Revive: Difference between revisions
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{{ItemPrice|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwSh}}|{{PDollar}}2,000|{{PDollar}}1,000}} | {{ItemPrice|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwSh}}|{{PDollar}}2,000|{{PDollar}}1,000}} | ||
{{ItemPrice|{{gameabbrev8|LA}}|{{PDollar}}700|{{PDollar}}175}} | {{ItemPrice|{{gameabbrev8|LA}}|{{PDollar}}700|{{PDollar}}175}} | ||
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{{movedescentry|{{gameabbrev7|PE}}<br>{{gameabbrev8|SwShBDSP}}|A medicine that can be used to revive a single Pokémon that has fainted. It also restores half of the Pokémon's max HP.}} | {{movedescentry|{{gameabbrev7|PE}}<br>{{gameabbrev8|SwShBDSP}}|A medicine that can be used to revive a single Pokémon that has fainted. It also restores half of the Pokémon's max HP.}} | ||
{{movedescentry|{{gameabbrev8|LA}}|A medicine that can be used to revive a single Pokémon that has fainted. It also restores half the Pokémon’s max HP.}} | {{movedescentry|{{gameabbrev8|LA}}|A medicine that can be used to revive a single Pokémon that has fainted. It also restores half the Pokémon’s max HP.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|A medicine that can be used to revive a Pokémon that has fainted. It also restores half the Pokémon's max HP.}} | |||
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===Acquisition=== | ===Acquisition=== | ||
{{incomplete|section|needs=Acquisition methods for Scarlet and Violet}} | |||
{{ItemAvailability/head|Medicine}} | {{ItemAvailability/head|Medicine}} | ||
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Revision as of 17:39, 27 November 2022
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The Revive (Japanese: げんきのかけら Vitality Fragment) is a type of medicine introduced in Generation I. It revives a fainted Pokémon and restores half of its maximum HP.
Max Revive is a stronger version of this item.
In the core series games
Price
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In Pokémon Crystal, Revive costs $1200 during the Goldenrod Department Store rooftop sale.
At Join Avenue's Market, Revive can be bought in dozens at $13500 each, which equates to $1125 per Revive.
Effect
When used from the Bag on a fainted Pokémon, it revives the Pokémon and restores half of the Pokémon's maximum HP.
Description
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Acquisition
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Acquisition methods for Scarlet and Violet |
Appearance
Underground sprite from Diamond, Pearl, and Platinum |
Wonder Launcher sprite from Pokemon Black and White |
Grand Underground sprite from Brilliant Diamond and Shining Pearl |
Art from Pokémon Scarlet and Violet |
Wonder Launcher
The Revive appears as a Wonder Launcher item. It costs 11 points to use.
In spin-off games
Pokémon GO
A Revive can be used outside of battle to revive a Pokémon from fainting, restoring half of the Pokémon's maximum HP. They cannot be used during a battle.
Pokémon can faint in Gym battles, Raid Battles, or by being knocked out of a Gym; Pokémon that faint in Trainer Battles do not remain fainted after the battle is complete.
Description
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Acquisition
Revives are obtainable starting at level 5. The player obtains Revives when they level up to any level from 5 to 29.
Revives can also be repeatably obtained by
- Spinning PokéStops or Gyms
- Completing certain Field Research or Special Research tasks
- Winning a Raid Battle
- Opening a Gift
- Defeating a Team GO Rocket Leader
- Getting a gift from a Great Buddy
Pokémon Trading Card Game series
The Revive card is available in Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!.
Revive (GB1) | Revive (GB2) |
In the anime
Pokémon Evolutions
A Revive briefly appeared in The Discovery in Green's Bag.
In the manga
Pokémon Adventures
Emerald arc
Emerald used a Revive to restore his Sceptile during his battle against Brandon in You Need to Chill Out, Regice, allowing him to land a surprising Iron Tail on Brandon's Regice from behind and win the battle for Emerald. After the battle, Emerald revealed that he had managed to find a total of 99 Revives during his Battle Pyramid challenge.
Pokémon Diamond and Pearl Adventure!
Saturn used a Revive off-panel in The Battle Rages On, reviving his fainted Rhyperior after it had been defeated by Hareta's Piplup.
In the TCG
- Main article: Revive (Base Set 89)
Revive was introduced as a Trainer card in the Pokémon Trading Card Game during the English Original Series (the Japanese Original Era) in the Base Set expansion with artwork by Keiji Kinebuchi. It was reprinted in the Japanese Nivi City Gym Theme Deck. It was later released as an Item card in the Black & White expansion with new artwork by 5ban Graphics, first released in the Japanese White Collection expansion. This print was later reprinted in the Japanese Battle Theme Deck: Victini, and the Master Deck Build Box EX, released on September 14, 2012. During the XY Series, it was reprinted with new artwork by Toyste Beach in the Roaring Skies expansion, first released in the Japanese Emerald Break expansion. It was reprinted as a retro card in the Evolutions expansion, first released in the Japanese Expansion Pack 20th Anniversary subset, featuring the same artwork as the original print and an updated card template reminiscent of the Original Series layout.
In the Base Set and Nivi City Gym prints, this Trainer card allows the player to put one Basic Pokémon card from the their discard pile onto their Bench. The player must put damage counters on that Pokémon equal to half its HP. In the Black & White and X & Y series prints, this Trainer card allows the player to put a Basic Pokémon from their discard pile onto their Bench.
Trivia
- The Revive resembles a Star Piece from Paper Mario.
In other languages
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |