Due to the removal of the Bicycle, the route no longer requires a Bicycle to traverse it. It is now a route where Trainers walk alongside their Pokémon. The layout of the route is a path notable for its large amount of flowers and grass compared to other Generations. A single water pond has been readded, which cannot be [[Secret Technique|Sea Skimmed]] on, and fishing has been removed from [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] entirely. The direction of the paths differ significantly as well, and there are park benches and lampposts along the sides of the route.
Due to the removal of the Bicycle, the route no longer requires a Bicycle to traverse it. It is now a route where Trainers walk alongside their Pokémon. The layout of the route is a path notable for its large amount of flowers and grass compared to other Generations. A single water pond has been readded, which cannot be [[Secret Technique|Sea Skimmed]] on, and fishing has been removed from [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] entirely. The direction of the paths differ significantly as well, and there are park benches, lampposts, and wind farms along the sides of the route. The signposts return but several have been altered to account for the removal of the Bicycles.
==In the spin-off games==
==In the spin-off games==
Revision as of 22:14, 8 March 2023
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Needs LGPE layout image
Kanto Route 17
17番道路 Route 17
Map description
An easy path of Cycling Road running above the sea.HGSS Also known as Pokémon Road. A place where trainers and Pokémon can walk together.PE
Route 17 (Japanese: 17番道路Route 17) is a route located in western Kanto. It connects Route 16 in the north to Route 18 in the south. In Generations I through IV, the route is also known as Cycling Road (Japanese: サイクリングロードCycling Road), where only people with Bicycles or Motorcycles are permitted to travel on the road, making the route a favorite hangout for motorcyclists and bicyclists alike. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, it is instead known as Pokémon Road (Japanese: ポケモンロードPokémon Road), as the Bicycle is unobtainable in these games.
From Route 16 south, two stone paths in the grass provide bikers with a guide on where to travel. Just south of the northern terminus is a grassy area containing wild Pokémon east of the eastern path. South of the grass, a third stone path begins, paralleling a narrow channel of water along its entire length.
Several paces south of the north bank of the channel, the middle stone path ends, becoming a dirt path as it runs between the aforementioned water body and a second channel that begins at this point. The west stone path runs along the west bank of the new channel, meeting the dirt path at the southern end of the channel.
About 20 paces south of the junction between the western and central paths, a small strip of land connects the western and eastern paths and separates a small body of water from the long channel to the north. The two paths merge into a single Route 17 just south of this point.
Two more stone paths form at this point, lining the western and eastern edges of the route. They come to an end at a ledge that also marks the end of Route 17.
Though the water is not blocked off from the route, Surfing along Route 17 is prohibited. If attempted, the game will say "Cycling is fun! Forget Surfing!".
The player is shown to be standing (that is, without riding their bicycle) when fishing in Generations I and II. However, catching Pokémon by fishing is only possible in Generation I; it will always fail to catch a Pokémon in Generation II. In Generations III and IV, it is not possible to try fishing in the Cycling Road.
Items
One of the items below is in a different location in the original Red and Green version, and is listed separately. Other items are in the same location.
On the middle of the western paved road, aligned horizontally with the wooden signboard on the small grass bridge which connects the western and the eastern bridge segments (hidden)
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
TRAINER TIPS
All Pokémon are unique. Even Pokémon of the same type and level grow at different rates.
TRAINER TIPS
Press the A or B Button to stay in place while on a slope.
Generation III
TRAINER TIPS
All Pokémon are unique. Even Pokémon of the same Pokémon and level grow at different rates.
TRAINER TIPS
Press the B Button to stay in place while on a slope.
Differences among generations
Generations I and III
Besides graphical updates, few noticeable changes are present between the original games and their remakes. In Generation III, the flowers are removed and lampposts are added on both sides of the route. Fishing is also prohibited along the route in the remakes.
Generation II
In Generation II, the southern portion of Route 17 was substantially reduced in length. Also, the number of Trainers along the route was reduced from 10 in other generations to four. Every signpost is removed and a portion of Route 18 is moved to this route as well.
Generation IV
In Generation IV, the layout of the route is completely changed. Route 17 is finally depicted as a metal bridge, matching the Midori Harada artwork more closely. At the north of the route, the bridge now attaches to elevated land, so that the bridge is explicitly inclining down as the player travels south. The water ponds in the center of the route are removed. The bridge has a unique design this time, with textures not found in other places. From both the south and north, the route starts as a single path but later divides into two segments. While the west path is wide, with lampposts designed similarly to that of Generation III, the east path is narrower with lights above the road. Like Generation II, the signposts are removed. Traveling north on the route also no longer incurs a penalty to speed.
Generation VII
Due to the removal of the Bicycle, the route no longer requires a Bicycle to traverse it. It is now a route where Trainers walk alongside their Pokémon. The layout of the route is a path notable for its large amount of flowers and grass compared to other Generations. A single water pond has been readded, which cannot be Sea Skimmed on, and fishing has been removed from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! entirely. The direction of the paths differ significantly as well, and there are park benches, lampposts, and wind farms along the sides of the route. The signposts return but several have been altered to account for the removal of the Bicycles.
A Cycling Road first appeared in The Bridge Bike Gang, although is was notably different than in the games, connecting to Sunnytown instead of Fuchsia City. At first, Ash and his friends were unable to cross it due their lack of bicycles, but to their luck, the local Nurse Joy allowed them to use loaned bicycles to deliver a medicine to the Sunnytown Pokémon Center. On the way, they were attacked by the local bike gang, led by Chopper. However, once the bike gang learned of the group's delivery mission, they let them pass and accompanied them all the way to Sunnytown. It was also revealed that Jessie and James had been members of the bike gang before they had joined Team Rocket.
A Cycling Road also appeared in The Green Guardian, this time connecting to Fuchsia City, like in the games. Ash and his friends intended to travel through it on their way to the Battle Pike, but found out that it was closed, forcing them to take a detour. It turned out that the road had been closed due to a group of huge vines having grown out of nowhere, blocking it off. With the help of the Pokémon RangerSolana, Ash and his friends found out that the cause of the vines was an injured Celebi, who had grown them in order to protect itself. After the group had helped Celebi recover, the Time Travel Pokémon made the vines disappear, opening the Cycling Road up once again and allowing Ash and his friends to use it to continue their journey.
The Cycling Road debuted in Blame It on Eevee, where Erika's Tangela caused Red to crash his bike. About to complain to the owner, Red was stopped by some of her minions, telling him that Erika is from the richest family in Celadon City and the local Gym Leader as well. After hearing that she was the Gym Leader of Celadon City, Red wanted to challenge her, but she said that she would only challenge him if he found an Eevee. Red tried to contact Professor Oak at the Route 17 Pokémon Center to find out what an Eevee is, but he was out. Suddenly, Red got a call from his old friend Bill, who helped him find an Eevee, which turned out to be capable of changing between its three evolutions at will due to an experiment of Team Rocket.
One of the signs along the route says "Don't throw the game, throw Poké Balls instead", probably referring to the fact the player may get frustrated with the fact that they're losing a battle, and also it is common for someone to throw a game controller, or a hand-held console, if they get frustrated at a game, thus breaking the fourth wall.
In Generation I, the music theme of this route cannot be legitimately heard, because the Bicycle theme keeps playing as long as the player is riding the Bicycle, which is mandatory on the Cycling Road. In this generation, the Route 17 is programmed to play the same music as Routes 3–10 and 16–22, namely "Road to Cerulean City: Leaving Mt. Moon".