Never-Ending Nightmare (move): Difference between revisions
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m →In other languages: '之' is Chinese for 'of', not 'to'. |
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==In other languages== | ==In other languages== | ||
{{langtable|color={{ghost color light}}|bordercolor={{ghost color}} | {{langtable|color={{ghost color light}}|bordercolor={{ghost color}} | ||
|zh_yue=無盡暗夜之誘惑 ''{{tt|Mòuhjeuhn Amyeh-jī Yáuhwaahk|Temptation | |zh_yue=無盡暗夜之誘惑 ''{{tt|Mòuhjeuhn Amyeh-jī Yáuhwaahk|Temptation of the Endless Night}}'' | ||
|zh_cmn=無盡暗夜之誘惑 / 无尽暗夜之诱惑 ''{{tt|Wújìn Ànyè-zhī Yòuhuò|Temptation | |zh_cmn=無盡暗夜之誘惑 / 无尽暗夜之诱惑 ''{{tt|Wújìn Ànyè-zhī Yòuhuò|Temptation of the Endless Night}}'' | ||
|fr=Appel des Ombres Éternelles | |fr=Appel des Ombres Éternelles | ||
|de=Ewige Nacht | |de=Ewige Nacht |
Revision as of 01:49, 13 June 2017
Never-Ending Nightmare むげんあんやへのいざない Invitation to the Endless Night | ||||||||||||
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Never-Ending Nightmare (Japanese: むげんあんやへのいざない Invitation to the Endless Night) is a damage-dealing Ghost-type Z-Move introduced in Generation VII.
Effect
Never-Ending Nightmare inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.
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Description
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Learnset
Any Pokémon can use Never-Ending Nightmare if it knows a damaging Ghost-type move, holds a Ghostium Z, and if its Trainer wears a Z-Ring.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |