No Retreat (move): Difference between revisions

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If the user has already been given the "Can't Escape" status by another move such as {{m|Mean Look}}, No Retreat will successfully grant its stat boosts but will not create an additional status line to trap the user again. In this case, using No Retreat multiple times will create multiple boosts.
If the user has already been given the "Can't Escape" status by another move such as {{m|Mean Look}}, No Retreat will successfully grant its stat boosts but will not create an additional status line to trap the user again. In this case, using No Retreat multiple times will create multiple boosts.
Holding a [[Shed Shell]] allows the user of No Retreat to switch out even after using the move.


==Description==
==Description==

Revision as of 11:00, 2 January 2020

No Retreat
はいすいのじん Last Stand
No Retreat VIII.png
Type  Fighting
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

No Retreat (Japanese: はいすいのじん Last Stand) is a non-damaging Fighting-type move introduced in Generation VIII. It is the signature move of Falinks.

Effect

No Retreat raises the user's Attack, Defense, Special Attack, Special Defense, and Speed by one stage each. It also prevents the user from switching out or fleeing. No Retreat fails if the user is prevented from switching out or fleeing from No Retreat.

If the user has already been given the "Can't Escape" status by another move such as Mean Look, No Retreat will successfully grant its stat boosts but will not create an additional status line to trap the user again. In this case, using No Retreat multiple times will create multiple boosts.

Holding a Shed Shell allows the user of No Retreat to switch out even after using the move.

Description

Games Description
SwSh This move raises all the user's stats but prevents the user from switching out or fleeing.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0870 Falinks FightingIC Big.png Fairy Mineral 40
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

  • The Japanese, Chinese, and Korean names of this move literally mean "to fight with one's back to the river," an idiom for a desperate last stand. The idiom originated from the historical Battle of Jingxing, where the now-renowned Chinese general Han Xin ordered his army to fight with a river at their backs and no way to cross, successfully routing an enemy ten times their number.

In other languages

Language Title
Chinese Cantonese 背水一戰 Buiséuiyātjin
Mandarin 背水一戰 / 背水一战 Bèishuǐyīzhàn
France Flag.png French Ultime Bastion
Germany Flag.png German Finalformation
Italy Flag.png Italian Spalle al Muro
South Korea Flag.png Korean 배수의진 Baesuui Jin
Spain Flag.png Spanish Bastión Final


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.