Alakazam (Pokémon)/Generation VII learnset: Difference between revisions

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{{learnlist/levelf/7|Alakazam|Psychic|Psychic|1}}
{{learnlist/levelf/7|Alakazam|Psychic|Psychic|1}}


=====By [[TM]]/[[HM]]=====
=====By [[TM]]=====
{{learnlist/tmh/7|Alakazam|Psychic|Psychic|1}}
{{learnlist/tmh/7|Alakazam|Psychic|Psychic|1}}
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{{learnlist/levelf/7|Alakazam|Psychic|Psychic|1}}
{{learnlist/levelf/7|Alakazam|Psychic|Psychic|1}}


=====By [[TM]]/[[HM]]=====
=====By [[TM]]=====
{{learnlist/tmh/7|Alakazam|Psychic|Psychic|1}}
{{learnlist/tmh/7|Alakazam|Psychic|Psychic|1}}
{{learnlist/tm7|TM01|Headbutt|Normal|Physical|70|100|15}}
{{learnlist/tm7|TM01|Headbutt|Normal|Physical|70|100|15}}

Revision as of 06:10, 16 February 2020

← Alakazam Alakazam

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
Evo.Evo. Kinesis Psychic Status 0000 08080% 15
011 Kinesis Psychic Status 0000 08080% 15
011 Teleport Psychic Status 0000 —% 20
011 Confusion Psychic Special 05050 100100% 25
1616 Confusion Psychic Special 05050 100100% 25
1818 Disable Normal Status 0000 100100% 20
2121 Psybeam Psychic Special 06565 100100% 20
2323 Miracle Eye Psychic Status 0000 —% 40
2626 Reflect Psychic Status 0000 —% 20
2828 Psycho Cut Psychic Physical 07070 100100% 20
3131 Recover Normal Status 0000 —% 10
3333 Telekinesis Psychic Status 0000 —% 15
3636 Ally Switch Psychic Status 0000 —% 15
3838 Psychic Psychic Special 09090 100100% 10
4141 Calm Mind Psychic Status 0000 —% 20
4343 Future Sight Psychic Special 120120 100100% 10
4646 Trick Psychic Status 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Alakazam
  • Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04 TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM20 TM20 Safeguard Normal Status 0000 —}}—% 25
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM33 TM33 Reflect Psychic Status 0000 —}}—% 20
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53 TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM63 TM63 Embargo Dark Status 0000 100}}100% 15
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77 TM77 Psych Up Normal Status 0000 —}}—% 10
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM92 TM92 Trick Room Psychic Status 0000 —}}—% 5
TM99 TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100 TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Alakazam
  • Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
KadabraAlakazam
Ally Switch Psychic Status —% 15
Mr. Mime
Barrier Psychic Status —% 20
Mr. MimeHawlucha
Encore Normal Status 100% 5
HitmonchanMagmarMagmortarMedichamElectivire
Fire Punch Fire Physical 75 100% 15
ElgyemBeheeyem
Guard Split Psychic Status —% 10
Mr. Mime
Guard Swap Psychic Status —% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampMakuhitaHariyamaSableye
Knock Off Dark Physical 65 100% 20
Beheeyem
Psychic TerrainUSUM Psychic Status —% 10
MedititeMedicham
Power Trick Psychic Status —% 10
Spinda
Psycho Shift* Psychic Status 100% 10
DrowzeeElgyem
Skill Swap* Psychic Status —% 10
HitmonchanElectabuzzElectivireMedichamMagmortar
Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Alakazam in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Alakazam in that game.
  • Bold indicates a move that gets STAB when used by Alakazam
  • Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Gravity Psychic Status —% 5
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magic Room Psychic Status —% 10
S M US UM Recycle Normal Status —% 10
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Telekinesis Psychic Status —% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Wonder Room Psychic Status —% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Alakazam can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Alakazam cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Alakazam
  • Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior evolution
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Kadabra (Pokémon)/Generation VII learnset Role PlaySM Psychic Status —% 10
  • Bold indicates a move that gets STAB when used by Alakazam
  • Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
  • Click on the generation numbers at the top to see moves from other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
Evo.Evo. Calm Mind Psychic Status 0000 00——% 20
011 Calm Mind Psychic Status 0000 00——% 20
011 Kinesis Psychic Status 0000 08080% 15
011 Psybeam Psychic Special 06565 100100% 20
011 Barrier Psychic Status 0000 00——% 20
011 Encore Normal Status 0000 100100% 5
011 Confusion Psychic Special 05050 100100% 25
011 Teleport Psychic Status 0000 00——% 20
011 Disable Normal Status 0000 100100% 20
011 Flash Normal Status 0000 100100% 20
066 Disable Normal Status 0000 100100% 20
1313 Flash Normal Status 0000 100100% 20
1919 Night Shade Ghost Special 0000 100100% 15
2626 Substitute Normal Status 0000 —% 10
3232 Reflect Psychic Status 0000 00——% 20
3939 Recover Normal Status 0000 00——% 10
4545 Psychic Psychic Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Alakazam
  • Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Headbutt Normal Physical 07070 100}}100% 15
TM02 TM02 Taunt Dark Status 0000 100}}100% 20
TM04 TM04 Teleport Psychic Status 0000 00—}}—% 20
TM05 TM05 Rest Psychic Status 0000 00—}}—% 10
TM06 TM06 Light Screen Psychic Status 0000 00—}}—% 30
TM07 TM07 Protect Normal Status 0000 00—}}—% 10
TM08 TM08 Substitute Normal Status 0000 00—}}—% 10
TM09 TM09 Reflect Psychic Status 0000 00—}}—% 20
TM10 TM10 Dig Ground Physical 08080 100}}100% 10
TM12 TM12 Facade Normal Physical 07070 100}}100% 20
TM15 TM15 Seismic Toss Fighting Physical 0000 100}}100% 20
TM16 TM16 Thunder Wave Electric Status 0000 090}}90% 20
TM19 TM19 Iron Tail Steel Physical 100100 075}}75% 15
TM21 TM21 Foul Play Dark Physical 09595 100}}100% 15
TM23 TM23 Thunder Punch Electric Physical 07575 100}}100% 15
TM27 TM27 Toxic Poison Status 0000 090}}90% 10
TM28 TM28 Tri Attack Normal Special 08080 100}}100% 10
TM31 TM31 Fire Punch Fire Physical 07575 100}}100% 15
TM32 TM32 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM33 TM33 Calm Mind Psychic Status 0000 00—}}—% 20
TM35 TM35 Ice Punch Ice Physical 07575 100}}100% 15
TM40 TM40 Psychic Psychic Special 09090 100}}100% 10
TM43 TM43 Shadow Ball Ghost Special 08080 100}}100% 15
TM48 TM48 Hyper Beam Normal Special 150150 090}}90% 5
TM59 TM59 Dream Eater Psychic Special 100100 100}}100% 15
  • Bold indicates a move that gets STAB when used by Alakazam
  • Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
  • Click on the generation numbers at the top to see TM moves from other generations
By a prior evolution
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Alakazam
  • Italic indicates a move that gets STAB only when used by an Evolution of Alakazam
  • Click on the generation numbers at the top to see moves from other generations