Bonemerang (move): Difference between revisions

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===Generation VIII===
===Generation VIII===
In Versions 1.0 to 1.1.1 of {{g|Sword and Shield}}, Bonemerang cannot be selected in a battle. Starting with Version 1.2.0, it can be selected and functions as it did in previous generations.
In Versions 1.0 to 1.1.1 of {{g|Sword and Shield}}, Bonemerang could not be selected in a battle. Starting with Version 1.2.0, it can be selected and functions as it did in previous generations.


==Description==
==Description==

Revision as of 21:50, 23 January 2022

Bonemerang
ホネブーメラン Bone Boomerang
Type  Ground
Category  Physical
PP  10 (max. 16)
Power  50
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Bonemerang (Japanese: ホネブーメラン Bone Boomerang) is a damage-dealing Ground-type multi-strike move introduced in Generation I. It is one of the signature moves of Cubone and Marowak.

Effect

Generation I

Bonemerang inflicts damage, hitting the target twice per use. Although only the first strike can be a critical hit, the second one will deal the same amount of damage.

Bonemerang will end immediately if the first strike breaks a substitute. Bide will only acknowledge the second strike of this move.

Generation II

Each strike now does damage independently, consequently enabling either of them to be critical. Bonemerang will now hit again if the first strike breaks a substitute.

If the user is holding a King's Rock, the final strike has a chance to cause the opponent to flinch.

Generations III and IV

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Generations V to VII

If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.

If the target has Weak Armor or Stamina, each strike will activate it.

Generation VIII

In Versions 1.0 to 1.1.1 of Pokémon Sword and Shield, Bonemerang could not be selected in a battle. Starting with Version 1.2.0, it can be selected and functions as it did in previous generations.

Description

Games Description
Stad A boomerang made of bone is thrown to inflict damage twice -- on the way out and on its return.
Stad2 A boomerang made of bone is thrown to inflict damage twice, on the way out and on return.
GSC An attack that strikes twice.
RSEColoXD Throws a bone boomerang that strikes twice.
FRLG The user throws a bone that hits the foe once, then once again on return.
DPPtHGSSPBR The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
BWB2W2
XYORAS
The user throws the bone it holds. The bone loops to hit the target twice, coming and going.
SMUSUMPE
SwSh
The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0104 Cubone Monster Monster 43 25 25 21 21 21 21SMUSUM
26PE
40
0105 Marowak Monster Monster 48 25 25 21 21 21 21SMUSUM
26PE
48
105A Marowak
Marowak
Alolan Form

Monster Monster 21SMUSUM
26PE
48
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Bonemerang is a move with 10 base power, 87% accuracy, and 14 PP. The attack will generate 2 projectiles that travel up to 10 tiles away and hit the first Pokémon it encounters, ally or enemy. If a Pokémon faints from the first projectile, the second projectile will be able to hit a new target.

In Explorers of Time, Darkness and Sky, the move's accuracy has been decreased to 66%.

Description

Games Description
MDRB Strikes the target twice, even at a distance.
MDTDS Inflicts damage on the target using 2 attacks in a single turn, even at a distance.
BSL はなれたポケモンに 2かいれんぞくで ダメージを あたえる
MDGtI UNUSED
SMD It even damages faraway Pokémon 2 times in a row.
MDRTDX It damages even faraway Pokémon 2 times in a row.
Monopoly: Pokémon Exclusive Kanto Edition The Bonemarangs strike twice! When an opponent lands on one of your properties, they have to pay double the rent due.


In the anime

Main series


Giselle's Cubone

Marowak

Alolan Marowak

Alvin's Cubone
The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
Pokémon Method
User First Used In Notes
Cubone Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. Sometimes, the bone glows white when the attack is being used.
Giselle's Cubone The School of Hard Knocks Debut
Alvin's Cubone Battling With a Clean Slate! None
Marowak Marowak throws the bone that it is holding. The bone hits the opponent once, loops around, and then hits the opponent again.
Otoshi's Marowak Bad to the Bone None
Luana's Marowak Pokémon Double Trouble None
Gavin's Marowak From Brags to Riches None
Oriba's Marowak The Ole' Berate and Switch! None
Jeffrey's Marowak Gymbaliar! None
Marowak Alolan Marowak throws the bone that it is holding. The bone hits the opponent once, then returns to Alolan Marowak.
Kiawe's Marowak Rescuing the Unwilling!‎ None


Pokémon Origins


Cubone

Bone thrown
The user throws the bone it holds.
Pokémon Method
User First Used In Notes
Cubone Cubone throws the bone that it is holding at the opponent. The bone then returns to Cubone.
Reina's Cubone File 2: Cubone Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 骨頭回力鏢 Gwāttàuh Wùihlihkbīu
Mandarin 骨頭回力鏢 / 骨头回力镖 Gútou Huílìbiāo
Czech Bumerang
Danish Benmerang
Knogleboomerang
Dutch Boemerang
Finnish Luumerangi
French Osmerang
German Knochmerang
Greek Οστέϊνος Ανακλητής Ostéinos Anaklitís
Italian Ossomerang
Korean 뼈다귀부메랑 Ppyeodagwibumerang
Polish Kościorang*
Latająca Kość/Powracająca Kość*
Bumerang*
Atak Bonemerang *
Portuguese Brazil Ossomerangue (anime, TCG, manga)
Osso Bumerangue (The Official Pokémon Handbook)
Portugal Vaivém do Osso (EP009)
Bomerangue de Osso (EP073; Orange Islands; Diamond and Pearl)
Ossomerangue (Advanced Battle)
Romanian Bumerangul
Serbian Kost bumerang
Spanish Latin America Boomerang (EP009, AG176)
Hueso Boomerang (EP073, AG127)
Huesomerang (EP108)
Huesorang (DP008)
Spain Huesomerang
Swedish Benrang*
Bonemerang*
Vietnamese Bumêrăng Xưong


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.