Self-Destruct (move): Difference between revisions

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⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
pretty sure no gigantic Pokemon can use it, since there's no TM and none of them learn moves that can call other moves
Line 94: Line 94:


===Generation VIII===
===Generation VIII===
{{moveResearch|Does it still take recoil if it misses or used on a Ghost type?}}
Self-Destruct doesn't do recoil if the move misses, or the target is immune, (Ghost types)
In {{g|Legends: Arceus}}, the user receives [[recoil]] damage equal to ⅘ of its maximum HP, instead of fainting.
In {{g|Legends: Arceus}}, the user receives [[recoil]] damage equal to ⅘ of its maximum HP, instead of fainting.



Revision as of 18:27, 13 July 2023

Self-Destruct
じばく Self-Destruct
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  200
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
All Others: Affects all Pokémon adjacent to the user
Availability
Introduced  Generation I
Condition  Beauty
Appeal  8 ♥♥♥♥♥♥♥♥
Jam  0  
Makes a great appeal, but allows no more to the end.
Condition  Beauty
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Beautiful
Appeal  8 ♥♥♥♥♥♥♥♥
Jamming  0  
A move of huge appeal, but using it prevents the user from taking further contest moves.

Self-Destruct (Japanese: じばく Self-Destruct), formatted as Selfdestruct prior to Pokémon X and Y, is a damage-dealing Normal-type move introduced in Generation I. It was TM36 in Generation I, TM42 in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, and was TM20 in Pokémon Sword and Shield.

Effect

Selfdestruct inflicts damage and causes the user to faint.

Sturdy or a held Focus Band or Focus Sash does not prevent the user from fainting.

This move cannot be used when a Pokémon with the Ability Damp is on the field.

Generation I

Though its power is listed as 130, the target's Defense will be halved during damage calculation (unless it is at a value of 1), effectively doubling the power to 260.

The user of Selfdestruct will faint even if the attack misses or the opponent is immune to it (due to being Ghost type).

If Selfdestruct breaks a target's substitute, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Selfdestruct had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.

If the user of Selfdestruct attacks first and faints itself, the opponent will not attack or be subjected to recurrent damage during that round.

In Stadium, if Selfdestruct breaks a target's substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, i.e. 260.

Generation II

Selfdestruct's power is increased to 200. The target's Defense is still halved, effectively doubling the power to 400.

The user of Selfdestruct will now faint even if the target is behind a substitute, or is protected against it.

If the user of Selfdestruct attacks first and faints itself, the opponent will not attack this turn, but is subjected to end-of-turn damage such as from sandstorm.

Unlike the previous game, Stadium 2 lists Selfdestruct's power before halving Defense.

If Selfdestruct is selected, but fails due to confusion, then the user takes more confusion damage as well.

Generation III

The user's sprite no longer disappears upon using the move.

If the user of Selfdestruct attacks first and faints itself, all other Pokémon may still attack this turn.

Generation IV

If all targets of Selfdestruct have already fainted this turn such that there is no target when Selfdestruct is being executed, Selfdestruct will fail and the user will not faint.

Selfdestruct's temporary Defense drop no longer boosts confusion damage.

Generation V

Selfdestruct no longer halves the target's Defense. The user faints before dealing damage, unlike in previous generations.

If all targets of Selfdestruct have already fainted this turn such that there is no target when Selfdestruct is being executed, the user of Selfdestruct will now faint regardless.

Generation VI onwards

Self-Destruct returns to damaging the target before the user faints.

Self-Destruct can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if any of the moves Block, Mean Look or Spider Web was used in the prior turn.

Generation VIII

Self-Destruct doesn't do recoil if the move misses, or the target is immune, (Ghost types) In Pokémon Legends: Arceus, the user receives recoil damage equal to ⅘ of its maximum HP, instead of fainting.

Pokémon Legends: Arceus

Category  Physical
PP  5
Agile Strong
Power  150  120  200
Accuracy  100%  100%  100%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
Recoil  80%  70%  90%
   ?  ?
   ?  ?
Damages the user by a percentage of its total HP

Description

Games Description
Stad The user explodes, inflicting damage on the enemy, then faints. Useless against Ghost-type.
Stad2 The user explodes, damaging the enemy, then faints. Useless against the Ghost-type.
GSC Powerful but makes the user faint.
RSEColoXD Inflicts severe damage but makes the user faint.
FRLG The user blows up to inflict severe damage, even making itself faint.
DPPtHGSSPBR The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
SV
The user attacks everything around it by causing an explosion. The user faints upon using this move.
LA The user causes an explosion to inflict damage on the target. This also damages the user.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0074 Geodude
Mineral Mineral 21 21 21 18 29 29XY
24ORAS
24SMUSUM
19PE
24BDSP
47LA
074A Geodude
Geodude
Alolan Form

Mineral Mineral 24SMUSUM
19PE
0075 Graveler
Mineral Mineral 21 21 21 18 31 31XY
24ORAS
24SMUSUM
19PE
24BDSP
47LA
075A Graveler
Graveler
Alolan Form

Mineral Mineral 24SMUSUM
19PE
0076 Golem
Mineral Mineral 21 21 21 18 31 31XY
24ORAS
24SMUSUM
19PE
24BDSP
47LA
076A Golem
Golem
Alolan Form

Mineral Mineral 24SMUSUM
19PE
0100 Voltorb Mineral Mineral 22 23 27 29 33 33XY
26ORAS
26SMUSUM
19PE
26BDSP 26
100H Voltorb
Voltorb
Hisuian Form

Mineral Mineral 47LA 26
0101 Electrode Mineral Mineral 22 1, 23 27 29 35 35XY
26ORAS
26SMUSUM
19PE
26BDSP 26
101H Electrode
Electrode
Hisuian Form

Mineral Mineral 47LA 26
0109 Koffing Amorphous Amorphous 40 17 17 19 24BW
23B2W2
23 23SMUSUM
24PE
28
0110 Weezing Amorphous Amorphous 43 1, 17 1, 17 19 24BW
23B2W2
23 23SMUSUM
24PE
28
110G Weezing
Weezing
Galarian Form

Amorphous Amorphous 28
0204 Pineco Bug Bug 8 8 6 6 6 6 6BDSP 6
0205 Forretress
Bug Bug 1, 8 1, 8 1, 6 1, 6 1 1, 6 1, 6BDSP 1
211H Qwilfish
Qwilfish
Hisuian Form

Water 2 Water 2 57LA
0343 Baltoy
Mineral Mineral 19 19 21BW
25B2W2
25XY
28ORAS
28 33
0344 Claydol
Mineral Mineral 19 19 21BW
25B2W2
25XY
28ORAS
28 33
0425 Drifloon
Amorphous Amorphous 29SwShBDSP
47LA
29
0426 Drifblim
Amorphous Amorphous 31SwShBDSP
47LA
31
0482 Azelf No Eggs Discovered No Eggs Discovered 57LA
0597 Ferroseed
Grass Mineral 38 38 38 30
0598 Ferrothorn
Grass Mineral 38 38 38 30
0649 Genesect
No Eggs Discovered No Eggs Discovered 77 77 77 91
0774 Minior
Mineral Mineral 22
0904 Overqwil
Water 2 Water 2 57LA
0969 Glimmet
Mineral Mineral 29
0970 Glimmora
Mineral Mineral 29
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0211 Qwilfish
Water 2 Water 2
211H Qwilfish
Qwilfish
Hisuian Form

Water 2 Water 2
0185 Sudowoodo Mineral Mineral BDSP
0438 Bonsly Mineral Mineral BDSP
0446 Munchlax Monster Monster BDSP
0568 Trubbish Mineral Mineral
0965 Varoom
Mineral Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
TM36
II
--
III
--
IV
--
V
--
VI
--
VII
TM42
VIII
TM20
IX
--
0039 Jigglypuff
Fairy Fairy
0040 Wigglytuff
Fairy Fairy
0074 Geodude
Mineral Mineral PE
074A Geodude
Geodude
Alolan Form

Mineral Mineral PE
0075 Graveler
Mineral Mineral PE
075A Graveler
Graveler
Alolan Form

Mineral Mineral PE
0076 Golem
Mineral Mineral PE
076A Golem
Golem
Alolan Form

Mineral Mineral PE
0088 Grimer Amorphous Amorphous PE
088A Grimer
Grimer
Alolan Form

Amorphous Amorphous PE
0089 Muk Amorphous Amorphous PE
089A Muk
Muk
Alolan Form

Amorphous Amorphous PE
0090 Shellder Water 3 Water 3 PE
0091 Cloyster
Water 3 Water 3 PE
0092 Gastly
Amorphous Amorphous PE
0093 Haunter
Amorphous Amorphous PE
0094 Gengar
Amorphous Amorphous PE
0095 Onix
Mineral Mineral PE
0100 Voltorb Mineral Mineral PE
0101 Electrode Mineral Mineral PE
0102 Exeggcute
Grass Grass PE
0103 Exeggutor
Grass Grass PE
103A Exeggutor
Exeggutor
Alolan Form

Grass Grass PE
0109 Koffing Amorphous Amorphous PE
0110 Weezing Amorphous Amorphous PE
110G Weezing
Weezing
Galarian Form

Amorphous Amorphous
0143 Snorlax Monster Monster PE
0150 Mewtwo No Eggs Discovered No Eggs Discovered PE
0151 Mew No Eggs Discovered No Eggs Discovered PE
0185 Sudowoodo Mineral Mineral
0208 Steelix
Mineral Mineral
0211 Qwilfish
Water 2 Water 2
0222 Corsola
Water 1 Water 3
222G Corsola
Corsola
Galarian Form
Water 1 Water 3
0273 Seedot Field Grass
0274 Nuzleaf
Field Grass
0275 Shiftry
Field Grass
0320 Wailmer Field Water 2
0321 Wailord Field Water 2
0324 Torkoal Field Field
0337 Lunatone
Mineral Mineral
0338 Solrock
Mineral Mineral
0343 Baltoy
Mineral Mineral
0344 Claydol
Mineral Mineral
0362 Glalie Fairy Mineral
0375 Metang
Mineral Mineral
0376 Metagross
Mineral Mineral
0377 Regirock No Eggs Discovered No Eggs Discovered
0378 Regice No Eggs Discovered No Eggs Discovered
0379 Registeel No Eggs Discovered No Eggs Discovered
0425 Drifloon
Amorphous Amorphous
0426 Drifblim
Amorphous Amorphous
0438 Bonsly No Eggs Discovered No Eggs Discovered
0446 Munchlax No Eggs Discovered No Eggs Discovered
0462 Magnezone
Mineral Mineral
0463 Lickilicky Monster Monster
0482 Azelf No Eggs Discovered No Eggs Discovered
0485 Heatran
No Eggs Discovered No Eggs Discovered
0526 Gigalith Mineral Mineral
0568 Trubbish Mineral Mineral
0569 Garbodor Mineral Mineral
0582 Vanillite Mineral Mineral
0583 Vanillish Mineral Mineral
0584 Vanilluxe Mineral Mineral
0597 Ferroseed
Grass Mineral
0598 Ferrothorn
Grass Mineral
0615 Cryogonal Mineral Mineral
0622 Golett
Mineral Mineral
0623 Golurk
Mineral Mineral
0645 Landorus
No Eggs Discovered No Eggs Discovered
0649 Genesect
No Eggs Discovered No Eggs Discovered
0721 Volcanion
No Eggs Discovered No Eggs Discovered
0773 Silvally No Eggs Discovered No Eggs Discovered
0797 Celesteela
No Eggs Discovered No Eggs Discovered
0801 Magearna
No Eggs Discovered No Eggs Discovered
0806 Blacephalon
No Eggs Discovered No Eggs Discovered
0809 Melmetal No Eggs Discovered No Eggs Discovered PE
0837 Rolycoly Mineral Mineral
0838 Carkol
Mineral Mineral
0839 Coalossal
Mineral Mineral
0855 Polteageist Mineral Amorphous
0864 Cursola Water 1 Water 3
0871 Pincurchin Water 1 Amorphous
0874 Stonjourner Mineral Mineral
0894 Regieleki No Eggs Discovered No Eggs Discovered
0895 Regidrago No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
FRLG E XD
0074 Geodude
Mineral Mineral
0075 Graveler
Mineral Mineral
0076 Golem
Mineral Mineral
0088 Grimer Amorphous Amorphous
0089 Muk Amorphous Amorphous
0090 Shellder Water 3 Water 3
0091 Cloyster
Water 3 Water 3
0092 Gastly
Amorphous Amorphous
0093 Haunter
Amorphous Amorphous
0094 Gengar
Amorphous Amorphous
0095 Onix
Mineral Mineral
0100 Voltorb Mineral Mineral
0101 Electrode Mineral Mineral
0102 Exeggcute
Grass Grass
0103 Exeggutor
Grass Grass
0109 Koffing Amorphous Amorphous
0110 Weezing Amorphous Amorphous
0143 Snorlax Monster Monster
0150 Mewtwo No Eggs Discovered No Eggs Discovered
0151 Mew No Eggs Discovered No Eggs Discovered
0185 Sudowoodo Mineral Mineral
0204 Pineco Bug Bug
0205 Forretress
Bug Bug
0208 Steelix
Mineral Mineral
0211 Qwilfish
Water 2 Water 2
0218 Slugma Amorphous Amorphous
0219 Magcargo
Amorphous Amorphous
0222 Corsola
Water 1 Water 3
0273 Seedot Field Grass
0274 Nuzleaf
Field Grass
0275 Shiftry
Field Grass
0299 Nosepass Mineral Mineral
0316 Gulpin Amorphous Amorphous
0317 Swalot Amorphous Amorphous
0320 Wailmer Field Water 2
0321 Wailord Field Water 2
0323 Camerupt
Field Field
0324 Torkoal Field Field
0337 Lunatone
Mineral Mineral
0338 Solrock
Mineral Mineral
0343 Baltoy
Mineral Mineral
0344 Claydol
Mineral Mineral
0362 Glalie Fairy Mineral
0375 Metang
Mineral Mineral
0376 Metagross
Mineral Mineral
0377 Regirock No Eggs Discovered No Eggs Discovered
0378 Regice No Eggs Discovered No Eggs Discovered
0379 Registeel No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0109 Koffing
KoffingLv. 13
Amorphous Amorphous Pokéwalker - Town Outskirts
0446 Munchlax No Eggs Discovered No Eggs Discovered Pokéwalker - Winner's Path
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Self-Destruct causes a 3x3 explosion centered on the user, that targets all Pokémon in the range; ally or enemy. From Super Mystery Dungeon, the move is instead classified as a status move and the user will first give itself the Self-Destruct status condition. With this, the user will only explode if attacked on the next turn.

In the Rescue Team, Explorers and Adventure Squad series, the explosion deals 40 HP damage to enemy Pokémon and halves the current HP of the user and teammates (dealing at least 1 HP of damage). Fire-type take half the usual damage from Self-Destruct. In Super Mystery Dungeon, the explosion will immediately defeat enemies in range, though Fire-type enemy Pokémon will only lose 50% of their HP. The damage to the user and teammates is the same as in previous games.

Self-Destruct also destroys all items and wall tiles (other than those on the edge of the floor and in locked chambers) in range. This move cannot be used if the current weather on the floor is rain, or if there is a Pokémon with Damp somewhere on the floor.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 12 - —% - 1 tile around user All Yes
MDTDS - - 12 - —% - 1 tile around user All Yes
BSL - - 12 - —% - 1 tile around user All Yes
SMD - - 15 30 —% - 1 tile around user All Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDRB Makes the user explode, inflicting damage on all surrounding Pokémon. It also destroys surrounding items.
MDTDS Makes the user blow up in an explosion, inflicting damage on all Pokémon within a 1-tile range. It also destroys walls and items.
BSL じぶんが 『ばくはつ』する まわりの ポケモンに ダメージをあたえ かべや ゆかのどうぐも きえてしまう
MDGtI UNUSED
SMD You'll get the self-destruct status. When you take damage, it causes an explosion that damages Pokémon around you and causes items on the floor to disappear. You won't get Exp. Points even if an enemy faints due to the damage caused by the explosion.


In the anime


Ditto transformed into Voltorb

Voltorb

Pineco
The user self-destructs violently, damaging everything around it.
Pokémon Method
User First Used In Notes
Voltorb Voltorb's body glows white or yellow. It then explodes violently. Sometimes, yellow sparks appear around its body before the explosion.
Koga's multiple Voltorb The Ninja Poké-Showdown Debut
Duplica's Ditto in the form of Voltorb Ditto's Mysterious Mansion Used via Transform
A wild Voltorb A Chansey Operation None
Keith's multiple Voltorb So Near, Yet So Farfetch'd None
Multiple wild Voltorb Showdown at the Po-ké Corral None
A Trainer's Voltorb Pikachu Re-Volts None
A Trainer's Voltorb Arceus and the Jewel of Life None
Multiple wild Voltorb Bucking the Treasure Trend! None
Goh's Voltorb Mad About Blue! None
Pineco Pineco's body glows blue or white. It then suddenly explodes.
Multiple wild Pineco Going Apricorn! None
Brock's Pineco Going Apricorn! None
Multiple wild Pineco Bucking the Treasure Trend! None


In the manga

The Electric Tale of Pikachu


How I Became a Pokémon Card


Pokémon Adventures


Pocket Monsters HGSS Jō's Big Adventure


Pokémon Zensho


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation I, if Selfdestruct or Explosion knocks out the last remaining Pokémon on both sides of the field simultaneously, the player will black out as normal, but the victory music still plays.
  • In Generations II and III, if a Pokémon attempts to use Selfdestruct or Explosion but hurts itself in confusion instead, the confusion damage is boosted by the move's Defense-halving effect.
  • Self-Destruct, Explosion, and Misty Explosion are the only three damaging moves whose battle animations play out even if they would miss or have no effect.
  • If Self-Destruct is upgraded into the Z-Move Breakneck Blitz, that Breakneck Blitz will have the same power as Self-Destruct (200).

In other languages

Language Title
Chinese Cantonese 自爆 Jihbaau
Mandarin 自爆 Zìbào *
玉石俱碎 Yùshí Jù Suì *
Czech Sebezničení
Danish Selvdestruktion
Dutch Zelfvernietiging
Finnish Itsetuho
French Destruction
German Finale
Greek Αυτοκαταστροφή Aytokatastrofí
Italian Autodistruzione*
Autodistruz.*
Korean 자폭 Japok
Brazilian Portuguese Autodestruição
Serbian Samouništenje
Spanish Autodestrucción*
Autodestruc*
Swedish Självförstörelse
Vietnamese Tự Hủy


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.