Flinch: Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
m Redirecting to Status ailment#Flinch |
No edit summary |
||
Line 1: | Line 1: | ||
[[Status_ailment#Flinch|Flinching]] is when a Pokémon becomes unable to attack for one turn. The following moves may cause their targets to flinch. | |||
If Razor Fang or King's Rock has an effect on a move, there is an additional 30% × (100% - probability of causing flinching) chance of causing flinching when using a move on this list and holding the King's Rock or Razor Fang. | |||
{| {{bluetable2|r sortable}} width="100%" | |||
|- class="c" | |||
! style="text-align: left;" | Name | |||
! [[Type]] | |||
! Category | |||
! Probability | |||
! Power | |||
! Accuracy | |||
! King's Rock | |||
! width="50%" | Notes | |||
|- | |||
| class="l" | {{m|Air Slash}} | |||
| class="c" | [[Image:FlyingIC.gif]] | |||
| class="c" | [[Image:SpecialIC.gif]] | |||
| 30% | |||
| 75 | |||
| 95% | |||
| class="c" | Yes | |||
| | |||
|- | |||
| class="l" | {{m|Astonish}} | |||
| class="c" | [[Image:GhostIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 30% | |||
| 30 | |||
| 100% | |||
| class="c" | No | |||
| | |||
|- | |||
| class="l" | {{m|Bite}} | |||
| class="c" | [[Image:DarkIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 10% | |||
| 60 | |||
| 100% | |||
| class="c" | No | |||
| | |||
|- | |||
| class="l" | {{m|Dark Pulse}} | |||
| class="c" | [[Image:DarkIC.gif]] | |||
| class="c" | [[Image:SpecialIC.gif]] | |||
| 20% | |||
| 80 | |||
| 100% | |||
| class="c" | Yes | |||
| | |||
|- | |||
| class="l" | {{m|Dragon Rush}} | |||
| class="c" | [[Image:DragonIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 20% | |||
| 100 | |||
| 75% | |||
| class="c" | Yes | |||
| | |||
|- | |||
| class="l" | {{m|Extrasensory}} | |||
| class="c" | [[Image:PsychicIC.gif]] | |||
| class="c" | [[Image:SpecialIC.gif]] | |||
| 10% | |||
| 80 | |||
| 100% | |||
| class="c" | No | |||
| | |||
|- | |||
| class="l" | {{m|Fake Out}} | |||
| class="c" | [[Image:NormalIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 100% | |||
| 40 | |||
| 100% | |||
| class="c" | No | |||
| class="l" | Always goes first; only works if it is the user's first turn | |||
|- | |||
| class="l" | {{m|Fire Fang}} | |||
| class="c" | [[Image:FireIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 10% | |||
| 65 | |||
| 95% | |||
| class="c" | Yes | |||
| class="l" | May also cause burn (10% chance) | |||
|- | |||
| class="l" | {{m|Headbutt}} | |||
| class="c" | [[Image:NormalIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 30% | |||
| 70 | |||
| 100% | |||
| class="c" | No | |||
| | |||
|- | |||
| class="l" | {{m|Ice Fang}} | |||
| class="c" | [[Image:IceIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 10% | |||
| 65 | |||
| 95% | |||
| class="c" | Yes | |||
| class="l" | May also cause freeze (10% chance) | |||
|- | |||
| class="l" | {{m|Iron Head}} | |||
| class="c" | [[Image:SteelIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 30% | |||
| 80 | |||
| 100% | |||
| class="c" | Yes | |||
| | |||
|- | |||
| class="l" | {{m|Needle Arm}} | |||
| class="c" | [[Image:GrassIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 30% | |||
| 60 | |||
| 100% | |||
| class="c" | No | |||
| | |||
|- | |||
| class="l" | {{m|Rock Slide}} | |||
| class="c" | [[Image:RockIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 30% | |||
| 75 | |||
| 90% | |||
| class="c" | No | |||
| | |||
|- | |||
| class="l" | {{m|Rolling Kick}} | |||
| class="c" | [[Image:FightingIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 30% | |||
| 60 | |||
| 85% | |||
| class="c" | Yes | |||
| | |||
|- | |||
| class="l" | {{m|Sky Attack}} | |||
| class="c" | [[Image:FlyingIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 30% | |||
| 140 | |||
| 90% | |||
| class="c" | Yes | |||
| | |||
|- | |||
| class="l" | {{m|Secret Power}} | |||
| class="c" | [[Image:NormalIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 30% | |||
| 70 | |||
| 100% | |||
| class="c" | No | |||
| class="l" | Only causes flinching if used in caves | |||
|- | |||
| class="l" | {{m|Snore}} | |||
| class="c" | [[Image:NormalIC.gif]] | |||
| class="c" | [[Image:SpecialIC.gif]] | |||
| 30% | |||
| 40 | |||
| 100% | |||
| class="c" | Yes | |||
| class="l" | May only be used by a sleeping Pokémon | |||
|- | |||
| class="l" | {{m|Stomp}} | |||
| class="c" | [[Image:NormalIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 30% | |||
| 65 | |||
| 100% | |||
| class="c" | No | |||
| | |||
|- | |||
| class="l" | {{m|Thunder Fang}} | |||
| class="c" | [[Image:ElectricIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 10% | |||
| 65 | |||
| 95% | |||
| class="c" | Yes | |||
| class="l" | May also cause paralysis (10% chance) | |||
|- | |||
| class="l" | {{m|Twister}} | |||
| class="c" | [[Image:DragonIC.gif]] | |||
| class="c" | [[Image:SpecialIC.gif]] | |||
| 20% | |||
| 40 | |||
| 100% | |||
| class="c" | Yes | |||
| | |||
|- | |||
| class="l" | {{m|Waterfall}} | |||
| class="c" | [[Image:WaterIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 20% | |||
| 80 | |||
| 100% | |||
| class="c" | Yes | |||
| | |||
|- | |||
| class="l" | {{m|Zen Headbutt}} | |||
| class="c" | [[Image:PsychicIC.gif]] | |||
| class="c" | [[Image:PhysicalIC.gif]] | |||
| 20% | |||
| 80 | |||
| 90% | |||
| class="c" | Yes | |||
| | |||
|} | |||
{{Move effects}} | |||
[[Category:Lists]] |
Revision as of 14:33, 22 January 2008
Flinching is when a Pokémon becomes unable to attack for one turn. The following moves may cause their targets to flinch.
If Razor Fang or King's Rock has an effect on a move, there is an additional 30% × (100% - probability of causing flinching) chance of causing flinching when using a move on this list and holding the King's Rock or Razor Fang.
Moves by effect | |
---|---|
Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |