Bind (move): Difference between revisions

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===Generation II===
===Generation II===
The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used <sc>Bind</sc> on <Pokémon>!" will appear. It also traps the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.
The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used <sc>Bind</sc> on <Pokémon>!" will appear. It also traps the target, preventing switching and [[escape]]. If the user switches out, the target will be freed. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.


Bind can no longer affect Ghost-type Pokémon.
Bind can no longer affect Ghost-type Pokémon.

Revision as of 23:10, 17 March 2020

Bind
しめつける Bind
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  85%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Tough
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Bind (Japanese: しめつける Bind) is a damage-dealing Normal-type move introduced in Generation I.

Effect

Generation I

Bind does damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can score a critical hit, every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Bind attacks before the target when used, the target will be unable to attack during that round as well.

Damage done by Bind's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn, since it did not get to select a move. If the target switches out before the turn duration ends, Bind will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Bind has 0 PP, Bind will still be used against the incoming Pokémon. After that use, the current PP of Bind will roll over to 63, and full PP Ups will be applied to it.

In Pokémon Stadium, if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped.

Even if Bind misses, it will negate the recharge turn normally required for Hyper Beam. Additionally, if the user of Bind attacks before the user of Hyper Beam during a recharge turn and the use of Bind misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it.

The target will get to select a move during each turn of Bind's duration, and will attack the player's incoming Pokémon with the selected move if the player decides to switch before the duration is over.

Although Bind cannot damage Ghost-type Pokémon, it can still make them unable to attack for its duration. If Bind is successful, the text will say that it "didn't affect" the Ghost-type Pokémon regardless, and Bind's animation will not play on the initial turn (but will during the subsequent turns of its duration).

In Pokémon Stadium, the player gets to select a move during each turn of Bind's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Bind will negate the recharge turn of Hyper Beam only if successful.

Generation II

The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used Bind on <Pokémon>!" will appear. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed. If a trapped Pokémon uses Rapid Spin, it will be freed.

Bind can no longer affect Ghost-type Pokémon.

Generation III

Same as before, but if a wild Pokémon uses Bind on the player's Pokémon, the player may escape if the affected Pokémon has Run Away or is holding a Smoke Ball. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was squeezed by <user>'s Bind!"

Bind can also be used as part of a Pokémon Contest combination, with the user gaining extra three appeal points if the move ViceGrip was used in the prior turn.

Generation IV

If the user of Bind is holding a Grip Claw, the duration will always be 5 turns. Also, if an affected Pokémon is holding a Shed Shell, it can switch out. The text changes again, this time to "<Pokémon> was squeezed by <user>!"

Generation V

Bind's accuracy changed from 75% to 85%. Its effect will last either 4 or 5 turns. If a Binding Band is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.

Generation VI onwards

The end turn damage of Bind is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a Binding Band, the end turn damage of Bind will increase to 1/6 of the target's maximum HP.

Description

Games Description
StadStad2 Traps and squeezes the target over several turns. The target cannot move while under attack.
GSC Binds the target for 2-5 turns.
RSE Binds and squeezes the foe for 2 to 5 turns.
ColoXD Binds and squeezes the target for 2 to 5 turns.
FRLG A long body or tentacles are used to bind the foe for two to five turns.
DPPtHGSSPBR A long body or tentacles are used to bind and squeeze the foe for two to five turns.
BWB2W2
XYORAS
SMUSUMPE
SwSh
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0095 Onix
Mineral Mineral 15 10 9RSE
8FRLG
1 1 1 1 1
0108 Lickitung Monster Monster 25PE
0114 Tangela Grass Grass 1RGB
24Y
25 28 22 22BW
17B2W2
17 17SMUSUM
22PE
0127 Pinsir Bug Bug 21Y 13 7 4 4 4 4
0130 Gyarados
Water 2 Dragon 1, 16PE
0208 Steelix
Mineral Mineral 10 9RSE
8FRLG
1 1 1 1 1
0352 Kecleon Field Field 4 4 4 4 4
0356 Dusclops Amorphous Amorphous 1 1 1 1 1 1
0455 Carnivine Grass Grass 1 1 1 1
0465 Tangrowth Grass Grass 22 22BW
17B2W2
17 17
0477 Dusknoir Amorphous Amorphous 1 1 1 1 1
0538 Throh Human-Like Human-Like 1 1 1 1
0599 Klink Mineral Mineral 21 21 21 1
0600 Klang Mineral Mineral 21 21 21 1
0601 Klinklang Mineral Mineral 21 21 21 1
0603 Eelektrik Amorphous Amorphous 9 9 9
0615 Cryogonal Mineral Mineral 1 1 1
0631 Heatmor Field Field 11 11 11 30
0718 Zygarde
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 18 18
0760 Bewear
Field Field Evo.SM
1, Evo.USUM
1, Evo.
0816 Sobble Water 1 Field 8
0817 Drizzile Water 1 Field 1
0818 Inteleon Water 1 Field 1
0852 Clobbopus Water 1 Human-Like 10
0853 Grapploct Water 1 Human-Like 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
BW B2W2 XY ORAS SM USUM PE
0001 Bulbasaur
Monster Grass
0002 Ivysaur
Monster Grass
0003 Venusaur
Monster Grass
0023 Ekans Field Dragon
0024 Arbok Field Dragon
0069 Bellsprout
Grass Grass
0070 Weepinbell
Grass Grass
0071 Victreebel
Grass Grass
0072 Tentacool
Water 3 Water 3
0073 Tentacruel
Water 3 Water 3
0095 Onix
Mineral Mineral
0108 Lickitung Monster Monster
0114 Tangela Grass Grass
0127 Pinsir Bug Bug
0138 Omanyte
Water 1 Water 3
0139 Omastar
Water 1 Water 3
0147 Dratini Water 1 Dragon
0148 Dragonair Water 1 Dragon
0149 Dragonite
Water 1 Dragon
0151 Mew style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0206 Dunsparce Field Field
0208 Steelix
Mineral Mineral
0213 Shuckle
Bug Bug
0224 Octillery Water 1 Water 2
0336 Seviper Field Dragon
0345 Lileep
Water 3 Water 3
0346 Cradily
Water 3 Water 3
0350 Milotic Water 1 Dragon
0352 Kecleon Field Field
0356 Dusclops Amorphous Amorphous
0358 Chimecho Amorphous Amorphous
0367 Huntail Water 1 Water 1
0368 Gorebyss Water 1 Water 1
0384 Rayquaza
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0386 Deoxys
Deoxys
Normal Forme
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
386A Deoxys
Deoxys
Attack Forme
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
386D Deoxys
Deoxys
Defense Forme
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
386S Deoxys
Deoxys
Speed Forme
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0425 Drifloon
Amorphous Amorphous
0426 Drifblim
Amorphous Amorphous
0433 Chingling style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0455 Carnivine Grass Grass
0463 Lickilicky Monster Monster
0465 Tangrowth Grass Grass
0477 Dusknoir Amorphous Amorphous
0495 Snivy Field Grass
0496 Servine Field Grass
0497 Serperior Field Grass
0538 Throh Human-Like Human-Like
0592 Frillish
Amorphous Amorphous
0593 Jellicent
Amorphous Amorphous
0599 Klink Mineral Mineral
0600 Klang Mineral Mineral
0601 Klinklang Mineral Mineral
0603 Eelektrik Amorphous Amorphous
0604 Eelektross Amorphous Amorphous
0615 Cryogonal Mineral Mineral
0631 Heatmor Field Field
0686 Inkay
Water 1 Water 2
0687 Malamar
Water 1 Water 2
0718 Zygarde
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0727 Incineroar
Field Field
0759 Stufful
Field Field
0760 Bewear
Field Field
0764 Comfey Grass Grass
0793 Nihilego
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0796 Xurkitree style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0805 Stakataka
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
618G Stunfisk
Stunfisk
Galarian Form

Water 1 Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts damage on the target. It may also cause constriction, making the foe incapable of movement.
MDTDS Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition, making it incapable of movement.
BSL てきポケモンに ダメージをあたえる しかも いっていのかくりつで しめつけじょうたいにして いどうできなくする
MDGtI It damages an enemy. It could also cause the Trapped status condition. (With the Trapped status, the enemy can't move and keeps taking damage.)
SMD It damages an enemy. It could also make the enemy bound.


In the anime


Throh

Onix

Carnivine

Steelix
The user binds or squeezes the foe.
Pokémon Method
User First Used In Notes
Onix Onix wraps its tail around the opponent and crushes it.
Brock's Onix Showdown in Pewter City Debut
A Villager's Onix Meowth Rules None
Drake's Onix Hello, Pummelo! None
Multiple wild Onix Tunnel Vision None
Steelix Steelix wraps its tail around the opponent and crushes it.
Harrison's Steelix Playing with Fire! Incorrectly referred to as Wrap in the English dub
Brock's Steelix Grating Spaces! None
Byron's Steelix Dealing with Defensive Types! None
Carnivine Carnivine wraps its roots around the opponent and squeezes it.
James's Carnivine Arrival of a Rival! None
Throh Throh grabs the opponent with his arms and locks in a submission hold, similar to a rear naked choke or sleeper hold.
Montgomery's Throh Commanding the Clubsplosion Crown! None


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Despite the function of binding moves being changed from Generation I to Generation II, Bind's description in Pokémon Stadium 2 still states it makes the target unable to move. This is also the case for Fire Spin and Wrap.

In other languages

Language Title
Chinese Cantonese 綁緊 Bónggán *
緊束 Gánchūk *
Mandarin 綁緊 / 绑紧 Bǎngjǐn
Czech Obtočení
Danish Binde
Dutch Koppel
Finnish Kuristusote*
French Étreinte*
Etreinte*
German Klammergriff
Greek Δέσμευση Désmeusi
Italian Legatutto
Korean 조이기 Joigi
Polish Związanie*
Atak Wiązania*
Blokujący Atak*
Silny Atak*
Portuguese Brazil Ligação (Sun & Moon series-present, TCG, manga)
Enlaçar (early anime)
Apertar (The Official Pokémon Handbook)
Prender (The Official Pokémon Handbook)
Portugal Prender
Romanian Legătura
Serbian Vezanje
Spanish Atadura
Swedish Bindningsattack*
Kramattack*
Turkish Bağlama
Vietnamese Trói


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.