Anchor Shot (move): Difference between revisions
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Steel|7}} | {{Movehead/Level|Steel|7}} | ||
{{Moveentry/1|781|Dhelmise| | {{Moveentry/1|781|Dhelmise|1|Mineral|Mineral|32|STAB='''}} | ||
{{Movefoot|Steel}} | {{Movefoot|Steel}} | ||
Revision as of 20:50, 2 December 2016
Anchor Shot アンカーショット Anchor Shot | ||||||||||||
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Range
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Availability
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Anchor Shot (Japanese: アンカーショット Anchor Shot) is a damage-dealing Steel-type move introduced in Generation VII. It is the signature move of Dhelmise.
Effect
Anchor Shot inflicts damage and prevents the target from switching out or fleeing.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||
---|---|---|---|---|---|---|---|---|
VII | VIII | IX | ||||||
0781 | Mineral | 32 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |