Kingler (Pokémon)/Generation VI learnset: Difference between revisions

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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/6|Kingler|Water|Water|2|xy=n}}
{{learnlist/breedh/6|Kingler|Water|Water|2|xy=n}}
{{learnlist/breed6|{{MSP/6|566|Archen}}{{MSP/6|567|Archeops}}|Agility|Psychic|Status|—|—|30|||Cool|3|0}}
{{learnlist/breed6|{{MSP/6|566|Archen}}{{MSP/6|567|Archeops}}|Agility|Psychic|Status|—|—|30|||Cool|3|0|grid=8}}
{{learnlist/breed6|{{MSP/6|566|Archen}}|Ally Switch|Psychic|Status|—|—|15|*||Clever|3|0}}
{{learnlist/breed6|{{MSP/6|566|Archen}}|Ally Switch|Psychic|Status|—|—|15|*||Clever|3|0|grid=8}}
{{learnlist/breed6|{{MSP/6|345|Lileep}}{{MSP/6|346|Cradily}}|Amnesia|Psychic|Status|—|—|20|||Cute|1|0}}
{{learnlist/breed6|{{MSP/6|345|Lileep}}{{MSP/6|346|Cradily}}|Amnesia|Psychic|Status|—|—|20|||Cute|1|0|grid=8}}
{{learnlist/breed6|{{MSP/6|138|Omanyte}}{{MSP/6|139|Omastar}}{{MSP/6|140|Kabuto}}{{MSP/6|141|Kabutops}}{{MSP/6|222|Corsola}}{{MSP/6|345|Lileep}}{{MSP/6|346|Cradily}}{{MSP/6|347|Anorith}}{{MSP/6|348|Armaldo}}{{MSP/6|564|Tirtouga}}{{MSP/6|565|Carracosta}}{{MSP/6|566|Archen}}{{MSP/6|567|Archeops}}{{MSP/6|688|Binacle}}{{MSP/6|689|Barbaracle}}|Ancient Power|Rock|Special|60|100|5|||Tough|1|0}}
{{learnlist/breed6|{{MSP/6|138|Omanyte}}{{MSP/6|139|Omastar}}{{MSP/6|140|Kabuto}}{{MSP/6|141|Kabutops}}{{MSP/6|222|Corsola}}{{MSP/6|345|Lileep}}{{MSP/6|346|Cradily}}{{MSP/6|347|Anorith}}{{MSP/6|348|Armaldo}}{{MSP/6|564|Tirtouga}}{{MSP/6|565|Carracosta}}{{MSP/6|566|Archen}}{{MSP/6|567|Archeops}}{{MSP/6|688|Binacle}}{{MSP/6|689|Barbaracle}}|Ancient Power|Rock|Special|60|100|5|||Tough|1|0|grid=8}}
{{learnlist/breed6|{{MSP/6|564|Tirtouga}}{{MSP/6|565|Carracosta}}|Bide|Normal|Physical|—|—|10|||Tough|3|0}}
{{learnlist/breed6|{{MSP/6|564|Tirtouga}}{{MSP/6|565|Carracosta}}|Bide|Normal|Physical|—|—|10|||Tough|3|0|grid=8}}
{{learnlist/breed6|{{MSP/6|341|Corphish}}|Chip Away|Normal|Physical|70|100|20|*||Tough|2|0}}
{{learnlist/breed6|{{MSP/6|341|Corphish}}|Chip Away|Normal|Physical|70|100|20|*||Tough|2|0|grid=8}}
{{learnlist/breed6|{{MSP/6|140|Kabuto}}{{MSP/6|141|Kabutops}}{{MSP/6|222|Corsola}}|Endure|Normal|Status|—|—|10|||Tough|3|0}}
{{learnlist/breed6|{{MSP/6|140|Kabuto}}{{MSP/6|141|Kabutops}}{{MSP/6|222|Corsola}}|Endure|Normal|Status|—|—|10|||Tough|3|0|grid=8}}
{{learnlist/breed6|{{MSP/6|098|Krabby}}{{MSP/6|099|Kingler}}{{MSP/6|222|Corsola}}{{MSP/6|692|Clauncher}}{{MSP/6|693|Clawitzer}}|Flail|Normal|Physical|—|100|15|||Cute|1|0}}
{{learnlist/breed6|{{MSP/6|098|Krabby}}{{MSP/6|099|Kingler}}{{MSP/6|222|Corsola}}{{MSP/6|692|Clauncher}}{{MSP/6|693|Clawitzer}}|Flail|Normal|Physical|—|100|15|||Cute|1|0|grid=8}}
{{learnlist/breed6|{{MSP/6|138|Omanyte}}|Haze|Ice|Status|—|—|30|*||Beautiful|3|0}}
{{learnlist/breed6|{{MSP/6|138|Omanyte}}|Haze|Ice|Status|—|—|30|*||Beautiful|3|0|grid=8}}
{{learnlist/breed6|{{MSP/6|341|Corphish}}{{MSP/6|342|Crawdaunt}}{{MSP/6|451|Skorupi}}{{MSP/6|452|Drapion}}|Knock Off|Dark|Physical|65|100|20|||Clever|2|3}}
{{learnlist/breed6|{{MSP/6|341|Corphish}}{{MSP/6|342|Crawdaunt}}{{MSP/6|451|Skorupi}}{{MSP/6|452|Drapion}}|Knock Off|Dark|Physical|65|100|20|||Clever|2|3|grid=8}}
{{learnlist/breed6|{{MSP/6|098|Krabby}}{{MSP/6|099|Kingler}}|Slam|Normal|Physical|80|75|20|||Tough|4|0}}
{{learnlist/breed6|{{MSP/6|098|Krabby}}{{MSP/6|099|Kingler}}|Slam|Normal|Physical|80|75|20|||Tough|4|0|grid=8}}
{{learnlist/breed6|{{MSP/6|138|Omanyte}}{{MSP/6|139|Omastar}}|Tickle|Normal|Status|—|100|20|||Cute|3|0}}
{{learnlist/breed6|{{MSP/6|138|Omanyte}}{{MSP/6|139|Omastar}}|Tickle|Normal|Status|—|100|20|||Cute|3|0|grid=8}}
{{learnlist/breedf/6|Kingler|Water|Water|2}}
{{learnlist/breedf/6|Kingler|Water|Water|2}}



Revision as of 18:27, 22 November 2023

← Kingler Kingler

By leveling up

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Wide Guard Rock Status 0000 00——% 10 Tough 1 0  
011 Mud Sport Ground Status 0000 00——% 15 Cute 2 ♥♥ 0  
011 Bubble Water Special 04040 100100% 30 Cute 4 ♥♥♥♥ 0  
011 Vice Grip Normal Physical 05555 100100% 30 Tough 4 ♥♥♥♥ 0  
011 Leer Normal Status 0000 100100% 30 Cool 2 ♥♥ 1
055 Vice Grip Normal Physical 05555 100100% 30 Tough 4 ♥♥♥♥ 0  
099 Leer Normal Status 0000 100100% 30 Cool 2 ♥♥ 1
1111 Harden Normal Status 0000 00——% 30 Tough 2 ♥♥ 0  
1515 Bubble Beam Water Special 06565 100100% 20 Beautiful 2 ♥♥ 3 ♥♥♥
1919 Mud Shot Ground Special 05555 09595% 15 Tough 4 ♥♥♥♥ 0  
2121 Metal Claw Steel Physical 05050 09595% 35 Cool 4 ♥♥♥♥ 0  
2525 Stomp Normal Physical 06565 100100% 20 Tough 4 ♥♥♥♥ 0  
3232 Protect Normal Status 0000 00——% 10 Cute 2 ♥♥ 0  
3737 Guillotine Normal Physical 0000 03030% 5 Cool 2 ♥♥ 1
4444 Slam Normal Physical 08080 07575% 20 Tough 4 ♥♥♥♥ 0  
5151 Brine Water Special 06565 100100% 10 Tough 3 ♥♥♥ 0  
5656 Crabhammer Water Physical 100100 09090% 10 Tough 3 ♥♥♥ 0  
6363 Flail Normal Physical 0000 100100% 15 Cute 1 0  
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an Evolution of Kingler
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM01 TM01 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
TM06 TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM07 TM07 Hail Ice Status 0000 00—}}—% 10 Beautiful 2 ♥♥ 1
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17 TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM27 TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28 TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42 TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45 TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46 TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48 TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM54 TM54 False Swipe Normal Physical 04040 100}}100% 40 Cool 4 ♥♥♥♥ 0  
TM55 TM55 Scald Water Special 08080 100}}100% 15 Tough 2 ♥♥ 0  
TM56 TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM60 TM60 Quash Dark Status 0000 100}}100% 15 Clever 3 ♥♥♥ 0  
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM81 TM81 X-Scissor Bug Physical 08080 100}}100% 15 Cool 2 ♥♥ 1
TM87 TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94 TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94 TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01 HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
ZHM03 HM03 Surf Water Special 09090 100}}100% 15 Beautiful 2 ♥♥ 2 ♥♥
ZHM04 HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06 HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM07 HM07 DiveORAS Water Physical 08080 100}}100% 10 Beautiful 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an Evolution of Kingler
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
ArchenArcheops
Agility Psychic Status —% 30 Cool 3 ♥♥♥ 0  
Archen
Ally Switch* Psychic Status —% 15 Clever 3 ♥♥♥ 0  
LileepCradily
Amnesia Psychic Status —% 20 Cute 1 0  
OmanyteOmastarKabutoKabutopsCorsolaLileepCradilyAnorithArmaldoTirtougaCarracostaArchenArcheopsBinacleBarbaracle
Ancient Power Rock Special 60 100% 5 Tough 1 0  
TirtougaCarracosta
Bide Normal Physical —% 10 Tough 3 ♥♥♥ 0  
Corphish
Chip Away* Normal Physical 70 100% 20 Tough 2 ♥♥ 0  
KabutoKabutopsCorsola
Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
KrabbyKinglerCorsolaClauncherClawitzer
Flail Normal Physical 100% 15 Cute 1 0  
Omanyte
Haze* Ice Status —% 30 Beautiful 3 ♥♥♥ 0  
CorphishCrawdauntSkorupiDrapion
Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
KrabbyKingler
Slam Normal Physical 80 75% 20 Tough 4 ♥♥♥♥ 0  
OmanyteOmastar
Tickle Normal Status 100% 20 Cute 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Kingler in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kingler in that game.
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an Evolution of Kingler
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Kingler can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Kingler cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an Evolution of Kingler
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an Evolution of Kingler
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
I - II - IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Whirlpool Water Special 03535 085}}85% 15 Beautiful 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an Evolution of Kingler
  • Click on the generation numbers at the top to see transfer-only moves for other generations