Union Circle: Difference between revisions
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The Union Circle is required for {{p|Finizen}} to evolve. | The Union Circle is required for {{p|Finizen}} to evolve. | ||
Most [[version-exclusive Pokémon]] can be encountered and caught by players of the opposite version who join a Union Circle. This includes [[Paradox Pokémon]], which unlike most version exclusives, cannot alternatively be found in non-event [[Tera Raid Battle]]s. It excludes {{p|Koraidon}} and {{p|Miraidon}}, which require [[Trade|trading]], and {{p|Armarouge}} and {{p|Ceruledge}}, which don't appear as [[symbol encounter]]s, but can appear in Tera Raids, even solo raids in the opposite version that their [[Evolution item]]s can be obtained in. | Most [[version-exclusive Pokémon]] can be encountered and caught by players of the opposite version who join a Union Circle. This includes [[Paradox Pokémon]], which, unlike most version exclusives, cannot alternatively be found in non-event [[Tera Raid Battle]]s. It excludes {{p|Koraidon}} and {{p|Miraidon}}, which require [[Trade|trading]], and {{p|Armarouge}} and {{p|Ceruledge}}, which don't appear as [[symbol encounter]]s, but can appear in Tera Raids, even solo raids in the opposite version that their [[Evolution item]]s can be obtained in. | ||
When multiple players join a co-op session via the Union Circle, each player has a radius where Pokémon will generate around them, and the chance of a [[Shiny Pokémon]] appearing, and their respective bonus Shiny rolls, are determined by the player that "caused" that Pokémon to appear. If multiple players stand near each other, one of the players spawns will take priority. If players stand near the player hosting the Union Circle, it appears to always prioritize the host player's spawns and respective Shiny chances. | When multiple players join a co-op session via the Union Circle, each player has a radius where Pokémon will generate around them, and the chance of a [[Shiny Pokémon]] appearing, and their respective bonus Shiny rolls, are determined by the player that "caused" that Pokémon to appear. If multiple players stand near each other, one of the players spawns will take priority. If players stand near the player hosting the Union Circle, it appears to always prioritize the host player's spawns and respective Shiny chances. |
Revision as of 13:01, 19 April 2023
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
The Union Circle (Japanese: ユニオンサークル Union Circle) is a feature first introduced in Pokémon Scarlet and Violet. It allows four players to connect with each other via local wireless or the Internet, enabling trading and battling between players as well as allowing them to travel through the game's areas and hold picnics together.
It is first unlocked when the player first visits a Pokémon Center, where it can be accessed from any Pokémon Center in Paldea or from the Poké Portal in the menu. The current time is shared between all players in the same instance while playing in co-op via the Union Circle, determined by the player hosting the group.
The Union Circle is required for Finizen to evolve.
Most version-exclusive Pokémon can be encountered and caught by players of the opposite version who join a Union Circle. This includes Paradox Pokémon, which, unlike most version exclusives, cannot alternatively be found in non-event Tera Raid Battles. It excludes Koraidon and Miraidon, which require trading, and Armarouge and Ceruledge, which don't appear as symbol encounters, but can appear in Tera Raids, even solo raids in the opposite version that their Evolution items can be obtained in.
When multiple players join a co-op session via the Union Circle, each player has a radius where Pokémon will generate around them, and the chance of a Shiny Pokémon appearing, and their respective bonus Shiny rolls, are determined by the player that "caused" that Pokémon to appear. If multiple players stand near each other, one of the players spawns will take priority. If players stand near the player hosting the Union Circle, it appears to always prioritize the host player's spawns and respective Shiny chances.
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |