Stockpile (move): Difference between revisions

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===Generation IV===
===Generation IV===
In addition to its previous effects, Stockpile gains a secondary effect of raising the user's {{stat|Defense}} stat and {{stat|Special Defense}} stat by one stage each after Stockpiling. Once the user has used {{m|Spit Up}} or {{m|Swallow}}, the increase in Defense and Special Defense are lost.
In addition to its previous effects, Stockpile gains a secondary effect of raising the user's {{stat|Defense}} stat and {{stat|Special Defense}} stat by one stage each after Stockpiling. Once the user has used {{m|Spit Up}} or {{m|Swallow}}, the increases in Defense and Special Defense are lost.


In addition, Stockpile's PP is raised to 20.
In addition, Stockpile's PP is raised to 20.

Revision as of 19:01, 16 December 2016

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Stockpile
たくわえる Stockpile
File:Stockpile.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Tough
Appeal  0  
Earn double the score in the next turn.
Condition  Tough
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Stockpile (Japanese: たくわえる Stockpile) is a non-damaging Normal-type move introduced in Generation III.

The Pokémon who are able to learn this move are also able to learn the related moves Swallow and Spit Up, with all being able to learn both except Qwilfish, Munchlax, Trubbish, and Garbodor.

Effect

Generation III

Stockpile stores up energy for the user and has no secondary effect. The maximum number of Stockpiles the user can hold is three. If used after the third count, it will fail.

If Spit Up is used after Stockpiling, it will inflict damage according to the number of times Stockpile was used, and the Stockpile count will be reset. If Swallow is used after Stockpiling, the user will heal HP according to the number of times Stockpile was used, and the Stockpile count will be reset.

Both Spit Up and Swallow will fail if Stockpile has not been used before selecting.

In this generation, Stockpile's PP is 10.

Generation IV

In addition to its previous effects, Stockpile gains a secondary effect of raising the user's Defense stat and Special Defense stat by one stage each after Stockpiling. Once the user has used Spit Up or Swallow, the increases in Defense and Special Defense are lost.

In addition, Stockpile's PP is raised to 20.

Description

Games Description
RSE Charges up power for up to 3 turns.
FRLG The user charges up power for use later. It can be used three times.
ColoXD Charges up power for up to 3 turns.
DPPtHGSS The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
BWB2W2 The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
XYORAS
SM
The user charges up power and raises both its Defense and Sp. Def. stats. The move can be used three times.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0023 Ekans Field Dragon 37 25 25 25 25
0024 Arbok Field Dragon 46 28 27 27 27
0039 Jigglypuff Fairy Fairy 25
0071 Victreebel Grass Grass 1FRLG 1 1 1 1
0171 Lanturn Water 2 Water 2 27 27 27 Evo.
0211 Qwilfish Water 2 Water 2 25 25 25 25
0279 Pelipper Water 1 Flying 47 38 38BW
39B2W2
39XY
33ORAS
33
0303 Mawile Field Fairy 46 51 51 50XY
41ORAS
41
0316 Gulpin Amorphous Amorphous 34 34 39 39XY
28ORAS
28
0317 Swalot Amorphous Amorphous 40 38 45 45XY
30ORAS
30
0345 Lileep Water 3 Water 3 50 57 57 57XY
46ORAS
46
0346 Cradily Water 3 Water 3 60 66 66 1, 66XY
52ORAS
52
0425 Drifloon Amorphous Amorphous 22 27BW
25B2W2
25 25
0426 Drifblim Amorphous Amorphous 22 27BW
25B2W2
25 25
0446 Munchlax style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 25 28 28 28
0455 Carnivine Grass Grass 31 37 37 37
0568 Trubbish Mineral Mineral 23 23 23
0569 Garbodor Mineral Mineral 23 23 23
0631 Heatmor Field Field 56 50 56
0775 Komala Field Field 6
0799 Guzzlord style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
019A Rattata
Rattata
Alola Form
Field Field
0086 Seel Water 1 Field
0088 Grimer Amorphous Amorphous
088A Grimer
Grimer
Alola Form
Amorphous Amorphous
0109 Koffing Amorphous Amorphous
0194 Wooper Water 1 Field
0218 Slugma Amorphous Amorphous
0322 Numel Field Field
0336 Seviper Field Dragon
0363 Spheal Water 1 Field
0387 Turtwig Monster Grass
0422 Shellos Water 1 Amorphous
0449 Hippopotas Field Field
0747 Mareanie Water 1 Water 1
0751 Dewpider Water 1 Bug
0769 Sandygast Amorphous Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0449 Hippopotas Field Field Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Stockpiles power for up to three turns. The stored power boosts the performance of the moves Swallow and Spit Up.


In the anime


Beginning

Swalot

Gulpin
The user charges up power, also raising its Defense and Sp. Def.
Pokémon Method
User First Used In Notes
Gulpin Gulpin's whole body glows purple.
Multiple wild Gulpin Gulpin it Down Debut
Professor Jacuzzi's Gulpin Gulpin it Down None
Swalot Swalot takes a big gulp of air, making its body larger.
Reggie's Swalot Lost Leader Strategy! None


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 儲存 Chúcún
Dutch Voorraad
Finnish Lataus*
French Stockage
German Horter
Greek Αποθήκευση
Italian Accumulo
Korean 비축하기 Bichukhagi
Polish Rezerwa
Brazilian Portuguese Estocagem
Romanian Grămada
Serbian Skladištenje
Spanish Reserva
Vietnamese Tích Trữ



Variations of the move Bulk Up
Bulk UpCalm MindCosmic Power
Dragon DanceGrowthHone ClawsStockpileWork Up


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.