Eerie Impulse (move): Difference between revisions

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Eerie Impulse lowers the target's {{stat|Special Attack}} stat by two stages.
Eerie Impulse lowers the target's {{stat|Special Attack}} stat by two stages.


If powered up by a {{DL|Z-Crystal|Electrium Z}} into Z-Eerie Impulse, the user's {{stat|Special Defense}} stat raises one stage.
If powered up by an {{DL|Z-Crystal|Electrium Z}} into Z-Eerie Impulse, the user's {{stat|Special Defense}} stat rises by one stage.


==Description==
==Description==

Revision as of 20:12, 23 July 2017

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Eerie Impulse
かいでんぱ Strange Wave
File:Eerie Impulse.png
File:Eerie Impulse 2.png
Type  Electric
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  1
Jamming  3 ♥♥♥
Badly startles all of the Pokémon to act before the user.

Eerie Impulse (Japanese: かいでんぱ Strange Wave) is a non-damaging Electric-type move introduced in Generation VI.

Effect

Eerie Impulse lowers the target's Special Attack stat by two stages.

If powered up by an Electrium Z into Z-Eerie Impulse, the user's Special Defense stat rises by one stage.

Description

Games Description
XYORAS
SM
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0100 Voltorb Mineral Mineral 10XY
6ORAS
6
0101 Electrode Mineral Mineral 8XY
6ORAS
1, 6
0171 Lanturn
Water 2 Water 2 1 1
0695 Heliolisk
Monster Dragon 1 1
0796 Xurkitree style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 29
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0179 Mareep Monster Field
0194 Wooper
Water 1 Field
0309 Electrike Field Field
0403 Shinx Field Field
0618 Stunfisk
Water 1 Amorphous
0702 Dedenne
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation VII

# Pokémon Types Egg Groups Obtained with
0404 Luxio Field Field Island Scan - Route 8
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
Chinese Cantonese 怪異電波 Gwaaiyih Dihnbō
Mandarin 怪異電波 / 怪异电波 Guàiyì Diànbō
French Ondes Étranges
German Mystowellen
Italian Elettromistero
Korean 괴전파 Goejeonpa
Brazilian Portuguese Impulso Misterioso
Spanish Onda Anómala


Variations of the move Charm
CharmFeather DanceFake TearsCaptivateEerie Impulse


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.