Play Nice (move): Difference between revisions
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==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.}} | {{movedescentry|{{gameabbrev6|XYORAS}}<br />{{gameabbrev7|SM}} [[Pokémon Sun and Pokémon Moon Special Demo Version|Demo]]|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.}} | ||
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|}{{left clear}} | |}{{left clear}} |
Revision as of 01:29, 20 October 2016
Play Nice なかよくする Make Friends | ||||||||||||
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Range
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Availability
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Play Nice (Japanese: なかよくする Make Friends) is a non-damaging Normal-type move introduced in Generation VI.
Effect
Play Nice lowers the target's Attack stat by one stage and bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. It will hit the target even if it has used Protect, Detect, or Spiky Shield, but will fail if the target is protected by Crafty Shield.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
VI | |||||||||||
025 | ![]() |
Pikachu | Electric | 7 | |||||||
039 | ![]() |
Jigglypuff | Normal | Fairy | 10 8 | ||||||
216 | ![]() |
Teddiursa | Normal | 25 | |||||||
217 | ![]() |
Ursaring | Normal | 25 | |||||||
311 | ![]() |
Plusle | Electric | 1, 21 1 | |||||||
312 | ![]() |
Minun | Electric | 1 | |||||||
314 | ![]() |
Illumise | Bug | 1 | |||||||
511 | ![]() |
Pansage | Grass | 1 | |||||||
513 | ![]() |
Pansear | Fire | 1 | |||||||
515 | ![]() |
Panpour | Water | 1 | |||||||
531 | ![]() |
Audino | Normal | 1 | |||||||
574 | ![]() |
Gothita | Psychic | 8 | |||||||
575 | ![]() |
Gothorita | Psychic | 1 | |||||||
576 | ![]() |
Gothitelle | Psychic | 1 | |||||||
613 | ![]() |
Cubchoo | Ice | 15 | |||||||
614 | ![]() |
Beartic | Ice | 9 | |||||||
684 | ![]() |
Swirlix | Fairy | 8 | |||||||
685 | ![]() |
Slurpuff | Fairy | 8 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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Variations of the move Confide | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |