Focus Energy (move): Difference between revisions

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(→‎Effect: Clarifying how the ratio is actually increased in Stadium)
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{{MoveResearch|How this move interacts with [[Costar]]?}}
{{MoveResearch|How this move interacts with [[Costar]]?}}
===Generation I===
===Generation I===
Focus Energy worked incorrectly in Generation I. While it was intended to multiply the user's [[critical hit]] ratio by four, it instead divides the critical hit ratio by four. Focus Energy will be removed by switching or {{m|Haze}}. The effect of Focus Energy cannot stack, and it will fail if the user is already under its effect.
In the Generation I handheld games only, Focus Energy divides the user's probability of landing a [[critical hit]] by 4; while it was intended to multiply it by 4, the move works incorrectly in these games.


In Stadium, Focus Energy was fixed to increase the user's critical hit ratio with this formula: <code>(BaseSpeed + 236) / 512</code>{{tt|*|(Base Speed + 76 ≫ 2 ≪ 2 + 160 ≫ 1) / 256}}
In Pokémon Stadium, the probability of landing a critical hit uses a [[Critical hit#Pokémon Stadium|different formula]] to the handheld games. Using Focus Energy changes the critical hit formula to make the user substantially more likely to land a critical hit (more than twice as likely as not using it, although the exact increase depends on the user's base {{stat|Speed}}). This increase is so substantial that in Pokémon Stadium, using a {{cat|Moves with a high critical-hit ratio|move with a high critical hit ratio}} while under the effect of Focus Energy always results in the user having the maximum 255/256 (~99.6%) chance of landing a critical hit.
 
Focus Energy is removed by switching and by {{m|Haze}}. The effect of Focus Energy cannot stack, and it will fail if the user is already under its effect.


===Generation II===
===Generation II===

Revision as of 00:55, 5 January 2024

Focus Energy
きあいだめ Fighting Spirit Improvement
Focus Energy IX.png
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Cool
Appeal  0  
Earn double the score in the next turn.
Condition  Cool
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Focus Energy (Japanese: きあいだめ Fighting Spirit Improvement) is a non-damaging Normal-type move introduced in Generation I. It was TR13 in Generation VIII.

Effect

151Mew.png This move effect may be in need of research.
Reason: How this move interacts with Costar?
You can discuss this on the talk page.

Generation I

In the Generation I handheld games only, Focus Energy divides the user's probability of landing a critical hit by 4; while it was intended to multiply it by 4, the move works incorrectly in these games.

In Pokémon Stadium, the probability of landing a critical hit uses a different formula to the handheld games. Using Focus Energy changes the critical hit formula to make the user substantially more likely to land a critical hit (more than twice as likely as not using it, although the exact increase depends on the user's base Speed). This increase is so substantial that in Pokémon Stadium, using a move with a high critical hit ratio while under the effect of Focus Energy always results in the user having the maximum 255/256 (~99.6%) chance of landing a critical hit.

Focus Energy is removed by switching and by Haze. The effect of Focus Energy cannot stack, and it will fail if the user is already under its effect.

Generation II

Focus Energy increases the user's critical hit ratio by one stage. This effect can be transferred by Baton Pass.

Haze no longer affects Focus Energy.

Generation III-V

Focus Energy now increases the user's critical hit ratio by two stages instead of one.

Focus Energy can be used as the first move of a Pokémon Contest combination, causing Arm Thrust, Bone Rush, Brick Break, Cross Chop, Double-Edge, DynamicPunch, Focus Punch, Headbutt, Karate Chop, Mega Kick, Mega Punch, Sky Uppercut, Take Down, and Triple Kick to score double the normal appeal if used in the next turn.

Generation VI onwards

The effect of Focus Energy can be copied by Psych Up or Transform.

Focus Energy can also be used as part of a Contest Spectacular combination, causing certain moves (Aeroblast, Attack Order, Blaze Kick, Cross Poison, Drill Run, Karate Chop, Leaf Blade, Night Slash, Poison Tail, Psycho Cut, Shadow Claw, Spacial Rend and Stone Edge) to gain extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Focus Energy, the user's accuracy is raised by one stage.

Focus Energy fails if the user is already under the effects of Dragon Cheer.

Generation VIII

Pokémon Legends: Arceus

Category  Status
PP  20
Agile Strong
Power  —  —  —
Accuracy  —%  —%  —%
Action speed modifier
Self  -3  -4  +5
Target  0  0  0
Additional effect
Turns  5  4  7
   ?  ?
   ?  ?
The user gets a Critical Hit Boost

Description

Games Description
StadStad2 Raises the likelihood of nailing the opponent's weak spot for a critical hit.
GSC Raises the critical hit ratio.
RSEColoXD Focuses power to raise the critical-hit ratio.
FRLG The user takes a deep breath and focuses to raise its critical-hit ratio.
DPPtHGSSPBR The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
The user takes a deep breath and focuses so that critical hits land more easily.
LA
SV
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0015 Beedrill BugIC Big.png
PoisonIC Big.png
Bug Bug 16 15 15 13 13 13 20SMUSUM
19PE
20BDSP
0019 Rattata NormalIC Big.png Field Field 23 20 20 7 7 7 7SMUSUM
9PE
7BDSP
0019 Rattata
Rattata
Alolan Form
DarkIC Big.png
NormalIC Big.png
Field Field 7SMUSUM
9PE
0020 Raticate NormalIC Big.png Field Field 27 1, 7 1, 7 1, 7 1, 7SMUSUM
1, 9PE
1, 7BDSP
0020 Raticate
Raticate
Alolan Form
DarkIC Big.png
NormalIC Big.png
Field Field 1, 7SMUSUM
1, 9PE
0021 Spearow NormalIC Big.png
FlyingIC Big.png
Flying Flying 29SMUSUM
11PE
29BDSP
0022 Fearow NormalIC Big.png
FlyingIC Big.png
Flying Flying 32SMUSUM
1, 11PE
32BDSP
0032 Nidoran♂ PoisonIC Big.png Monster Field 21RGB
23Y
23 8 7 7 7 7SMUSUM
3PE
10
0033 Nidorino PoisonIC Big.png Monster Field 23RGB
27Y
27 8 7 7 7 7SMUSUM
1, 3PE
1
0034 Nidoking PoisonIC Big.png
GroundIC Big.png
Monster Field 1 1 1 1 1 1
0056 Mankey FightingIC Big.png Field Field 27 27 27RSE
21FRLG
1 1 1 1SMUSUM
5PE
1BDSP 1
0057 Primeape FightingIC Big.png Field Field 27 27 27RSE
21FRLG
1 1 1 1SMUSUM
1, 5PE
1BDSP 1
0066 Machop FightingIC Big.png Human-Like Human-Like 32 7 7 7 7 7XY
3ORAS
3SMUSUM
4PE
4SwShBDSP
0067 Machoke FightingIC Big.png Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3SMUSUM
1, 4PE
1SwShBDSP
0068 Machamp FightingIC Big.png Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3SMUSUM
1, 4PE
1SwShBDSP
0083 Farfetch'd NormalIC Big.png
FlyingIC Big.png
Flying Field 4PE
0104 Cubone GroundIC Big.png Monster Monster 31 21 21 17 17 17 17SMUSUM
24PE
32
0105 Marowak GroundIC Big.png Monster Monster 1, 33RGB
33Y
21 21 17 17 17 17SMUSUM
24PE
36
0105 Marowak
Marowak
Alolan Form
FireIC Big.png
GhostIC Big.png
Monster Monster 1
0106 Hitmonlee FightingIC Big.png Human-Like Human-Like 43 21 21 21 21 21 21SMUSUM
35PE
1 1
0107 Hitmonchan FightingIC Big.png Human-Like Human-Like 35PE 1 1
0115 Kangaskhan NormalIC Big.png Monster Monster 20
0116 Horsea WaterIC Big.png Water 1 Dragon 14 14 14XY
26ORAS
26SMUSUM
24PE
15 15
0117 Seadra WaterIC Big.png Water 1 Dragon 14 14 14XY
26ORAS
26SMUSUM
24PE
15 15
0123 Scyther BugIC Big.png
FlyingIC Big.png
Bug Bug 20 6 6 5 5 5 5SMUSUM
4PE
28SwShBDSP 28
0127 Pinsir BugIC Big.png Bug Bug 36 7 1 1 1 1 1 4
0128 Tauros NormalIC Big.png Field Field 38PE
0133 Eevee NormalIC Big.png Field Field 36Y 36GS
0136 Flareon FireIC Big.png Field Field 24PE
0145 Zapdos
Zapdos
Galarian Form
FightingIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered 1 1
0168 Ariados BugIC Big.png
PoisonIC Big.png
Bug Bug 1 1BDSP 1
0212 Scizor BugIC Big.png
SteelIC Big.png
Bug Bug 6 6 5 5 5 5 28SwShBDSP 28
0223 Remoraid WaterIC Big.png Water 1 Water 2 33 33 23 23BW
22B2W2
22 22 8SwShBDSP
0224 Octillery WaterIC Big.png Water 1 Water 2 38 38 23 23BW
22B2W2
22 22 1SwShBDSP
0230 Kingdra WaterIC Big.png
DragonIC Big.png
Water 1 Dragon 14 14 14XY
26ORAS
26 15 15
0236 Tyrogue FightingIC Big.png No Eggs Discovered No Eggs Discovered 1 1
0237 Hitmontop FightingIC Big.png Human-Like Human-Like 7 7 6 6 6 1, 6 1 1
0255 Torchic FireIC Big.png Field Field 7 7 7 7XY
32ORAS
32 27 27
0256 Combusken FireIC Big.png
FightingIC Big.png
Field Field 1, 7 1, 7 1, 7 1, 7XY
36ORAS
36 35 35
0257 Blaziken FireIC Big.png
FightingIC Big.png
Field Field 1, 7 1, 7 1, 7 1, 7XY
37ORAS
37 35 35
0276 Taillow NormalIC Big.png
FlyingIC Big.png
Flying Flying 4 4 4 4XY
5ORAS
5 5BDSP
0277 Swellow NormalIC Big.png
FlyingIC Big.png
Flying Flying 1, 4 1, 4 1, 4 1, 4XY
1, 5ORAS
1, 5 1, 5BDSP
0288 Vigoroth NormalIC Big.png Field Field 1 1 1 1 1 1BDSP 1
0289 Slaking NormalIC Big.png Field Field 1BDSP
0296 Makuhita FightingIC Big.png Human-Like Human-Like 1 1 1 1 1 1BDSP 1
0297 Hariyama FightingIC Big.png Human-Like Human-Like 1 1 1 1 1 1BDSP 1
0318 Carvanha WaterIC Big.png
DarkIC Big.png
Water 2 Water 2 13 8 8 8 8 8
0319 Sharpedo WaterIC Big.png
DarkIC Big.png
Water 2 Water 2 1, 13 1, 8 1, 8 1, 8 1, 8 1
0322 Numel FireIC Big.png
GroundIC Big.png
Field Field 25 15 15BW
12B2W2
12XY
8ORAS
8 8BDSP 8
0323 Camerupt FireIC Big.png
GroundIC Big.png
Field Field 25 15 15BW
12B2W2
12XY
1, 8ORAS
1, 8 1, 8BDSP 1
0359 Absol DarkIC Big.png Field Field 35
0371 Bagon DragonIC Big.png Dragon Dragon 21 20 20 20XY
21ORAS
21 40 40
0372 Shelgon DragonIC Big.png Dragon Dragon 21 20 20 20XY
21ORAS
21 46 46
0373 Salamence DragonIC Big.png
FlyingIC Big.png
Dragon Dragon 21 20 20 20XY
21ORAS
21 46 46
0402 Kricketune BugIC Big.png Bug Bug 22 22 22 22 22BDSP 22
0408 Cranidos RockIC Big.png Monster Monster 6 6 6 6 6BDSP 6
0409 Rampardos RockIC Big.png Monster Monster 6 6 6 1, 6 1, 6BDSP 1
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 14 14BW
13B2W2
13 13 8SwShBDSP 8
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 14 14BW
13B2W2
13 13 1SwShBDSP 1
0434 Stunky PoisonIC Big.png
DarkIC Big.png
Field Field 1 1 1 1 15SwShBDSP 15
0435 Skuntank PoisonIC Big.png
DarkIC Big.png
Field Field 1 1 1 1 15SwShBDSP 15
0494 Victini PsychicIC Big.png
FireIC Big.png
No Eggs Discovered No Eggs Discovered 1 1 1 1
0501 Oshawott WaterIC Big.png Field Field 13 13 13 13
0502 Dewott WaterIC Big.png Field Field 13 13 13 13
0503 Samurott WaterIC Big.png Field Field 13 13 13 13
0503 Samurott
Samurott
Hisuian Form
WaterIC Big.png
DarkIC Big.png
Field Field 13
0504 Patrat NormalIC Big.png Field Field 26
0505 Watchog NormalIC Big.png Field Field 29
0532 Timburr FightingIC Big.png Human-Like Human-Like 4 4 4 12 12
0533 Gurdurr FightingIC Big.png Human-Like Human-Like 1, 4 1, 4 1, 4 12 12
0534 Conkeldurr FightingIC Big.png Human-Like Human-Like 1, 4 1, 4 1, 4 12 12
0538 Throh FightingIC Big.png Human-Like Human-Like 9 9 1 5
0539 Sawk FightingIC Big.png Human-Like Human-Like 9 9 1 5
0610 Axew DragonIC Big.png Monster Dragon 33
0611 Fraxure DragonIC Big.png Monster Dragon 33
0612 Haxorus DragonIC Big.png Monster Dragon 33
0626 Bouffalant NormalIC Big.png Field Field 36 36 36 5
0633 Deino DarkIC Big.png
DragonIC Big.png
Dragon Dragon 4 4 4 1 1
0634 Zweilous DarkIC Big.png
DragonIC Big.png
Dragon Dragon 1, 4 1, 4 1, 4 1 1
0635 Hydreigon DarkIC Big.png
DragonIC Big.png
Dragon Dragon 1, 4 1, 4 1, 4 1 1
0766 Passimian FightingIC Big.png Field Field 11 10 10
0794 Buzzwole BugIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered 1 45
0846 Arrokuda WaterIC Big.png Water 2 Water 2 30
0847 Barraskewda WaterIC Big.png Water 2 Water 2 32
0870 Falinks FightingIC Big.png Fairy Mineral 10 10
0884 Duraludon SteelIC Big.png
DragonIC Big.png
Mineral Dragon 42
0891 Kubfu FightingIC Big.png No Eggs Discovered No Eggs Discovered 8 8
0892 Urshifu
Urshifu
Single Strike Style
FightingIC Big.png
DarkIC Big.png
No Eggs Discovered No Eggs Discovered 1 1
0892 Urshifu
Urshifu
Rapid Strike Style
FightingIC Big.png
WaterIC Big.png
No Eggs Discovered No Eggs Discovered 1 1
0895 Regidrago DragonIC Big.png No Eggs Discovered No Eggs Discovered 24 60
0900 Kleavor BugIC Big.png
RockIC Big.png
Bug Bug 28
0912 Quaxly WaterIC Big.png Flying Water 1 28
0913 Quaxwell WaterIC Big.png Flying Water 1 32
0914 Quaquaval WaterIC Big.png
FightingIC Big.png
Flying Water 1 32
0963 Finizen WaterIC Big.png Field Water 2 10
0964 Palafin WaterIC Big.png Field Water 2 10
0973 Flamigo FlyingIC Big.png
FightingIC Big.png
Flying Flying 15
0976 Veluza WaterIC Big.png
PsychicIC Big.png
Water 2 Water 2 15
0979 Annihilape FightingIC Big.png
GhostIC Big.png
Field Field 1
0992 Iron Hands FightingIC Big.png
ElectricIC Big.png
No Eggs Discovered No Eggs Discovered 1
0993 Iron Jugulis DarkIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered 1
0996 Frigibax DragonIC Big.png
IceIC Big.png
Dragon Mineral 18
0997 Arctibax DragonIC Big.png
IceIC Big.png
Dragon Mineral 18
0998 Baxcalibur DragonIC Big.png
IceIC Big.png
Dragon Mineral 18
1005 Roaring Moon DragonIC Big.png
DarkIC Big.png
No Eggs Discovered No Eggs Discovered 1
1017 Ogerpon GrassIC Big.png No Eggs Discovered No Eggs Discovered 6
1018 Archaludon SteelIC Big.png
DragonIC Big.png
Mineral Dragon 42
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0029 Nidoran♀ PoisonIC Big.png Monster Field BDSP
0115 Kangaskhan NormalIC Big.png Monster Monster BDSP
0161 Sentret NormalIC Big.png Field Field BDSP
0216 Teddiursa NormalIC Big.png Field Field
0231 Phanpy GroundIC Big.png Field Field BDSP
0240 Magby FireIC Big.png Human-Like Human-Like BDSP
0246 Larvitar RockIC Big.png
GroundIC Big.png
Monster Monster BDSP
0328 Trapinch GroundIC Big.png Bug Dragon BDSP
0390 Chimchar FireIC Big.png Field Human-Like BDSP
0410 Shieldon RockIC Big.png
SteelIC Big.png
Monster Monster BDSP
0551 Sandile GroundIC Big.png
DarkIC Big.png
Field Field
0554 Darumaka FireIC Big.png Field Field
0610 Axew DragonIC Big.png Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TR

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
TR13
IX
--
0029 Nidoran♀ PoisonIC Big.png Monster Field
0030 Nidorina PoisonIC Big.png No Eggs Discovered No Eggs Discovered
0031 Nidoqueen PoisonIC Big.png
GroundIC Big.png
No Eggs Discovered No Eggs Discovered
0032 Nidoran♂ PoisonIC Big.png Monster Field
0033 Nidorino PoisonIC Big.png Monster Field
0034 Nidoking PoisonIC Big.png
GroundIC Big.png
Monster Field
0066 Machop FightingIC Big.png Human-Like Human-Like
0067 Machoke FightingIC Big.png Human-Like Human-Like
0068 Machamp FightingIC Big.png Human-Like Human-Like
0083 Farfetch'd NormalIC Big.png
FlyingIC Big.png
Flying Field
0083 Farfetch'd
Farfetch'd
Galarian Form
FightingIC Big.png Flying Field
0104 Cubone GroundIC Big.png Monster Monster
0105 Marowak GroundIC Big.png Monster Monster
0105 Marowak
Marowak
Alolan Form
FireIC Big.png
GhostIC Big.png
Monster Monster
0106 Hitmonlee FightingIC Big.png Human-Like Human-Like
0107 Hitmonchan FightingIC Big.png Human-Like Human-Like
0115 Kangaskhan NormalIC Big.png Monster Monster
0116 Horsea WaterIC Big.png Water 1 Dragon
0117 Seadra WaterIC Big.png Water 1 Dragon
0123 Scyther BugIC Big.png
FlyingIC Big.png
Bug Bug
0126 Magmar FireIC Big.png Human-Like Human-Like
0127 Pinsir BugIC Big.png Bug Bug
0133 Eevee NormalIC Big.png Field Field
0134 Vaporeon WaterIC Big.png Field Field
0135 Jolteon ElectricIC Big.png Field Field
0136 Flareon FireIC Big.png Field Field
0145 Zapdos
Zapdos
Galarian Form
FightingIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0196 Espeon PsychicIC Big.png Field Field
0197 Umbreon DarkIC Big.png Field Field
0212 Scizor BugIC Big.png
SteelIC Big.png
Bug Bug
0223 Remoraid WaterIC Big.png Water 1 Water 2
0224 Octillery WaterIC Big.png Water 1 Water 2
0230 Kingdra WaterIC Big.png
DragonIC Big.png
Water 1 Dragon
0236 Tyrogue FightingIC Big.png No Eggs Discovered No Eggs Discovered
0237 Hitmontop FightingIC Big.png Human-Like Human-Like
0240 Magby FireIC Big.png No Eggs Discovered No Eggs Discovered
0246 Larvitar RockIC Big.png
GroundIC Big.png
Monster Monster
0247 Pupitar RockIC Big.png
GroundIC Big.png
Monster Monster
0248 Tyranitar RockIC Big.png
DarkIC Big.png
Monster Monster
0255 Torchic FireIC Big.png Field Field
0256 Combusken FireIC Big.png
FightingIC Big.png
Field Field
0257 Blaziken FireIC Big.png
FightingIC Big.png
Field Field
0318 Carvanha WaterIC Big.png
DarkIC Big.png
Water 2 Water 2
0319 Sharpedo WaterIC Big.png
DarkIC Big.png
Water 2 Water 2
0328 Trapinch GroundIC Big.png Bug Dragon
0329 Vibrava GroundIC Big.png
DragonIC Big.png
Bug Dragon
0330 Flygon GroundIC Big.png
DragonIC Big.png
Bug Dragon
0359 Absol DarkIC Big.png Field Field
0371 Bagon DragonIC Big.png Dragon Dragon
0372 Shelgon DragonIC Big.png Dragon Dragon
0373 Salamence DragonIC Big.png
FlyingIC Big.png
Dragon Dragon
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous
0434 Stunky PoisonIC Big.png
DarkIC Big.png
Field Field
0435 Skuntank PoisonIC Big.png
DarkIC Big.png
Field Field
0448 Lucario FightingIC Big.png
SteelIC Big.png
Field Human-Like
0467 Magmortar FireIC Big.png Human-Like Human-Like
0470 Leafeon GrassIC Big.png Field Field
0471 Glaceon IceIC Big.png Field Field
0494 Victini PsychicIC Big.png
FireIC Big.png
No Eggs Discovered No Eggs Discovered
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying
0520 Tranquill NormalIC Big.png
FlyingIC Big.png
Flying Flying
0521 Unfezant NormalIC Big.png
FlyingIC Big.png
Flying Flying
0532 Timburr FightingIC Big.png Human-Like Human-Like
0533 Gurdurr FightingIC Big.png Human-Like Human-Like
0534 Conkeldurr FightingIC Big.png Human-Like Human-Like
0538 Throh FightingIC Big.png Human-Like Human-Like
0539 Sawk FightingIC Big.png Human-Like Human-Like
0551 Sandile GroundIC Big.png
DarkIC Big.png
Field Field
0552 Krokorok GroundIC Big.png
DarkIC Big.png
Field Field
0553 Krookodile GroundIC Big.png
DarkIC Big.png
Field Field
0554 Darumaka FireIC Big.png Field Field
0554 Darumaka
Darumaka
Galarian Form
IceIC Big.png Field Field
0555 Darmanitan FireIC Big.png Field Field
0555 Darmanitan
Darmanitan
Galarian Form
IceIC Big.png Field Field
0610 Axew DragonIC Big.png Monster Dragon
0611 Fraxure DragonIC Big.png Monster Dragon
0612 Haxorus DragonIC Big.png Monster Dragon
0619 Mienfoo FightingIC Big.png Field Human-Like
0620 Mienshao FightingIC Big.png Field Human-Like
0626 Bouffalant NormalIC Big.png Field Field
0633 Deino DarkIC Big.png
DragonIC Big.png
Dragon Dragon
0634 Zweilous DarkIC Big.png
DragonIC Big.png
Dragon Dragon
0635 Hydreigon DarkIC Big.png
DragonIC Big.png
Dragon Dragon
0675 Pangoro FightingIC Big.png
DarkIC Big.png
Field Human-Like
0700 Sylveon FairyIC Big.png Field Field
0721 Volcanion FireIC Big.png
WaterIC Big.png
No Eggs Discovered No Eggs Discovered
0745 Lycanroc
Lycanroc
Dusk Form
RockIC Big.png Field Field
0766 Passimian FightingIC Big.png Field Field
0794 Buzzwole BugIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered
0810 Grookey GrassIC Big.png Field Grass
0811 Thwackey GrassIC Big.png Field Grass
0812 Rillaboom GrassIC Big.png Field Grass
0813 Scorbunny FireIC Big.png Field Human-Like
0814 Raboot FireIC Big.png Field Human-Like
0815 Cinderace FireIC Big.png Field Human-Like
0818 Inteleon WaterIC Big.png Water 1 Field
0821 Rookidee FlyingIC Big.png Flying Flying
0822 Corvisquire FlyingIC Big.png Flying Flying
0823 Corviknight FlyingIC Big.png
SteelIC Big.png
Flying Flying
0836 Boltund ElectricIC Big.png Field Field
0841 Flapple GrassIC Big.png
DragonIC Big.png
Grass Dragon
0846 Arrokuda WaterIC Big.png Water 2 Water 2
0847 Barraskewda WaterIC Big.png Water 2 Water 2
0861 Grimmsnarl DarkIC Big.png
FairyIC Big.png
Fairy Human-Like
0862 Obstagoon DarkIC Big.png
NormalIC Big.png
Field Field
0865 Sirfetch'd FightingIC Big.png Flying Field
0870 Falinks FightingIC Big.png Fairy Mineral
0888 Zacian FairyIC Big.png No Eggs Discovered No Eggs Discovered
0889 Zamazenta FightingIC Big.png No Eggs Discovered No Eggs Discovered
0891 Kubfu FightingIC Big.png No Eggs Discovered No Eggs Discovered
0892 Urshifu
Urshifu
Single Strike Style
FightingIC Big.png
DarkIC Big.png
No Eggs Discovered No Eggs Discovered
0892 Urshifu
Urshifu
Rapid Strike Style
FightingIC Big.png
WaterIC Big.png
No Eggs Discovered No Eggs Discovered
0895 Regidrago DragonIC Big.png No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
SwSh SwSh
EP
BDSP LA
0066 Machop FightingIC Big.png Human-Like Human-Like
0067 Machoke FightingIC Big.png Human-Like Human-Like
0068 Machamp FightingIC Big.png Human-Like Human-Like
0123 Scyther BugIC Big.png
FlyingIC Big.png
Bug Bug
0126 Magmar FireIC Big.png Human-Like Human-Like
0130 Gyarados WaterIC Big.png
FlyingIC Big.png
Water 2 Dragon
0133 Eevee NormalIC Big.png Field Field
0134 Vaporeon WaterIC Big.png Field Field
0135 Jolteon ElectricIC Big.png Field Field
0136 Flareon FireIC Big.png Field Field
0196 Espeon PsychicIC Big.png Field Field
0197 Umbreon DarkIC Big.png Field Field
0212 Scizor BugIC Big.png
SteelIC Big.png
Bug Bug
0215 Sneasel
Sneasel
Hisuian Form
FightingIC Big.png
PoisonIC Big.png
Field Field
0216 Teddiursa NormalIC Big.png Field Field
0217 Ursaring NormalIC Big.png Field Field
0223 Remoraid WaterIC Big.png Water 1 Water 2
0224 Octillery WaterIC Big.png Water 1 Water 2
0240 Magby FireIC Big.png No Eggs Discovered No Eggs Discovered
0390 Chimchar FireIC Big.png Field Human-Like
0391 Monferno FireIC Big.png
FightingIC Big.png
Field Human-Like
0392 Infernape FireIC Big.png
FightingIC Big.png
Field Human-Like
0398 Staraptor NormalIC Big.png
FlyingIC Big.png
Flying Flying
0402 Kricketune BugIC Big.png Bug Bug
0408 Cranidos RockIC Big.png Monster Monster
0409 Rampardos RockIC Big.png Monster Monster
0410 Shieldon RockIC Big.png
SteelIC Big.png
Monster Monster
0411 Bastiodon RockIC Big.png
SteelIC Big.png
Monster Monster
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous
0434 Stunky PoisonIC Big.png
DarkIC Big.png
Field Field
0435 Skuntank PoisonIC Big.png
DarkIC Big.png
Field Field
0447 Riolu FightingIC Big.png No Eggs Discovered No Eggs Discovered
0448 Lucario FightingIC Big.png
SteelIC Big.png
Field Human-Like
0467 Magmortar FireIC Big.png Human-Like Human-Like
0470 Leafeon GrassIC Big.png Field Field
0471 Glaceon IceIC Big.png Field Field
0475 Gallade PsychicIC Big.png
FightingIC Big.png
Human-Like Amorphous
0501 Oshawott WaterIC Big.png Field Field
0502 Dewott WaterIC Big.png Field Field
0503 Samurott
Samurott
Hisuian Form
WaterIC Big.png
DarkIC Big.png
Field Field
0549 Lilligant
Lilligant
Hisuian Form
GrassIC Big.png
FightingIC Big.png
Grass Grass
0700 Sylveon FairyIC Big.png Field Field
0724 Decidueye
Decidueye
Hisuian Form
GrassIC Big.png
FightingIC Big.png
Flying Flying
0900 Kleavor BugIC Big.png
RockIC Big.png
Bug Bug
0901 Ursaluna GroundIC Big.png
NormalIC Big.png
Field Field
0903 Sneasler FightingIC Big.png
PoisonIC Big.png
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The user gains the Focus Energy status condition which raises the user's critical hit ratio. In the Rescue Team and Explorers series, all moves will be a critical hit by increasing the user's critical hit ratio to 999% (unless prevented by Battle Armor, Shell Armor or Lucky Chant), and the status condition lasts for 3-6 turns. From Gates to Infinity, Focus Energy raises the critical hit ratio to 80%, and the condition lasts for 3 turns.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 27 - —% - User User -
MDTDS - - 27 - —% - User User -
BSL - - 27 - —% - User User -
MDGtI - - 20 99 —% - User User -
SMD - - 20 40 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Focus Energy could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Focus Energy could be seen as a move used by Boss Rattata, Nidoran♂, Nidoking, Machop, Watchog, Timburr, and Bouffalant.

NormalIC RR.png Focus Energy
Charge time 1.54 seconds
Range type Circular (self)
Target Self
Additional effect None
Focus Energy Rumble Rush.png

Description

Games Description
MDRB The user gains the Focus Energy status, raising its critical-hit rate.
MDTDS Gives the Pokémon that uses this move the Focus Energy status, which raises its critical-hit rate.
BSL じぶんを きあいだめじょうたいにかえる きゅうしょに あたりやすくなる
MDGtI You will get the Focus Energy status, which raises your critical-hit rate.
SMD
MDRTDX
You'll get the Focus Energy status condition, which raises your critical-hit rate.


In the anime

Otoshi Marowak Focus Energy.png
Marowak
Marcel Vigoroth Focus Energy.png
Vigoroth
Kenny Machoke Focus Energy.png
Machoke
Bea Hitmontop Focus Energy.png
Hitmontop
The user focuses so that its future attacks have a heightened chance of landing critical hits.
Pokémon Method
User First Used In Notes
Marowak A light-blue aura surrounds Marowak, making it easier for Marowak to hit an opponent's weak spot. When Marowak hits a weak spot, the place on the opponent that Marowak hit flashes light blue.
Otoshi's Marowak Bad To The Bone Debut
Vigoroth Vigoroth's body becomes outlined in a red aura.
Marcel's Vigoroth The Garden of Eatin' None
Cranidos Cranidos's body glows white, and the energy rises up to Cranidos's skull, making the blue dome glow blue. This makes it easier for Cranidos to hit an opponent's weak spot.
Roark's Cranidos Shapes of Things to Come! None
Machoke Machoke flexes its muscles and its arm and back muscles grow larger.
Kenny's Machoke Old Rivals, New Tricks! None
Hitmontop Hitmontop jumps up and spins on his head as an orange aura surrounds his body, making it easier for Hitmontop to hit the opponent's vital spot.
Bea's Hitmontop Octo-Gridlock at the Gym! None
Farfetch'd Galarian Farfetch'd's body becomes briefly covered in an orange glow, making it easier for it to hit an opponent's weak spot.
Ash's Farfetch'd Trials of a Budding Master! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 聚氣 Jeuihhei *
集氣 Jaahphei *
集中力量 Jaahpjūng Lihkleuhng *
Mandarin 聚氣 / 聚气 Jùqì *
集氣 Jíqì
The Czech Republic Flag.png Czech Soustředěná energie
Denmark Flag.png Danish Energifokus
The Netherlands Flag.png Dutch Focus energie
Finland Flag.png Finnish Voimankeskitys (EP073)
Energialataus (AG088)
France Flag.png French Puissance
Germany Flag.png German Energiefokus
Greece Flag.png Greek Εστίαση Δύναμης Estíasi Dúnamis
Italy Flag.png Italian FocalenergiaIII+
Energy Conc.III
South Korea Flag.png Korean 기충전 Gichungjeon
Poland Flag.png Polish Skupienie Energii
Portuguese Brazil Flag.png Brazil Focalizar Energia (JN039-present, TCG, manga)
Energia Focalizada (early anime)
Energia Concentrada (The Official Pokémon Handbook)
Concentração de Energia (The Official Pokémon Handbook)
Portugal Flag.png Portugal Energia Focalizada
Focar Energia
Romania Flag.png Romanian Energie Concentrată
Serbia Flag.png Serbian Fokusiranje energije
Spanish CELAC Flag.png Latin America Foco Energía
Energía Centrada (AG088)
Spain Flag.png Spain Foco Energía
Sweden Flag.png Swedish Kraftfokus
Turkey Flag.png Turkish Enerji Odakla
Vietnam Flag.png Vietnamese Gồng Năng Lượng


Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.