Pokémon UNITE: Difference between revisions

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==Pokémon==
==Pokémon==
{{Split|[[List of Pokémon in Pokémon UNITE]]|section}}
{{main|List of Pokémon in Pokémon UNITE}}
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Image
! style="background:#{{orange color light}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
! style="background:#{{orange color light}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Venusaur.png|x130px]]<br>{{p|Venusaur}}
| [[File:UNITE Venusaur.png|x130px]]
| {{p|Venusaur}}
| Intermediate
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Attacker / Ranged
| Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 4.5<br>Endurance: 2<br>Mobility: 2<br>Scoring: 2.5<br>Support: 1
| Offense: 4.5<br>Endurance: 2<br>Mobility: 2<br>Scoring: 2.5<br>Support: 1
| [[File:UNITE Bulbasaur.png|x50px]]<br>{{p|Bulbasaur}}<br>Evolves at Lv. 5<br>[[File:UNITE002.png|x50px]]<br>{{p|Ivysaur}}<br>Evolves at Lv. 9
| {{p|Bulbasaur}}</br>{{p|Ivysaur}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
| [[File:UNITE Charizard.png|x130px]]
|- style="background:#fff"
| {{p|Charizard}}
| colspan="7" | [[File:UNITE Overgrow.png|x40px]] '''Overgrow'''<br><span style="color:#FFA40B">Passive Ability</span><br>When HP is low, increases all damage dealt.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also pulls enemies inward between the vines.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Seed Bomb.png|x40px]] '''Seed Bomb'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>Venusaur hurls a large seed to the designated location, damaging all enemies in the radius.
 
'''''Seed Bomb Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Sludge Bomb.png|x40px]] '''Sludge Bomb'''
! style="width:50%;"| [[File:UNITE Giga Drain.png|x40px]] '''Giga Drain'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Venusaur hurls toxic sludge to the designated location, damaging and poisoning all enemies in the radius when it lands. The sludge lingers, damaging enemies over time in the radius, slowing them, and reducing their Sp. Def for a short time.<br><span style="color:#FFA40B">Level 11</span><br>Increases the radius.
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 5</span><br>Venusaur emits a cone-shaped blast in the designated direction, damaging enemies and restoring health when it hits. Venusaur also takes reduced damage for a short time. This move's healing is not increased by Venusaur's passive.<br><span style="color:#FFA40B">Level 11</span><br>Increased amount of HP restored.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Razor Leaf.png|x40px]] '''Razor Leaf'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Area</span><br>Venusaur launches a barrage of sharp-edged leaves in the designated direction, damaging enemies over time.
 
'''''Razor Leaf Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Solar Beam.png|x40px]] '''Solar Beam'''
! style="width:50%;"| [[File:UNITE Petal Dance.png|x40px]] '''Petal Dance'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>Venusaur fires a beam of light in the designated direction, damaging enemies over time. It is divided into four distinct hits, with ten damaging ticks randomly divided among these four hits.<br><span style="color:#FFA40B">Level 13</span><br>Reduces cast time and cooldown.
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>Venusaur scatters petals around themself for a short time, increasing movement speed and damaging enemies over time in the radius.<br><span style="color:#FFA40B">Level 13</span><br>Increases the radius.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Verdant Anger.png|x40px]] '''Verdant Anger'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Launches a giant seed toward the designated area. The seed then splits apart, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Charizard.png|x130px]]<br>{{p|Charizard}}
| Novice
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| All-rounder / Melee
| All-Rounder / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 3.5<br>Endurance: 3<br>Mobility: 2.5<br>Scoring: 3<br>Support: 0.5
| Offense: 3.5<br>Endurance: 3<br>Mobility: 2.5<br>Scoring: 3<br>Support: 0.5
| [[File:UNITE Charmander.png|x50px]]<br>{{p|Charmander}}<br>Evolves at Lv. 5<br>[[File:UNITE005.png|x50px]]<br>{{p|Charmeleon}}<br>Evolves at Lv. 9
| {{p|Charmander}}</br>{{p|Charmeleon}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Blaze.png|x40px]] '''Blaze'''<br><span style="color:#FFA40B">Passive Ability</span><br>While at half HP or less, critical-hit rate is increased.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Deals continual damage. Deals increased damage to enemies that are burned and increases range when the user evolves.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Flame Burst.png|x40px]] '''Flame Burst'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>Charizard attacks with a bursting flame forward, exploding on the first enemy hit, dealing damage and burning enemies in a small radius. Charizard gets a small movement speed bonus if they hit.
 
'''''Flame Burst Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Flamethrower.png|x40px]] '''Flamethrower'''
! style="width:50%;"| [[File:UNITE Fire Punch.png|x40px]] '''Fire Punch'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Attacks with a blast of fire, damaging and burning enemies in a line. Charizard gets a small movement speed bonus if they hit.<br><span style="color:#FFA40B">Level 11</span><br>Deals increased damage.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Charizard punches forward, damaging and shoving enemies in the path of the punch. The first enemy hit is burned.<br><span style="color:#FFA40B">Level 11</span><br>Cooldown reduces every time Charizard hits with a basic attack.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Fire Spin.png|x40px]] '''Fire Spin'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br>Encircles enemies in the area of effect in a vortex of fire. After this move hits, it deals damage over time and decreases the movement speed of enemies for a short time.
 
'''''Fire Spin Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Fire Blast.png|x40px]] '''Fire Blast'''
! style="width:50%;"| [[File:UNITE Flare Blitz.png|x40px]] '''Flare Blitz'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 7</span><br>Charizard shoots a blast of fire forward, exploding on the first enemy hit or after a short distance, dealing damage over time and slowing enemies while within the radius.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Charizard charges forward, shielding itself; damaging and knocking back the targeted enemy.<br><span style="color:#FFA40B">Level 13</span><br>Also slows enemies for a short time after thrown.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Seismic Slam.png|x40px]] '''Seismic Slam'''<br><span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Fly up into the air, allowing the user to move freely over obstacles. While this move is being used, basic attacks deal increased damage and leave enemies burned. In addition, when dealing damage to an enemy, recover HP. Using this move again on an enemy will grab it and slam it onto the ground.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Blastoise.png|x130px]]<br>{{p|Blastoise}}
| [[File:UNITE Blastoise.png|x130px]]
| {{p|Blastoise}}
| Intermediate
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Defender / Ranged
| Defender / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 4<br>Endurance: 7<br>Mobility: 4<br>Scoring: 4<br>Support: 6
| Offense: 4<br>Endurance: 7<br>Mobility: 4<br>Scoring: 4<br>Support: 6
| [[File:UNITE007.png|x50px]]<br>{{p|Squirtle}}<br>Evolves at lv. 5<br>[[File:UNITE008.png|x50px]]<br>{{p|Wartortle}}<br>Evolves at lv. 9
| {{p|Squirtle}}</br>{{p|Wartortle}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="6" | [[File:UNITE Torrent 2.png|40px]] '''Torrent'''<br><span style="color:#FFA40B">Passive Ability</span><br>When the Pokémon is at half HP or less, its Attack and Sp. Attack are increased.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Blastoise’s third auto attack is empowered - dealing 3 instances of damage, slowing enemies hit and reducing Blastoise’s move cooldowns by 1 second each.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="6" | [[File:UNITE Water Gun 2.png|40px]] '''Water Gun'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br>Blastoise shoots a jet of water in a straight line, damaging, stunning, and knocking back enemies hit. Enemies hit are also slowed for 1 second.
 
'''''Water Gun Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Hydro Pump.png|40px]] '''Hydro Pump'''
! style="width:50%;"| [[File:UNITE Water Spout.png|40px]] '''Water Spout'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Blastoise shoots a large amount of water; damaging, stunning, and knocking back enemies hit.<br><span style="color:#FFA40B">Level 11</span><br>Hydro Pump deals increased damage.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 5</span><br>Blastoise calls down a barrage of water in a targeted radius. Enemies within the radius are struck 6 times over its duration, damaging and slowing them.<br><span style="color:#FFA40B">Level 11</span><br>Water Spout deals increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="6" | [[File:UNITE Skull Bash.png|40px]] '''Skull Bash'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Blastoise dashes forward damaging and stunning all enemies hit.
 
'''''Skull Bash Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Surf 4.png|40px]] '''Surf'''
! style="width:50%;"| [[File:UNITE Rapid Spin.png|40px]] '''Rapid Spin'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 12s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Blastoise rides a large wave in the designated direction, damaging, stunning, and knocking back enemies hit. Blastoise is unstoppable while surfing, and once it ends, Blastoise can jump in a designated direction. The wave continues for a short duration after Blastoise has leapt off and continues to knock back enemies hit but inflicts no damage.<br><span style="color:#FFA40B">Level 13</span><br>Blastoise gains a small shield when hitting an enemy with Surf.
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 7</span><br>Blastoise withdraws into its shell and begins rapidly spinning, resetting the cooldown of its other move. Blastoise is unstoppable for the duration of Rapid Spin and can freely move about the battlefield. While spinning, Blastoise will damage and slow nearby enemies. Blastoise’s next basic attack after Rapid Spin ends is empowered. For the duration of Rapid Spin, the mechanics of Blastoise’s Basic attacks as well as Hydro Pump and Water Spout are changed.
<br><span style="color:#FFA40B">Level 13</span><br>Blastoise gains a massive amount of Def and SpDef for the duration of Rapid Spin.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="6" | [[File:UNITE Hydro Typhoon.png|40px]] '''Hydro Typhoon'''<br><span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Has the user spout water to attack while spinning, throwing enemies in a large area. This also grants the user a shield.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Pikachu.png|x130px]]<br>{{p|Pikachu}}
| [[File:UNITE Pikachu.png|x130px]]
| {{p|Pikachu}}
| Novice
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Attacker / Ranged
| Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 4.5<br>Endurance: 1.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 1.5
| Offense: 4.5<br>Endurance: 1.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 1.5
| Does Not Evolve
| N/A
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Static.png|x40px]] '''Static'''<br><span style="color:#FFA40B">Passive Ability</span><br>Paralyzes all enemies nearby for a short time when receiving damage. This ability goes on cooldown after it's triggered.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes enemies for a short time when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Thunder Shock.png|x40px]] '''Thunder Shock'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Sure Hit</span><br>Pikachu releases electricity to a designated area, damaging enemies in the radius. Also paralyzes enemies for a short time.
 
'''''Thunder Shock Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Electro Ball.png|x40px]] '''Electro Ball'''
! style="width:50%;"| [[File:UNITE Thunder.png|x40px]] '''Thunder'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Level 4</span><br>Pikachu hurls an electric orb at an enemy, paralyzing and damaging them and nearby enemies. Damage increases as the enemies' remaining HP decreases.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Pikachu drops wicked thunderbolts at a designated area, damaging enemies in the radius.<br><span style="color:#FFA40B">Level 11</span><br>Increases the number of times this move attacks.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Electro Web.png|x40px]] '''Electro Web'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Pikachu attacks and captures enemies using an electric net, rooting them.
 
'''''Electro Web Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Volt Tackle.png|x40px]] '''Volt Tackle'''
! style="width:50%;"| [[File:UNITE Thunderbolt.png|x40px]] '''Thunderbolt'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Pikachu electrifies themself and charges ahead, throwing and damaging enemies hit.<br><span style="color:#FFA40B">Level 13</span><br>Reduced cooldown.
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Pikachu attacks with a strong electric blast at a designated area, stunning and damaging enemies in the area.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Thunderstorm.png|x40px]] '''Thunderstorm'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Attacks enemies near the user with tremendous bolts of lightning.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Alolan Ninetales.png|x130px]]<br>{{rf|Alolan}} {{p|Ninetales}}
| [[File:UNITE Alolan Ninetales.png|x130px]]
| {{rf|Alolan}} {{p|Ninetales}}
| Intermediate
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Attacker / Ranged
| Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 4<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 2.5<br>Support: 3
| Offense: 4<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 2.5<br>Support: 3
| [[File:UNITE037A.png|x50px]]<br>{{rf|Alolan}} {{p|Vulpix}}<br>Evolves at Lv. 4
| N/A
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Snow Warning.png|x40px]] '''Snow Warning'''<br><span style="color:#FFA40B">Passive Ability</span><br>Causes snow to fall on an enemy, dealing damage to it and decreasing their movement speed for a short time. Boosted attacks and moves (except Aurora Veil) sling snow, and hitting the same target with snow multiple times will freeze it for a short time.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Powder Snow.png|x40px]] '''Powder Snow'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br>Ninetales attacks with a chilly gust of powdery snow, slowing and damaging enemies hit.
 
'''''Powder Snow Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Avalanche.png|x40px]] '''Avalanche'''
! style="width:50%;"| [[File:UNITE Dazzling Gleam.png|x40px]] '''Dazzling Gleam'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Ninetales attacks with a gust of chilly ice toward in designated direction. The ice damages enemies and forms a wall that can't be walked through. After a short time this wall melts and collapses, further damaging enemies in a radius around the wall.<br><span style="color:#FFA40B">Level 11</span><br>Also decreases the movement speed of enemies for a short time when this move hits.
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 4</span><br>Ninetales attacks with a powerful cone of blinding light, stunning and damaging enemies hit.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage dealt and stun duration.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Icy Wind.png|x40px]] '''Icy Wind'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Ranged</span><br>Ninetales attacks with a gust of freezing air, damaging and slowing enemies hit.
 
'''''Icy Wind Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Blizzard.png|x40px]] '''Blizzard'''
! style="width:50%;"| [[File:UNITE Aurora Veil.png|x40px]] '''Aurora Veil'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 6</span><br>Ninetales summons a howling blizzard in two blasts in front of them. The first blast damages and slows enemies. The second blast damages and shoves enemies. If the second blast hits an obstacle, it also damages enemies near the point of impact.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
| <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 6</span><br>Ninetales creates an aurora around them, reducing damage received by them and nearby allies in the aurora radius. While Ninetales is inside the aurora, their movement speed is increased and their basic attacks are empowered.<br><span style="color:#FFA40B">Level 13</span><br>Further reduces damage allies receive.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Snow Globe.png|x40px]] '''Snow Globe'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Attacks with a chilly blast of snow and ice, dealing damage to enemies in the area of effect when it hits. Deals increased damage to enemies that are frozen.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Wigglytuff.png|x130px]]<br>{{p|Wigglytuff}}
| [[File:UNITE Wigglytuff.png|x130px]]
| {{p|Wigglytuff}}
| Intermediate
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Supporter / Ranged
| Supporter / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 1<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 4.5
| Offense: 1<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2<br>Support: 4.5
| [[File:UNITE Jigglypuff.png|x50px]]<br>{{p|Jigglypuff}}<br>Evolves at lv. 4
| N/A
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Cute Charm.png|x40px]] '''Cute Charm'''<br><span style="color:#FFA40B">Passive Ability</span><br>When hit by an enemies attack at close range, make that enemy infatuated for a short time. Infatuated enemies become enthralled and approach Wigglytuff against their will. The effects of this ability have a cooldown and cannot trigger on the same enemy in quick succession.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing damage to enemies and spinning them around when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Pound.png|x40px]] '''Pound'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br>Wigglytuff slaps the area in front of them twice, damaging and slowing enemies in a cone.
 
'''''Pound Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Double Slap.png|x40px]] '''Double Slap'''
! style="width:50%;"| [[File:UNITE Dazzling Gleam 2.png|x40px]] '''Dazzling Gleam'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 6</span><br>Wigglytuff unleashes a barrage of slaps, damaging and slowing enemies in a cone 3-5 times.<br><span style="color:#FFA40B">Level 10</span><br>Slaps 4-6 times instead.
| <span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Wigglytuff emits a flash of fairy energy, dealing a small amount of damage in a cone followed by a large amount of damage.<br><span style="color:#FFA40B">Level 10</span><br>Slows enemies hit by the first flash.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
|- style="background:#fff"
| colspan="7" | [[File:UNITE Defense Curl.png|x40px]] '''Defense Curl'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Wigglytuff gains a shield and rolls forward a short distance, throwing enemies hit. Hitting an obstacle while rolling will change the direction Wigglytuff is moving and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.
| [[File:UNITE Machamp.png|x130px]]
 
| {{p|Machamp}}
'''''Defense Curl Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Rollout.png|x40px]] '''Rollout'''
! style="width:50%;"| [[File:UNITE Sing.png|x40px]] '''Sing'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 4</span><br>Wigglytuff gains a shield and rolls forward, damaging and throwing enemies hit. Hitting an obstacle while rolling will change the direction Wigglytuff is moving up to 5 times and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.<br><span style="color:#FFA40B">Level 12</span><br>Increases the amount of time enemies are thrown.
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Wigglytuff begins singing, slowing enemies around them. Enemies that stay inside the song's effect for too long will be put to sleep, and have their defense and special defense reduced.<br><span style="color:#FFA40B">Level 12</span><br>Increases the amount of time enemies are asleep.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Starlight Recital.png|x40px]] '''Starlight Recital'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 8</span><br>Begin performing a recital, granting the user and nearby allies a shield as well as removing all status conditions from the affected allies and make them immune to hindrances for a short time.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Machamp.png|x130px]]<br>{{p|Machamp}}
| Intermediate
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| All-rounder / Melee
| All-rounder / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 4<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 1
| Offense: 4<br>Endurance: 2.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 1
| [[File:UNITE066.png|x50px]]<br>{{p|Machop}}<br>Evolves at lv. 5<br>[[File:UNITE067.png|x50px]]<br>{{p|Machoke}}<br>Evolves at lv. 9
| {{p|Machop}}</br>{{p|Machoke}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Guts.png|x40px]] '''Guts'''<br><span style="color:#FFA40B">Passive Ability</span><br>Increases Attack when afflicted by a status condition.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage when it hits. This boosted attack also decreases the movement speed of enemies for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Karate Chop.png|x40px]] '''Karate Chop'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Melee</span><br>Machamp attacks in a straight line dealing damage to enemies hit.
 
'''''Karate Chop Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Close Combat.png|x40px]] '''Close Combat'''
! style="width:50%;"| [[File:UNITE Cross Chop.png|x40px]] '''Cross Chop'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Machamp unleashes a barrage of blows in a targeted direction, hitting multiple times and finishing with a single large strike. Machamp is unstoppable for the duration and can move while using close combat.<br><span style="color:#FFA40B">Level 13</span><br>Deals additional damage if the target is affected by a status condition.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Machamp dashes forward dealing damage to enemies hit. Cross chop has an increased critical hit rate and can critically strike.<br><span style="color:#FFA40B">Level 13</span><br>Machamp’s basic attacks increases their Atk by 2 stacking 40 times.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Bulk Up.png|x40px]] '''Bulk Up'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#FF8C00">Affect: Buff</span><br>Machamp buffs themselves for 3 seconds increasing their attack by 15%. Machamp is unstoppable for the duration and gains a small amount of attack speed and movement speed. Machamp’s next basic attack is empowered.
 
'''''Bulk Up Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Dynamic Punch.png|x40px]] '''Dynamic Punch'''
! style="width:50%;"| [[File:UNITE Submission.png|x40px]] '''Submission'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Machamp jumps to target location, briefly stunning enemies hit and dealing damage four times in quick succession to the landing radius. Machamp’s Atk is increased by 15% and gains bonus movement speed for 6 seconds when using Dynamic Punch.<br><span style="color:#FFA40B">Level 11</span><br>Further increases Atk and movement speed bonuses.
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 5</span><br>Machamp becomes unstoppable and gains significant movement speed for 5 seconds or until the next basic attack. Machamp’s next basic attack during submission is enhanced hitting twice and slamming the target down behind Machamp. If this attack hits Machamp also gains increased critical hit rate and attack speed for 3 seconds.<br><span style="color:#FFA40B">Level 11</span><br>Further increases critical hit rate and attack speed bonuses.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Barrage Blow.png|x40px]] '''Barrage Blow'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Increases the user's movement speed, Attack, Defense, and Sp. Defense for a short time. If used again, unleash a combo attack, dealing damage to enemies in the area of effect and shoving them. The final blow deals an especially large amount of damage.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Slowbro.png|x130px]]<br>{{p|Slowbro}}
| [[File:UNITE Slowbro.png|x130px]]
| {{p|Slowbro}}
| Intermediate
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Defender / Ranged
| Defender / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 1.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4
| Offense: 1.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4
| [[File:UNITE079.png|x50px]]<br>{{p|Slowpoke}}<br>Evolves at lv. 4
| {{p|Slowpoke}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Oblivious.png|x40px]] '''Oblivious'''<br><span style="color:#FFA40B">Passive Ability</span><br>When Slowbro receives damage, the HP loss is gradual. When damaging an opponent with a move, restore some of the remaining gradual HP loss and decrease the target's Sp. Defense.
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Water Gun.png|x40px]] '''Water Gun'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br>Slowbro fires a stream of water, damaging and slowing enemies hit. This move can be channeled to increase its range and damage.
 
'''''Water Gun Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Scald.png|x40px]] '''Scald'''
! style="width:50%;"| [[File:UNITE Surf.png|x40px]] '''Surf'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 4</span><br>Slowbro fires a stream of boiling water, damaging enemies hit; creating a cloud of stream at the location of the first enemy hit, which slows and applies burn to all enemies inside.<br><span style="color:#FFA40B">Level 11</span><br>Increases the size of the steam cloud.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 4</span><br>Slowbro rides on a wave, damaging, knocking enemies back, and throwing them in the air briefly. Two more waves follow after the first, damaging and slowing enemies.<br><span style="color:#FFA40B">Level 11</span><br>The second and third waves will now also throw enemies in the air, and the second wave will knock them back.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Slack Off.png|x40px]] '''Slack Off'''<br><span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#3BEE44">Affect: Recovery</span><br>Slowbro takes a nap, healing over the duration. Taking damage during the channel will reduce the amount healed.
 
'''''Slack Off Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Amnesia.png|x40px]] '''Amnesia'''
! style="width:50%;"| [[File:UNITE Telekinesis.png|x40px]] '''Telekinesis'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 6</span><br>Slowbro becomes briefly unstoppable, gains increased defenses, restores a portion of their Oblivious health, and gains bonus damage on the next Surf or Scald used.<br><span style="color:#FFA40B">Level 13</span><br>Also increases Slowbro's Special Attack.
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Slowbro shoots a beam, causing the first enemy hit to float in the air restoring some of Slowbro's Oblivious health. Slowbro can reactivate the ability to pull the enemy to them, but otherwise cannot act for the duration.<br><span style="color:#FFA40B">Level 13</span><br>Increases the range and speed of the beam.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Slowbeam.png|x40px]] '''Slowbeam'''<br><span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Gengar.png|x130px]]<br>{{p|Gengar}}
| [[File:UNITE Gengar.png|x130px]]
| {{p|Gengar}}
| Expert
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| Speedster / Melee
| Speedster / Melee<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5
| Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5
| [[File:UNITE092.png|x50px]]<br>{{p|Gastly}}<br>Evolves at lv. 5<br>[[File:UNITE093.png|x50px]]<br>{{p|Haunter}}<br>Evolves at lv. 9
| {{p|Gastly}}</br>{{p|Haunter}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Levitate.png|x40px]] '''Levitate'''<br><span style="color:#FFA40B">Passive Ability</span><br>Increases movement speed when out of combat. (8s after leaving combat)
[[File:UNITE Attack.png|x40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, lunging at an enemy and dealing damage.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Will-o-Wisp.png|x40px]] '''Will-o-Wisp'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Ranged</span><br>Gengar shoots three flames in a cone, damaging and burning enemies hit.
 
'''''Will-o-Wisp Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Shadow Ball.png|x40px]] '''Shadow Ball'''
! style="width:50%;"| [[File:UNITE Sludge Bomb 2.png|x40px]] '''Sludge Bomb'''
|- style="background:#fff"
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 5</span><br>Gengar hurls a shadowy ball forward in a line – damaging, slowing, and reducing the SpD of enemies hit. This ball pierces through wild Pokémon.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| [[File:UNITE Mr Mime.png|x130px]]
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 5</span><br>Gengar hurls unsanitary sludge to the designated area, poisoning and damaging enemies over time in the radius.<br><span style="color:#FFA40B">Level 11</span><br>Increased poison duration.
| {{p|Mr. Mime}}
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Lick.png|x40px]] '''Lick'''<br><span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Area</span><br>Gengar attacks forward in a line with their tongue, damaging enemies hit, and pulling them to Gengar.
 
'''''Lick Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Dream Eater.png|x40px]] '''Dream Eater'''
! style="width:50%;"| [[File:UNITE Hex.png|x40px]] '''Hex'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 7</span><br>Gengar shoots forward a mysterious orb, sleeping enemies when it hits. If used again when a nearby enemy is asleep, Gengar teleports behind them and attacks: dealing damage to the enemy, healing Gengar, and reducing the cooldown of Shadow Ball or Sludge Bomb.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage and healing.
| <span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Gengar vanishes and teleports to a designated location, damaging enemies in a radius where Gengar appears. If this hits an enemy afflicted with a status condition, its damage is increased and its cooldown is reduced.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Phantom Ambush.png|x40px]] '''Phantom Ambush'''<br><span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Jump to the designated area and start sneaking with increased movement speed. If this move is used again, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Mr Mime.png|x130px]]<br>{{p|Mr. Mime}}
| Intermediate
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Supporter / Melee
| Supporter / Melee<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 2.5<br>Endurance: 4<br>Mobility: 1<br>Scoring: 1.5<br>Support: 4
| Offense: 2.5<br>Endurance: 4<br>Mobility: 1<br>Scoring: 1.5<br>Support: 4
| Does Not Evolve
| N/A
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Filter.png|40px]] '''Filter'''<br><span style="color:#FFA40B">Passive Ability</span><br>Reduced damage received for a short time after using a move.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage and throwing enemies when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Fake Out.png|40px]] '''Fake Out'''<br><span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Melee</span><br>Mr. Mime claps, damaging and knocking enemies back in a cone.
 
'''''Fake Out Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Confusion.png|40px]] '''Confusion'''
! style="width:50%;"| [[File:UNITE Psychic.png|40px]] '''Psychic'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Mr. Mime fires a wave of psychic energy, damaging and knocking enemies back. Enemies hit into a wall take bonus damage and are stunned. Enemies debuffed by Guard Swap take bonus damage and are stunned, but are not knocked back.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#C332FF">Affect: Debuff</span><br><span style="color:#FFA40B">Level 4</span><br>After a short channel, Mr. Mime creates a pulse of energy that damages enemies around themself and any target affected by Guard Swap, with a smaller pulse around any created Barriers or Light Screens. Enemies hit by more than 1 pulse are stunned.<br><span style="color:#FFA40B">Level 11</span><br>Also briefly slows.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Light Screen.png|40px]] '''Light Screen'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Mr. Mime creates a wall that prevents enemies from passing.
 
'''''Light Screen Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Barrier.png|40px]] '''Barrier'''
! style="width:50%;"| [[File:UNITE Guard Swap.png|40px]] '''Guard Swap'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 2s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Mr. Mime creates a wall that prevents enemies from passing. Holds 2 uses in reserve and cannot be used more than once every 2s.<br><span style="color:#FFA40B">Level 13</span><br>Stores 3 charges in reserve instead.
| <span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#C332FF">Affect: Debuff</span><br><span style="color:#FFA40B">Level 6</span><br>Mr. Mime fires a beam, swapping Defense with another Pokémon for a short time when it hits. Swapping with an enemy slows and damages them over time while increasing Mr. Mime's movement speed. Swapping with an ally increases the movement speed of that ally and Mr. Mime.<br><span style="color:#FFA40B">Level 13</span><br>Heals Mr. Mime, plus an ally if tethered to them.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
|- style="background:#fff"
| colspan="7" | [[File:UNITE Showtime.png|40px]] '''Showtime'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Jump to the designated location and start a pantomime performance, dealing damage over time to enemies in the area of effect and leaving them unable to act for a short time.
| [[File:UNITE Snorlax.png|x130px]]
|}
| {{p|Snorlax}}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Snorlax.png|x130px]]<br>{{p|Snorlax}}
| Novice
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Defender / Melee
| Defender / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 2.5<br>Endurance: 5<br>Mobility: 2<br>Scoring: 1.5<br>Support: 2.5
| Offense: 2.5<br>Endurance: 5<br>Mobility: 2<br>Scoring: 1.5<br>Support: 2.5
| Does Not Evolve
| N/A
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
| [[File:UNITE Blissey.png|x130px]]
|- style="background:#fff"
| {{p|Blissey}}
| colspan="7" | [[File:UNITE Gluttony.png|40px]] '''Gluttony'''<br><span style="color:#FFA40B">Passive Ability</span><br>Increases the effects gained from eating Berries.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Tackle.png|40px]] '''Tackle'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Snorlax dashes a short distance forward, dealing damage and stunning the first target hit. Snorlax’s next basic attack is empowered.
 
'''''Tackle Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Heavy Slam.png|40px]] '''Heavy Slam'''
! style="width:50%;"| [[File:UNITE Flail.png|40px]] '''Flail'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Snorlax jumps to target location, dealing damage and throwing enemies within the landing radius into the air briefly.<br><span style="color:#FFA40B">Level 12</span><br>Deals increased damage.
| <span style="color:#a098ef">Cooldown: 6.5s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Snorlax buffs themselves for 4 seconds causing their basic attacks to deal increased damage. Damage increase is strengthened for every 20% HP Snorlax is missing. Snorlax also gains a short burst of increased movement speed when Flail is activated.<br><span style="color:#FFA40B">Level 12</span><br>Deals increased damage and causes Snorlax’s basic attacks to also heal them while they are below 40% MaxHP.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Rest.png|40px]] '''Rest'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Snorlax falls asleep for a short duration, healing 3 times for 8% of their Max HP. While asleep other Pokémon cannot pass through Snorlax’s hitbox.
 
'''''Rest Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Block.png|40px]] '''Block'''
! style="width:50%;"| [[File:UNITE Yawn.png|40px]] '''Yawn'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 8</span><br>Snorlax creates and holds a wall in a targeted direction for 4 seconds. Enemies that contact the wall are knocked back and stunned. Snorlax cannot attack or use abilities while Blocking but can move slowly. While Blocking Snorlax’s Def and SpDef are increased by 25%.<br><span style="color:#FFA40B">Level 14</span><br>Reduces the damage the user receives while this move is in effect.
| <span style="color:#a098ef">Cooldown: 12s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 8</span><br>Snorlax sends out a slow short-range projectile that puts all targets hit to Sleep for 2 seconds.<br><span style="color:#FFA40B">Level 14</span><br>Targets are also slowed for 3s upon waking up.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Power Nap.png|40px]] '''Power Nap'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Go to sleep and begin snoring, dealing damage over time to enemies in the area of effect and throw them. While sleeping, become immune to hindrances and continually restore HP.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Blissey.png|x130px]]<br>{{p|Blissey}}
| Novice
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Supporter / Melee
| Supporter / Melee<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 1<br>Endurance: 3.5<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4.5
| Offense: 1<br>Endurance: 3.5<br>Mobility: 1.5<br>Scoring: 1.5<br>Support: 4.5
| [[File:UNITE113.png|x50px]]<br>{{p|Chansey}}<br>Evolves at lv. 4
| {{p|Chansey}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Natural Cure.png|40px]] '''Natural Cure'''<br><span style="color:#FFA40B">Passive Ability</span><br>Removes all status conditions from the Pokémon. This Ability goes on cooldown after it's triggered.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack after a set amount of time passes, dealing increased damage.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Pound 2.png|40px]] '''Pound'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br>Blissey pounds in a designated direction, damaging and slowing enemies hit.
 
'''''Pound Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Egg Bomb.png|40px]] '''Egg Bomb'''
! style="width:50%;"| [[File:UNITE Helping Hand.png|40px]] '''Helping Hand'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 6</span><br>Blissey hurls an egg at a location which explodes, damaging and throwing enemies in the radius.<br><span style="color:#FFA40B">Level 10</span><br>Also briefly slows enemies after they're thrown.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 6</span><br>Blissey greatly improves speed and basic attack speed for self and allies. During this duration, all of Blissey's basic attacks are empowered.<br><span style="color:#FFA40B">Level 10</span><br>Also increases basic attack damage for all those affected.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Heal Pulse.png|40px]] '''Heal Pulse'''<br><span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#3BEE44">Affect: Recovery</span><br>Blissey continually resores their and a designated ally's HP for a short time.
 
'''''Heal Pulse Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Soft-Boiled.png|40px]] '''Soft-Boiled'''
! style="width:50%;"| [[File:UNITE Safeguard.png|40px]] '''Safeguard'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 2s</span> <span style="color:#3BEE44">Affect: Recovery</span><br><span style="color:#FFA40B">Level 4</span><br>Blissey throws an egg to an ally, healing Blissey and the designated ally. Holds 3 uses in reserve and cannot be used more than once every 2s.<br><span style="color:#FFA40B">Level 12</span><br>Holds 4 uses in reserve instead. Cooldown is reduced by 3s.
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 4</span><br>Blissey grants both the targeted ally and themself a shield, purging hindrances and making both immune to hindrances as long as the shield lasts.<br><span style="color:#FFA40B">Level 12</span><br>Shield value increased.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Bliss Assistance.png|40px]] '''Bliss Assistance'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 8</span><br>Has the user dash to the designated ally to give it an egg, granting that Pokémon a shield and increasing its Attack and Sp. Atk for a short time. The user also intercepts a portion of the damage received by that Pokémon for a short time. While dashing, the user throws nearby opposing Pokémon and those it comes in contact with.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Gardevoir.png|x130px]]<br>{{p|Gardevoir}}
| [[File:UNITE Gardevoir.png|x130px]]
| {{p|Gardevoir}}
| Intermediate
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Attacker / Ranged
| Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 4.5<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 3<br>Support: 1.5
| Offense: 4.5<br>Endurance: 1.5<br>Mobility: 1.5<br>Scoring: 3<br>Support: 1.5
| [[File:UNITE280.png|x50px]]<br>{{p|Ralts}}<br>Evolves at lv. 6<br>[[File:UNITE281.png|x50px]]<br>{{p|Kirlia}}<br>Evolves at lv. 10
| {{p|Ralts}}</br>{{p|Kirlia}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Synchronize.png|40px]] '''Synchronize'''<br><span style="color:#FFA40B">Passive Ability</span><br>When an enemy inflicts decreased movement speed or a damge-over-time condition on the Pokémon, the same is inflicted on that opponent. This ability goes on cooldown after it's triggered.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense by 10% for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Confusion 2.png|40px]] '''Confusion'''<br><span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Ranged</span><br>Gardevoir fires a piercing bolt, damaging enemies.
 
'''''Confusion Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Psychic 2.png|40px]] '''Psychic'''
! style="width:50%;"| [[File:UNITE Moonblast.png|40px]] '''Moonblast'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 8</span><br>Gardevoir fires a blast, damaging enemies in an area on impact. The blast creates a lingering field that damages, slows, and reduces special defense.<br><span style="color:#FFA40B">Level 14</span><br>Cooldown is reduced.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 8</span><br>Gardevoir moves back while firing a blast, stunning the first enemy hit and damaging all enemies in a cone behind it.<br><span style="color:#FFA40B">Level 14</span><br>Grants Gardevoir a shield.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Teleport.png|40px]] '''Teleport'''<br><span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Gardevoir teleports to the targeted area.
 
'''''Teleport Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Psyshock.png|40px]] '''Psyshock'''
! style="width:50%;"| [[File:UNITE Future Sight.png|40px]] '''Future Sight'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Gardevoir channels three attacks at the targeted area, damaging enemies. Psyshock's cooldown is reduced each time it hits an enemy.<br><span style="color:#FFA40B">Level 12</span><br>Each hit of Psyshock also increases the damage of the next hit.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Gardevoir creates a delayed explosion at the targeted area, damaging enemies. If Future Sight hits an enemy, its cooldown is reduced.<br><span style="color:#FFA40B">Level 12</span><br>Cooldown is reset on successful hits.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Fairy Singularity.png|40px]] '''Fairy Singularity'''<br><span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Gardevoir warps space in a large area, creating a field stunning, pulling, and damaging all enemies in the radius. When it expires, the field damages and shoves enemies.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Absol.png|x130px]]<br>{{p|Absol}}
| [[File:UNITE Absol.png|x130px]]
| {{p|Absol}}
| Expert
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| Speedster / Melee
| Speedster / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 2.5<br>Support: 0.5
| Offense: 3.5<br>Endurance: 2<br>Mobility: 4<br>Scoring: 2.5<br>Support: 0.5
| Does Not Evolve
| N/A
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Super Luck.png|40px]] '''Super Luck'''<br><span style="color:#FFA40B">Passive Ability</span><br>Increased critical-hit rate.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing damage to enemies and lowering their Defense when it hits. If this boosted attack hits only a single target, it deals increased damage.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Feint.png|40px]] '''Feint'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Absol dashes in an arc, damaging any Pokémon hit. Absol deals damage as if all hit Pokémon have 0 defense, and bypasses shields.
 
'''''Feint Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Night Slash.png|40px]] '''Night Slash'''
! style="width:50%;"| [[File:UNITE Pursuit.png|40px]] '''Pursuit'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Absol dashes in an arc, damaging and slowing the first Pokémon hit. If Absol hits, it can be activated again for a brief period of time – allowing Absol to dash, dealing damage to all Pokémon hit.<br><span style="color:#FFA40B">Level 11</span><br>Absol heals on hit, and if the damage is a critical hit, the Heal doubles.
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Absol dashes to a location, and dashes to an opposing Pokémon with its next basic attack. If Absol hits the back of the targeted Pokémon, its cooldown is reduced. If it fails to hit the back, its damage is halved.<br><span style="color:#FFA40B">Level 11</span><br>Absol gains movement speed upgrade after the initial dash.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Slash.png|40px]] '''Slash'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Melee</span><br>Absol quickly slashes in front of them, damaging any Pokémon in the slash.
 
'''''Slash Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Psycho Cut.png|40px]] '''Psycho Cut'''
! style="width:50%;"| [[File:UNITE Sucker Punch.png|40px]] '''Sucker Punch'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Absol throws a wide slash in front, damaging, debuffing, and slowing the Pokémon hit. This debuff applies extra damage for the next 3 times Absol hits the debuffed Pokémon with an auto attack or a Psycho Cut.<br><span style="color:#FFA40B">Level 13</span><br>Increases Absol's movespeed when near a debuffed enemy.
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 7</span><br>Absol attacks a target Pokémon, slowing both it and Absol. If Absol is attacked, or the target attacks anything, hit does 1.5x RSB.<br><span style="color:#FFA40B">Level 13</span><br>Increases base attack speed after a successful counter.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Midnight Slash.png|40px]] '''Midnight Slash'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Unleashes a flurry of slashes in front of the user. This move ends by unleashing powerful blades of energy, dealing increased damage to enemies and shoves them.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Garchomp.png|x130px]]<br>{{p|Garchomp}}
| [[File:UNITE Garchomp.png|x130px]]
| {{p|Garchomp}}
| Intermediate
| Intermediate
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| All-rounder / Melee
| All-rounder / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 3.5<br>Endurance: 3.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 0.5
| Offense: 3.5<br>Endurance: 3.5<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 0.5
| [[File:UNITE443.png|x50px]]<br>{{p|Gible}}<br>Evolves at lv. 6<br>[[File:UNITE444.png|x50px]]<br>{{p|Gabite}}<br>Evolves at lv. 10
| {{p|Gible}}</br>{{p|Gabite}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Rough Skin.png|40px]] '''Rough Skin'''<br><span style="color:#FFA40B">Passive Ability</span><br>When struck by a melee attack, a portion of the damage received is reflected back at the attacker.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every fifth attack, dealing increased damage and restoring the user's HP. Every time a basic attack or move hits an enemy, basic attack speed is increased.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Sand Attack.png|40px]] '''Sand Attack'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#C332FF">Affect: Debuff</span><br>Garchomp hurls sand, narrowing the field of vision of enemies and slowing them for a short time. Also increases movement speed and basic attack speed.
 
'''''Sand Attack Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Dig.png|40px]] '''Dig'''
! style="width:50%;"| [[File:UNITE Dragon Rush.png|40px]] '''Dragon Rush'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Garchomp burrows underground and moves quickly in the designated direction, jumping out when coming in contact with an enemy or when traveling the maximum distance. This jump damages and throws enemies in a radius.<br><span style="color:#FFA40B">Level 12</span><br>Damage received is reduced for a short time after jumping out of the ground.
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Garchomp backs up before diving to attack in the designated direction, damaging and shoving enemies. They can use Dragon Claw while backing up at the start of this move to create a combo attack.<br><span style="color:#FFA40B">Level 12</span><br>Slows enemies for a short time when they are shoved the maximum distance.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Bulldoze.png|40px]] '''Bulldoze'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br>Garchomp stomps down on the ground, damaging enemies in a radius.
 
'''''Bulldoze Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Earthquake.png|40px]] '''Earthquake'''
! style="width:50%;"| [[File:UNITE Dragon Claw.png|40px]] '''Dragon Claw'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 8</span><br>Garchomp jumps high into the air and crashes forcefully to the ground, damaging enemies in a radius.<br><span style="color:#FFA40B">Level 14</span><br>Slows enemies for a short time if they are in the radius.
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 8</span><br>Garchomp attacks twice in front of themself using their claws. The first attack damages and throws enemies. The second attack deals increased damage. After the move ends, basic attack speed is increased for a short time.<br><span style="color:#FFA40B">Level 14</span><br>Increases damage dealt.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Livid Outrage.png|40px]] '''Livid Outrage'''<br><span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Has the user unleash a powerful chain attack while dashing forward. The final attack throws enemies but also leaves the user unable to act for a short time.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Lucario.png|x130px]]<br>{{p|Lucario}}
| [[File:UNITE Lucario.png|x130px]]
| {{p|Lucario}}
| Expert
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| All-rounder / Melee
| All-rounder / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 3<br>Endurance: 2.5<br>Mobility: 3.5<br>Scoring: 3<br>Support: 0.5
| Offense: 3<br>Endurance: 2.5<br>Mobility: 3.5<br>Scoring: 3<br>Support: 0.5
| Does Not Evolve
| N/A
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Steadfast.png|40px]] '''Steadfast'''<br><span style="color:#FFA40B">Passive Ability</span><br>While at low HP, gain a shield and increased movement speed.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to enemies in the area of effect and throws them.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Quick Attack.png|40px]] '''Quick Attack'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Lucario dashes forward, damaging all enemies hit.
 
'''''Quick Attack Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Extreme Speed.png|40px]] '''Extreme Speed'''
! style="width:50%;"| [[File:UNITE Power-Up Punch.png|40px]] '''Power-Up Punch'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Lucario dashes forward, damaging all enemies hit and healing Lucario for each enemy hit. The first enemy hit will reset the cooldown of Extreme Speed. This effect cannot occur on the same target more than once every 10 seconds. Attacking immediately after the dash will perform a unique attack in an area.<br><span style="color:#FFA40B">Level 11</span><br>Increases Lucario's Attack for a short period of time after use.
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Lucario begins charging power, slowing themself, reducing damage taken while preparing to unleash a devastating punch. Upon release, Lucario lunges – damaging the first enemy hit. Power-Up Punch does bonus damage based on the enemy's missing health, and will cause Lucario's next attack to be boosted. The cooldown for Power-Up Punch is reduced whenever Lucario lands a move.<br><span style="color:#FFA40B">Level 11</span><br>Lucario is unstoppable while charging the punch.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Meteor Mash.png|40px]] '''Meteor Mash'''<br><span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Melee</span><br>Lucario punches with the force of a meteor, damaging and knocking enemies back.
 
'''''Meteor Mash Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Bone Rush.png|40px]] '''Bone Rush'''
! style="width:50%;"| [[File:UNITE Close Combat 2.png|40px]] '''Close Combat'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Lucario rapidly strikes with a bone, damaging enemies hit. Lucario then throws the bone after the final strike, shoving enemies and causing the bone to land a short distance away. Lucario can activate Bone Rush again to teleport to the bone, damaging enemies in a small area around it. Landing one of Bone Rush's initial strikes will reset the cooldown timer for extreme speed on that target.<br><span style="color:#FFA40B">Level 13</span><br>Teleporting to the bone will reset the cooldown of Extreme Speed or Power-Up Punch.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Lucario rapidly punches, damaging enemies in the area in front of them 9 times over the duration.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Aura Cannon.png|40px]] '''Aura Cannon'''<br><span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Deals damage to enemies in the area of effect. Increases the damage dealt by the user's next Power-Up Punch after using this move.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Crustle.png|x130px]]<br>{{p|Crustle}}
| [[File:UNITE Crustle.png|x130px]]
| {{p|Crustle}}
| Novice
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Defender / Melee
| Defender / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 2.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 2<br>Support: 3
| Offense: 2.5<br>Endurance: 4<br>Mobility: 1.5<br>Scoring: 2<br>Support: 3
| [[File:UNITE557.png|x50px]]<br>{{p|Dwebble}}<br>Evolves at lv. 4
| {{p|Dwebble}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Sturdy.png|40px]] '''Sturdy'''<br><span style="color:#FFA40B">Passive Ability</span><br>Gains a stacking Def/SpDef buff for every 7% HP missing. Stacks up to 10 times.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Rock Slide.png|40px]] '''Rock Slide'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Area</span><br>Crustle drops rocks in a small radius, stunning enemies hit for 1s. Rock Slide can critically hit, however, Crustle's base critical hit chance is 0%.
 
'''''Rock Slide Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Rock Tomb.png|40px]] '''Rock Tomb'''
! style="width:50%;"| [[File:UNITE Shell Smash.png|40px]] '''Shell Smash'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 4</span><br>Crustle emits a beam that deals 100% ability damage. Upon reaching its maximum distance, or hitting an enemy, a curved wall rises from the ground, dealing 50% ability damage to anyone on top of it. When the barrier de-spawns, 50% ability damage is dealt again to all enemies near it. Rock Tomb can critically hit, however, Crustle's base critical hit chance is 0%.<br><span style="color:#FFA40B">Level 11</span><br>Each hit additionally inflicts 2s of slow.
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 4</span><br>Crustle smashes his shell, setting his Def and SpD to 0, gaining a boost to his Atk and SpA equal to 40% of the Def and SpD lost, respectively. Def and SpD not from base stats, i.e. from items and buffs (including Crustle's passive) are exempt. Crustle also gains a significant speed boost.<br><span style="color:#FFA40B">Level 11</span><br>Def and SpD conversion is increased from 40% to 50%.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Fury Cutter.png|40px]] '''Fury Cutter'''<br><span style="color:#a098ef">Cooldown: 3.5s</span> <span style="color:#B62282">Range: Melee</span><br>Crustle attacks once with his claws. Enemies hit by Fury Cutter receive a debuff that causes subsequent Fury Cutter attacks to deal 20% additional damage. Maximum 2 debuff stacks. Additional damage from this debuff is always rounded up. Fury Cutter can critically hit, however, Crustle's base critical hit chance is 0%.
 
'''''Fury Cutter Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Stealth Rock.png|40px]] '''Stealth Rock'''
! style="width:50%;"| [[File:UNITE X-Scissor.png|40px]] '''X-Scissor'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Crustle aims and creates a radius in which rocks hit enemies 8 times. Each hit applies a stack of a debuff which causes subsequent hits to deal 15% more damage. Additional damage from this debuff is always rounded up. Stealth Rock can critically hit, however, Crustle's base critical hit chance is 0%.<br><span style="color:#FFA40B">Level 13</span><br>Number of hits increased from 8 to 10.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 6</span><br>Crustle attacks three times with his claws, dealing increased damage with each hit and knocking back enemies with each hit. Stuns for 2s if the enemy is against a wall when the third hit lands. X-Scissor can critically hit, however, Crustle's base critical hit chance is 0%.<br><span style="color:#FFA40B">Level 13</span><br>Cooldown reduced.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Rubble Rouser.png|40px]] '''Rubble Rouser'''<br><span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Greninja.png|x130px]]<br>{{p|Greninja}}
| [[File:UNITE Greninja.png|x130px]]
| {{p|Greninja}}
| Expert
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems
| Attacker / Ranged
| Attacker / Ranged<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 4<br>Endurance: 2<br>Mobility: 3<br>Scoring: 3<br>Support: 0.5
| Offense: 4<br>Endurance: 2<br>Mobility: 3<br>Scoring: 3<br>Support: 0.5
| [[File:UNITE656.png|x50px]]<br>{{p|Froakie}}<br>Evolves at lv. 5<br>[[File:UNITE657.png|x50px]]<br>{{p|Frogadier}}<br>Evolves at lv. 7
| {{p|Froakie}}</br>{{p|Frogadier}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
| [[File:UNITE Talonflame.png|x130px]]
|- style="background:#fff"
| {{p|Talonflame}}
| colspan="7" | [[File:UNITE Torrent.png|40px]] '''Torrent'''<br><span style="color:#FFA40B">Passive Ability</span><br>While HP is at 50% or less, Attack and movement speed are increased.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack every third attack. At long range, a boosted attack deals increased damage to enemies and decreases their movement speed for a short time. At close range, a boosted attack deals more damage the lower the enemies remaining HP is.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Bubble.png|40px]] '''Bubble'''<br><span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br>Greninja launches 2 bubbles which pop when they hit an enemy, damaging and slowing them.
 
'''''Bubble Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Water Shuriken.png|40px]] '''Water Shuriken'''
! style="width:50%;"| [[File:UNITE Surf 2.png|40px]] '''Surf'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 7</span><br>Greninja throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing Greninja.<br><span style="color:#FFA40B">Level 11</span><br>Throws 4-6 shurikens instead.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 7</span><br>Greninja dashes on a wave, damaging enemies and healing themself for each enemy hit. Enemies below half health are dealt bonus damage, and if this move KOs an enemy the cooldown is reset.<br><span style="color:#FFA40B">Level 11</span><br>Increases healing.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Substitute.png|40px]] '''Substitute'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Greninja dashes while leaving behind a targetable decoy. Greninja is unstoppable while dashing.
 
'''''Substitute Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Double Team.png|40px]] '''Double Team'''
! style="width:50%;"| [[File:UNITE Smokescreen.png|40px]] '''Smokescreen'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Greninja briefly vanishes before dashing and sending clones in different directions. The clones can attack nearby targets. Greninja is unstoppable while dashing.<br><span style="color:#FFA40B">Level 13</span><br>Reduces cooldown.
| <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Greninja becomes invisible, leaving behind a cloud of smoke while dashing and gaining bonus movement speed. Greninja's next attack is (enhanced/boosted) and additionally deals bonus damage. Greninja is unstoppable while dashing.<br><span style="color:#FFA40B">Level 13</span><br>Also increases Greninja's attack by 20% for a short amount of time on cast.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Waterburst Shuriken.png|40px]] '''Waterburst Shuriken'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Throw a giant water shuriken toward the designated area, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time when this move hits. The water shuriken then immediately explodes, dealing damage to enemies in the area of effect and throws them. Once this move ends, the user may jump in a designated direction.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Talonflame.png|x130px]]<br>{{p|Talonflame}}
| Novice
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Speedster / Melee
| Speedster / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 2.5<br>Endurance: 1.5<br>Mobility: 5<br>Scoring: 3.5<br>Support: 0.5
| Offense: 2.5<br>Endurance: 1.5<br>Mobility: 5<br>Scoring: 3.5<br>Support: 0.5
| [[File:UNITE661.png|x50px]]<br>{{p|Fletchling}}<br>Evolves at lv. 5<br>[[File:UNITE662.png|x50px]]<br>{{p|Fletchinder}}<br>Evolves at lv. 7
| {{p|Fletchling}}</br>{{p|Fletchinder}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Gale Wings.png|40px]] '''Gale Wings'''<br><span style="color:#FFA40B">Passive Ability</span><br>While at high HP, movement speed is increased.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack every third attack, creating a fiery whirlwind that deals damage to enemies in the area of effect. This boosted attack remains readied even after leaving combat for a prolonged period of time.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Peck.png|40px]] '''Peck'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Melee</span><br>Talonflame flies toward a target Pokémon and attacks it three times.
 
'''''Peck Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Flame Charge.png|40px]] '''Flame Charge'''
! style="width:50%;"| [[File:UNITE Aerial Ace.png|40px]] '''Aerial Ace'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Talonflame dashes forward, damaging enemies it its path. Talonflame gains a speed boost after the dash.<br><span style="color:#FFA40B">Level 11</span><br>For a short time after this move hits, Talonflame's abilities and basic attacks partially ignore the enemies defense.
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 5</span><br>Talonflame dashes through a targeted enemy, damaging it. Talonflame's next basic attack is empowered.<br><span style="color:#FFA40B">Level 11</span><br>Increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Acrobatics.png|40px]] '''Acrobatics'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Talonflame flies toward a targeted area, attacking all Pokémon in the area up to three times. Talonflame can choose a direction to dash after the move ends.
 
'''''Acrobatics Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Fly.png|40px]] '''Fly'''
! style="width:50%;"| [[File:UNITE Brave Bird.png|40px]] '''Brave Bird'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Talonflame flies up into the sky, becoming untargetable. After 3 seconds, Talonflame dives at the targeted area, damaging all enemies in the area. Fly can be recast to dive early.<br><span style="color:#FFA40B">Level 13</span><br>Enemies hit are also knocked up.
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 7</span><br>Talonflame dives at the targeted area, taking recoil damage and damaging all enemies in the area. If Talonflame uses a boosted basic attack on an enemy hit by Brave Bird within 4 seconds, the cooldown of Flame Charge or Aerial Ace is reset. The cooldown of Flame Charge and Aerial Ace can only be reset once per target hit by Brave bird.<br><span style="color:#FFA40B">Level 13</span><br>Deals less recoil damage when this move hits.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Flame Sweep.png|40px]] '''Flame Sweep'''<br><span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Talonflame charges forward, damaging and shoving all enemies in its path. Flame Sweep deals damage up to two times.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Zeraora.png|x130px]]<br>{{p|Zeraora}}
| [[File:UNITE Zeraora.png|x130px]]
| {{p|Zeraora}}
| Expert
| Expert
| Not Available for Purchase
| Speedster / Melee
| Speedster / Melee<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 3.5<br>Endurance: 1.5<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5
| Offense: 3.5<br>Endurance: 1.5<br>Mobility: 4<br>Scoring: 3<br>Support: 0.5
| Does Not Evolve
| N/A
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Volt Absorb.png|40px]] '''Volt Absorb'''<br><span style="color:#FFA40B">Passive Ability</span><br>Gain an electric charge when receiving damage, converting a portion of that damage into additional Attack.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the enemy while restoring some of Zeraora's HP.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Agility.png|40px]] '''Agility'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Zeraora quickly dashes forward, increasing their basic attack speed for a short duration.
 
'''''Agility Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Volt Switch.png|40px]] '''Volt Switch'''
! style="width:50%;"| [[File:UNITE Spark.png|40px]] '''Spark'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Zeraora charges forward, damaging enemies in their path and increasing their basic attack speed for a short time. Activating this ability again before it expires will teleport Zeraora to their original location.<br><span style="color:#FFA40B">Level 12</span><br>Increased damage and longer duration of increased basic attack speed.
| <span style="color:#a098ef">Cooldown: 10s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Zeraora leaps in a selected direction, damaging enemies in their path. If a basic attack is used before the leap ends, Zeraora will jump to the closest enemy, dealing damage. Holds 3 uses in reserve.<br><span style="color:#FFA40B">Level 12</span><br>HP is restored if the user performs a basic attack before reaching the enemy.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Slash 2.png|40px]] '''Slash'''<br><span style="color:#a098ef">Cooldown: 8.5s</span> <span style="color:#B62282">Range: Melee</span><br>Zeraora charges toward an enemy and attacks them with four swipes, ending with an interrupt that knocks the enemy into the air.
 
'''''Slash Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Discharge.png|40px]] '''Discharge'''
! style="width:50%;"| [[File:UNITE Wild Charge.png|40px]] '''Wild Charge'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 12s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 8</span><br>Release an electrical discharge, dealing damage to nearby enemies and grant the user a shield when it hits. If this move hits enemies that are paralyzed, it pulls them in toward the user once the move ends, dealing damage to them once again and leaving them unable to act.<br><span style="color:#FFA40B">Level 14</span><br>Decreases movement speed of enemies for a short time when this move hits.
| <span style="color:#a098ef">Cooldown: 11s</span> <span style="color:#B62282">Range: Melee</span><br><span style="color:#FFA40B">Level 8</span><br>Zeraora charges towards an enemy, damaging them and switching to the nearest enemy if the initial target's HP drops to zero. Hitting enemies with abilities or empowered attacks provide up to 3 stacks, each stack adding an additional hit to Wild Charge. Zeraora takes damage upon use.<br><span style="color:#FFA40B">Level 14</span><br>Deals damage to nearby enemies when it hits.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
|- style="background:#fff"
| colspan="7" | [[File:UNITE Plasma Gale.png|40px]] '''Plasma Gale'''<br><span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Unlocks at level 10</span><br>Launches a bolt of lightning that travels towards the enemy, dealing damage in an area of effect and knocking all enemies hit into the air. Creates a temporary area of electricity centered on the initial target that increases Zeraora's basic attack range and damage while inside the area.
| [[File:UNITE Cinderace.png|x130px]]
|}
| {{p|Cinderace}}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Cinderace.png|x130px]]<br>{{p|Cinderace}}
| Novice
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems
| Attacker / Ranged
| Attacker / Ranged<br><span style="background:#DC143C; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Physical</span></span>
| Offense: 4<br>Endurance: 1.5<br>Mobility: 3<br>Scoring: 2.5<br>Support: 0.5
| Offense: 4<br>Endurance: 1.5<br>Mobility: 3<br>Scoring: 2.5<br>Support: 0.5
| [[File:UNITE813.png|x50px]]<br>{{p|Scorbunny}}<br>Evolves at lv. 5<br>[[File:UNITE814.png|x50px]]<br>{{p|Raboot}}<br>Evolves at lv. 7
| {{p|Scorbunny}}</br>{{p|Raboot}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Blaze 2.png|40px]] '''Blaze'''<br><span style="color:#FFA40B">Passive Ability</span><br>When using a move, the next basic attack becomes a boosted attack. When hitting an enemy with a basic attack or move, a cinder is placed on that enemy. Attacking a cindered enemy a certain number of times will cause the cinder to flare, dealing damage to the enemy. When at half HP or less, critical-hit rate and basic attack speed are increased for a short time.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, dealing increased damage when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Ember.png|40px]] '''Ember'''<br><span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Sure Hit</span><br>Cinderace shoots out a small flame, damaging and applying burn to hit enemies.
 
'''''Ember Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Pyro Ball.png|40px]] '''Pyro Ball'''
! style="width:50%;"| [[File:UNITE Blaze Kick.png|40px]] '''Blaze Kick'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 7s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 7</span><br>Cinderace kicks a ball of flame in a designated direction, burning and damaging enemies hit.<br><span style="color:#FFA40B">Level 11</span><br>Reduces the cooldown of Flame Charge or Feint when this move hits.
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Level 7</span><br>Cinderace performs a fiery flying kick; shoving, burning, and critting enemies hit. In addition, Cinderace is immune to hindrances while using this move.<br><span style="color:#FFA40B">Level 11</span><br>Increases Cinderace's basic attack speed for a short time after this move hits.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Low Sweep.png|40px]] '''Low Sweep'''<br><span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br>Cinderace makes a swift low sweep in the designated direction, damaging any enemy it hits.
 
'''''Low Sweep Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Flame Charge 2.png|40px]] '''Flame Charge'''
! style="width:50%;"| [[File:UNITE Feint 2.png|40px]] '''Feint'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 8</span><br>Cinderace charges forward, damaging all enemies hit.<br><span style="color:#FFA40B">Level 13</span><br>The next boosted attack after this move ends also slows enemies hit for a short time.
| <span style="color:#a098ef">Cooldown: 13s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 8</span><br>Cinderace dodges, increasing their movement speed and becoming briefly invincible.<br><span style="color:#FFA40B">Level 13</span><br>After dodging, the next 3 basic attacks that hit restore HP.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Blazing Bicycle Kick.png|40px]] '''Blazing Bicycle Kick'''<br><span style="color:#B62282">Range: Sure Hit</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to enemies in the area of effect. Also increases movement speed for a short time when it hits.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
|- style="background:#fff"
| [[File:UNITE Eldegoss.png|x130px]]<br>{{p|Eldegoss}}
| [[File:UNITE Eldegoss.png|x130px]]
| {{p|Eldegoss}}
| Novice
| Novice
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Supporter / Ranged
| Supporter / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 1.5<br>Endurance: 2<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 4
| Offense: 1.5<br>Endurance: 2<br>Mobility: 2.5<br>Scoring: 2.5<br>Support: 4
| [[File:UNITE829.png|x50px]]<br>{{p|Gossifleur}}<br>Evolves at lv. 4
| {{p|Gossifleur}}
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
|- style="background:#fff"
| colspan="7" | [[File:UNITE Cotton Down.png|40px]] '''Cotton Down'''<br><span style="color:#FFA40B">Passive Ability</span><br>Damages an enemy and decreases its movement speed for a short time after receiving a certain amount of damage. When that happens, also recover HP and gain increased movement speed for a short time.
| [[File:UNITE Cramorant.png|x130px]]
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every third attack, attaching a bit of cotton fluff to the enemy. The user's basic attacks against an enemy with cotton fluff on it deal increased damage and decreases the enemies movement speed for a short time.
| {{p|Cramorant}}
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Leafage.png|40px]] '''Leafage'''<br><span style="color:#a098ef">Cooldown: 4.5s</span> <span style="color:#B62282">Range: Ranged</span><br>Eldegoss shoots a bundle of leaves that explode on the first enemy hit, damaging and slowing in an area
 
'''''Leafage Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Pollen Puff.png|40px]] '''Pollen Puff'''
! style="width:50%;"| [[File:UNITE Leaf Tornado.png|40px]] '''Leaf Tornado'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 6s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Eldegoss throws a puff of pollen, which attaches to any Pokémon that touches it. After a delay the puff will explode, damaging enemies and healing allies around it.<br><span style="color:#FFA40B">Level 11</span><br>If attached to an enemy, the puff will deal damage over time. If attached to an ally, it will increase their defense and special defense.
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Eldegoss conjures a tornado full of leaves, which damages enemies and creates a gust of wind that increases the movement speed of allies that touch it.<br><span style="color:#FFA40B">Level 11</span><br>Enemies hit by the tornado will miss all of their basic attacks for a small amount of time.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Synthesis.png|40px]] '''Synthesis'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#3BEE44">Affect: Recovery</span><br>Eldegoss uses sunlight to heal itself and nearby allies.
 
'''''Synthesis Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Cotton Guard.png|40px]] '''Cotton Guard'''
! style="width:50%;"| [[File:UNITE Cotton Spore.png|40px]] '''Cotton Spore'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#FF8C00">Affect: Buff</span><br><span style="color:#FFA40B">Level 6</span><br>Eldegoss creates barriers out of cotton, granting itself and all nearby allies a shield. When the shield expires it restores HP based on how much of the shield was left.<br><span style="color:#FFA40B">Level 13</span><br>Also briefly increases Eldegoss's movement speed
| <span style="color:#a098ef">Cooldown: 7.5s</span> <span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Level 6</span><br>Eldegoss channels, gathering spores while increasing their movement speed. At the end of the channel the spores are released, damaging and throwing nearby enemies into the air, then slowing them when they land.<br><span style="color:#FFA40B">Level 13</span><br>Eldegoss gains increased defense and special defense while channeling.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Cotton Cloud Crash.png|40px]] '''Cotton Cloud Crash'''<br><span style="color:#B62282">Range: Area</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Float into the air and become invincible. If used again, pound the ground, attacking and shoving enemies and restoring HP to allies in the area of effect.
|}
 
{| class="roundy" style="background:#{{dragon color}}; border:3px solid #{{orange color light}}; text-align:center"
! style="background:#{{orange color light}}; width:250px; {{roundytl|5px}}" | Pokémon
! style="background:#{{orange color light}}" | Difficulty
! style="background:#{{orange color light}}" | Shop Price
! style="background:#{{orange color light}}" | Battle Style
! style="background:#{{orange color light}}" | Stats
! style="background:#{{orange color light}}; {{roundytr|5px}}" | Evolves
|- style="background:#fff"
| [[File:UNITE Cramorant.png|x130px]]<br>{{p|Cramorant}}
| Expert
| Expert
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins<br>[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems
| Attacker / Ranged
| Attacker / Ranged<br><span style="background:#00BFFF; border-radius:5px; padding:2px;"><span style="color:#FFFFFF">Damage type: Special</span></span>
| Offense: 4<br>Endurance: 3<br>Mobility: 3<br>Scoring: 1.5<br>Support: 1
| Offense: 4<br>Endurance: 3<br>Mobility: 3<br>Scoring: 1.5<br>Support: 1
| Does Not Evolve
| N/A
|-
! colspan=6 style="background:#{{orange color light}}| Abilities
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Passive / Basic
|- style="background:#fff"
| colspan="7" | [[File:UNITE Gulp Missle.png|40px]] '''Gulp Missle'''<br><span style="color:#FFA40B">Passive Ability</span><br>When Cramorant uses a move, it catches some form of prey in its mouth. Afterward, when Cramorant receives damage, it spits the prey out as a counterattack at an enemy. The type of prey and effect differ based on the user's HP.
[[File:UNITE Attack.png|40px]] '''Attack'''<br><span style="color:#FFA40B">Basic Ability</span><br>Becomes a boosted attack with every fourth attack. This boosted attack spits Arrokuda or other Pokémon at the enemy and deals area damage near the target when it hits.
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 1
|- style="background:#fff"
| colspan="7" | [[File:UNITE Whirlpool.png|40px]] '''Whirlpool'''<br><span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Area</span><br>Cramorant creates a whirlpool at a designated location, damaging all enemies in the radius. It also slows enemies in the area at the end of its duration. Cramorant can enter the whirlpool to catch prey for their passive.
 
'''''Whirlpool Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Surf 3.png|40px]] '''Surf'''
! style="width:50%;"| [[File:UNITE Dive.png|40px]] '''Dive'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br><span style="color:#FFA40B">Level 6</span><br>Cramorant sends a wave in a designated direction, damaging enemies that make contact with the wave. Once it reaches its full distance, the wave bounces back – further damaging and pulling back affected enemies. Cramorant can enter the wave to catch prey for their passive.<br><span style="color:#FFA40B">Level 13</span><br>The wave also slows.
| <span style="color:#a098ef">Cooldown: 1.5s</span> <span style="color:#2ADCDC">Affect: Dash</span><br><span style="color:#FFA40B">Level 6</span><br>Cramorant turns the designated area into a puddle, then dives to that area, throwing and damaging enemies in the area. Cramorant catches prey for their passive as they emerge from the puddle. Holds 3 uses in reserve.<br><span style="color:#FFA40B">Level 13</span><br>Increased damage.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Move 2
|- style="background:#fff"
| colspan="7" | [[File:UNITE Feather Dance.png|40px]] '''Feather Dance'''<br><span style="color:#a098ef">Cooldown: 8s</span> <span style="color:#C332FF">Affect: Hindrance</span><br>Cramorant throws a radius of feathers at a designated area, debuffing attack and slowing enemies in the radius.
 
'''''Feather Dance Upgrade Choices'''''
 
{| class="roundy" style="background:#fff; solid #{{dragon color light}}; text-align:center"
|-
! style="width:50%;"| [[File:UNITE Hurricane.png|40px]] '''Hurricane'''
! style="width:50%;"| [[File:UNITE Air Slash.png|40px]] '''Air Slash'''
|- style="background:#fff"
| <span style="color:#a098ef">Cooldown: 9s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Cramorant creates a fierce wind, damaging and throwing enemies caught in the radius.<br><span style="color:#FFA40B">Level 11</span><br>Increases Cramorant's speed briefly.
| <span style="color:#a098ef">Cooldown: 5s</span> <span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Level 4</span><br>Cramorant shoots many blades of air while moving backwards, dealing damage to enemies within the cone. This move's cooldown is reduced for every blade that hits.<br><span style="color:#FFA40B">Level 11</span><br>Heals Cramorant every time a blade of air hits an enemy.
|}
 
|- style="background:#fff"
! colspan=6 style="background:#ffca96 | Unite Move
|- style="background:#fff"
| colspan="7" | [[File:UNITE Gatling Gulp Missile.png|40px]] '''Gatling Gulp Missile'''<br><span style="color:#B62282">Range: Ranged</span><br><span style="color:#FFA40B">Unlocks at level 9</span><br>Creates a puddle at the user's current location. The user continuously uses its mouth to grab Arrokuda from the puddle and spits them out to attack the nearest enemy. The user cannot move or use other moves while this move is in effect.
|}
|}



Revision as of 21:34, 22 September 2021

Pokémon UNITE
Pokémon UNITE

Logo of Pokémon UNITE
Basic info
Platform: Nintendo Switch, iOS, Android
Category: Strategic team battle
Players: 1‒10
Connectivity: N/A
Developer: The Pokémon Company, TiMi Studios
Publisher: The Pokémon Company
Part of: Generation VIII spin-off
Ratings
CERO: A
ESRB: E
ACB: G
OFLC: N/A
PEGI: 3
GRAC: ALL
GSRR: 7+ (IARC)
Release dates
Japan: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, Android)
North America: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, Android)
Australia: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, Android)
Europe: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, Android)
South Korea: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, Android)
Mainland China: TBA
Hong Kong: July 21, 2021 (Nintendo Switch)
September 22, 2021 (iOS, Android)
Taiwan: TBA (iOS, Android)
Websites
Japanese: Official website
English: Official website
Pokémon.com

Pokémon UNITE (Japanese: Pokémon UNITE) is a free-to-start spin-off Pokémon game for the Nintendo Switch, iOS, and Android. It is developed by TiMi Studios, a subsidiary of Tencent Games. The game was released on July 21, 2021 on the Nintendo Switch[1] and is scheduled to be released on September 22, 2021 for mobile devices.[2] It is playable in nine languages, with Japanese, English, Korean, Simplified Chinese, and Traditional Chinese having been available since launch and German, Spanish, French, and Italian set to be added on September 22, 2021.[3]

It was announced during Pokémon Presents on June 24, 2020. A closed beta test occurred in mainland China beginning in January 2021, and a regional beta test on Android devices occurred in Canada in March 2021.[4] A network test was held for the Nintendo Switch version in Japan from June 24 to June 26, 2021.[5]

Blurb

Experience a new kind of Pokémon battle in Pokémon UNITE. Team up and face off in 5-on-5 team battles to see who can score the most points within the allotted time. Work together with your fellow Trainers to catch wild Pokémon, level up and evolve your partner Pokémon, and defeat the opposing team’s Pokémon to prevent them from scoring points. Put your teamwork to the test, and take home the win!

Gameplay

Players compete in Unite Battles, where two teams attempt to score points in the opposing team's goals while guarding their own. To score, players collect Aeos energy by defeating wild Pokémon or members of the enemy team, which they must then bring to an opposing goal. The team with the highest score after ten minutes wins; if there is a tie, the team that reached the tied score first wins.

Pokémon begin a match at level one in their least evolved form (discounting baby Pokémon) and gain experience gradually over time, a process which is sped up by defeating wild Pokémon. As Pokémon gain experience and level up, they learn new moves that they then have access to for the rest of the battle, and Pokémon with evolutions (besides Pikachu) evolve as well, much like in the core series. Initially, a Pokémon has two moves and the player chooses which one to keep; the move that they did not choose is then unlocked at level three. These moves are upgraded at proceeding levels with the player choosing one of two moves to replace the move with. At the Pokémon's final level, it unlocks its Unite Move, a separate, powerful attack that must charge over time.

Participating in Unite Battles will earn the player Battle Points, Aeos coins, and (after reaching Trainer level six) Aeos energy.

Game modes

Standard Battle

Standard Battle is the default game mode and has three types of matches within its umbrella: Random Match, CPU Match, and Friendly Match. They are all 10 minute 5-on-5 matches that take place in Remoat Stadium. Players may play solo or form in groups of any size.

Random Matches will randomly match players of comparable skill into two teams. CPU Matches will randomly match one team of five against a team of CPUs. Friendly Matches allow up to 10 players to join two teams, with CPUs filling in any empty spots. Rewards such as Aeos coins and Battle Points are not awarded in Friendly Matches.

Ranked Battle

Ranked Battles are unlocked at Trainer level six. They are 10 minute 5-on-5 matches that take place in Remoat Stadium. Players may play solo or form in groups of two, three, or five. Team members must be within similar ranks to each other.

Rank Classes
Beginner Rank 3
Great Rank 4
Expert Rank 5
Veteran Rank 5
Ultra Rank 5
Master Rank Points - 0-99999

Quick Battle

Quick battles are unlocked at level 8. They are shorter than Standard Battles at 5 minutes with 4v4 or 3v3 matches. The Quick Battles' maps rotate periodically, allowing players to only choose from one available Quick Battle map at a time. Each map has different rules.

Wild Pokémon

Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers' Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Additionally, some wild Pokémon may evolve at later stages of the battle. The following is a list of wild Pokémon that can appear.

Pokémon Appeared Stages Evolves into Point Value

Aipom
Remoat Island, Mer Stadium Ambipom 2-5

Ambipom
Remoat Island, Mer Stadium Does Not Evolve 3-7

Corphish
Remoat Island, Mer Stadium Crawdaunt 3

Crawdaunt
Remoat Island, Mer Stadium Does Not Evolve 4-5

Audino
Remoat Island, Mer Stadium Does Not Evolve 5-8

Combee
Remoat Island Does Not Evolve 2-3

Vespiquen
Remoat Island Does Not Evolve 4-6

Lillipup
Remoat Island Herdier 2

Herdier
Remoat Island Does Not Evolve 3

Abra
Auroma Park Does Not Evolve 20-23

Venomoth
Auroma Park Does Not Evolve 5-8

Ledyba
Auroma Park Ledian 2

Ledian
Auroma Park Does Not Evolve 3

Sunkern
Auroma Park Sunflora 2

Sunflora
Auroma Park Does Not Evolve 3

Dewpider
Auroma Park Does Not Evolve 2-3

Araquanid
Auroma Park Does Not Evolve 15-20

Alolan Meowth
Shivre City Alolan Persian 2

Alolan Persian
Shivre City Does Not Evolve 3

Electrode
Shivre City Does Not Evolve 10-13

Snom
Shivre City Frosmoth 3

Frosmoth
Shivre City Does Not Evolve 5

Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include damage shields, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. Other wild Pokémon will assist the Pokémon that knocked them out by lowering the opposing team's goal's defenses. This allows goals to be scored faster. The following is a list of special wild Pokémon that can appear.

Wild Pokémon Appeared Stages Point Value Bonus

Zapdos
Remoat Island, Mer Stadium 20-30 Causes instant scoring of opposing goals for 30 seconds and unleashes damage to the opponents

Ludicolo
Remoat Island, Mer Stadium 4-7 Higher damage against enemy Pokémon with low health

Bouffalant
Remoat Island, Mer Stadium 4-7 Normal attack will slow down enemy Pokémon

Rotom
Remoat Island 20 After defeating, it will move to the nearest enemy goal and give a quick boost to give instant scoring for 15 seconds

Drednaw
Remoat Island 20 After defeating, you will receive a shield and everyone in your team gets an experience boost

Regigigas
Auroma Park 50-55 N/A

Avalugg
Shivre City 20-30 After defeating, gives players an ice aura that slows opponents and gives your goal a shield

Beginner bonuses

New accounts receive bonuses for a time, such as additional Battle Points for completing matches and gifts for logging in for the first two weeks. At Trainer level five, players also unlock the Beginner Challenge, a set of missions that are only available for 30 days.

Login Bonuses

Day Reward
Day 1 680 Aeos Coins
Day 2 Alolan Ninetales Unite License
Or Aeos Coins if Already Purchased
Day 3 Beach Style: Venusaur
Day 4 600 Aeos Tickets
Day 5 Sporty Set: Headwear
Day 6 Sporty Set: Innerwear
Day 7 880 Aeos Coins
Day 8 Cinderace Unite License
Or Aeos Coins if Already Purchased
Day 9 700 Aeos Tickets
Day 10 Sporty Set: Bottoms
Day 11 700 Aeos Tickets
Day 12 Sporty Set: Shoes
Day 13 800 Aeos Tickets
Day 14 Greninja Unite License
Or Aeos Coins if Already Purchased

Beginner Challenge

Day Challenge Challenge Reward Day Reward
Day 1 Complete the Tutorial
(Basics 1 and 2)
Muscle Band Crustle Set: Headwear
Complete the Advanced 1 tutorial 400 Aeos Coins
Obtain 3 Unite licenses 500 Aeos Coins
Participate in a Standard Battle four times 800 Aeos Coins
Day 2 Complete the Advanced 2 tutorial Wise Glasses Crustle Set: Innerwear
Score a total of 50 points 400 Aeos Coins
Deal damage to Rotom and defeat it once, with you or one of your teammates dealing the final blow 500 Aeos Coins
Deal damage to Zapdos and defeat it once, with you or one of your teamates dealing the final blow 800 Aeos Coins
Day 3 Reach Trainer level 9 400 Aeos Coins Crustle Set: Bottoms
Participate in 1 ranked match 400 Aeos Coins
Score three goals in a single battle 500 Aeos Coins
Knockout a total of 10 opponent Pokémon 800 Aeos Coins
Day 4 Participate in 1 battle with a Held Item Exp. Share Crustle Set: Back Item
Participate in 1 battle with a Battle Item
(Except Potion)
20 Item Enhancers
Score 50 or more points in a single battle 30 Item Enhancers
Make a total of 10 assists 40 Item Enhancers
Day 5 Participate in 1 Ranked Match Shell Bell Crustle Set: Accessory
Score a total of 150 points in Ranked Matches 20 Item Enhancers
Obtain one Fashion Item 30 Item Enhancers
Score a single goal worth 30 or more points in a battle 40 Item Enhancers
Day 6 Reach Trainer level 13 Assault Vest Crustle Set: Shoes
Participate in 1 battle as: Attacker 20 Item Enhancers
Participate in 3 Ranked Matches 30 Item Enhancers
Deal damage to Drednaw and defeat it once, with you or one of your teammates dealing the final blow 40 Item Enhancers
Day 7 Block one goal 30 Item Enhancers Crustle Unite License
Reach Great rank
(Rank level)
30 Item Enhancers
Complete all beginner challenges up through day 6 50 Item Enhancers
Become the MVP one time 50 Item Enhancers

Stages

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Needs Map images

Unite Battles take place in various places on Aeos Island due to the Aeos energy that is found there. The Aeos Research Institute studies Aeos energy and is headed by Professor Phorus.

Stage Details
Remoat Stadium 5-on-5
Five goals per team
Used in Standard Battle and Random Match
Auroma Park 3-on-3
Two shared goal zones
Used in Quick Battle
Shivre City 4-on-4
One goal zone each
Used in Quick Battle
Mer Stadium 4-on-4
Three goal zones per team
Used in Quick Battle

Pokémon

Main article: List of Pokémon in Pokémon UNITE
Image Pokémon Difficulty Battle Style Stats Evolves
Venusaur Intermediate Attacker / Ranged Offense: 4.5
Endurance: 2
Mobility: 2
Scoring: 2.5
Support: 1
Bulbasaur
Ivysaur
Charizard Novice All-rounder / Melee Offense: 3.5
Endurance: 3
Mobility: 2.5
Scoring: 3
Support: 0.5
Charmander
Charmeleon
Blastoise Intermediate Defender / Ranged Offense: 4
Endurance: 7
Mobility: 4
Scoring: 4
Support: 6
Squirtle
Wartortle
Pikachu Novice Attacker / Ranged Offense: 4.5
Endurance: 1.5
Mobility: 2.5
Scoring: 2
Support: 1.5
N/A
Alolan Ninetales Intermediate Attacker / Ranged Offense: 4
Endurance: 1.5
Mobility: 1.5
Scoring: 2.5
Support: 3
N/A
Wigglytuff Intermediate Supporter / Ranged Offense: 1
Endurance: 2.5
Mobility: 2.5
Scoring: 2
Support: 4.5
N/A
Machamp Intermediate All-rounder / Melee Offense: 4
Endurance: 2.5
Mobility: 2.5
Scoring: 2.5
Support: 1
Machop
Machoke
Slowbro Intermediate Defender / Ranged Offense: 1.5
Endurance: 4
Mobility: 1.5
Scoring: 1.5
Support: 4
Slowpoke
Gengar Expert Speedster / Melee Offense: 3.5
Endurance: 2
Mobility: 4
Scoring: 3
Support: 0.5
Gastly
Haunter
Mr. Mime Intermediate Supporter / Melee Offense: 2.5
Endurance: 4
Mobility: 1
Scoring: 1.5
Support: 4
N/A
Snorlax Novice Defender / Melee Offense: 2.5
Endurance: 5
Mobility: 2
Scoring: 1.5
Support: 2.5
N/A
Blissey Novice Supporter / Melee Offense: 1
Endurance: 3.5
Mobility: 1.5
Scoring: 1.5
Support: 4.5
Chansey
Gardevoir Intermediate Attacker / Ranged Offense: 4.5
Endurance: 1.5
Mobility: 1.5
Scoring: 3
Support: 1.5
Ralts
Kirlia
Absol Expert Speedster / Melee Offense: 3.5
Endurance: 2
Mobility: 4
Scoring: 2.5
Support: 0.5
N/A
Garchomp Intermediate All-rounder / Melee Offense: 3.5
Endurance: 3.5
Mobility: 2.5
Scoring: 2.5
Support: 0.5
Gible
Gabite
Lucario Expert All-rounder / Melee Offense: 3
Endurance: 2.5
Mobility: 3.5
Scoring: 3
Support: 0.5
N/A
Crustle Novice Defender / Melee Offense: 2.5
Endurance: 4
Mobility: 1.5
Scoring: 2
Support: 3
Dwebble
Greninja Expert Attacker / Ranged Offense: 4
Endurance: 2
Mobility: 3
Scoring: 3
Support: 0.5
Froakie
Frogadier
Talonflame Novice Speedster / Melee Offense: 2.5
Endurance: 1.5
Mobility: 5
Scoring: 3.5
Support: 0.5
Fletchling
Fletchinder
Zeraora Expert Speedster / Melee Offense: 3.5
Endurance: 1.5
Mobility: 4
Scoring: 3
Support: 0.5
N/A
Cinderace Novice Attacker / Ranged Offense: 4
Endurance: 1.5
Mobility: 3
Scoring: 2.5
Support: 0.5
Scorbunny
Raboot
Eldegoss Novice Supporter / Ranged Offense: 1.5
Endurance: 2
Mobility: 2.5
Scoring: 2.5
Support: 4
Gossifleur
Cramorant Expert Attacker / Ranged Offense: 4
Endurance: 3
Mobility: 3
Scoring: 1.5
Support: 1
N/A

Release

Date Pokémon
July 21, 2021 Venusaur, Charizard, Pikachu, Alolan Ninetales, Wigglytuff, Machamp, Slowbro, Gengar, Mr. Mime, Snorlax, Absol, Garchomp, Lucario, Crustle, Greninja, Talonflame, Zeraora, Cinderace, Eldegoss, Cramorant
July 28, 2021 Gardevoir
August 18, 2021 Blissey
September 1, 2021 Blastoise
TBA Mamoswine, Sylveon

Holowear

Main article: Holowear

Pokémon may change their appearance by wearing Holowear, a type of holographic clothing made from Aeos energy.

Items

Held Items

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Need Flat Stats level 1(X), level 20(Y), and level 30(Z) numbers

Each trainer's Pokemon can hold up to 3 held items. These items can be upgraded through grades 1-30. Their upgrade effects increment at grades 1, 10, and 20, while their flat stats increment every grade, or every other grade if they affect two stats. After increasing a held item to Grade 20, the cost per upgrade for that item will increase sharply instead of gradually.

Held Item Upgrade Effects Flat Stats
File:UNITE Aeos Cookie Sprite.png

Aeos Cookie

HP +240
When you score a goal, your maximum HP is raised for the rest of the match. (This bonus caps at 6 stacks)
100 / 150 / 200 Max HP
HP +8>+Y>+Z

Attack Weight

Attack +18
When you score a goal, your Attack is raised for the rest of the match. (This bonus caps at 6 stacks)
6 / 9 / 12 Attack
Attack +0.6>+Y>+Z

Special Attack Specs

Sp. Attack +24
When you score a goal, your Sp. Attack is raised for the rest of the match. (This bonus caps at 6 stacks)
8 / 12 / 16 Sp. Attack
Sp. Atk +0.8>+Y>+Z

Shell Bell

Sp. Attack +24
CD Reduction +4.5%
Recover HP when successfully landing a move. The higher your Sp. Attack, the more HP recovered. (10s Cooldown)
45 / 60 / 75 HP
Sp.Atk +1.6>+Y>+Z
Cooldown -X%>-Y%>-Z%

Float Stone

Attack +24
Speed +120
Increases movement speed while out of combat. (8s after leaving combat)
10% / 15% / 20% speed
Attack +1.6>+Y>+Z
Movement Speed +X>+Y>+Z

Muscle Band

Attack +15
Attack Speed +7.5%
Deal additional damage with basic attacks based on the target's remaining HP.
1% / 2% / 3% remaining HP
Attack +1>+Y>+Z%
Basic Attack Speed +0%>+Y%>+Z%

Scope Lens

Critical-Hit Chance +6%
Critical-Hit Damage +12%
Increases the damage of basic attack critical hits. The higher your Attack, the more the damage is increased.
Critical-Hit Rate +0.4%>+Y%>+Z%
Critical-Hit Damage +0%+Y%>+Z%

Wise Glasses

Sp. Attack +39
Further increase Sp. Attack damage.
3% / 5% / 7% Sp. Attack
Sp. Atk +10>+29>+Z

Leftovers

HP +240
HP Recovery +9
Recovers health over time while out of combat. (8s after leaving combat)
1% / 1.50% / 2% max HP/s
HP +16>+Y>+Z
HP Recovery +0>+Y>+Z

Exp Share

HP +240
Speed +150
Bonus experience every second while you're the lowest-leveled Pokémon on your team. However, you will no longer receive shared EXP from allies defeating wild Pokémon.
2 / 3 / 4 exp/s
HP +16>+Y>+Z
Movement Speed +0>+Y>+Z

Focus Band

Sp. Defense +30
Defense +30
When dropping to low HP, recover HP lost each second for 3s. (90s cooldown)
8% / 11% / 14% HP lost
Defense +2>+Y>+Z

Energy Amplifier

Energy Gather Rate +6%
CD Reduction +4.5%
After using your Unite move, deal increased damage for a short time. (4s duration)
7% / 14% / 21% damage
Unite Move Charge Rate +0.4%>+Y>+Z

Buddy Barrier

HP +600
Grant a shield to you and a nearby ally Pokémon with the lowest HP when using your Unite Move. (8s duration)
20% / 30% / 40% of HP
HP +20>+Y>+Z

Score Shield

HP +450
Shields you while you attempt to score a goal. Scoring cannot be interrupted while the shield remains active. (6s cooldown)
5% / 7.50% / 10% of HP
HP +15>+Y>+Z

Assault Vest

HP +270
Sp. Defense +42
Gain a shield against Sp. Attack damage while out of combat. (8s after leaving combat)
9% / 12% / 15% of HP
HP +18>+Y>+Z

Rocky Helmet

HP +240
Defense +42
After absorbing enough damage, deal percent damage based on your max HP to nearby opponents.
3% / 4% / 5% max HP
HP +18>+Y>+Z

Battle Items

Battle Item Effect Cooldown Unlock

Potion

Restores some of your Pokémon's HP. 30s Level 4

X Attack

Raises your Pokémon's Attack and Sp. Atk for a short time. 40s Level 7

X Speed

Raises your Pokémon's movement speed and become immune to move speed reduction for a short time. 50s Level 8

Fluffy Tail

Incapacitate a wild Pokémon and increase damage dealt to it. 25s Level 10

Eject Button

Quickly move in a designated direction. 70s Level 11

Slow Smoke

Create a ring of smoke around your Pokémon, greatly slowing enemies within. 40s Level 13

Full Heal

Remove all status conditions and become immune to hindrances for a short time. 40s Level 14

Goal-Getter

Doubles goal scoring speed for a short time. 90s Level 17

Trainer

Level

Level Exp Required Rewards
2 100 Slowbro
3 250 Aeos coins × 950
4 450 Potion
5 700 Venusaur
6 950 Unlocked Ranked Mode
7 1,400 X Attack
8 2,050 X Speed
9 2,900 Item Upgrade × 50
10 3,950 Fluffy Tail
11 5,200 Eject Button
12 6,650 Item Upgrade × 50
13 8,300 Slow Smoke
14 10,150 Full Heal
15 12,200 Item Upgrade × 50
16 14,400 Goal Getter
17 16,750 Aeos tickets × 300
18 19,250 Item Upgrade × 80
19 21,900 Item Upgrade × 80
20 24,700 Aeos tickets × 300
21 28,050 Item Upgrade × 80
22 31,950 Item Upgrade × 80
23 36,400 Aeos tickets × 300
24 41,400 Item Upgrade × 80
25 46,950 Aeos coins × 950
26 52,550 Aeos tickets × 300
27 58,200 Item Upgrade × 80
28 63,900 Aeos coins × 950
29 69,650 Aeos tickets × 300
30 75,450 Item Upgrade × 100
31 81,350 Aeos coins × 950
32 87,350 Aeos tickets × 300
33 93,450 Item Upgrade × 100
34 99,650 Aeos coins × 950
35 105,950 Aeos tickets × 300
36 112,300 Item Upgrade × 100
37 118,700 Aeos coins × 950
38 125,150 Aeos tickets × 300
39 131,650 Item Upgrade × 100
40 138,600 Item Upgrade × 100

Closet

  • Bags
  • Bottoms
  • Gloves
  • Hats
  • Innerwear
  • Jackets
  • Sets
  • Shirts
  • Shoes
  • Socks

Badges

After finishing the match players will receive Badges according to the following conditions:

  • Assist - player had the most assists in the match.
  • Best Score - player scored the most goals in the match.
  • Healed - player healed the most damage in the match.
  • Injured - player received the most damage in the match.
  • KO - player inflicted the most KOs in the match.
  • Goal Interrupt - player interrupted the most goals in the match.
  • Silver All-Rounder - player earned MVP score of 70+ in the match.
  • Silver Attack - player earned MVP score of 70+ in the match.
  • Silver Defense - player earned MVP score of 70+ in the match.
  • Silver Speedster - player earned MVP score of 70+ in the match.
  • Silver Supporter - player earnerd MVP score of 70+ in the match.

Battle Pass

Season 1

Name: First Half
Duration: July 21, 2021 - September 21, 2021

Battle Pass Rewards

Level Rewards Free?
1 Hip-Hop Style: Pikachu No
2 150 Aeos Tickets Yes
3 Vivid Set: Headwear No
4 150 Aeos Tickets Yes
5 Vivid Set: Shoes No
6 150 Aeos Tickets Yes
7 Vivid Set: Bottoms No
8 15 Item Enhancers Yes
9 15 Item Enhancers Yes
10 Vivid Set: Innerwear No
11 Socks (Off-White) Yes
12 Canvas High-Tops (Yellow) No
13 15 Item Enhancers Yes
14 300 Aeos Tickets No
15 15 Item Enhancers Yes
16 Egg-Shaped Backpack (White) No
17 15 Item Enhancers Yes
18 300 Aeos Tickets No
19 15 Item Enhancers Yes
20 Star Hoodie (Lime Green) No
21 Sandals (Orange) Yes
22 Knee-High Socks (Green) No
23 15 Item Enhancers Yes
24 30 Item Enhancers No
25 15 Item Enhancers Yes
26 High-Top Sneakers No
27 150 Aeos Tickets Yes
28 30 Item Enhancers No
29 30 Item Enhancers Yes
30 Overalls (Indigo) No
31 Skinny Pants (Gray) Yes
32 Design Socks (Black) No
33 150 Aeos Tickets Yes
34 300 Aeos Tickets No
35 15 Item Enhancers Yes
36 Turtleneck Sweater (Green) No
37 150 Aeos Tickets Yes
38 300 Aeos Tickets No
39 15 Item Enhancers Yes
40 Gingham Set: Innerwear No
41 Hoodie (Pink) Yes
42 Gingham Set: Socks No
43 150 Aeos Ticket Yes
44 300 Aeos Ticket No
45 15 Item Enhancer Yes
46 Gingham Set: Shoes No
47 150 Aeos Ticket Yes
48 300 Aeos Ticket No
49 15 Item Enhancer Yes
50 Gingham Set: Bottoms No
51 150 Aeos Ticket Yes
52 Turtleneck Sweater (Sitrus Berry) No
53 150 Aeos Ticket Yes
54 300 Aeos Ticket No
55 15 Item Enhancer Yes
56 Tailored Jacket (Off-White) No
57 150 Aeos Ticket Yes
58 300 Aeos Ticket No
59 15 Item Enhancer Yes
60 Pokémon Face Hat (Pikachu) No
61 15 Item Enhancer Yes
62 300 Aeos Ticket No
63 15 Item Enhancer Yes
64 300 Aeos Ticket No
65 15 Item Enhancer Yes
66 Denim Jacket (Blue) No
67 150 Aeos Ticket Yes
68 300 Aeos Ticket No
69 15 Item Enhancer Yes
70 Pikachu Set: Tops and Bottoms No
71 15 Item Enhancer Yes
72 300 Aeos Ticket No
73 15 Item Enhancer Yes
74 300 Aeos Ticket No
75 15 Item Enhancer Yes
76 Pikachu Set: Accessory No
77 150 Aeos Ticket Yes
78 300 Aeos Ticket No
79 15 Item Enhancer Yes
80 Pikachu Set: Shoes No
81 15 Item Enhancer Yes
82 Varsity Jacket (Red) No
83 150 Aeos Ticket Yes
84 300 Aeos Ticket No
85 15 Item Enhancer Yes
86 Work Overalls (Green) No
87 150 Aeos Ticket Yes
88 300 Aeos Ticket No
89 15 Item Enhancer Yes
90 Cinderace Captain Style No

Season 2

Name: Galactic Ghost 094
Duration: September 22, 2021 - November 8, 2021

Battle Pass Rewards

Energy Rewards

Available when Level 5, can accumulate 1,400 Energy per week. This energy can be randomly added to get items listed below. If the energy reward is a clothing item that the player already owns, then the duplicate is converted into Fashion Tickets.

Rewards Drop rate
Item Upgrade x 10 20%
Aeos coins × 320 10%
Aeos tickets × 200 5%
Windbreaker (Orange) 3%
Windbreaker (Gray) 3%
Holowear tickets x 10 3%
Fashion Tickets x 20 3%
Three-Quarter-Sleeve Shirt 2.50%
Straw Hat 2.50%
Leather Lace-Ups 2.50%
Sandals 2.50%
Striped Knee-High Socks 2.50%
Socks Sailor Set 2%
Headwear Eldegoss Set 2%
Socks Eldegoss Set 2%
Shoes Eldegoss Set 2%
Headwear Pit Crew Set 2%
Gloves Pit Crew Set 2%
Shoes Pit Crew Set 2%
Star Hoodie 2%
Short Socks 2%
High-Top Sneakers 2%
Hoodie 2%
Denim Jacket 2%
Gradient Board Shorts 2%
Denim Pants 2%
Shoes Sailor Set 1.80%
Bottoms Eldegoss Set 1.80%
Innerwear Pit Crew Set 1.80%
Bottoms Pit Crew Set 1.80%
Clothing: Varsity Jacket 1.80%
Headwear Sailor Set 1%
Tops and Bottoms Sailor Set 1%
Innerwear Eldegoss Set 1%
Snorlax Berry Style 1%
Garchomp Stakeout Style 1%
Talonflame Pilot Style 0.50%

Events

Main article: List of events in Pokémon UNITE

Currencies

Items in Pokémon UNITE are bought with three currencies: Aeos coins, Aeos tickets, and Aeos gems. Aeos coins buy Pokémon licenses, battle items, and hold items. Aeos tickets buy fashion items, battle and hold items, and other items such as boost cards and item enhancers. Aeos gems can buy licenses, fashion items, boost and rename cards, energy tanks, and Holowear. They can also be used in place of Aeos tickets if the player does not have enough. In such cases, an Aeos gem is worth ten Aeos tickets. There are also specific tickets for fashion and Holowear that can only be used for specific items.

Aeos coins are obtained through battles, though are restricted to 2,100 per week. Aeos tickets are obtained as ranked match season rewards. Both can also be given to players through events. Fashion and Holowear tickets can be found in battle pass prize boxes and as energy rewards.

Aeos gems

Aeos gems are a premium currency that can only be obtained by buying them with real money.

Item US Canada Eurozone UK Australia Japan Hong Kong Taiwan
60 gems $0.99 $1.39 1.09 € £0.99 $1.49
245 gems $3.99 $5.49 4.49 € £3.99 $5.99
490 gems $7.99 $10.99 8.99 € £7.99 $12.99
1,220 gems $19.99 $27.99 21.99 € £19.99 $30.99
2,450 gems $39.99 $54.99 43.99 € £38.99
3,050 gems $49.99 $69.99 54.99 € £48.99 $79.99
6,000 gems $99.99 $139.99 109.99 € £99.99 $159.99

Staff

Main article: Staff of Pokémon UNITE

Version history

Main article: Pokémon UNITE/Version history

iOS

Version Release date Official note
1.2.1 September 22, 2021
  • Initial release

Android

Version Release date Official note
N/A February 15, 2021
  • Alpha test
1.2.1.2 September 22, 2021
  • Initial release

Nintendo Switch

Version Release date Description Source
1.1.1.2 July 21, 2021
  • Initial release
1.1.1.3 July 28, 2021
  • New Pokémon Gardevoir.
  • Fixed bug Muscle Band not working when equipped by Charizard.
  • Official note [7]
  • Reference [8]
1.1.1.4 August 04, 2021

General

  • Added Absol Fashionable Style.
  • Adds Spectator Mode.
  • Bug Fixes.
  • Text Fixes.

Balance Changes
Charizard
Flamethrower

  • Cooldown reduced from 7s to 5.5s.
  • Burn now does double damage.

Fire Punch

  • Post-hit knockback is doubled.

Fire Blast

  • Cooldown reduced from 11s to 8s.
  • Effects on opposing Pokémon strengthened.

Talonflame
Acrobatics

  • Base damage increased from 249 to 336.

Aerial Ace

  • Base damage increased from 97 to 194.

Aerial Ace+

  • Damage dealt to opposing Pokémon increased.

Fly

  • Base damage increased from 801 to 1026.

Venusaur
Sludge Bomb

  • Base damage increased from 153 to 239.

Petal Dance

  • Area of effect increased.

Solar Beam

  • Cooldown reduced from 11s to 10s.

Verdant Anger

  • Base damage increased from 803 to 1057.

Absol
Basic Attack

  • Bug Fixes.

Night Slash

  • Base damage increased from 123 to 172.

Sucker Punch

  • Base damage increased from 130 to 154.

Wigglytuff

  • Stats Defense, Sp. Def and HP have been increased.

Double Slap

  • Base damage increased from 160 to 200.

Sing

  • Slow effect in radius before sleep has increased slightly.

Dazzling Gleam

  • Bug Fixes.

Eldegoss
Cotton Guard

  • Cooldown increased from 7s to 9s.
  • HP restoration decreased.

Cotton Spore

  • Cooldown reduced from 10s to 7.5s.
  • Effects on opposing Pokémon strengthened.
  • Defense, Sp. Def increase has been strengthened.

Cotton Cloud Crash

  • HP restoration decreased.
  • Base damage increased from 795 to 636.

Cinderace

  • Stats Attack have been decreased.

Blaze Kick

  • Base damage decreased from 163 to 144.

Feint

  • Invulnerability reduced from 1.5s to 1s.

Pyro Ball

  • Damage dealt to opposing Pokémon increased.

Gengar
Basic Attack

  • Bug Fixes

Shadow Ball

  • Base damage increased from 269 to 724.

Hex

  • Fewer invincibility frames on teleport.

Dream Eater

  • Substantial range increase.

Zeraora
Spark

  • Bug Fixes

Wild Charge

  • Damage dealt to opposing Pokémon increased.
  • Cooldown increased from 8.5s to 11s.

Plasma Gale

  • Base damage increased from 608 to 666.

Cramorant
Whirlpool

  • Base damage
    • From 74 to 95 (Initial Hits).
    • From 114 to 104 (Intemediary Hits).
    • From 154 to 113 (Final Hits).

Dive

  • Damage dealt to opposing Pokémon increased. (Base: 306).

Machamp
Basic Attack

  • Bug Fixes.

Cross Chop

  • Base damage decreased from 352 to 277.

Close Combat

  • Base damage increased from 139 to 144.

Lucario
Power-Up Punch

  • Bug Fixes.

Bone Rush

  • Bug Fixes.

Greninja
Basic Attack

  • Bug Fixes.

Alolan Ninetales
Snow Warning

  • Bug Fixes.
  • Official note [9]
1.1.1.5 August 6, 2021
  • Added Greninja Fashionable Style.
  • Spectator Mode has been removed.
  • Fixed a bug where Gengar's "Hex" did no damage under certain conditions.
  • Adjusted the increase/decrease of rank after a match since Master Rank position was declining more than expected.
1.1.1.6 August 18, 2021

General

  • New Pokémon Blissey.
  • Added Snorlax Berry Style.
  • Added Pikachu Fashionable Style.
  • Added Eldegoss Fashionable Style.
  • Bug Fixes.
  • Text Fixes.
  • Shop Updates.

Balance Changes
Crustle
Stealth Rock

  • Cooldown reduced from 8s to 6s.
  • Base damage increased from 156 to 182.

Rock Tomb

  • Base damage increased from 214 to 253.

Garchomp
Movement speed increased.
Bulldoze

  • Base damage increased from 57 to 227.

Dragon Rush

  • Cooldown reduced from 8s to 6s.

Slowbro
Surf

  • Duration of effects on opposing Pokémon decreased.

Scald

  • Bug Fixes
  • Base damage rescaled from 115(x3), 23(x5) to 129(x3), 26(x5).

Snorlax
Heavy Slam

  • Base damage decreased from 433 to 385.

Heavy Slam+:

  • Base damage decreased from 528 to 499.

Block

  • Stun duration decreased from 1s to 0.75s.

Flail

  • Movespeed bonus significantly increased

Power Nap

  • HP restoration decreased from 10% HP(x9) to 7% HP(x9).

Greninja
Smokescreen

  • Blind duration is reportedly lessened.
  • Cooldown increased from 11s to 13s.

Water Shuriken

  • Cooldown reduced from 7s to 5s.
  • Base damage increased from 164 to 182.

Double Team

  • Cooldown reduced from 11s to 9s.

Wigglytuff
Starlight Recital

  • Bug Fixes.

Cinderace
Basic Attack

  • Bug Fixes.

Alolan Ninetales
Snow Warning

  • Bug Fixes.

Aurora Veil

  • Bug Fixes.

Gardevoir
Basic Attack

  • Bug Fixes.

Psychic

  • Bug Fixes.

Cramorant
Hurricane

  • Bug Fixes.

Wild Pokémon
Avalugg

  • Stat Decrease.

Battle Items
Eject Button

  • Cooldown increased from 55s to 70s.

Goal-Getter

  • Cooldown reduced from 120s to 90s.

Fluffy Tail

  • Stat Increases

X Attack

  • Stat Increases
  • Duration increased from 4s to 7s.
1.1.1.7 September 1, 2021
  • Added Blastoise
  • Added Blastoise Fashionable Style
1.1.1.8 September 8, 2021

General

  • Added Slowbro Training Style
  • Bug Fixes
  • Text Fixes
  • Shop Updates

Balance Changes
Blissey

  • Sp. Def Gain increased from 30/33/36/52/56/61/66/72/79/87/96/107/119/133/149 to 60/65/71/102/110/119/130/142/156/172/191/213/238/267/300.
  • Safeguard:
    • Removes all status conditions from the user and the designated ally Pokémon and grants both Pokémon a shield. While these shields are active, the shielded Pokémon become immune to hindrances.
    • Cooldown reduced from 11s to 8s.
    • Area of effect increased.
  • Safeguard+:
    • Upgrade: Increases the amount of damage nullified by the shield effect.
1.2.1 September 22, 2021

General

  • Added Charizard Captain Style.
  • Added Charizard Purple Unite Style.
  • Added Charizard Orange Unite Style.
  • Added Pikachu Festival Style.
  • Added Pikachu Purple Unite Style.
  • Added Pikachu Orange Unite Style.
  • Added Gengar Space Style.
  • Added Snorlax Purple Unite Style.
  • Added Snorlax Orange Unite Style.
  • Added Garchomp Stakeout Style.
  • Added Lucario Space Style.
  • Added Talonflame Purple Unite Style.
  • Added Talonflame Orange Unite Style.
  • Added Eldegoss Purple Unite Style.
  • Added Eldegoss Orange Unite Style
  • Added German, Spanish, French, and Italian languages
  • Special mission added to receive the Unite license for Zeraora.
  • New event added for held items.
  • New Battle Guide feature added to the game.
  • New Spectate feature added to the game.
  • “Good job!” accolades can now be given during battle.
  • New Offline Mode feature added to the Nintendo Switch version.
  • Shop updated.
  • Bugs fixed.
  • Text issues fixed.
  • UI adjusted.
  • Changes made to some Trainer fashion item designs.

Balance Changes
Absol
Night Slash

  • Cooldown reduced.
  • Area of effect adjusted.

Sucker Punch

  • Cooldown reduced.
  • Duration of unstoppable condition while move is in use increased

Zeraora
Slash

  • Number of attacks decreased.
  • Damage of each attack increased.

Spark

  • Lengthened the time allowed between uses to make the move easier to use.
  • The number of attacks in the Wild Charge combo will now increase even if the player performs a basic attack while using Spark.

Wild Charge

  • Cooldown reduced.
  • Damage taken by the user while this move is in use reduced.

Charizard
Fire Punch

  • Target(s) affected by the burn adjusted.

Flamethrower

  • Movement speed increase strengthened.

Fire Blast

  • Cooldown reduced.

Seismic Slam

  • Has the user grab a Pokémon from the opposing team and slam it onto the ground from the air. For a short time afterward, the user can move freely over obstacles. While this Unite Move is being used, the user’s basic attacks deal increased damage and leave opposing Pokémon burned. In addition, when the user deals damage to an opposing Pokémon, the user recovers HP.
  • Unite Move charge rate decreased.
  • Fixed a bug affecting the possible timing for ending this move.

Venusaur
Giga Drain

  • Damage reduction increased.

Petal Dance

  • Damage dealt to opposing Pokémon increased.
  • Cooldown reduced.
  • Movement speed increase strengthened.

Cinderace
Pyro Ball

  • Damage dealt to opposing Pokémon increased.
  • Cooldown reduced.

Flame Charge

  • Cooldown reduced.

Blazing Bicycle Kick

  • Fixed a bug that occurred when the move fails to activate.

Blaze

  • Ability effect timing adjusted.

Talonflame

  • Attack increased.

Fly

  • Cooldown reduced.
  • Aerial movement speed increase strengthened.

Flame Sweep

  • Unite Move charge rate increased.

Garchomp

  • Defense and Sp. Def increased.

Rough Skin

  • Adjusted the time between instances of this Ability’s effect triggering.

Greninja

  • Attack and max HP decreased.

Smokescreen

  • Fixed a bug causing the Smokescreen+ effect to trigger even before the move is upgraded.

Double Team

  • Improved the movement of the illusory copies.

Water Shuriken

  • Fixed a bug affecting the decrease to opposing Pokémon’s movement speed.

Waterburst Shuriken

  • Adjusted the move to allow it to trigger more quickly.

Torrent

  • Attack increase weakened.

Wigglytuff

  • Max-level Sp. Atk decreased.

Pound

  • Damage dealt to opposing Pokémon decreased.

Dazzling Gleam

  • Damage dealt to opposing Pokémon decreased.

Sing

  • Fixed a bug affecting opposing Pokémon put to sleep by this move.

Cute Charm

  • Adjusted the time between instances of this Ability’s effect triggering.

Cramorant
Boosted Attack

  • Damage dealt to opposing Pokémon increased.

Surf

  • Damage dealt to opposing Pokémon decreased.

Dive

  • Cooldown reduced.

Gatling Gulp Missile

  • Damage dealt to opposing Pokémon decreased.

Lucario
Power-Up Punch

  • Damage dealt to opposing Pokémon decreased.

Close Combat

  • Damage dealt to opposing Pokémon increased.
  • Number of attacks increased.

Close Combat+

  • Fixed a bug affecting this move’s damage.

Alolan Ninetales
Blizzard

  • Changed how the move deals damage after the blizzard hits an obstacle.

Snow Globe

  • Fixed bugs.

Snow Warning

  • Fixed bugs.

Eldegoss
Cotton Guard

  • Fixed a bug affecting the HP recovery when the move ends.

Leaf Tornado

  • Improved the move’s effects and adjusted the move to match the feel of the controls.

Gardevoir
Boosted Attack

  • Fixed a bug affecting this move’s damage.

Psyshock+

  • Fixed bugs.

Snorlax
Yawn

  • Fixed a bug affecting opposing Pokémon put to sleep by this move.

Gengar
Lick

  • Fixed a bug that occurred when opposing Pokémon are pulled toward the user.
  • Fixed a bug affecting this move’s timing.

Mr. Mime
Barrier

  • Adjusted the move so that it when it is upgraded, it refills its reserve uses to the maximum.

Guard Swap

  • Fixed a bug affecting the swapping of Defense.

Crustle

  • Adjusted the Pokémon’s contact area.

Slowbro
Basic Attack

  • Fixed a bug causing both basic attacks and boosted attacks to decrease the Sp. Def of opposing Pokémon.

Surf

  • Adjusted the area of effect.

Machamp
Barrage Blow

  • Fixed a bug with the shove effect.
  • Fixed a bug with the move being used on superjump springboards.

Blastoise
Rapid Spin

  • Fixed a bug causing attacks performed while spinning to decrease the movement speed of opposing Pokémon.
  • Fixed a bug allowing the user to use either Hydro Pump or Water Spout at the same time as basic attacks while spinning.

Wild Pokémon
Regigigas

  • As a balance adjustment, added the following effect when this Pokémon is defeated:
  • For a short time, your team’s goal-scoring speed increases and your team’s goals become unblockable.

Compatibility

Pokémon UNITE will support cross-platform play.

The beta test (March 2021) was played on:

  • Android devices: 3 GB of RAM or more and Android 5.0 and up. Canada exclusive.


Trailers

Teaser

By Pokemon
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Cinematic trailer

By Pokemonunite
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Release

Unlike most other Pokémon mobile applications, it is not available in Taiwan.

Date Locations
July 21, 2021 Nintendo eShop: Argentina, Australia, Austria, Belgium, Brazil, Bulgaria, Canada, Chile, Colombia, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hong Kong, Hungary, Ireland, Italy, Japan, Latvia, Lithuania, Luxembourg, Malta, Mexico, Netherlands, New Zealand, Norway, Peru, Poland, Portugal, Romania, Russia, Slovakia, Slovenia, South Africa, South Korea, Spain, Sweden, Switzerland, United Kingdom, United States
September 22, 2021 Mobile version: All locations listed above, Belarus, Brunei, Ecuador, Egypt, Iceland, India, Indonesia, Israel, Kazakhstan, Kuwait, Macau, Malaysia, Morocco, Nigeria, Oman, Pakistan, Panama, Philippines, Qatar, Saudi Arabia, Serbia, Singapore, Thailand, Turkey, Turkmenistan, Ukraine, United Arab Emirates, Venezuela

Gallery

In other languages

Language Title
Chinese Cantonese Pokémon UNITE(寶可夢大集結)
Mandarin Pokémon UNITE(寶可夢大集結)
宝可梦大集结
French Pokémon UNITE
German Pokémon UNITE
Italian Pokémon UNITE
Korean Pokémon UNITE
Spanish Pokémon UNITE

References

External links


This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.