Heal Ball: Difference between revisions
Refresh100 (talk | contribs) (→Price: Added Scarlet/Violet prices) Tags: Mobile edit Mobile web edit |
Refresh100 (talk | contribs) (→In the core series games: Added Scarlet/Violet data) Tags: Mobile edit Mobile web edit |
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|A remedial Poké Ball that restores the caught Pokémon's HP and eliminates any status problem.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|A remedial Poké Ball that restores the caught Pokémon's HP and eliminates any status problem.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP}}|A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.}} | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP}}|A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|A remedial Poké Ball that restores HP and eliminates status conditions for a Pokémon caught with it.}} | |||
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===Acquisition=== | ===Acquisition=== | ||
{{incomplete|section|Acquisition methods needed for Scarlet and Violet.}} | |||
{{ItemAvailability/head|Poké Balls}} | {{ItemAvailability/head|Poké Balls}} | ||
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Revision as of 16:46, 27 November 2022
The Heal Ball (Japanese: ヒールボール Heal Ball) is a type of Poké Ball introduced in Generation IV. It can be used to catch a wild Pokémon. A Pokémon caught in a Heal Ball is fully healed.
In the core series games
Price
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Effect
Manual activation
When used from the Bag in a wild encounter, it attempts to catch the wild Pokémon with a catch rate modifier of 1×.
If caught, the Pokémon's HP, PP, and status are fully restored. From Generation IV to VII, since Pokémon sent to the Pokémon Storage System are fully healed, this healing is only applicable if the caught Pokémon is placed in the party (in games in which Pokémon sent to the Pokémon Storage System are not healed, it is applicable regardless).
If used on an Ultra Beast, the catch rate modifier is instead always set to 410/4096× (~0.1×).
Held item
Fling fails if the user is holding a Heal Ball.
Description
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Acquisition
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Acquisition methods needed for Scarlet and Violet. |
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Cameo appearances
Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, Pokémon Center Ladies keep their Pokémon in Heal Balls.
In Pokémon Ultra Sun and Ultra Moon only, Lillie keeps her Clefairy in a Heal Ball.
Pokémon Sword and Shield
In Pokémon Sword and Shield, the following Trainer classes keep their Pokémon in Heal Balls:
Pokémon Scarlet and Violet
In Pokémon Scarlet and Violet, Eri keeps her Pokémon in Heal Balls.
Artwork
Artwork by Ken Sugimori |
Sprites
Summary sprite from Generations IV and V |
In-battle sprite in Generation IV |
Summary sprite from Battle Revolution |
In-battle sprite in Generation V |
Models
In-battle model X, Y, Omega Ruby, Alpha Sapphire, Sun, Moon, Ultra Sun, and Ultra Moon |
Model from Generation VIII |
In the anime
A Heal Ball appeared in Which One ~ Is It?, a Japanese ending theme from Pokémon the Series: Diamond and Pearl.
Starting from A Showcase Debut!, Serena carries a pink backpack with the Heal Ball pattern.
In A Frenzied Factory Fiasco!, Heal Balls were seen being manufactured at the Poké Ball Factory.
In Rescuing the Unwilling!, Gladion was revealed to keep his Umbreon in a Heal Ball.
In Acting True to Form!, a Heal Ball appeared as a part of James's Poké Ball collection. It reappeared in Splash, Dash, and Smash for the Crown!.
In other languages
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |