User talk:IM-T-MAN2: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Line 60: Line 60:
How did you get Sam's Practice Deck out of there?  I know it's in the data (though never actually fully checkable in-game), but I have no clue how to read data from such things.  If you can help with this, pop me a message on our Discord and teach me so I can try it with a memory scan on a practice deck (one we already have data for).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:05, 19 July 2017 (UTC)
How did you get Sam's Practice Deck out of there?  I know it's in the data (though never actually fully checkable in-game), but I have no clue how to read data from such things.  If you can help with this, pop me a message on our Discord and teach me so I can try it with a memory scan on a practice deck (one we already have data for).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:05, 19 July 2017 (UTC)
:For reference, [https://bulbapedia.bulbagarden.net/w/index.php?title=Sam%27s_Practice_Deck_%28TCG%29&type=revision&diff=2460001&oldid=2313244 this] is the edit in question.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:06, 19 July 2017 (UTC)
:For reference, [https://bulbapedia.bulbagarden.net/w/index.php?title=Sam%27s_Practice_Deck_%28TCG%29&type=revision&diff=2460001&oldid=2313244 this] is the edit in question.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:06, 19 July 2017 (UTC)
::Hoo, boy... where do I begin with this, Cyclone? See, a year or two ago, I had this odd fascination to find out what exactly the NPCs' decks were composed of, y'see. Of course, there's no way I did that all on my own with mere guesswork. What I did was an English translated ROM of Pokémon Card GB2, played that with a VBA (VisualBoy Advance Emulator), looked at the memory of the ROM with a built-in memory viewer, had some help from the Data Crystal pages in finding the offsets of what is in an opponent's deck, that kind of stuff, translated the hexes to the cards (e.g. Hex 011 is for [[Dark Ivysaur (Best of Game 6)|Dark Ivysaur]], and that's how I know what Sam contained in his deck.
You're the first person to ask me about how I got my info in the technical details...
If you'd like to try this out for yourself, this page will help you:
http://datacrystal.romhacking.net/wiki/Pok%C3%A9mon_Trading_Card_Game_2
With kind regards,
[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 18:19, 25 July 2017 (UTC)

Revision as of 18:23, 25 July 2017

Welcome

Bulbapedia logo.png
Welcome to Bulbapedia, IM-T-MAN2!

Here are a few links to help you get started:

The Manual of Style, or MoS, outlines the format of all pages on Bulbapedia.

Our friendly team of staff are here to help! Talk to them if you have any questions or problems with Bulbapedia.

On talk pages, please sign your comments with four tildes (~~~~), or by using the "Your signature with a timestamp" (button_sig.png) button at the top of the edit window.

On Bulbapedia, the ability to edit personal userpages is a privilege. Per our userpage policy, this must be earned by first making constructive edits to the mainspace. Once you can, remember to keep userspace edits (edits to User:IM-T-MAN2) to a minimum.

For a complete list of policies and editing advice, please see the Welcome Portal.
 Thank you, and have a good time editing here!
  Jello 01:32, 25 July 2010 (UTC)  
 

Limestone Cavern and related dungeons.

I see you have added information on traps to these dungeons; did you extract the data yourself or found it somewhere? Eridanus (talk) 09:43, 17 November 2015 (UTC)

I found it right here, in this little Dungeon FAQ by OgreGunner http://www.gamefaqs.com/ds/955859-pokemon-mystery-dungeon-explorers-of-sky/faqs/58190. --IM-T-MAN2 (talk) 11:05, 17 November 2015 (UTC)

Dazzling and Queenly Majesty

Hey there. I guess you didn't read the edit summaries on why your initial addition of Protect there was reverted, so I'll explain it to you directly. That was because the articles clearly say that the Ability "prevents opponents on the field from affecting the user and its allies with priority moves", and Protect is not such a move anyway. (It also has nothing to do with damage, because Prankster-boosted status moves, for example, apparently are affected.) So I guess the explanation is fine as is. Cheers! Nescientist (talk) 18:55, 13 December 2016 (UTC)

I see... I apologize for the trouble, then.IM-T-MAN2 (talk) 19:02, 13 December 2016 (UTC)
No big deal! Nobody's perfect. Nescientist (talk) 19:13, 13 December 2016 (UTC)

GB2 (GBC TCG Sequel)

How did you get Sam's Practice Deck out of there? I know it's in the data (though never actually fully checkable in-game), but I have no clue how to read data from such things. If you can help with this, pop me a message on our Discord and teach me so I can try it with a memory scan on a practice deck (one we already have data for). CycloneGU (talk) 00:05, 19 July 2017 (UTC)

For reference, this is the edit in question. CycloneGU (talk) 00:06, 19 July 2017 (UTC)
Hoo, boy... where do I begin with this, Cyclone? See, a year or two ago, I had this odd fascination to find out what exactly the NPCs' decks were composed of, y'see. Of course, there's no way I did that all on my own with mere guesswork. What I did was an English translated ROM of Pokémon Card GB2, played that with a VBA (VisualBoy Advance Emulator), looked at the memory of the ROM with a built-in memory viewer, had some help from the Data Crystal pages in finding the offsets of what is in an opponent's deck, that kind of stuff, translated the hexes to the cards (e.g. Hex 011 is for Dark Ivysaur, and that's how I know what Sam contained in his deck.

You're the first person to ask me about how I got my info in the technical details...

If you'd like to try this out for yourself, this page will help you: http://datacrystal.romhacking.net/wiki/Pok%C3%A9mon_Trading_Card_Game_2

With kind regards, IM-T-MAN2 (talk) 18:19, 25 July 2017 (UTC)