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| ==Pokémon== | | ==Pokémon== |
| {{Split|[[List of Pokémon in Pokémon UNITE]]|section}} | | {{main|List of Pokémon in Pokémon UNITE}} |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center" | | {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center" |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon | | ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Image |
| | ! style="background:#{{orange color light}}" | Pokémon |
| ! style="background:#{{orange color light}}" | Difficulty | | ! style="background:#{{orange color light}}" | Difficulty |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style | | ! style="background:#{{orange color light}}" | Battle Style |
| ! style="background:#{{orange color light}}" | Stats | | ! style="background:#{{orange color light}}" | Stats |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves | | ! style="background:#{{orange color light}}" | Evolves |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Venusaur.png|x130px]]<br>{{p|Venusaur}} | | | [[File:UNITE Venusaur.png|x130px]] |
| | | {{p|Venusaur}} |
| | Intermediate | | | Intermediate |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Attacker / Ranged |
| | Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 4.5<br>Endurance: 2<br>Mobility: 2<br>Scoring: 2.5<br>Support: 1 | | | Offense: 4.5<br>Endurance: 2<br>Mobility: 2<br>Scoring: 2.5<br>Support: 1 |
| | [[File:UNITE Bulbasaur.png|x50px]]<br>{{p|Bulbasaur}}<br>Evolves at Lv. 5<br>[[File:UNITE002.png|x50px]]<br>{{p|Ivysaur}}<br>Evolves at Lv. 9 | | | {{p|Bulbasaur}}</br>{{p|Ivysaur}} |
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| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| | | [[File:UNITE Charizard.png|x130px]] |
| |- style="background:#fff"
| | | {{p|Charizard}} |
| | colspan="7" | [[File:UNITE Overgrow.png|x40px]] '''Overgrow'''<br><span style="color:#FFA40B">Passive Ability</span><br>When HP is low, increases all damage dealt.
| |
| [[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also pulls enemies inward between the vines.
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| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Move 1
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| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Seed Bomb.png|x40px]] '''Seed Bomb'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>Venusaur hurls a large seed to the designated location, damaging all enemies in the radius.
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| | |
| '''''Seed Bomb Upgrade Choices'''''
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| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
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| |-
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| ! style="width:50%;"| [[File:UNITE Sludge Bomb.png|x40px]] '''Sludge Bomb'''
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| ! style="width:50%;"| [[File:UNITE Giga Drain.png|x40px]] '''Giga Drain'''
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| |- style="background:#fff"
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| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Venusaur hurls toxic sludge to the designated location, damaging and poisoning all enemies in the radius when it lands. The sludge lingers, damaging enemies over time in the radius, slowing them, and reducing their Sp. Def for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Increases the radius.
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 5</span><br>Venusaur emits a cone-shaped blast in the designated direction, damaging enemies and restoring health when it hits. Venusaur also takes reduced damage for a short time. This move's healing is not increased by Venusaur's passive.<br><span style="color:#FFA40B">Level 11</span><br>Increased amount of HP restored.
| |
| |}
| |
| | |
| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Move 2
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| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Razor Leaf.png|x40px]] '''Razor Leaf'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Area</span><br>Venusaur launches a barrage of sharp-edged leaves in the designated direction, damaging enemies over time.
| |
| | |
| '''''Razor Leaf Upgrade Choices'''''
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| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
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| |-
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| ! style="width:50%;"| [[File:UNITE Solar Beam.png|x40px]] '''Solar Beam'''
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| ! style="width:50%;"| [[File:UNITE Petal Dance.png|x40px]] '''Petal Dance'''
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| |- style="background:#fff"
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| | <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>Venusaur fires a beam of light in the designated direction, damaging enemies over time. It is divided into four distinct hits, with ten damaging ticks randomly divided among these four hits.<br><span style="color:#FFA40B">Level 13</span><br>Reduces cast time and cooldown.
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| | <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>Venusaur scatters petals around themself for a short time, increasing movement speed and damaging enemies over time in the radius.<br><span style="color:#FFA40B">Level 13</span><br>Increases the radius.
| |
| |}
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| | |
| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Verdant Anger.png|x40px]] '''Verdant Anger'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Launches a giant seed toward the designated area. The seed then splits apart, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time.
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| |}
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| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
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| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff"
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| | [[File:UNITE Charizard.png|x130px]]<br>{{p|Charizard}}
| |
| | Novice | | | Novice |
| | [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| | | All-rounder / Melee |
| | All-Rounder / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 3.5<br>Endurance: 3<br>Mobility: 2.5<br>Scoring: 3<br>Support: 0.5 | | | Offense: 3.5<br>Endurance: 3<br>Mobility: 2.5<br>Scoring: 3<br>Support: 0.5 |
| | [[File:UNITE Charmander.png|x50px]]<br>{{p|Charmander}}<br>Evolves at Lv. 5<br>[[File:UNITE005.png|x50px]]<br>{{p|Charmeleon}}<br>Evolves at Lv. 9 | | | {{p|Charmander}}</br>{{p|Charmeleon}} |
| |-
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| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Blaze.png|x40px]] '''Blaze'''<br><span style="color:#FFA40B">Passive Ability</span><br>While at half HP or less, critical-hit rate is increased.
| |
| [[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Deals continual damage. Deals increased damage to enemies that are burned and increases range when the user evolves.
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| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Flame Burst.png|x40px]] '''Flame Burst'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>Charizard attacks with a bursting flame forward, exploding on the first enemy hit, dealing damage and burning enemies in a small radius. Charizard gets a small movement speed bonus if they hit.
| |
| | |
| '''''Flame Burst Upgrade Choices'''''
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| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
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| |-
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| ! style="width:50%;"| [[File:UNITE Flamethrower.png|x40px]] '''Flamethrower'''
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| ! style="width:50%;"| [[File:UNITE Fire Punch.png|x40px]] '''Fire Punch'''
| |
| |- style="background:#fff"
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| | <span style="color:#a098ef">Cooldown: 5.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Attacks with a blast of fire, damaging and burning enemies in a line. Charizard gets a small movement speed bonus if they hit.<br><span style="color:#FFA40B">Level 11</span><br>Deals increased damage.
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Charizard punches forward, damaging and shoving enemies in the path of the punch. The first enemy hit is burned.<br><span style="color:#FFA40B">Level 11</span><br>Cooldown reduces every time Charizard hits with a basic attack.
| |
| |}
| |
| | |
| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Move 2
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| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Fire Spin.png|x40px]] '''Fire Spin'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br>Encircles enemies in the area of effect in a vortex of fire. After this move hits, it deals damage over time and decreases the movement speed of enemies for a short time.
| |
| | |
| '''''Fire Spin Upgrade Choices'''''
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| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
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| |-
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| ! style="width:50%;"| [[File:UNITE Fire Blast.png|x40px]] '''Fire Blast'''
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| ! style="width:50%;"| [[File:UNITE Flare Blitz.png|x40px]] '''Flare Blitz'''
| |
| |- style="background:#fff"
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| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>Charizard shoots a blast of fire forward, exploding on the first enemy hit or after a short distance, dealing damage over time and slowing enemies while within the radius.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| |
| | <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Charizard charges forward, shielding itself; damaging and knocking back the targeted enemy.<br><span style="color:#FFA40B">Level 13</span><br>Also slows enemies for a short time after thrown.
| |
| |}
| |
| | |
| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Unite Move
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| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Seismic Slam.png|x40px]] '''Seismic Slam'''<br><span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Fly up into the air, allowing the user to move freely over obstacles. While this move is being used, basic attacks deal increased damage and leave enemies burned. In addition, when dealing damage to an enemy, recover HP. Using this move again on an enemy will grab it and slam it onto the ground.
| |
| |}
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| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
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| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
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| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Blastoise.png|x130px]]<br>{{p|Blastoise}} | | | [[File:UNITE Blastoise.png|x130px]] |
| | | {{p|Blastoise}} |
| | Intermediate | | | Intermediate |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Defender / Ranged |
| | Defender / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 4<br>Endurance: 7<br>Mobility: 4<br>Scoring: 4<br>Support: 6 | | | Offense: 4<br>Endurance: 7<br>Mobility: 4<br>Scoring: 4<br>Support: 6 |
| | [[File:UNITE007.png|x50px]]<br>{{p|Squirtle}}<br>Evolves at lv. 5<br>[[File:UNITE008.png|x50px]]<br>{{p|Wartortle}}<br>Evolves at lv. 9 | | | {{p|Squirtle}}</br>{{p|Wartortle}} |
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| ! colspan=6 style="background:#{{orange color light}}| Abilities
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| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Passive / Basic
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| |- style="background:#fff"
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| | colspan="6" | [[File:UNITE Torrent 2.png|40px]] '''Torrent'''<br><span style="color:#FFA40B">Passive Ability</span><br>When the Pokémon is at half HP or less, its Attack and Sp. Attack are increased.
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| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Blastoise’s third auto attack is empowered - dealing 3 instances of damage, slowing enemies hit and reducing Blastoise’s move cooldowns by 1 second each.
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| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Move 1
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| |- style="background:#fff"
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| | colspan="6" | [[File:UNITE Water Gun 2.png|40px]] '''Water Gun'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br>Blastoise shoots a jet of water in a straight line, damaging, stunning, and knocking back enemies hit. Enemies hit are also slowed for 1 second.
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| | |
| '''''Water Gun Upgrade Choices'''''
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| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
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| |-
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| ! style="width:50%;"| [[File:UNITE Hydro Pump.png|40px]] '''Hydro Pump'''
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| ! style="width:50%;"| [[File:UNITE Water Spout.png|40px]] '''Water Spout'''
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| |- style="background:#fff"
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| | <span style="color:#a098ef">Cooldown: 8.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Blastoise shoots a large amount of water; damaging, stunning, and knocking back enemies hit.<br><span style="color:#FFA40B">Level 11</span><br>Hydro Pump deals increased damage.
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 5</span><br>Blastoise calls down a barrage of water in a targeted radius. Enemies within the radius are struck 6 times over its duration, damaging and slowing them.<br><span style="color:#FFA40B">Level 11</span><br>Water Spout deals increased damage.
| |
| |}
| |
| | |
| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Move 2
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| |- style="background:#fff"
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| | colspan="6" | [[File:UNITE Skull Bash.png|40px]] '''Skull Bash'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Blastoise dashes forward damaging and stunning all enemies hit.
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| | |
| '''''Skull Bash Upgrade Choices'''''
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| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
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| |-
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| ! style="width:50%;"| [[File:UNITE Surf 4.png|40px]] '''Surf'''
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| ! style="width:50%;"| [[File:UNITE Rapid Spin.png|40px]] '''Rapid Spin'''
| |
| |- style="background:#fff"
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| | <span style="color:#a098ef">Cooldown: 12s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Blastoise rides a large wave in the designated direction, damaging, stunning, and knocking back enemies hit. Blastoise is unstoppable while surfing, and once it ends, Blastoise can jump in a designated direction. The wave continues for a short duration after Blastoise has leapt off and continues to knock back enemies hit but inflicts no damage.<br><span style="color:#FFA40B">Level 13</span><br>Blastoise gains a small shield when hitting an enemy with Surf.
| |
| | <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 7</span><br>Blastoise withdraws into its shell and begins rapidly spinning, resetting the cooldown of its other move. Blastoise is unstoppable for the duration of Rapid Spin and can freely move about the battlefield. While spinning, Blastoise will damage and slow nearby enemies. Blastoise’s next basic attack after Rapid Spin ends is empowered. For the duration of Rapid Spin, the mechanics of Blastoise’s Basic attacks as well as Hydro Pump and Water Spout are changed.
| |
| <br><span style="color:#FFA40B">Level 13</span><br>Blastoise gains a massive amount of Def and SpDef for the duration of Rapid Spin.
| |
| |}
| |
| | |
| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Unite Move
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| |- style="background:#fff"
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| | colspan="6" | [[File:UNITE Hydro Typhoon.png|40px]] '''Hydro Typhoon'''<br><span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Has the user spout water to attack while spinning, throwing enemies in a large area. This also grants the user a shield.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Pikachu.png|x130px]]<br>{{p|Pikachu}} | | | [[File:UNITE Pikachu.png|x130px]] |
| | | {{p|Pikachu}} |
| | Novice | | | Novice |
| | [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| | | Attacker / Ranged |
| | Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 4.5<br>Endurance: 1.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 1.5 | | | Offense: 4.5<br>Endurance: 1.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 1.5 |
| | Does Not Evolve | | | N/A |
| |-
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| ! colspan=6 style="background:#{{orange color light}}| Abilities
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| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Passive / Basic
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| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Static.png|x40px]] '''Static'''<br><span style="color:#FFA40B">Passive Ability</span><br>Paralyzes all enemies nearby for a short time when receiving damage. This ability goes on cooldown after it's triggered.
| |
| [[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes enemies for a short time when it hits.
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| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Move 1
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| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Thunder Shock.png|x40px]] '''Thunder Shock'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Sure Hit</span><br>Pikachu releases electricity to a designated area, damaging enemies in the radius. Also paralyzes enemies for a short time.
| |
| | |
| '''''Thunder Shock Upgrade Choices'''''
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| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
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| |-
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| ! style="width:50%;"| [[File:UNITE Electro Ball.png|x40px]] '''Electro Ball'''
| |
| ! style="width:50%;"| [[File:UNITE Thunder.png|x40px]] '''Thunder'''
| |
| |- style="background:#fff"
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| | <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Level 4</span><br>Pikachu hurls an electric orb at an enemy, paralyzing and damaging them and nearby enemies. Damage increases as the enemies' remaining HP decreases.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Pikachu drops wicked thunderbolts at a designated area, damaging enemies in the radius.<br><span style="color:#FFA40B">Level 11</span><br>Increases the number of times this move attacks.
| |
| |}
| |
| | |
| |- style="background:#fff"
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| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Electro Web.png|x40px]] '''Electro Web'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Pikachu attacks and captures enemies using an electric net, rooting them.
| |
| | |
| '''''Electro Web Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
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| |-
| |
| ! style="width:50%;"| [[File:UNITE Volt Tackle.png|x40px]] '''Volt Tackle'''
| |
| ! style="width:50%;"| [[File:UNITE Thunderbolt.png|x40px]] '''Thunderbolt'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Pikachu electrifies themself and charges ahead, throwing and damaging enemies hit.<br><span style="color:#FFA40B">Level 13</span><br>Reduced cooldown.
| |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Pikachu attacks with a strong electric blast at a designated area, stunning and damaging enemies in the area.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Thunderstorm.png|x40px]] '''Thunderstorm'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Attacks enemies near the user with tremendous bolts of lightning.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Alolan Ninetales.png|x130px]]<br>{{rf|Alolan}} {{p|Ninetales}} | | | [[File:UNITE Alolan Ninetales.png|x130px]] |
| | | {{rf|Alolan}} {{p|Ninetales}} |
| | Intermediate | | | Intermediate |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Attacker / Ranged |
| | Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 4<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 2.5<br>Support: 3 | | | Offense: 4<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 2.5<br>Support: 3 |
| | [[File:UNITE037A.png|x50px]]<br>{{rf|Alolan}} {{p|Vulpix}}<br>Evolves at Lv. 4 | | | N/A |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Snow Warning.png|x40px]] '''Snow Warning'''<br><span style="color:#FFA40B">Passive Ability</span><br>Causes snow to fall on an enemy, dealing damage to it and decreasing their movement speed for a short time. Boosted attacks and moves (except Aurora Veil) sling snow, and hitting the same target with snow multiple times will freeze it for a short time.
| |
| [[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Powder Snow.png|x40px]] '''Powder Snow'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br>Ninetales attacks with a chilly gust of powdery snow, slowing and damaging enemies hit.
| |
| | |
| '''''Powder Snow Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Avalanche.png|x40px]] '''Avalanche'''
| |
| ! style="width:50%;"| [[File:UNITE Dazzling Gleam.png|x40px]] '''Dazzling Gleam'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Ninetales attacks with a gust of chilly ice toward in designated direction. The ice damages enemies and forms a wall that can't be walked through. After a short time this wall melts and collapses, further damaging enemies in a radius around the wall.<br><span style="color:#FFA40B">Level 11</span><br>Also decreases the movement speed of enemies for a short time when this move hits.
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 4</span><br>Ninetales attacks with a powerful cone of blinding light, stunning and damaging enemies hit.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage dealt and stun duration.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Icy Wind.png|x40px]] '''Icy Wind'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Ranged</span><br>Ninetales attacks with a gust of freezing air, damaging and slowing enemies hit.
| |
| | |
| '''''Icy Wind Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Blizzard.png|x40px]] '''Blizzard'''
| |
| ! style="width:50%;"| [[File:UNITE Aurora Veil.png|x40px]] '''Aurora Veil'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 6</span><br>Ninetales summons a howling blizzard in two blasts in front of them. The first blast damages and slows enemies. The second blast damages and shoves enemies. If the second blast hits an obstacle, it also damages enemies near the point of impact.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| |
| | <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 6</span><br>Ninetales creates an aurora around them, reducing damage received by them and nearby allies in the aurora radius. While Ninetales is inside the aurora, their movement speed is increased and their basic attacks are empowered.<br><span style="color:#FFA40B">Level 13</span><br>Further reduces damage allies receive.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Snow Globe.png|x40px]] '''Snow Globe'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Attacks with a chilly blast of snow and ice, dealing damage to enemies in the area of effect when it hits. Deals increased damage to enemies that are frozen.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Wigglytuff.png|x130px]]<br>{{p|Wigglytuff}} | | | [[File:UNITE Wigglytuff.png|x130px]] |
| | | {{p|Wigglytuff}} |
| | Intermediate | | | Intermediate |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Supporter / Ranged |
| | Supporter / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 1<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 4.5 | | | Offense: 1<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 4.5 |
| | [[File:UNITE Jigglypuff.png|x50px]]<br>{{p|Jigglypuff}}<br>Evolves at lv. 4 | | | N/A |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Cute Charm.png|x40px]] '''Cute Charm'''<br><span style="color:#FFA40B">Passive Ability</span><br>When hit by an enemies attack at close range, make that enemy infatuated for a short time. Infatuated enemies become enthralled and approach Wigglytuff against their will. The effects of this ability have a cooldown and cannot trigger on the same enemy in quick succession.
| |
| [[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing damage to enemies and spinning them around when it hits.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Pound.png|x40px]] '''Pound'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br>Wigglytuff slaps the area in front of them twice, damaging and slowing enemies in a cone.
| |
| | |
| '''''Pound Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Double Slap.png|x40px]] '''Double Slap'''
| |
| ! style="width:50%;"| [[File:UNITE Dazzling Gleam 2.png|x40px]] '''Dazzling Gleam'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 6</span><br>Wigglytuff unleashes a barrage of slaps, damaging and slowing enemies in a cone 3-5 times.<br><span style="color:#FFA40B">Level 10</span><br>Slaps 4-6 times instead.
| |
| | <span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Wigglytuff emits a flash of fairy energy, dealing a small amount of damage in a cone followed by a large amount of damage.<br><span style="color:#FFA40B">Level 10</span><br>Slows enemies hit by the first flash.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | colspan="7" | [[File:UNITE Defense Curl.png|x40px]] '''Defense Curl'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Wigglytuff gains a shield and rolls forward a short distance, throwing enemies hit. Hitting an obstacle while rolling will change the direction Wigglytuff is moving and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.
| | | [[File:UNITE Machamp.png|x130px]] |
| | | | {{p|Machamp}} |
| '''''Defense Curl Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Rollout.png|x40px]] '''Rollout'''
| |
| ! style="width:50%;"| [[File:UNITE Sing.png|x40px]] '''Sing'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 4</span><br>Wigglytuff gains a shield and rolls forward, damaging and throwing enemies hit. Hitting an obstacle while rolling will change the direction Wigglytuff is moving up to 5 times and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.<br><span style="color:#FFA40B">Level 12</span><br>Increases the amount of time enemies are thrown.
| |
| | <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Wigglytuff begins singing, slowing enemies around them. Enemies that stay inside the song's effect for too long will be put to sleep, and have their defense and special defense reduced.<br><span style="color:#FFA40B">Level 12</span><br>Increases the amount of time enemies are asleep.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Starlight Recital.png|x40px]] '''Starlight Recital'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 8</span><br>Begin performing a recital, granting the user and nearby allies a shield as well as removing all status conditions from the affected allies and make them immune to hindrances for a short time.
| |
| |} | |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff"
| |
| | [[File:UNITE Machamp.png|x130px]]<br>{{p|Machamp}}
| |
| | Intermediate | | | Intermediate |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | All-rounder / Melee |
| | All-rounder / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 4<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 1 | | | Offense: 4<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 1 |
| | [[File:UNITE066.png|x50px]]<br>{{p|Machop}}<br>Evolves at lv. 5<br>[[File:UNITE067.png|x50px]]<br>{{p|Machoke}}<br>Evolves at lv. 9 | | | {{p|Machop}}</br>{{p|Machoke}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Guts.png|x40px]] '''Guts'''<br><span style="color:#FFA40B">Passive Ability</span><br>Increases Attack when afflicted by a status condition.
| |
| [[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage when it hits. This boosted attack also decreases the movement speed of enemies for a short time.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Karate Chop.png|x40px]] '''Karate Chop'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Melee</span><br>Machamp attacks in a straight line dealing damage to enemies hit.
| |
| | |
| '''''Karate Chop Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Close Combat.png|x40px]] '''Close Combat'''
| |
| ! style="width:50%;"| [[File:UNITE Cross Chop.png|x40px]] '''Cross Chop'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Machamp unleashes a barrage of blows in a targeted direction, hitting multiple times and finishing with a single large strike. Machamp is unstoppable for the duration and can move while using close combat.<br><span style="color:#FFA40B">Level 13</span><br>Deals additional damage if the target is affected by a status condition.
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Machamp dashes forward dealing damage to enemies hit. Cross chop has an increased critical hit rate and can critically strike.<br><span style="color:#FFA40B">Level 13</span><br>Machamp’s basic attacks increases their Atk by 2 stacking 40 times.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Bulk Up.png|x40px]] '''Bulk Up'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#FF8C00">Affect: Buff</span><br>Machamp buffs themselves for 3 seconds increasing their attack by 15%. Machamp is unstoppable for the duration and gains a small amount of attack speed and movement speed. Machamp’s next basic attack is empowered.
| |
| | |
| '''''Bulk Up Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Dynamic Punch.png|x40px]] '''Dynamic Punch'''
| |
| ! style="width:50%;"| [[File:UNITE Submission.png|x40px]] '''Submission'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Machamp jumps to target location, briefly stunning enemies hit and dealing damage four times in quick succession to the landing radius. Machamp’s Atk is increased by 15% and gains bonus movement speed for 6 seconds when using Dynamic Punch.<br><span style="color:#FFA40B">Level 11</span><br>Further increases Atk and movement speed bonuses.
| |
| | <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 5</span><br>Machamp becomes unstoppable and gains significant movement speed for 5 seconds or until the next basic attack. Machamp’s next basic attack during submission is enhanced hitting twice and slamming the target down behind Machamp. If this attack hits Machamp also gains increased critical hit rate and attack speed for 3 seconds.<br><span style="color:#FFA40B">Level 11</span><br>Further increases critical hit rate and attack speed bonuses.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Barrage Blow.png|x40px]] '''Barrage Blow'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Increases the user's movement speed, Attack, Defense, and Sp. Defense for a short time. If used again, unleash a combo attack, dealing damage to enemies in the area of effect and shoving them. The final blow deals an especially large amount of damage.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Slowbro.png|x130px]]<br>{{p|Slowbro}} | | | [[File:UNITE Slowbro.png|x130px]] |
| | | {{p|Slowbro}} |
| | Intermediate | | | Intermediate |
| | [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Defender / Ranged |
| | Defender / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 1.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4 | | | Offense: 1.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4 |
| | [[File:UNITE079.png|x50px]]<br>{{p|Slowpoke}}<br>Evolves at lv. 4 | | | {{p|Slowpoke}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Oblivious.png|x40px]] '''Oblivious'''<br><span style="color:#FFA40B">Passive Ability</span><br>When Slowbro receives damage, the HP loss is gradual. When damaging an opponent with a move, restore some of the remaining gradual HP loss and decrease the target's Sp. Defense.
| |
| [[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Water Gun.png|x40px]] '''Water Gun'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br>Slowbro fires a stream of water, damaging and slowing enemies hit. This move can be channeled to increase its range and damage.
| |
| | |
| '''''Water Gun Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Scald.png|x40px]] '''Scald'''
| |
| ! style="width:50%;"| [[File:UNITE Surf.png|x40px]] '''Surf'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 4</span><br>Slowbro fires a stream of boiling water, damaging enemies hit; creating a cloud of stream at the location of the first enemy hit, which slows and applies burn to all enemies inside.<br><span style="color:#FFA40B">Level 11</span><br>Increases the size of the steam cloud.
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 4</span><br>Slowbro rides on a wave, damaging, knocking enemies back, and throwing them in the air briefly. Two more waves follow after the first, damaging and slowing enemies.<br><span style="color:#FFA40B">Level 11</span><br>The second and third waves will now also throw enemies in the air, and the second wave will knock them back.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Slack Off.png|x40px]] '''Slack Off'''<br><span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#3BEE44">Affect: Recovery</span><br>Slowbro takes a nap, healing over the duration. Taking damage during the channel will reduce the amount healed.
| |
| | |
| '''''Slack Off Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Amnesia.png|x40px]] '''Amnesia'''
| |
| ! style="width:50%;"| [[File:UNITE Telekinesis.png|x40px]] '''Telekinesis'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 6</span><br>Slowbro becomes briefly unstoppable, gains increased defenses, restores a portion of their Oblivious health, and gains bonus damage on the next Surf or Scald used.<br><span style="color:#FFA40B">Level 13</span><br>Also increases Slowbro's Special Attack.
| |
| | <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Slowbro shoots a beam, causing the first enemy hit to float in the air restoring some of Slowbro's Oblivious health. Slowbro can reactivate the ability to pull the enemy to them, but otherwise cannot act for the duration.<br><span style="color:#FFA40B">Level 13</span><br>Increases the range and speed of the beam.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Slowbeam.png|x40px]] '''Slowbeam'''<br><span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Gengar.png|x130px]]<br>{{p|Gengar}} | | | [[File:UNITE Gengar.png|x130px]] |
| | | {{p|Gengar}} |
| | Expert | | | Expert |
| | [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| | | Speedster / Melee |
| | Speedster / Melee<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5 | | | Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5 |
| | [[File:UNITE092.png|x50px]]<br>{{p|Gastly}}<br>Evolves at lv. 5<br>[[File:UNITE093.png|x50px]]<br>{{p|Haunter}}<br>Evolves at lv. 9 | | | {{p|Gastly}}</br>{{p|Haunter}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Levitate.png|x40px]] '''Levitate'''<br><span style="color:#FFA40B">Passive Ability</span><br>Increases movement speed when out of combat. (8s after leaving combat)
| |
| [[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, lunging at an enemy and dealing damage.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Will-o-Wisp.png|x40px]] '''Will-o-Wisp'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Ranged</span><br>Gengar shoots three flames in a cone, damaging and burning enemies hit.
| |
| | |
| '''''Will-o-Wisp Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Shadow Ball.png|x40px]] '''Shadow Ball'''
| |
| ! style="width:50%;"| [[File:UNITE Sludge Bomb 2.png|x40px]] '''Sludge Bomb'''
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | <span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Gengar hurls a shadowy ball forward in a line – damaging, slowing, and reducing the SpD of enemies hit. This ball pierces through wild Pokémon.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| | | [[File:UNITE Mr Mime.png|x130px]] |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 5</span><br>Gengar hurls unsanitary sludge to the designated area, poisoning and damaging enemies over time in the radius.<br><span style="color:#FFA40B">Level 11</span><br>Increased poison duration.
| | | {{p|Mr. Mime}} |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Lick.png|x40px]] '''Lick'''<br><span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Area</span><br>Gengar attacks forward in a line with their tongue, damaging enemies hit, and pulling them to Gengar.
| |
| | |
| '''''Lick Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Dream Eater.png|x40px]] '''Dream Eater'''
| |
| ! style="width:50%;"| [[File:UNITE Hex.png|x40px]] '''Hex'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 7</span><br>Gengar shoots forward a mysterious orb, sleeping enemies when it hits. If used again when a nearby enemy is asleep, Gengar teleports behind them and attacks: dealing damage to the enemy, healing Gengar, and reducing the cooldown of Shadow Ball or Sludge Bomb.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage and healing.
| |
| | <span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Gengar vanishes and teleports to a designated location, damaging enemies in a radius where Gengar appears. If this hits an enemy afflicted with a status condition, its damage is increased and its cooldown is reduced.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Phantom Ambush.png|x40px]] '''Phantom Ambush'''<br><span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Jump to the designated area and start sneaking with increased movement speed. If this move is used again, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff"
| |
| | [[File:UNITE Mr Mime.png|x130px]]<br>{{p|Mr. Mime}} | |
| | Intermediate | | | Intermediate |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Supporter / Melee |
| | Supporter / Melee<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 2.5<br>Endurance: 4<br>Mobility: 1<br>Scoring: 1.5<br>Support: 4 | | | Offense: 2.5<br>Endurance: 4<br>Mobility: 1<br>Scoring: 1.5<br>Support: 4 |
| | Does Not Evolve | | | N/A |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Filter.png|40px]] '''Filter'''<br><span style="color:#FFA40B">Passive Ability</span><br>Reduced damage received for a short time after using a move.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage and throwing enemies when it hits.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Fake Out.png|40px]] '''Fake Out'''<br><span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Melee</span><br>Mr. Mime claps, damaging and knocking enemies back in a cone.
| |
| | |
| '''''Fake Out Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Confusion.png|40px]] '''Confusion'''
| |
| ! style="width:50%;"| [[File:UNITE Psychic.png|40px]] '''Psychic'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Mr. Mime fires a wave of psychic energy, damaging and knocking enemies back. Enemies hit into a wall take bonus damage and are stunned. Enemies debuffed by Guard Swap take bonus damage and are stunned, but are not knocked back.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#C332FF">Affect: Debuff</span><br><span style="color:#FFA40B">Level 4</span><br>After a short channel, Mr. Mime creates a pulse of energy that damages enemies around themself and any target affected by Guard Swap, with a smaller pulse around any created Barriers or Light Screens. Enemies hit by more than 1 pulse are stunned.<br><span style="color:#FFA40B">Level 11</span><br>Also briefly slows.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Light Screen.png|40px]] '''Light Screen'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Mr. Mime creates a wall that prevents enemies from passing.
| |
| | |
| '''''Light Screen Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Barrier.png|40px]] '''Barrier'''
| |
| ! style="width:50%;"| [[File:UNITE Guard Swap.png|40px]] '''Guard Swap'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 2s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Mr. Mime creates a wall that prevents enemies from passing. Holds 2 uses in reserve and cannot be used more than once every 2s.<br><span style="color:#FFA40B">Level 13</span><br>Stores 3 charges in reserve instead.
| |
| | <span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#C332FF">Affect: Debuff</span><br><span style="color:#FFA40B">Level 6</span><br>Mr. Mime fires a beam, swapping Defense with another Pokémon for a short time when it hits. Swapping with an enemy slows and damages them over time while increasing Mr. Mime's movement speed. Swapping with an ally increases the movement speed of that ally and Mr. Mime.<br><span style="color:#FFA40B">Level 13</span><br>Heals Mr. Mime, plus an ally if tethered to them.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | colspan="7" | [[File:UNITE Showtime.png|40px]] '''Showtime'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Jump to the designated location and start a pantomime performance, dealing damage over time to enemies in the area of effect and leaving them unable to act for a short time.
| | | [[File:UNITE Snorlax.png|x130px]] |
| |}
| | | {{p|Snorlax}} |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff"
| |
| | [[File:UNITE Snorlax.png|x130px]]<br>{{p|Snorlax}}
| |
| | Novice | | | Novice |
| | [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| | | Defender / Melee |
| | Defender / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 2.5<br>Endurance: 5<br>Mobility: 2<br>Scoring: 1.5<br>Support: 2.5 | | | Offense: 2.5<br>Endurance: 5<br>Mobility: 2<br>Scoring: 1.5<br>Support: 2.5 |
| | Does Not Evolve | | | N/A |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| | | [[File:UNITE Blissey.png|x130px]] |
| |- style="background:#fff"
| | | {{p|Blissey}} |
| | colspan="7" | [[File:UNITE Gluttony.png|40px]] '''Gluttony'''<br><span style="color:#FFA40B">Passive Ability</span><br>Increases the effects gained from eating Berries.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Tackle.png|40px]] '''Tackle'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Snorlax dashes a short distance forward, dealing damage and stunning the first target hit. Snorlax’s next basic attack is empowered.
| |
| | |
| '''''Tackle Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Heavy Slam.png|40px]] '''Heavy Slam'''
| |
| ! style="width:50%;"| [[File:UNITE Flail.png|40px]] '''Flail'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Snorlax jumps to target location, dealing damage and throwing enemies within the landing radius into the air briefly.<br><span style="color:#FFA40B">Level 12</span><br>Deals increased damage.
| |
| | <span style="color:#a098ef">Cooldown: 6.5s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Snorlax buffs themselves for 4 seconds causing their basic attacks to deal increased damage. Damage increase is strengthened for every 20% HP Snorlax is missing. Snorlax also gains a short burst of increased movement speed when Flail is activated.<br><span style="color:#FFA40B">Level 12</span><br>Deals increased damage and causes Snorlax’s basic attacks to also heal them while they are below 40% MaxHP.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Rest.png|40px]] '''Rest'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Snorlax falls asleep for a short duration, healing 3 times for 8% of their Max HP. While asleep other Pokémon cannot pass through Snorlax’s hitbox.
| |
| | |
| '''''Rest Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Block.png|40px]] '''Block'''
| |
| ! style="width:50%;"| [[File:UNITE Yawn.png|40px]] '''Yawn'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 8</span><br>Snorlax creates and holds a wall in a targeted direction for 4 seconds. Enemies that contact the wall are knocked back and stunned. Snorlax cannot attack or use abilities while Blocking but can move slowly. While Blocking Snorlax’s Def and SpDef are increased by 25%.<br><span style="color:#FFA40B">Level 14</span><br>Reduces the damage the user receives while this move is in effect.
| |
| | <span style="color:#a098ef">Cooldown: 12s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 8</span><br>Snorlax sends out a slow short-range projectile that puts all targets hit to Sleep for 2 seconds.<br><span style="color:#FFA40B">Level 14</span><br>Targets are also slowed for 3s upon waking up.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Power Nap.png|40px]] '''Power Nap'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Go to sleep and begin snoring, dealing damage over time to enemies in the area of effect and throw them. While sleeping, become immune to hindrances and continually restore HP.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff"
| |
| | [[File:UNITE Blissey.png|x130px]]<br>{{p|Blissey}}
| |
| | Novice | | | Novice |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Supporter / Melee |
| | Supporter / Melee<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 1<br>Endurance: 3.5<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4.5 | | | Offense: 1<br>Endurance: 3.5<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4.5 |
| | [[File:UNITE113.png|x50px]]<br>{{p|Chansey}}<br>Evolves at lv. 4 | | | {{p|Chansey}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Natural Cure.png|40px]] '''Natural Cure'''<br><span style="color:#FFA40B">Passive Ability</span><br>Removes all status conditions from the Pokémon. This Ability goes on cooldown after it's triggered.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack after a set amount of time passes, dealing increased damage.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Pound 2.png|40px]] '''Pound'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>Blissey pounds in a designated direction, damaging and slowing enemies hit.
| |
| | |
| '''''Pound Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Egg Bomb.png|40px]] '''Egg Bomb'''
| |
| ! style="width:50%;"| [[File:UNITE Helping Hand.png|40px]] '''Helping Hand'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 6</span><br>Blissey hurls an egg at a location which explodes, damaging and throwing enemies in the radius.<br><span style="color:#FFA40B">Level 10</span><br>Also briefly slows enemies after they're thrown.
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 6</span><br>Blissey greatly improves speed and basic attack speed for self and allies. During this duration, all of Blissey's basic attacks are empowered.<br><span style="color:#FFA40B">Level 10</span><br>Also increases basic attack damage for all those affected.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Heal Pulse.png|40px]] '''Heal Pulse'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#3BEE44">Affect: Recovery</span><br>Blissey continually resores their and a designated ally's HP for a short time.
| |
| | |
| '''''Heal Pulse Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Soft-Boiled.png|40px]] '''Soft-Boiled'''
| |
| ! style="width:50%;"| [[File:UNITE Safeguard.png|40px]] '''Safeguard'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 2s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 4</span><br>Blissey throws an egg to an ally, healing Blissey and the designated ally. Holds 3 uses in reserve and cannot be used more than once every 2s.<br><span style="color:#FFA40B">Level 12</span><br>Holds 4 uses in reserve instead. Cooldown is reduced by 3s.
| |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 4</span><br>Blissey grants both the targeted ally and themself a shield, purging hindrances and making both immune to hindrances as long as the shield lasts.<br><span style="color:#FFA40B">Level 12</span><br>Shield value increased.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Bliss Assistance.png|40px]] '''Bliss Assistance'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 8</span><br>Has the user dash to the designated ally to give it an egg, granting that Pokémon a shield and increasing its Attack and Sp. Atk for a short time. The user also intercepts a portion of the damage received by that Pokémon for a short time. While dashing, the user throws nearby opposing Pokémon and those it comes in contact with.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Gardevoir.png|x130px]]<br>{{p|Gardevoir}} | | | [[File:UNITE Gardevoir.png|x130px]] |
| | | {{p|Gardevoir}} |
| | Intermediate | | | Intermediate |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Attacker / Ranged |
| | Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 4.5<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 3<br>Support: 1.5 | | | Offense: 4.5<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 3<br>Support: 1.5 |
| | [[File:UNITE280.png|x50px]]<br>{{p|Ralts}}<br>Evolves at lv. 6<br>[[File:UNITE281.png|x50px]]<br>{{p|Kirlia}}<br>Evolves at lv. 10 | | | {{p|Ralts}}</br>{{p|Kirlia}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Synchronize.png|40px]] '''Synchronize'''<br><span style="color:#FFA40B">Passive Ability</span><br>When an enemy inflicts decreased movement speed or a damge-over-time condition on the Pokémon, the same is inflicted on that opponent. This ability goes on cooldown after it's triggered.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense by 10% for a short time.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Confusion 2.png|40px]] '''Confusion'''<br><span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Ranged</span><br>Gardevoir fires a piercing bolt, damaging enemies.
| |
| | |
| '''''Confusion Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Psychic 2.png|40px]] '''Psychic'''
| |
| ! style="width:50%;"| [[File:UNITE Moonblast.png|40px]] '''Moonblast'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 8</span><br>Gardevoir fires a blast, damaging enemies in an area on impact. The blast creates a lingering field that damages, slows, and reduces special defense.<br><span style="color:#FFA40B">Level 14</span><br>Cooldown is reduced.
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 8</span><br>Gardevoir moves back while firing a blast, stunning the first enemy hit and damaging all enemies in a cone behind it.<br><span style="color:#FFA40B">Level 14</span><br>Grants Gardevoir a shield.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Teleport.png|40px]] '''Teleport'''<br><span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Gardevoir teleports to the targeted area.
| |
| | |
| '''''Teleport Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Psyshock.png|40px]] '''Psyshock'''
| |
| ! style="width:50%;"| [[File:UNITE Future Sight.png|40px]] '''Future Sight'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Gardevoir channels three attacks at the targeted area, damaging enemies. Psyshock's cooldown is reduced each time it hits an enemy.<br><span style="color:#FFA40B">Level 12</span><br>Each hit of Psyshock also increases the damage of the next hit.
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Gardevoir creates a delayed explosion at the targeted area, damaging enemies. If Future Sight hits an enemy, its cooldown is reduced.<br><span style="color:#FFA40B">Level 12</span><br>Cooldown is reset on successful hits.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Fairy Singularity.png|40px]] '''Fairy Singularity'''<br><span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Gardevoir warps space in a large area, creating a field stunning, pulling, and damaging all enemies in the radius. When it expires, the field damages and shoves enemies.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Absol.png|x130px]]<br>{{p|Absol}} | | | [[File:UNITE Absol.png|x130px]] |
| | | {{p|Absol}} |
| | Expert | | | Expert |
| | [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| | | Speedster / Melee |
| | Speedster / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 2.5<br>Support: 0.5 | | | Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 2.5<br>Support: 0.5 |
| | Does Not Evolve | | | N/A |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Super Luck.png|40px]] '''Super Luck'''<br><span style="color:#FFA40B">Passive Ability</span><br>Increased critical-hit rate.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing damage to enemies and lowering their Defense when it hits. If this boosted attack hits only a single target, it deals increased damage.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Feint.png|40px]] '''Feint'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Absol dashes in an arc, damaging any Pokémon hit. Absol deals damage as if all hit Pokémon have 0 defense, and bypasses shields.
| |
| | |
| '''''Feint Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Night Slash.png|40px]] '''Night Slash'''
| |
| ! style="width:50%;"| [[File:UNITE Pursuit.png|40px]] '''Pursuit'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Absol dashes in an arc, damaging and slowing the first Pokémon hit. If Absol hits, it can be activated again for a brief period of time – allowing Absol to dash, dealing damage to all Pokémon hit.<br><span style="color:#FFA40B">Level 11</span><br>Absol heals on hit, and if the damage is a critical hit, the Heal doubles.
| |
| | <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Absol dashes to a location, and dashes to an opposing Pokémon with its next basic attack. If Absol hits the back of the targeted Pokémon, its cooldown is reduced. If it fails to hit the back, its damage is halved.<br><span style="color:#FFA40B">Level 11</span><br>Absol gains movement speed upgrade after the initial dash.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Slash.png|40px]] '''Slash'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Melee</span><br>Absol quickly slashes in front of them, damaging any Pokémon in the slash.
| |
| | |
| '''''Slash Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Psycho Cut.png|40px]] '''Psycho Cut'''
| |
| ! style="width:50%;"| [[File:UNITE Sucker Punch.png|40px]] '''Sucker Punch'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Absol throws a wide slash in front, damaging, debuffing, and slowing the Pokémon hit. This debuff applies extra damage for the next 3 times Absol hits the debuffed Pokémon with an auto attack or a Psycho Cut.<br><span style="color:#FFA40B">Level 13</span><br>Increases Absol's movespeed when near a debuffed enemy.
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 7</span><br>Absol attacks a target Pokémon, slowing both it and Absol. If Absol is attacked, or the target attacks anything, hit does 1.5x RSB.<br><span style="color:#FFA40B">Level 13</span><br>Increases base attack speed after a successful counter.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Midnight Slash.png|40px]] '''Midnight Slash'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Unleashes a flurry of slashes in front of the user. This move ends by unleashing powerful blades of energy, dealing increased damage to enemies and shoves them.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Garchomp.png|x130px]]<br>{{p|Garchomp}} | | | [[File:UNITE Garchomp.png|x130px]] |
| | | {{p|Garchomp}} |
| | Intermediate | | | Intermediate |
| | [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| | | All-rounder / Melee |
| | All-rounder / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 3.5<br>Endurance: 3.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 0.5 | | | Offense: 3.5<br>Endurance: 3.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 0.5 |
| | [[File:UNITE443.png|x50px]]<br>{{p|Gible}}<br>Evolves at lv. 6<br>[[File:UNITE444.png|x50px]]<br>{{p|Gabite}}<br>Evolves at lv. 10 | | | {{p|Gible}}</br>{{p|Gabite}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Rough Skin.png|40px]] '''Rough Skin'''<br><span style="color:#FFA40B">Passive Ability</span><br>When struck by a melee attack, a portion of the damage received is reflected back at the attacker.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every fifth attack, dealing increased damage and restoring the user's HP. Every time a basic attack or move hits an enemy, basic attack speed is increased.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Sand Attack.png|40px]] '''Sand Attack'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#C332FF">Affect: Debuff</span><br>Garchomp hurls sand, narrowing the field of vision of enemies and slowing them for a short time. Also increases movement speed and basic attack speed.
| |
| | |
| '''''Sand Attack Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Dig.png|40px]] '''Dig'''
| |
| ! style="width:50%;"| [[File:UNITE Dragon Rush.png|40px]] '''Dragon Rush'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Garchomp burrows underground and moves quickly in the designated direction, jumping out when coming in contact with an enemy or when traveling the maximum distance. This jump damages and throws enemies in a radius.<br><span style="color:#FFA40B">Level 12</span><br>Damage received is reduced for a short time after jumping out of the ground.
| |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Garchomp backs up before diving to attack in the designated direction, damaging and shoving enemies. They can use Dragon Claw while backing up at the start of this move to create a combo attack.<br><span style="color:#FFA40B">Level 12</span><br>Slows enemies for a short time when they are shoved the maximum distance.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Bulldoze.png|40px]] '''Bulldoze'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br>Garchomp stomps down on the ground, damaging enemies in a radius.
| |
| | |
| '''''Bulldoze Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Earthquake.png|40px]] '''Earthquake'''
| |
| ! style="width:50%;"| [[File:UNITE Dragon Claw.png|40px]] '''Dragon Claw'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 8</span><br>Garchomp jumps high into the air and crashes forcefully to the ground, damaging enemies in a radius.<br><span style="color:#FFA40B">Level 14</span><br>Slows enemies for a short time if they are in the radius.
| |
| | <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 8</span><br>Garchomp attacks twice in front of themself using their claws. The first attack damages and throws enemies. The second attack deals increased damage. After the move ends, basic attack speed is increased for a short time.<br><span style="color:#FFA40B">Level 14</span><br>Increases damage dealt.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Livid Outrage.png|40px]] '''Livid Outrage'''<br><span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Has the user unleash a powerful chain attack while dashing forward. The final attack throws enemies but also leaves the user unable to act for a short time.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Lucario.png|x130px]]<br>{{p|Lucario}} | | | [[File:UNITE Lucario.png|x130px]] |
| | | {{p|Lucario}} |
| | Expert | | | Expert |
| | [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| | | All-rounder / Melee |
| | All-rounder / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 3<br>Endurance: 2.5<br>Mobility: 3.5<br>Scoring: 3<br>Support: 0.5 | | | Offense: 3<br>Endurance: 2.5<br>Mobility: 3.5<br>Scoring: 3<br>Support: 0.5 |
| | Does Not Evolve | | | N/A |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Steadfast.png|40px]] '''Steadfast'''<br><span style="color:#FFA40B">Passive Ability</span><br>While at low HP, gain a shield and increased movement speed.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to enemies in the area of effect and throws them.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Quick Attack.png|40px]] '''Quick Attack'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Lucario dashes forward, damaging all enemies hit.
| |
| | |
| '''''Quick Attack Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Extreme Speed.png|40px]] '''Extreme Speed'''
| |
| ! style="width:50%;"| [[File:UNITE Power-Up Punch.png|40px]] '''Power-Up Punch'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Lucario dashes forward, damaging all enemies hit and healing Lucario for each enemy hit. The first enemy hit will reset the cooldown of Extreme Speed. This effect cannot occur on the same target more than once every 10 seconds. Attacking immediately after the dash will perform a unique attack in an area.<br><span style="color:#FFA40B">Level 11</span><br>Increases Lucario's Attack for a short period of time after use.
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Lucario begins charging power, slowing themself, reducing damage taken while preparing to unleash a devastating punch. Upon release, Lucario lunges – damaging the first enemy hit. Power-Up Punch does bonus damage based on the enemy's missing health, and will cause Lucario's next attack to be boosted. The cooldown for Power-Up Punch is reduced whenever Lucario lands a move.<br><span style="color:#FFA40B">Level 11</span><br>Lucario is unstoppable while charging the punch.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Meteor Mash.png|40px]] '''Meteor Mash'''<br><span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Melee</span><br>Lucario punches with the force of a meteor, damaging and knocking enemies back.
| |
| | |
| '''''Meteor Mash Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Bone Rush.png|40px]] '''Bone Rush'''
| |
| ! style="width:50%;"| [[File:UNITE Close Combat 2.png|40px]] '''Close Combat'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Lucario rapidly strikes with a bone, damaging enemies hit. Lucario then throws the bone after the final strike, shoving enemies and causing the bone to land a short distance away. Lucario can activate Bone Rush again to teleport to the bone, damaging enemies in a small area around it. Landing one of Bone Rush's initial strikes will reset the cooldown timer for extreme speed on that target.<br><span style="color:#FFA40B">Level 13</span><br>Teleporting to the bone will reset the cooldown of Extreme Speed or Power-Up Punch.
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Lucario rapidly punches, damaging enemies in the area in front of them 9 times over the duration.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Aura Cannon.png|40px]] '''Aura Cannon'''<br><span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Deals damage to enemies in the area of effect. Increases the damage dealt by the user's next Power-Up Punch after using this move.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Crustle.png|x130px]]<br>{{p|Crustle}} | | | [[File:UNITE Crustle.png|x130px]] |
| | | {{p|Crustle}} |
| | Novice | | | Novice |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Defender / Melee |
| | Defender / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 2.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 2<br>Support: 3 | | | Offense: 2.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 2<br>Support: 3 |
| | [[File:UNITE557.png|x50px]]<br>{{p|Dwebble}}<br>Evolves at lv. 4 | | | {{p|Dwebble}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Sturdy.png|40px]] '''Sturdy'''<br><span style="color:#FFA40B">Passive Ability</span><br>Gains a stacking Def/SpDef buff for every 7% HP missing. Stacks up to 10 times.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Rock Slide.png|40px]] '''Rock Slide'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Area</span><br>Crustle drops rocks in a small radius, stunning enemies hit for 1s. Rock Slide can critically hit, however, Crustle's base critical hit chance is 0%.
| |
| | |
| '''''Rock Slide Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Rock Tomb.png|40px]] '''Rock Tomb'''
| |
| ! style="width:50%;"| [[File:UNITE Shell Smash.png|40px]] '''Shell Smash'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Crustle emits a beam that deals 100% ability damage. Upon reaching its maximum distance, or hitting an enemy, a curved wall rises from the ground, dealing 50% ability damage to anyone on top of it. When the barrier de-spawns, 50% ability damage is dealt again to all enemies near it. Rock Tomb can critically hit, however, Crustle's base critical hit chance is 0%.<br><span style="color:#FFA40B">Level 11</span><br>Each hit additionally inflicts 2s of slow.
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 4</span><br>Crustle smashes his shell, setting his Def and SpD to 0, gaining a boost to his Atk and SpA equal to 40% of the Def and SpD lost, respectively. Def and SpD not from base stats, i.e. from items and buffs (including Crustle's passive) are exempt. Crustle also gains a significant speed boost.<br><span style="color:#FFA40B">Level 11</span><br>Def and SpD conversion is increased from 40% to 50%.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Fury Cutter.png|40px]] '''Fury Cutter'''<br><span style="color:#a098ef">Cooldown: 3.5s</span> <span style="color:#B62282">Range: Melee</span><br>Crustle attacks once with his claws. Enemies hit by Fury Cutter receive a debuff that causes subsequent Fury Cutter attacks to deal 20% additional damage. Maximum 2 debuff stacks. Additional damage from this debuff is always rounded up. Fury Cutter can critically hit, however, Crustle's base critical hit chance is 0%.
| |
| | |
| '''''Fury Cutter Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Stealth Rock.png|40px]] '''Stealth Rock'''
| |
| ! style="width:50%;"| [[File:UNITE X-Scissor.png|40px]] '''X-Scissor'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Crustle aims and creates a radius in which rocks hit enemies 8 times. Each hit applies a stack of a debuff which causes subsequent hits to deal 15% more damage. Additional damage from this debuff is always rounded up. Stealth Rock can critically hit, however, Crustle's base critical hit chance is 0%.<br><span style="color:#FFA40B">Level 13</span><br>Number of hits increased from 8 to 10.
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 6</span><br>Crustle attacks three times with his claws, dealing increased damage with each hit and knocking back enemies with each hit. Stuns for 2s if the enemy is against a wall when the third hit lands. X-Scissor can critically hit, however, Crustle's base critical hit chance is 0%.<br><span style="color:#FFA40B">Level 13</span><br>Cooldown reduced.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Rubble Rouser.png|40px]] '''Rubble Rouser'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Greninja.png|x130px]]<br>{{p|Greninja}} | | | [[File:UNITE Greninja.png|x130px]] |
| | | {{p|Greninja}} |
| | Expert | | | Expert |
| | [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| | | Attacker / Ranged |
| | Attacker / Ranged<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 4<br>Endurance: 2<br>Mobility: 3<br>Scoring: 3<br>Support: 0.5 | | | Offense: 4<br>Endurance: 2<br>Mobility: 3<br>Scoring: 3<br>Support: 0.5 |
| | [[File:UNITE656.png|x50px]]<br>{{p|Froakie}}<br>Evolves at lv. 5<br>[[File:UNITE657.png|x50px]]<br>{{p|Frogadier}}<br>Evolves at lv. 7 | | | {{p|Froakie}}</br>{{p|Frogadier}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| | | [[File:UNITE Talonflame.png|x130px]] |
| |- style="background:#fff"
| | | {{p|Talonflame}} |
| | colspan="7" | [[File:UNITE Torrent.png|40px]] '''Torrent'''<br><span style="color:#FFA40B">Passive Ability</span><br>While HP is at 50% or less, Attack and movement speed are increased.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack every third attack. At long range, a boosted attack deals increased damage to enemies and decreases their movement speed for a short time. At close range, a boosted attack deals more damage the lower the enemies remaining HP is.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Bubble.png|40px]] '''Bubble'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br>Greninja launches 2 bubbles which pop when they hit an enemy, damaging and slowing them.
| |
| | |
| '''''Bubble Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Water Shuriken.png|40px]] '''Water Shuriken'''
| |
| ! style="width:50%;"| [[File:UNITE Surf 2.png|40px]] '''Surf'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 7</span><br>Greninja throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing Greninja.<br><span style="color:#FFA40B">Level 11</span><br>Throws 4-6 shurikens instead.
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Greninja dashes on a wave, damaging enemies and healing themself for each enemy hit. Enemies below half health are dealt bonus damage, and if this move KOs an enemy the cooldown is reset.<br><span style="color:#FFA40B">Level 11</span><br>Increases healing.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Substitute.png|40px]] '''Substitute'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Greninja dashes while leaving behind a targetable decoy. Greninja is unstoppable while dashing.
| |
| | |
| '''''Substitute Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Double Team.png|40px]] '''Double Team'''
| |
| ! style="width:50%;"| [[File:UNITE Smokescreen.png|40px]] '''Smokescreen'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Greninja briefly vanishes before dashing and sending clones in different directions. The clones can attack nearby targets. Greninja is unstoppable while dashing.<br><span style="color:#FFA40B">Level 13</span><br>Reduces cooldown.
| |
| | <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Greninja becomes invisible, leaving behind a cloud of smoke while dashing and gaining bonus movement speed. Greninja's next attack is (enhanced/boosted) and additionally deals bonus damage. Greninja is unstoppable while dashing.<br><span style="color:#FFA40B">Level 13</span><br>Also increases Greninja's attack by 20% for a short amount of time on cast.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Waterburst Shuriken.png|40px]] '''Waterburst Shuriken'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Throw a giant water shuriken toward the designated area, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time when this move hits. The water shuriken then immediately explodes, dealing damage to enemies in the area of effect and throws them. Once this move ends, the user may jump in a designated direction.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff"
| |
| | [[File:UNITE Talonflame.png|x130px]]<br>{{p|Talonflame}}
| |
| | Novice | | | Novice |
| | [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| | | Speedster / Melee |
| | Speedster / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 2.5<br>Endurance: 1.5<br>Mobility: 5<br>Scoring: 3.5<br>Support: 0.5 | | | Offense: 2.5<br>Endurance: 1.5<br>Mobility: 5<br>Scoring: 3.5<br>Support: 0.5 |
| | [[File:UNITE661.png|x50px]]<br>{{p|Fletchling}}<br>Evolves at lv. 5<br>[[File:UNITE662.png|x50px]]<br>{{p|Fletchinder}}<br>Evolves at lv. 7 | | | {{p|Fletchling}}</br>{{p|Fletchinder}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Gale Wings.png|40px]] '''Gale Wings'''<br><span style="color:#FFA40B">Passive Ability</span><br>While at high HP, movement speed is increased.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack every third attack, creating a fiery whirlwind that deals damage to enemies in the area of effect. This boosted attack remains readied even after leaving combat for a prolonged period of time.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Peck.png|40px]] '''Peck'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br>Talonflame flies toward a target Pokémon and attacks it three times.
| |
| | |
| '''''Peck Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Flame Charge.png|40px]] '''Flame Charge'''
| |
| ! style="width:50%;"| [[File:UNITE Aerial Ace.png|40px]] '''Aerial Ace'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 6.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Talonflame dashes forward, damaging enemies it its path. Talonflame gains a speed boost after the dash.<br><span style="color:#FFA40B">Level 11</span><br>For a short time after this move hits, Talonflame's abilities and basic attacks partially ignore the enemies defense.
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Talonflame dashes through a targeted enemy, damaging it. Talonflame's next basic attack is empowered.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Acrobatics.png|40px]] '''Acrobatics'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Talonflame flies toward a targeted area, attacking all Pokémon in the area up to three times. Talonflame can choose a direction to dash after the move ends.
| |
| | |
| '''''Acrobatics Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Fly.png|40px]] '''Fly'''
| |
| ! style="width:50%;"| [[File:UNITE Brave Bird.png|40px]] '''Brave Bird'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Talonflame flies up into the sky, becoming untargetable. After 3 seconds, Talonflame dives at the targeted area, damaging all enemies in the area. Fly can be recast to dive early.<br><span style="color:#FFA40B">Level 13</span><br>Enemies hit are also knocked up.
| |
| | <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Talonflame dives at the targeted area, taking recoil damage and damaging all enemies in the area. If Talonflame uses a boosted basic attack on an enemy hit by Brave Bird within 4 seconds, the cooldown of Flame Charge or Aerial Ace is reset. The cooldown of Flame Charge and Aerial Ace can only be reset once per target hit by Brave bird.<br><span style="color:#FFA40B">Level 13</span><br>Deals less recoil damage when this move hits.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Flame Sweep.png|40px]] '''Flame Sweep'''<br><span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Talonflame charges forward, damaging and shoving all enemies in its path. Flame Sweep deals damage up to two times.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Zeraora.png|x130px]]<br>{{p|Zeraora}} | | | [[File:UNITE Zeraora.png|x130px]] |
| | | {{p|Zeraora}} |
| | Expert | | | Expert |
| | Not Available for Purchase
| | | Speedster / Melee |
| | Speedster / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 3.5<br>Endurance: 1.5<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5 | | | Offense: 3.5<br>Endurance: 1.5<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5 |
| | Does Not Evolve | | | N/A |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Volt Absorb.png|40px]] '''Volt Absorb'''<br><span style="color:#FFA40B">Passive Ability</span><br>Gain an electric charge when receiving damage, converting a portion of that damage into additional Attack.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the enemy while restoring some of Zeraora's HP.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Agility.png|40px]] '''Agility'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Zeraora quickly dashes forward, increasing their basic attack speed for a short duration.
| |
| | |
| '''''Agility Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Volt Switch.png|40px]] '''Volt Switch'''
| |
| ! style="width:50%;"| [[File:UNITE Spark.png|40px]] '''Spark'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Zeraora charges forward, damaging enemies in their path and increasing their basic attack speed for a short time. Activating this ability again before it expires will teleport Zeraora to their original location.<br><span style="color:#FFA40B">Level 12</span><br>Increased damage and longer duration of increased basic attack speed.
| |
| | <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Zeraora leaps in a selected direction, damaging enemies in their path. If a basic attack is used before the leap ends, Zeraora will jump to the closest enemy, dealing damage. Holds 3 uses in reserve.<br><span style="color:#FFA40B">Level 12</span><br>HP is restored if the user performs a basic attack before reaching the enemy.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Slash 2.png|40px]] '''Slash'''<br><span style="color:#a098ef">Cooldown: 8.5s</span> <span style="color:#B62282">Range: Melee</span><br>Zeraora charges toward an enemy and attacks them with four swipes, ending with an interrupt that knocks the enemy into the air.
| |
| | |
| '''''Slash Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Discharge.png|40px]] '''Discharge'''
| |
| ! style="width:50%;"| [[File:UNITE Wild Charge.png|40px]] '''Wild Charge'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 12s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 8</span><br>Release an electrical discharge, dealing damage to nearby enemies and grant the user a shield when it hits. If this move hits enemies that are paralyzed, it pulls them in toward the user once the move ends, dealing damage to them once again and leaving them unable to act.<br><span style="color:#FFA40B">Level 14</span><br>Decreases movement speed of enemies for a short time when this move hits.
| |
| | <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 8</span><br>Zeraora charges towards an enemy, damaging them and switching to the nearest enemy if the initial target's HP drops to zero. Hitting enemies with abilities or empowered attacks provide up to 3 stacks, each stack adding an additional hit to Wild Charge. Zeraora takes damage upon use.<br><span style="color:#FFA40B">Level 14</span><br>Deals damage to nearby enemies when it hits.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | colspan="7" | [[File:UNITE Plasma Gale.png|40px]] '''Plasma Gale'''<br><span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Launches a bolt of lightning that travels towards the enemy, dealing damage in an area of effect and knocking all enemies hit into the air. Creates a temporary area of electricity centered on the initial target that increases Zeraora's basic attack range and damage while inside the area.
| | | [[File:UNITE Cinderace.png|x130px]] |
| |}
| | | {{p|Cinderace}} |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff"
| |
| | [[File:UNITE Cinderace.png|x130px]]<br>{{p|Cinderace}} | |
| | Novice | | | Novice |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| | | Attacker / Ranged |
| | Attacker / Ranged<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span> | |
| | Offense: 4<br>Endurance: 1.5<br>Mobility: 3<br>Scoring: 2.5<br>Support: 0.5 | | | Offense: 4<br>Endurance: 1.5<br>Mobility: 3<br>Scoring: 2.5<br>Support: 0.5 |
| | [[File:UNITE813.png|x50px]]<br>{{p|Scorbunny}}<br>Evolves at lv. 5<br>[[File:UNITE814.png|x50px]]<br>{{p|Raboot}}<br>Evolves at lv. 7 | | | {{p|Scorbunny}}</br>{{p|Raboot}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Blaze 2.png|40px]] '''Blaze'''<br><span style="color:#FFA40B">Passive Ability</span><br>When using a move, the next basic attack becomes a boosted attack. When hitting an enemy with a basic attack or move, a cinder is placed on that enemy. Attacking a cindered enemy a certain number of times will cause the cinder to flare, dealing damage to the enemy. When at half HP or less, critical-hit rate and basic attack speed are increased for a short time.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage when it hits.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Ember.png|40px]] '''Ember'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Sure Hit</span><br>Cinderace shoots out a small flame, damaging and applying burn to hit enemies.
| |
| | |
| '''''Ember Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Pyro Ball.png|40px]] '''Pyro Ball'''
| |
| ! style="width:50%;"| [[File:UNITE Blaze Kick.png|40px]] '''Blaze Kick'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 7</span><br>Cinderace kicks a ball of flame in a designated direction, burning and damaging enemies hit.<br><span style="color:#FFA40B">Level 11</span><br>Reduces the cooldown of Flame Charge or Feint when this move hits.
| |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Level 7</span><br>Cinderace performs a fiery flying kick; shoving, burning, and critting enemies hit. In addition, Cinderace is immune to hindrances while using this move.<br><span style="color:#FFA40B">Level 11</span><br>Increases Cinderace's basic attack speed for a short time after this move hits.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Low Sweep.png|40px]] '''Low Sweep'''<br><span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Cinderace makes a swift low sweep in the designated direction, damaging any enemy it hits.
| |
| | |
| '''''Low Sweep Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Flame Charge 2.png|40px]] '''Flame Charge'''
| |
| ! style="width:50%;"| [[File:UNITE Feint 2.png|40px]] '''Feint'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 8</span><br>Cinderace charges forward, damaging all enemies hit.<br><span style="color:#FFA40B">Level 13</span><br>The next boosted attack after this move ends also slows enemies hit for a short time.
| |
| | <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 8</span><br>Cinderace dodges, increasing their movement speed and becoming briefly invincible.<br><span style="color:#FFA40B">Level 13</span><br>After dodging, the next 3 basic attacks that hit restore HP.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Blazing Bicycle Kick.png|40px]] '''Blazing Bicycle Kick'''<br><span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to enemies in the area of effect. Also increases movement speed for a short time when it hits.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | [[File:UNITE Eldegoss.png|x130px]]<br>{{p|Eldegoss}} | | | [[File:UNITE Eldegoss.png|x130px]] |
| | | {{p|Eldegoss}} |
| | Novice | | | Novice |
| | [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| | | Supporter / Ranged |
| | Supporter / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 1.5<br>Endurance: 2<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 4 | | | Offense: 1.5<br>Endurance: 2<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 4 |
| | [[File:UNITE829.png|x50px]]<br>{{p|Gossifleur}}<br>Evolves at lv. 4 | | | {{p|Gossifleur}} |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff" | | |- style="background:#fff" |
| | colspan="7" | [[File:UNITE Cotton Down.png|40px]] '''Cotton Down'''<br><span style="color:#FFA40B">Passive Ability</span><br>Damages an enemy and decreases its movement speed for a short time after receiving a certain amount of damage. When that happens, also recover HP and gain increased movement speed for a short time.
| | | [[File:UNITE Cramorant.png|x130px]] |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, attaching a bit of cotton fluff to the enemy. The user's basic attacks against an enemy with cotton fluff on it deal increased damage and decreases the enemies movement speed for a short time.
| | | {{p|Cramorant}} |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Leafage.png|40px]] '''Leafage'''<br><span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Ranged</span><br>Eldegoss shoots a bundle of leaves that explode on the first enemy hit, damaging and slowing in an area
| |
| | |
| '''''Leafage Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Pollen Puff.png|40px]] '''Pollen Puff'''
| |
| ! style="width:50%;"| [[File:UNITE Leaf Tornado.png|40px]] '''Leaf Tornado'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Eldegoss throws a puff of pollen, which attaches to any Pokémon that touches it. After a delay the puff will explode, damaging enemies and healing allies around it.<br><span style="color:#FFA40B">Level 11</span><br>If attached to an enemy, the puff will deal damage over time. If attached to an ally, it will increase their defense and special defense.
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Eldegoss conjures a tornado full of leaves, which damages enemies and creates a gust of wind that increases the movement speed of allies that touch it.<br><span style="color:#FFA40B">Level 11</span><br>Enemies hit by the tornado will miss all of their basic attacks for a small amount of time.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Synthesis.png|40px]] '''Synthesis'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#3BEE44">Affect: Recovery</span><br>Eldegoss uses sunlight to heal itself and nearby allies. | |
| | |
| '''''Synthesis Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Cotton Guard.png|40px]] '''Cotton Guard'''
| |
| ! style="width:50%;"| [[File:UNITE Cotton Spore.png|40px]] '''Cotton Spore'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 6</span><br>Eldegoss creates barriers out of cotton, granting itself and all nearby allies a shield. When the shield expires it restores HP based on how much of the shield was left.<br><span style="color:#FFA40B">Level 13</span><br>Also briefly increases Eldegoss's movement speed
| |
| | <span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Eldegoss channels, gathering spores while increasing their movement speed. At the end of the channel the spores are released, damaging and throwing nearby enemies into the air, then slowing them when they land.<br><span style="color:#FFA40B">Level 13</span><br>Eldegoss gains increased defense and special defense while channeling.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Unite Move
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Cotton Cloud Crash.png|40px]] '''Cotton Cloud Crash'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Float into the air and become invincible. If used again, pound the ground, attacking and shoving enemies and restoring HP to allies in the area of effect.
| |
| |}
| |
| | |
| {| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
| |
| ! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
| |
| ! style="background:#{{orange color light}}" | Difficulty
| |
| ! style="background:#{{orange color light}}" | Shop Price
| |
| ! style="background:#{{orange color light}}" | Battle Style
| |
| ! style="background:#{{orange color light}}" | Stats
| |
| ! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
| |
| |- style="background:#fff"
| |
| | [[File:UNITE Cramorant.png|x130px]]<br>{{p|Cramorant}}
| |
| | Expert | | | Expert |
| | [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| | | Attacker / Ranged |
| | Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span> | |
| | Offense: 4<br>Endurance: 3<br>Mobility: 3<br>Scoring: 1.5<br>Support: 1 | | | Offense: 4<br>Endurance: 3<br>Mobility: 3<br>Scoring: 1.5<br>Support: 1 |
| | Does Not Evolve | | | N/A |
| |-
| |
| ! colspan=6 style="background:#{{orange color light}}| Abilities
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Passive / Basic
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Gulp Missle.png|40px]] '''Gulp Missle'''<br><span style="color:#FFA40B">Passive Ability</span><br>When Cramorant uses a move, it catches some form of prey in its mouth. Afterward, when Cramorant receives damage, it spits the prey out as a counterattack at an enemy. The type of prey and effect differ based on the user's HP.
| |
| [[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every fourth attack. This boosted attack spits Arrokuda or other Pokémon at the enemy and deals area damage near the target when it hits.
| |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 1
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Whirlpool.png|40px]] '''Whirlpool'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br>Cramorant creates a whirlpool at a designated location, damaging all enemies in the radius. It also slows enemies in the area at the end of its duration. Cramorant can enter the whirlpool to catch prey for their passive.
| |
| | |
| '''''Whirlpool Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Surf 3.png|40px]] '''Surf'''
| |
| ! style="width:50%;"| [[File:UNITE Dive.png|40px]] '''Dive'''
| |
| |- style="background:#fff"
| |
| | <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Cramorant sends a wave in a designated direction, damaging enemies that make contact with the wave. Once it reaches its full distance, the wave bounces back – further damaging and pulling back affected enemies. Cramorant can enter the wave to catch prey for their passive.<br><span style="color:#FFA40B">Level 13</span><br>The wave also slows.
| |
| | <span style="color:#a098ef">Cooldown: 1.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Cramorant turns the designated area into a puddle, then dives to that area, throwing and damaging enemies in the area. Cramorant catches prey for their passive as they emerge from the puddle. Holds 3 uses in reserve.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| |
| |}
| |
| | |
| |- style="background:#fff"
| |
| ! colspan=6 style="background:#ffca96 | Move 2
| |
| |- style="background:#fff"
| |
| | colspan="7" | [[File:UNITE Feather Dance.png|40px]] '''Feather Dance'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Cramorant throws a radius of feathers at a designated area, debuffing attack and slowing enemies in the radius.
| |
| | |
| '''''Feather Dance Upgrade Choices'''''
| |
| | |
| {| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
| |
| |-
| |
| ! style="width:50%;"| [[File:UNITE Hurricane.png|40px]] '''Hurricane'''
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| ! style="width:50%;"| [[File:UNITE Air Slash.png|40px]] '''Air Slash'''
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| | <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Cramorant creates a fierce wind, damaging and throwing enemies caught in the radius.<br><span style="color:#FFA40B">Level 11</span><br>Increases Cramorant's speed briefly.
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| | <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Cramorant shoots many blades of air while moving backwards, dealing damage to enemies within the cone. This move's cooldown is reduced for every blade that hits.<br><span style="color:#FFA40B">Level 11</span><br>Heals Cramorant every time a blade of air hits an enemy.
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| |}
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| ! colspan=6 style="background:#ffca96 | Unite Move
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| |- style="background:#fff"
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| | colspan="7" | [[File:UNITE Gatling Gulp Missile.png|40px]] '''Gatling Gulp Missile'''<br><span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Creates a puddle at the user's current location. The user continuously uses its mouth to grab Arrokuda from the puddle and spits them out to attack the nearest enemy. The user cannot move or use other moves while this move is in effect.
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| |} | | |} |
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