hidden)|Y=yes|display={{DL|Vitamin|Rare Candy}}}} | {{itemlist|Rare Candy|In the backyard of the Gym Badge man's house ''(hidden)''|Y=yes|display={{DL|Vitamin|Rare Candy}}}} | ||
{{itemlist|TM Water|From Misty after defeating her|Y=yes|display={{TM|11|BubbleBeam}}}} | {{itemlist|TM Water|From Misty after defeating her|Y=yes|display={{TM|11|BubbleBeam}}}} | ||
{{itlistfoot|road}} | |||
{{itlistfoot| | |||
|} | |} | ||
===A Rare Addition=== | ===A Rare Addition=== | ||
In the house next to the Pokémon Center is a girl who cares for injured Pokémon. She has nursed a {{p|Bulbasaur}} back to health, but now it needs a good Trainer to raise it properly. To get Bulbasaur your Pikachu's happiness level needs to be high enough or in your party but fainted. | In the house next to the Pokémon Center is a girl who cares for injured Pokémon. She has nursed a {{p|Bulbasaur}} back to health, but now it needs a good Trainer to raise it properly. To get Bulbasaur your Pikachu's happiness level needs to be high enough or in your party but fainted. | ||
{| align="center" | |||
| | |||
{{Pokémon/1|game=Yellow | |||
|ndex=001|pokemon=Bulbasaur | |||
|type1=Grass | |||
|type2=Poison | |||
|level=10 | |||
|move1=Tackle|move1type=Normal | |||
|move2=Growl|move2type=Normal | |||
|move3=Leech Seed|move3type=Grass | |||
}} | |||
|} | |||
===Gym Badge Man=== | ===Gym Badge Man=== | ||
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The [[Cerulean Gym]] specializes in {{type|Water}} Pokémon, so {{t|Grass}}- and {{type|Electric}} attacks will work wonders. This will likely be one of the easiest Gyms to defeat, as you have both {{p|Pikachu}} and {{p|Bulbasaur}} on your team. With moves like {{m|ThunderShock}} and {{m|Vine Whip}} at your disposal, you should have little trouble winning your second Badge. | The [[Cerulean Gym]] specializes in {{type|Water}} Pokémon, so {{t|Grass}}- and {{type|Electric}} attacks will work wonders. This will likely be one of the easiest Gyms to defeat, as you have both {{p|Pikachu}} and {{p|Bulbasaur}} on your team. With moves like {{m|ThunderShock}} and {{m|Vine Whip}} at your disposal, you should have little trouble winning your second Badge. | ||
{{ | {| align="center" | ||
| | |- align="center" valign="top" | ||
| | | | ||
| | {| align="center" style="background: #{{water color}}; {{roundy}}; border: 5px solid #{{water color light}};" | ||
|- align="center" | |||
| | ! Cerulean Gym <br /> [[File:Cascade Badge.png|35px|Cascade Badge]] <br /><br /> | ||
|- | |||
| | |||
{| align="center" class="expandable" style="background: #{{water color}}; {{roundy}}; border: 5px solid #{{water color light}};" | |||
|- align="center" | |||
! Trainers | |||
|- | |||
| | |||
{{Trainerheader|Water}} | |||
{{trainerentry|Spr Y Swimmer.png|Swimmer||80|2|116|Horsea||16||090|Shellder||16|}} | {{trainerentry|Spr Y Swimmer.png|Swimmer||80|2|116|Horsea||16||090|Shellder||16|}} | ||
{{trainerdiv|water}} | {{trainerdiv|water}} | ||
{{trainerentry|Spr Y Jr Trainer F.png|Jr. Trainer♀||380|1|118|Goldeen||19|}} | {{trainerentry|Spr Y Jr Trainer F.png|Jr. Trainer♀||380|1|118|Goldeen||19|}} | ||
{{ | {{Trainerfooter|Water|1|Inside}} | ||
|} | |||
{{Party/Single | |||
|color={{water color}} | |color={{water color}} | ||
|bordercolor={{water color dark}} | |bordercolor={{water color dark}} | ||
|headcolor={{water color light}} | |headcolor={{water color light}} | ||
|sprite=Spr Y Misty.png | |sprite=Spr Y Misty.png | ||
|prize={{ | |prize={{pdollar}}2079 | ||
|name={{color2|000000|Misty}} | |name={{color2|000000|Misty}} | ||
|game=Y|location=Cerulean Gym | |game=Y | ||
|pokemon=2 | |location=Cerulean Gym | ||
}} | |pokemon=2}} | ||
|{{Pokémon/1 | |||
|ndex=120|pokemon=Staryu | |game=Yellow | ||
|ndex=120 | |||
|pokemon=Staryu | |||
|type1=Water | |type1=Water | ||
|level=18 | |level=18 | ||
|move1=Tackle|move1type=Normal | |move1=Tackle|move1type=Normal | ||
|move2=Water Gun|move2type=Water}} | |move2=Water Gun|move2type=Water}} | ||
|{{Pokémon/1 | |||
|game=Yellow | |||
|ndex=121|pokemon=Starmie | |ndex=121 | ||
|pokemon=Starmie | |||
|type1=Water|type2=Psychic | |type1=Water|type2=Psychic | ||
|level=21 | |level=21 | ||
Line 123: | Line 147: | ||
|move4=BubbleBeam|move4type=Water}} | |move4=BubbleBeam|move4type=Water}} | ||
{{Party/Footer}} | {{Party/Footer}} | ||
}} | |} | ||
|} | |||
Defeated, [[Misty]] awards you the {{badge|Cascade}}, which ensures your Pokémon's obedience up to level 30, even those you got in a trade. It also enables the use of {{m|Cut}} outside of battle. Misty then presents you with {{TM|11|BubbleBeam}} as a prize. | Defeated, [[Misty]] awards you the {{badge|Cascade}}, which ensures your Pokémon's obedience up to level 30, even those you got in a trade. It also enables the use of {{m|Cut}} outside of battle. Misty then presents you with {{TM|11|BubbleBeam}} as a prize. | ||
Cerulean Gym is also one of the few buildings where wild Pokémon can be found and caught. | Cerulean Gym is also one of the few buildings where wild Pokémon can be found and caught. | ||
Rest up and head north to {{rt|24|Kanto}}. | Rest up and head north to {{rt|24|Kanto}}. | ||
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{{Party/Footer}} | {{Party/Footer}} | ||
|} | |} | ||
After he runs off, there are sixteen Trainers between [[Cerulean City]] and the [[Sea Cottage]]; luckily you can backtrack to the Pokémon Center to heal up as necessary. When you beat the five Trainers on the bridge, a disguised [[Team Rocket]] Grunt tries to get you to join the organization. He attacks when you decline his offer, but gives up a valuable {{DL|Valuable item|Nugget}} when you defeat him. | After he runs off, there are sixteen Trainers between [[Cerulean City]] and the [[Sea Cottage]]; luckily you can backtrack to the Pokémon Center to heal up as necessary. When you beat the five Trainers on the bridge, a disguised [[Team Rocket]] Grunt tries to get you to join the organization. He attacks when you decline his offer, but gives up a valuable {{DL|Valuable item|Nugget}} when you defeat him. | ||
{| class="expandable" align="center" style="background: #{{ | {| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | ||
|- align="center" | |- align="center" | ||
! Trainers | ! Trainers | ||
Line 225: | Line 232: | ||
{{Trainerfooter|land|I}} | {{Trainerfooter|land|I}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{ | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |||
|- align="center" | |- align="center" | ||
! Available Pokémon | ! Available Pokémon | ||
Line 240: | Line 249: | ||
{{catch/footer|land}} | {{catch/footer|land}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{ | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |- align="center" | ||
! Items | ! Items | ||
Line 250: | Line 260: | ||
{{itlistfoot|land}} | {{itlistfoot|land}} | ||
|} | |} | ||
There is [[Damian|a guy]] on the hill who thinks that he should release his {{p|Charmander}} because he is no good at raising Pokémon. Agree to take good care of it and it's yours! Pick up {{TM|45|Thunder Wave}} before leaving; this non-damaging move causes {{status|paralysis}}, which can be useful when catching new Pokémon. | There is [[Damian|a guy]] on the hill who thinks that he should release his {{p|Charmander}} because he is no good at raising Pokémon. Agree to take good care of it and it's yours! Pick up {{TM|45|Thunder Wave}} before leaving; this non-damaging move causes {{status|paralysis}}, which can be useful when catching new Pokémon. | ||
{{ | {| align="center" | ||
| | |||
{{Pokémon/1|game=Yellow | |||
|ndex=004|pokemon=Charmander | |||
|type1=Fire | |||
|level=10 | |||
|move1=Scratch|move1type=Normal | |||
|move2=Growl|move2type=Normal | |||
|move3=Ember|move3type=Fire | |||
}} | |||
|} | |||
==Route 25== | ==Route 25== | ||
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There are nine more Trainers to fight on your way to the cape. One of them is standing in a line of trees, and you'll need to lure him out with a battle to reach the {{TM|19|Seismic Toss}} lying behind him. {{m|Seismic Toss}} can be helpful against durable Pokémon because it inflicts damage equal to the user's level, regardless of the combatants' {{stat|Attack}} or {{stat|Defense}}. | There are nine more Trainers to fight on your way to the cape. One of them is standing in a line of trees, and you'll need to lure him out with a battle to reach the {{TM|19|Seismic Toss}} lying behind him. {{m|Seismic Toss}} can be helpful against durable Pokémon because it inflicts damage equal to the user's level, regardless of the combatants' {{stat|Attack}} or {{stat|Defense}}. | ||
{| class="expandable" align="center" style="background: #{{ | {| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | ||
|- align="center" | |- align="center" | ||
! Trainers | ! Trainers | ||
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{{trainerfooter|land|I}} | {{trainerfooter|land|I}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{ | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |- align="center" | ||
! Available Pokémon | ! Available Pokémon | ||
Line 299: | Line 319: | ||
{{catch/footer|land}} | {{catch/footer|land}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{ | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |- align="center" | ||
! Items | ! Items | ||
Line 306: | Line 327: | ||
{{itlisth|land}} | {{itlisth|land}} | ||
{{itemlist|TM Fighting|Behind the tree line|Y=yes|display={{TM|19|Seismic Toss}}}} | {{itemlist|TM Fighting|Behind the tree line|Y=yes|display={{TM|19|Seismic Toss}}}} | ||
{{itemlist|Elixir|Northwest part of the tree maze (hidden)|Y=yes|display={{DL|Ether|Elixir|Elixer}}}} | {{itemlist|Elixir|Northwest part of the tree maze ''(hidden)''|Y=yes|display={{DL|Ether|Elixir|Elixer}}}} | ||
{{itemlist|Ether|On the fence next to Bill's house (hidden)|Y=yes}} | {{itemlist|Ether|On the fence next to Bill's house ''(hidden)''|Y=yes}} | ||
{{itemlist|S.S. Ticket|Reward from Bill for returning him to normal|Y=yes|display={{key|I|S.S. Ticket}}}} | {{itemlist|S.S. Ticket|Reward from Bill for returning him to normal|Y=yes|display={{key|I|S.S. Ticket}}}} | ||
{{itlistfoot|land}} | {{itlistfoot|land}} | ||
|} | |} | ||
[[File:Sea Cottage interior RBY.png|thumb|right|Bill as a Pokémon]] | [[File:Sea Cottage interior RBY.png|thumb|right|Bill as a Pokémon]] | ||
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Back in {{ci|Cerulean}}, you'll see that the officer blocking the burgled house has moved out of the way. Inside lie obvious signs of a break-in, including muddy footprints, overturned plants, and a gaping hole in the wall that was used as an escape route. Step through the hole to find the thief. | Back in {{ci|Cerulean}}, you'll see that the officer blocking the burgled house has moved out of the way. Inside lie obvious signs of a break-in, including muddy footprints, overturned plants, and a gaping hole in the wall that was used as an escape route. Step through the hole to find the thief. | ||
{| align="center" | When he loses, the {{tc|Team Rocket Grunt|Rocket}} hands over the stolen [[TM28]] before running off. {{m|Dig}} is useful when in a cave, as it instantly returns you to the entrance. | ||
| | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |||
! Trainers | |||
|- | |||
| | |||
{{trainerheader|road}} | {{trainerheader|road}} | ||
{{trainerentry|Spr Y Rocket.png|Rocket||510|2|066|Machop||17||096|Drowzee||17|}} | {{trainerentry|Spr Y Rocket.png|Rocket||510|2|066|Machop||17||096|Drowzee||17|}} | ||
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|} | |} | ||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |||
! Items | |||
|- | |||
| | |||
{{Itlisth|road}} | |||
{{Itemlist|TM Ground|Received from the {{tc|Team Rocket Grunt}} after defeating him|Y=yes|display={{TM|28|Dig}}}} | |||
{{Itlistfoot|road}} | |||
|} | |||
==Route 5== | ==Route 5== | ||
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You can't get through the [[gate]] to [[Saffron City]] yet, so take the [[Underground Path (Kanto Routes 5-6)|Underground Path]] to {{rt|6|Kanto}}. At the north end is a woman who offers to trade her {{p|Machoke}} for your {{p|Cubone}}. | You can't get through the [[gate]] to [[Saffron City]] yet, so take the [[Underground Path (Kanto Routes 5-6)|Underground Path]] to {{rt|6|Kanto}}. At the north end is a woman who offers to trade her {{p|Machoke}} for your {{p|Cubone}}. | ||
{| class="expandable" align="center" style="background: #{{ | {| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | ||
|- align="center" | |- align="center" | ||
! Available Pokémon | ! Available Pokémon | ||
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{{catch/entry1|039|Jigglypuff|no|no|yes|Grass|3, 5, 7|10%|type1=Normal}} | {{catch/entry1|039|Jigglypuff|no|no|yes|Grass|3, 5, 7|10%|type1=Normal}} | ||
{{catch/entry1|017|Pidgeotto|no|no|yes|Grass|17|5%|type1=Normal|type2=Flying}} | {{catch/entry1|017|Pidgeotto|no|no|yes|Grass|17|5%|type1=Normal|type2=Flying}} | ||
{{catch/footer|land}} | {{catch/footer|land}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |||
! Items | |||
|- | |||
| | |||
{{Itlisth|road}} | |||
{{Itemlist|Full Restore|Two squares west of the northern stairs ''(hidden)''|Y=yes|display={{DL|Potion|Full Restore}}}} | |||
{{Itemlist|X Special|Two squares east and six squares north of the southern stairs ''(hidden)''|Y=yes|display={{DL|Battle item|X Special}}}} | |||
{{Itlistfoot|road}} | |||
|} | |||
===Pokémon Daycare=== | ===Pokémon Daycare=== | ||
The house on the hill is the [[Pokémon Day Care]]. The old man inside will raise one Pokémon at a time for you while you are away. A Pokémon left here will gain one [[Experience|experience point]] for every step you take. If you bought the {{p|Magikarp}} near [[Mt. Moon]], this is a good way to raise it. The downside is that he will make every decision for you; he may delete a move you like, or ignore a new move. He charges {{PDollar}}100, plus another {{PDollar}}100 for every new level, to return a Pokémon. | The house on the hill is the [[Pokémon Day Care]]. The old man inside will raise one Pokémon at a time for you while you are away. A Pokémon left here will gain one [[Experience|experience point]] for every step you take. If you bought the {{p|Magikarp}} near [[Mt. Moon]], this is a good way to raise it. The downside is that he will make every decision for you; he may delete a move you like, or ignore a new move. He charges {{PDollar}}100, plus another {{PDollar}}100 for every new level, to return a Pokémon. | ||
{{WalkthroughPrevNext | {{WalkthroughPrevNext |
Revision as of 17:58, 14 October 2016
Cerulean City
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Cerulean City is a peaceful seaside city located in the north-central part of Kanto. Places of interest include the Bike Shop, Cerulean Gym, and a mysterious cave on the edge of town.
Available Pokémon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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A Rare Addition
In the house next to the Pokémon Center is a girl who cares for injured Pokémon. She has nursed a Bulbasaur back to health, but now it needs a good Trainer to raise it properly. To get Bulbasaur your Pikachu's happiness level needs to be high enough or in your party but fainted.
|
Gym Badge Man
In the northwest house is a man who will explain the effects of the eight Gym Badges. The first five Badges enable the use of HM moves in the field. Four Badges increase a certain stat during battle, raising each respective skill to 112.5% of the normal value. The four other Badges ensure a Pokémon's obedience during battle. There is also a hidden Rare Candy in his back yard.
Badge | Effect | Badge | Effect | ||
---|---|---|---|---|---|
![]() |
Boulder Badge | Increases Attack; Allows Flash in the field |
![]() |
Soul Badge | Increases Defense; Allows Surf in the field |
![]() |
Cascade Badge | Ensures obedience up to level 30; Allows Cut in the field |
![]() |
Marsh Badge | Ensures obedience up to level 70 |
![]() |
Thunder Badge | Increases Speed; Allows Fly in the field |
![]() |
Volcano Badge | Increases Special |
![]() |
Rainbow Badge | Ensures obedience up to level 50; Allows Strength in the field |
![]() |
Earth Badge | Ensures obedience up to level 100 |
Bike Shop
The Bike Shop has bicycles for sale, but the price is a whopping $1,000,000! You can't carry that much cash, so it seems that you are out of luck for now.
Something Shady
The house behind the Gym is blocked off by a police officer. It seems that Team Rocket has stolen a valuable item from the people living here. Nothing can be done about this now, so set your sights on the Gym.
Cerulean Gym
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CERULEAN CITY
POKéMON GYM
LEADER: MISTY
The Tomboyish
Mermaid!
The Cerulean Gym specializes in Water-type Pokémon, so Grass- and Electric-type attacks will work wonders. This will likely be one of the easiest Gyms to defeat, as you have both Pikachu and Bulbasaur on your team. With moves like ThunderShock and Vine Whip at your disposal, you should have little trouble winning your second Badge.
|
Defeated, Misty awards you the Cascade Badge, which ensures your Pokémon's obedience up to level 30, even those you got in a trade. It also enables the use of Cut outside of battle. Misty then presents you with TM11 (BubbleBeam) as a prize.
Cerulean Gym is also one of the few buildings where wild Pokémon can be found and caught.
Rest up and head north to Route 24.
Route 24
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As soon as you head for Nugget Bridge, your rival appears. He taunts you like usual before challenging you to another battle.
|
After he runs off, there are sixteen Trainers between Cerulean City and the Sea Cottage; luckily you can backtrack to the Pokémon Center to heal up as necessary. When you beat the five Trainers on the bridge, a disguised Team Rocket Grunt tries to get you to join the organization. He attacks when you decline his offer, but gives up a valuable Nugget when you defeat him.
Trainers | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Available Pokémon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Items | ||||||||||||||||
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There is a guy on the hill who thinks that he should release his Charmander because he is no good at raising Pokémon. Agree to take good care of it and it's yours! Pick up TM45 (Thunder Wave) before leaving; this non-damaging move causes paralysis, which can be useful when catching new Pokémon.
|
Route 25
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There are nine more Trainers to fight on your way to the cape. One of them is standing in a line of trees, and you'll need to lure him out with a battle to reach the TM19 (Seismic Toss) lying behind him. Seismic Toss can be helpful against durable Pokémon because it inflicts damage equal to the user's level, regardless of the combatants' Attack or Defense.
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Sea Cottage
The Sea Cottage on Kanto Route 25 belongs to Bill, a famous Pokémon researcher. His latest experiment has gone wrong, and his DNA was combined with that of a Pokémon! He asks for your help, so when he steps into the machine, activate the program on his PC to return him to normal. As thanks, he gives you an S.S. Ticket. This ticket lets you board the luxury cruiseliner that is docked in Vermilion City, which also happens to be the location of the third Gym. Before leaving the cape, re-enter the cottage and check out Bill's PC to view his favorite Pokémon, the Eevee family. This adds three new pages to your Pokédex.
Cerulean City
Back in Cerulean, you'll see that the officer blocking the burgled house has moved out of the way. Inside lie obvious signs of a break-in, including muddy footprints, overturned plants, and a gaping hole in the wall that was used as an escape route. Step through the hole to find the thief.
When he loses, the Rocket hands over the stolen TM28 before running off. Dig is useful when in a cave, as it instantly returns you to the entrance.
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Route 5
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The tall grass here is home to a few new Pokémon. An Abra is always quick to teleport away, meaning that you'll need to be even faster to prevent that. It's a good idea to have a Jigglypuff sing it to sleep, or have Pikachu paralyze it with Thunder Wave, before throwing a Poké Ball.
You can't get through the gate to Saffron City yet, so take the Underground Path to Route 6. At the north end is a woman who offers to trade her Machoke for your Cubone.
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Pokémon Daycare
The house on the hill is the Pokémon Day Care. The old man inside will raise one Pokémon at a time for you while you are away. A Pokémon left here will gain one experience point for every step you take. If you bought the Magikarp near Mt. Moon, this is a good way to raise it. The downside is that he will make every decision for you; he may delete a move you like, or ignore a new move. He charges $100, plus another $100 for every new level, to return a Pokémon.
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Yellow walkthrough |
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This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game. |