Withdraw (move): Difference between revisions
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===Side series games=== | ===Side series games=== |
Revision as of 22:02, 25 October 2019
- Withdraw redirects here. For the act of switching Pokémon in battle, see Recall.
Withdraw からにこもる Withdraw into Shell | ||||||||||||
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Range
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Availability
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Withdraw (Japanese: からにこもる Withdraw into Shell) is a non-damaging Water-type move introduced in Generation I.
Effect
Withdraw increases the user's Defense by one stage.
If powered up by a Waterium Z into Z-Withdraw, the user's Defense stat rises by another stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0007 | ![]() |
![]() |
Monster | Water 1 | 28 | 10 | 10 | 10 | 10 | 10 | 10SMUSUM 14PE | |||
0008 | ![]() |
![]() |
Monster | Water 1 | 31 | 10 | 10 | 10 | 10 | 10 | 10SMUSUM 1, 14PE | |||
0009 | ![]() |
![]() |
Monster | Water 1 | 31 | 1, 10 | 1, 10 | 1, 10 | 1, 10 | 1, 10 | 1, 10SMUSUM 1, 14PE | |||
0080 | ![]() |
![]() ![]() |
Monster | Water 1 | 37 | 37 | 37 | 37 | 37 | 37 | 1, Evo. | |||
0090 | ![]() |
![]() |
Water 3 | 1 | 1 | 1 | 4 | 4 | 4 | 4 | ||||
0091 | ![]() |
![]() ![]() |
Water 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||
0138 | ![]() |
![]() ![]() |
Water 1 | Water 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1SMUSUM 4PE | |||
0139 | ![]() |
![]() ![]() |
Water 1 | Water 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1SMUSUM 1, 4PE | |||
0213 | ![]() |
![]() ![]() |
Bug | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0324 | ![]() |
![]() |
Field | 7 | 7 | 7 | 7 | |||||||
0387 | ![]() |
![]() |
Monster | Grass | 5 | 5 | 5 | 5 | ||||||
0388 | ![]() |
![]() |
Monster | Grass | 1, 5 | 1, 5 | 1, 5 | 1, 5 | ||||||
0389 | ![]() |
![]() ![]() |
Monster | Grass | 1, 5 | 1, 5 | 1, 5 | 1, 5 | ||||||
0557 | ![]() |
![]() ![]() |
Bug | Mineral | 7 | 7 | 7 | |||||||
0558 | ![]() |
![]() ![]() |
Bug | Mineral | 1, 7 | 1, 7 | 1, 7 | |||||||
0564 | ![]() |
![]() ![]() |
Water 1 | Water 3 | 1 | 1 | 1 | |||||||
0565 | ![]() |
![]() ![]() |
Water 1 | Water 3 | 1 | 1 | 1 | |||||||
0688 | ![]() |
![]() ![]() |
Water 3 | 7 | 7 | |||||||||
0689 | ![]() |
![]() ![]() |
Water 3 | 7 | 7 | |||||||||
0785 | ![]() |
![]() ![]() |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||||
0786 | ![]() |
![]() ![]() |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||||
0787 | ![]() |
![]() ![]() |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||||
0788 | ![]() |
![]() ![]() |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
![](https://staging.archives.bulbagarden.net/media/upload/thumb/9/94/SSBB_Withdraw.png/200px-SSBB_Withdraw.png)
Super Smash Bros. series
Withdraw is Squirtle's Side Special move. It hides into its shell and slides around the stage, damaging opponents it collides with. If jumped on, Squirtle will end up stuck on its back.
Description
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In the anime
The user withdraws its body into its hard shell. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
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Squirtle pulls all of its limbs into its shell for protection. Sometimes, the shell glows blue when the attack is being used. | ||
Ash's Squirtle | Fire and Ice | Debut | |
May's Squirtle | Curbing the Crimson Tide! | None | |
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Cloyster clamps its shell shut, protecting its inner body from harm. | ||
Pete Pebbleman's Cloyster | Fire and Ice | None | |
Prima's Cloyster | The Mandarin Island Miss Match | None | |
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Wartortle pulls all of its limbs into its shell for protection. | ||
Captain Aidan's Team Wartortle | The Pokémon Water War | None | |
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Omanyte pulls itself into its shell and covers the bottom part with a material the same color as its shell. | ||
Multiple wild Omanyte | Fossil Fools | None | |
Multiple wild Omanyte | Lucario and the Mystery of Mew | None | |
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Omastar pulls itself into its shell and covers the bottom part with a material the same color as its shell. | ||
Multiple wild Omastar | Fossil Fools | None | |
A wild Omastar | Lucario and the Mystery of Mew | None | |
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Blastoise pulls its limbs, head, and hydro cannons into its shell. | ||
A Blastoise Jessie borrows from the Battle Park | One Trick Phony! | None | |
Gary's Blastoise | Can't Beat the Heat! | Japanese version only | |
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Shuckle pulls its head and limbs into its body and its shell glows or flashes red, protecting it from attacks or raising its defense. While in its shell, Shuckle's shell glows brightly every time it wants to raise its defense more. | ||
Rebecca's Shuckle | Double-Time Battle Training! | None | |
Conway's Shuckle | Working on a Right Move! | None |
In the manga
In the Pokémon Adventures manga
The user pulls into their shell to heighten defense. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
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Cloyster closes its shell over its head. | ||
Lorelei's Cloyster | Cloystered | Debut | |
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Tirtouga pulls its body into its shell, increasing its Defense. | ||
Black's Costa | Mine Mayhem | None |
- In Problematic Probopass and Mad Magnezone II, Diamond's Torterra, Tru, was revealed to know Withdraw, but the move was used off-panel.
In other generations
Core series games
Side series games
Spin-off series games
In other languages
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Variations of the move Defense Curl | ||||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |