Talk:9 (glitch Pokémon): Difference between revisions
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Latest comment: 24 June 2017 by ZeMonGrabber in topic Backsprite
ZeMonGrabber (talk | contribs) Created page with " == Backsprite == It isn't save to view its backsprite headless but 9 actually has sprite data starting at DAC9 (high byte of 2nd boxed pokemon's HP stat exp) and it can be ma..." |
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== Backsprite == | == Backsprite == | ||
It isn't save to view its backsprite headless but 9 actually has sprite data starting at DAC9 (high byte of 2nd boxed pokemon's HP stat exp) and it can be manipulated. http://forums.glitchcity.info/index.php?topic=7964.0 | It isn't save to view its backsprite headless but 9 actually has sprite data starting at DAC9 (high byte of 2nd boxed pokemon's HP stat exp) and it can be manipulated. http://forums.glitchcity.info/index.php?topic=7964.0 [[User:ZeMonGrabber|ZeMonGrabber]] ([[User talk:ZeMonGrabber|talk]]) 20:11, 24 June 2017 (UTC) |
Revision as of 20:11, 24 June 2017
Backsprite
It isn't save to view its backsprite headless but 9 actually has sprite data starting at DAC9 (high byte of 2nd boxed pokemon's HP stat exp) and it can be manipulated. http://forums.glitchcity.info/index.php?topic=7964.0 ZeMonGrabber (talk) 20:11, 24 June 2017 (UTC)