Guillotine (move): Difference between revisions

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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|1}}
{{Movehead/Level|Normal|1}}
{{Moveentry/7|098|Krabby|type=Water|1|Water 3|Water 3|25|27|34|31|31|31|31{{sup/7|SMUSUM}}<br>41{{sup/7|PE}}}}
{{Moveentry/8|098|Krabby|type=Water|1|Water 3|Water 3|25|27|34|31|31|31|31{{sup/7|SMUSUM}}<br>41{{sup/7|PE}}|48}}
{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|25|27|38|37|37|37|37{{sup/7|SMUSUM}}<br>56{{sup/7|PE}}}}
{{Moveentry/8|099|Kingler|type=Water|1|Water 3|Water 3|25|27|38|37|37|37|37{{sup/7|SMUSUM}}<br>56{{sup/7|PE}}|60}}
{{Moveentry/7|127|Pinsir|type=Bug|1|Bug|Bug|30|31|37|47|47|47{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50}}
{{Moveentry/8|127|Pinsir|type=Bug|1|Bug|Bug|30|31|37|47|47|47{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50|}}
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug||52|52|45|49{{sup/5|BW}}<br>55{{sup/5|B2W2}}|55|55}}
{{Moveentry/8|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug||52|52|45|49{{sup/5|BW}}<br>55{{sup/5|B2W2}}|55|55|}}
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3|||44{{sup/3|RSE}}<br>46{{sup/3|FRLG}}|53|53|53{{sup/6|XY}}<br>48{{sup/6|ORAS}}|48}}
{{Moveentry/8|341|Corphish|type=Water|2|Water 1|Water 3|||44{{sup/3|RSE}}<br>46{{sup/3|FRLG}}|53|53|53{{sup/6|XY}}<br>48{{sup/6|ORAS}}|48|52}}
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|||52{{sup/3|RSE}}<br>56{{sup/3|FRLG}}|65|65|1, 65{{sup/6|XY}}<br>54{{sup/6|ORAS}}|54}}
{{Moveentry/8|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|||52{{sup/3|RSE}}<br>56{{sup/3|FRLG}}|65|65|1, 65{{sup/6|XY}}<br>54{{sup/6|ORAS}}|54|64}}
{{Moveentry/7|472|Gliscor|type=Ground|type2=Flying|1|Bug|Bug||||45|49{{sup/5|BW}}<br>55{{sup/5|B2W2}}|1, 55|1, 55}}
{{Moveentry/8|472|Gliscor|type=Ground|type2=Flying|1|Bug|Bug||||45|49{{sup/5|BW}}<br>55{{sup/5|B2W2}}|1, 55|1, 55|}}
{{Moveentry/7|610|Axew|type=Dragon|2|Monster|Dragon|||||51|50|50}}
{{Moveentry/8|610|Axew|type=Dragon|2|Monster|Dragon|||||51|50|50|45}}
{{Moveentry/7|611|Fraxure|type=Dragon|2|Monster|Dragon|||||54|54|54}}
{{Moveentry/8|611|Fraxure|type=Dragon|2|Monster|Dragon|||||54|54|54|51}}
{{Moveentry/7|612|Haxorus|type=Dragon|2|Monster|Dragon|||||58|58|58}}
{{Moveentry/8|612|Haxorus|type=Dragon|2|Monster|Dragon|||||58|58|58|53}}
{{Moveentry/7|624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like|||||62|62|62}}
{{Moveentry/8|624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like|||||62|62|62|65}}
{{Moveentry/7|625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like|||||71|1, 71|1, 71}}
{{Moveentry/8|625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like|||||71|1, 71|1, 71|71}}
{{Moveentry/7|632|Durant|type=Bug|type2=Steel|1|Bug|Bug|||||61|1, 61|1, 51}}
{{Moveentry/8|632|Durant|type=Bug|type2=Steel|1|Bug|Bug|||||61|1, 61|1, 51|56}}
{{Moveentry/7|738|Vikavolt|type=Bug|type2=Electric|1|Bug|Bug|||||||25}}
{{Moveentry/8|738|Vikavolt|type=Bug|type2=Electric|1|Bug|Bug|||||||25|43}}
{{Moveentry/7|798|Kartana|type=Grass|type2=Steel|1|Undiscovered|Undiscovered|||||||73}}
{{Moveentry/8|798|Kartana|type=Grass|type2=Steel|1|Undiscovered|Undiscovered|||||||73|}}
{{Movefoot|Normal|7}}
{{Movefoot|Normal|8}}


==In other games==
==In other games==

Revision as of 09:37, 10 December 2019

Guillotine
ハサミギロチン Pincer Guillotine
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  —
Accuracy  30%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Cool
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles all Pokémon that successfully showed their appeal.

Guillotine (Japanese: ハサミギロチン Pincer Guillotine) is a Normal-type one-hit knockout move introduced in Generation I.

Effect

Generation I

Guillotine inflicts damage equal to the target's current HP. Its accuracy is 30%. Guillotine will break a substitute if it hits.

Guillotine will not affect a target whose current Speed stat is greater than the user's current Speed stat.

Generation II

The accuracy of Guillotine now follows the formula below.

Acc = ( ( user_level - target_level ) * 2/256 + 76/256 ) * 100%

This formula means that the accuracy starts at approximately 30% and grows by approximately 0.78% for every level higher than the target that the user is.

Guillotine's efficacy is no longer based on the target's Speed; instead, now it cannot affect a target that has a higher level than the user.

Generations III to VII

Despite having an accuracy of 30% listed, Guillotine's chance of hitting is independent of accuracy and evasion stats; instead, it depends on the level of the user and the level of the target and is worked out with the formula

Acc = ( ( user_level - target_level ) + 30 ) * 100%

Guillotine can be used as part of a Pokémon Contest combination, with the user gaining two extra appeal points if the move Vice Grip was used in the prior turn. It is also part of a Contest Spectacular combination and will give three extra appeal points if one of the moves Lock-On, Mind Reader, or Miracle Eye was used in the prior turn.

Generation VIII

When used in a Max Raid Battle against a Dynamax Pokémon while it is under the effect of a mysterious barrier, Guillotine will deplete two bars of the barrier's strength. Otherwise, Guillotine will always fail against Dynamax Pokémon.

Description

Games Description
StadStad2 A single-hit knockout attack. Learned only by Pokémon that have large pincers.
GSC A one-hit KO, pincer attack.
RSEColoXD A powerful pincer attack that may cause fainting.
FRLG A vicious tearing attack with pincers. The foe will faint if it hits.
DPPtHGSSPBR A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
BWB2W2 A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
XYORAS
SMUSUM
SwSh
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0098 Krabby Water 3 Water 3 25 27 34 31 31 31 31SMUSUM
41PE
48
0099 Kingler Water 3 Water 3 25 27 38 37 37 37 37SMUSUM
56PE
60
0127 Pinsir Bug Bug 30 31 37 47 47 47XY
50ORAS
50
0207 Gligar
Bug Bug 52 52 45 49BW
55B2W2
55 55
0341 Corphish Water 1 Water 3 44RSE
46FRLG
53 53 53XY
48ORAS
48 52
0342 Crawdaunt
Water 1 Water 3 52RSE
56FRLG
65 65 1, 65XY
54ORAS
54 64
0472 Gliscor
Bug Bug 45 49BW
55B2W2
1, 55 1, 55
0610 Axew Monster Dragon 51 50 50 45
0611 Fraxure Monster Dragon 54 54 54 51
0612 Haxorus Monster Dragon 58 58 58 53
0624 Pawniard
Human-Like Human-Like 62 62 62 65
0625 Bisharp
Human-Like Human-Like 71 1, 71 1, 71 71
0632 Durant
Bug Bug 61 1, 61 1, 51 56
0738 Vikavolt
Bug Bug 25 43
0798 Kartana
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 73
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Guillotine will cause a Pokémon to instantly faint through "calamitous damage" (changed to "It's a one-hit KO!" in Gates to Infinity), regardless of level, but is prone to missing.

Description

Games Description
MDRB Defeats the target in one shot--if it hits. It has no effect on a Ghost-type foe.
MDTDS Defeats the target in one shot if it hits successfully. It has no effect on a Ghost-type enemy.
BSL てきポケモンを いちげきで たおしてしまうが めいちゅうしにくい ゴーストタイプの ポケモンには こうかがない
MDGtI
SMD
The enemy will faint if this attack hits, but it's hard to land this move. It has no effect on Ghost-type Pokémon.


In the anime


Gligar

Gliscor

Bisharp

Durant
A vicious, tearing attack with pincers that always makes the opponent faint.
Pokémon Method
User First Used In Notes
Gligar Gligar's claws glow white and it strikes the opponent with it, or Gligar grabs the opponent by the neck with a glowing white claw and slams it into the ground.
Morrison's Gligar From Brags to Riches Debut
Pinsir Pinsir's horns glow white and it grabs the opponent with them.
Howie's Pinsir The Ole' Berate and Switch! None
A Coordinator's Pinsir Dawn of a Royal Day! None
Gliscor One or both of Gliscor's claws glows light blue or white and it grabs the opponent's neck, slamming it into the ground.
Paul's Gliscor Chim - Charred! None
Bertha's Gliscor An Elite Coverup! None
Pawniard Pawniard raises both of its claws into the air, then crosses them over its chest. Pawniard's claws then glow white for a moment, and when the glow fades, they turn light blue and extend greatly. Pawniard then jumps into the air and falls down at the opponent, landing on top of it with its claws first.
Georgia's Pawniard Cilan Versus Trip, Ash Versus Georgia! None
Bisharp The blades on Bisharp's elbows glow and then turn light blue. Bisharp then slashes at the opponent with them.
Georgia's Bisharp A Clubsplosion of Excitement! None
Alain's Bisharp Finals Not for the Faint-Hearted! None
Durant Durant opens its mandibles wide as they glow light blue and grow in size. It then crunches the opponent with them.
A wild Durant Battling the Leaf Thieves! None


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • The Axew and Pawniard evolutionary lines, as well as Kartana, can learn this move despite all six lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name). However, in the anime, Pawniard and Bisharp are seen using this move by slashing at the opponent with their blades.
  • With the exception of Smeargle, no Pokémon that learns Guillotine can learn any of the other one-hit knockout moves.

In other languages

Language Title
Chinese Cantonese 斷頭鉗 Dyuhntàuh Kìhm *
剪刀斷頭台 Jíndōu Dyuntàuhtòih *
鋏子剪刀 Gaapjí Jíndōu *
Mandarin 斷頭鉗 / 断头钳 Duàntóu Qián *
剪刀斷頭臺 / 剪刀断头台 Jiǎndāo Duàntóutái *
Czech Gilotina
Danish Guillotine
Dutch Guillotine
Finnish Giljotiini
French Guillotine
German Guillotine
Greek Λαιμητόμος
Indonesian Guillotine
Italian Ghigliottina
Korean 가위자르기 Gawijareugi
Polish Gilotyna
Portuguese Guilhotina
Serbian Giljotina
Spanish Guillotina
Turkish Giyotin
Vietnamese Máy Cắt


One-hit knockout moves
GuillotineHorn DrillFissure
Sheer Cold


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.