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| ===Generation I=== | | ===Generation I=== |
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| All [[Trainer ID number]]s and {{IV}}s are random in the [[Generation I]] games. The [[Original Trainer]] always uses the hardcoded text string 0x5D, which is displayed as '''TRAINER''' (Japanese: '''{{j|トレーナー}}''' ''Trainer'') in the game's language. In Western language versions of the handheld games and {{g|Stadium}}, this string is displayed in ALLCAPS ("TRAINER" in English), whereas in {{g|Stadium 2}} it is displayed in title case ("Trainer" in English). | | All [[Trainer ID number]]s and {{IV}}s are random in the [[Generation I]] games. The [[Original Trainer]] always uses the [[Character encoding in Generation I#Text control codes|hardcoded text string 0x5D]], which is displayed as '''TRAINER''' (Japanese: '''{{j|トレーナー}}''' ''Trainer'') in the game's language. In Western language versions of the handheld games and {{g|Stadium}}, this string is displayed in ALLCAPS ("TRAINER" in English), whereas in {{g|Stadium 2}} it is displayed in title case ("Trainer" in English). |
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| The [[held item]] column refers to the item the Pokémon will be holding if it is traded to a [[Generation II]] game. With the exception of Pokémon that evolve during that trade and Krabby in Japanese Blue, they have the same item a [[wild Pokémon]] of the same species [[List of Pokémon by wild held item (Generation II)|would have]] if it were traded to a Generation II game; Pokémon that evolve during the trade have the item their evolved form would have, while Krabby has {{TM|13|Snore}} instead of {{TM|33|Ice Punch}}. | | The [[held item]] column refers to the item the Pokémon will be holding if it is traded to a [[Generation II]] game. With the exception of Pokémon that evolve during that trade and Krabby in Japanese Blue, they have the same item a [[wild Pokémon]] of the same species [[List of Pokémon by wild held item (Generation II)|would have]] if it were traded to a Generation II game; Pokémon that evolve during the trade have the item their evolved form would have, while Krabby has {{TM|13|Snore}} instead of {{TM|33|Ice Punch}}. |
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The subject of this article has no official name. The name currently in use is a fan designator; see below for more information.
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An in-game trade is a trade made with NPCs in the core series and spin-off Pokémon games. The process uses the same trading sequence as player trades and is usually done for Pokémon that are difficult or impossible to obtain through other means, or for Pokémon unavailable at that point of the game. In later games, the traded Pokémon often has special moves, like Egg Moves.
Prior to Pokémon HeartGold and SoulSilver, the NPC Trainer will always specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have a fixed Original Trainer and nickname; in later games the Trainer ID number, held item, Nature, IVs, and/or level can be fixed as well.
Like Pokémon traded externally, the traded Pokémon will be treated as an outsider, and gain a boosted amount of experience points in battle. Prior to Generation V, every Pokémon has the same level as the Pokémon it was traded for, except in Pokémon XD: Gale of Darkness.
List of in-game trades
Generation I
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This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Check that the Gen II held items of trade evolutions and Japanese Blue's Krabby are correct
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All Trainer ID numbers and IVs are random in the Generation I games. The Original Trainer always uses the hardcoded text string 0x5D, which is displayed as TRAINER (Japanese: トレーナー Trainer) in the game's language. In Western language versions of the handheld games and Pokémon Stadium, this string is displayed in ALLCAPS ("TRAINER" in English), whereas in Pokémon Stadium 2 it is displayed in title case ("Trainer" in English).
The held item column refers to the item the Pokémon will be holding if it is traded to a Generation II game. With the exception of Pokémon that evolve during that trade and Krabby in Japanese Blue, they have the same item a wild Pokémon of the same species would have if it were traded to a Generation II game; Pokémon that evolve during the trade have the item their evolved form would have, while Krabby has TM13 (Snore) instead of TM33 (Ice Punch).
Red and Blue/Green
In Pokémon Red and Blue, Nidoran♂ is traded for Nidoran♀; in Pokémon Red and Green, Nidoran♀ is traded for Nidoran♂.
Blue (Japan)
- ↑ 1.0 1.1 This Pokémon will evolve due to being traded but Pokédex data for the unevolved Pokémon will be registered first.
Yellow
- ↑ This Pokémon will evolve due to being traded but Pokédex data for the unevolved Pokémon will be registered first.
Unused trades
There are a few in-game trades in the game data of Generation I games which are not assigned to any NPC.
Generation II
Gold and Silver
Crystal
Unused trades
This (full) data is stored in Mobile System GB related code for Japanese Pokémon Crystal. It also appears earlier in the ROM, but with the Original Trainer data not included. Kabīn is possibly a reference to the Game Freak Kōji Nishino and Snorlax (Japanese: カビゴン) in-jokes, and the early 'Kabīn battle' concept art. The code remains in English Crystal, however, the Japanese names were not translated; resulting in garbage text, and the game causes problems as it expects the English name length.
Game Freak's Pokémon
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Creatures' Pokémon
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Original Trainer
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Venusaur
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Charizard
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かびーん Kabīn
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マツミヤ Matsumiya
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Generation III
Ruby and Sapphire
These Pokémon all have one Contest condition that is raised by 30 while the others are all raised by 5, but have a sheen of 10.
FireRed and LeafGreen
These Pokémon all have one Contest condition that is raised by 30 while the others are all raised by 5, but have a sheen of 10.
Emerald
These Pokémon all have one Contest condition that is raised by 30 while the others are all raised by 5, but have a sheen of 10.
- ↑ 1.0 1.1 If this Pokémon is evolved in a Generation IV or V game, its Ability will become its second Ability.
XD: Gale of Darkness
Location
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Player's Pokémon
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NPC's Pokémon
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Nickname
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Level
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Held item
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Ability
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Nature
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Special moves
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Original Trainer
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English
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Japanese
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English
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Japanese
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ID
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Outskirt Stand
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Purified Togepi
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Elekid♂
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ZAPRONG
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コンセント Consent
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20
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None
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Static
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Random
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Cross Chop, Fire Punch, Ice Punch, ThunderPunch
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HORDEL♂
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ダニー Danny
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41400
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Other Togepi
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None
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Purified Togetic
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Cross Chop, Fire Punch, Ice Punch, ThunderPunch
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Other Togetic
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None
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Pyrite Town
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Trapinch
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Meditite
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MEDITITE
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アサナン Asanan
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20
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None
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Pure Power
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Random
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Shadow Ball, DynamicPunch
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DUKING♂
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ギンザル Ginzaru
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37149
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Surskit
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Shuckle
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SHUCKLE
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ツボツボ Tsubotsubo
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Sturdy
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Toxic, Sludge Bomb, Substitute
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Wooper
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Larvitar
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LARVITAR
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ヨーギラス Yogiras
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Guts
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Dragon Dance, Outrage
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Generation IV
Diamond, Pearl, and Platinum
In the English language version of Pokémon Diamond and Pearl, Kazza, Charap, and Gaspar are functionally Japanese in origin. While this has no effect in the Generation IV games (since their species do not have foreign Pokédex entries in the Generation IV games), it becomes noticeable when sent to later generations. These Pokémon have the correct language of origin if obtained in any other game language or Pokémon Platinum.
HeartGold and SoulSilver
- Main article: Hayley's trades
Generation V
Black and White
Black 2 and White 2
Yancy/Curtis
In Nimbasa City, after returning the Dropped Item to the owner and calling them 15 times, Yancy or Curtis (depending on the player's gender), will trade the player a different Pokémon each day, in this order. Each Pokémon has its Hidden Ability and can be either male or female.
- If the player is female
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Curtis's Pokémon have the Original Trainer Curtis (Japanese: テツ Tetsu) and Trainer ID number 54118.
Generation VI
X and Y
Omega Ruby and Alpha Sapphire
Generation VII
Sun and Moon
- ↑ This Pokémon will evolve due to being traded, but Pokédex data for the unevolved Pokémon will be registered before it evolves.
Ultra Sun and Ultra Moon
Let's Go, Pikachu! and Let's Go, Eevee!
In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, all in-game trades can be repeated an unlimited amount of times. These trades are the only way to obtain Alolans outside of GO Park or trading with other players. All traded Pokémon have no nicknames, have randomized Natures, and can be either gender and Shiny.
Generation VIII
Sword and Shield
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Other models
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Underleveled Pokémon
Since the Pokémon received in an in-game trade is the same level as the one traded prior to Generation V, it is sometimes possible to receive a Pokémon at a lower level than normally possible.
Trivia