Magic Coat (move): Difference between revisions

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===Generation V===
===Generation V===
Magic Coat effect no longer ends if it reflects a move, so can reflect multiple moves per turn.
Magic Coat's effect no longer ends if it reflects a move, so it can reflect multiple moves per turn.


In battles with multiple opponents, if a reflectable move targets multiple Pokémon on a side, then the move can be reflected at multiple opponents.
In battles with multiple opponents, if a reflectable move targets multiple Pokémon on a side, then the move can be reflected at multiple opponents.

Revision as of 20:48, 22 May 2024

Magic Coat
マジックコート Magic Coat
Type  Psychic
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  —%
Priority  +4
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Beauty
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Works great if the user goes last this turn.

Magic Coat (Japanese: マジックコート Magic Coat) is a non-damaging Psychic-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Spoink and Grumpig, but other Pokémon could still inherit it via breeding.

Effect

This move effect may be in need of research.
Reason: Do the details of the effects of Magic Bounce also apply to Magic Coat? What is the precedence for other Abilities that alter damage taken like Volt Absorb?
You can discuss this on the talk page.

For the remainder of the turn, Magic Coat reflects certain status moves back at the attacker. Refer below for the list of reflectable moves.

If a move targets an entire side (such as entry hazard moves), if any Pokémon on that side reflects the move with Magic Coat then the whole side is unaffected (and only the first Pokémon with Magic Coat or Magic Bounce will reflect the move).

A reflected move cannot be reflected by the new target's Magic Coat or Magic Bounce. Move-drawing Abilities redirect a move before it activates Magic Coat. Magic Coat takes effect before Soundproof.

Magic Coat is an increased priority move and will go before most moves. It fails if the user goes last in the turn.

Generation III

In this generation only, in a Double Battle, if a reflectable move targets both Pokémon on a side, then:

  • If the leftmost Pokémon is protected by Magic Coat, neither it nor its ally will take damage and the move will be reflected at both opponents.
  • If only the rightmost Pokémon is protected by Magic Coat, its ally will take damage first, and then the move will be reflected at the attacker.

In this generation only, Soundproof takes effect before Magic Coat.

Magic Coat's effect ends if it reflects a move.

Generation IV

In battles with multiple opponents, if a reflectable move targets multiple Pokémon on a side, then the move will be reflected at the attacker only (regardless of the position of the Pokémon protected by Magic Coat).

Generation V

Magic Coat's effect no longer ends if it reflects a move, so it can reflect multiple moves per turn.

In battles with multiple opponents, if a reflectable move targets multiple Pokémon on a side, then the move can be reflected at multiple opponents.

Generation VII

If powered up by a Psychium Z into Z-Magic Coat, the user's Special Defense rises two stages.

Generation IX

Magic Coat cannot be selected in a battle.

Affected moves

The following moves can be reflected by Magic Coat. This list also applies to Magic Bounce.

Move Type Generations
III IV V VI VII VIII
Attract  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Baby-Doll Eyes  Fairy  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Block  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Captivate  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Charm  Fairy  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Confide  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Confuse Ray  Ghost  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Corrosive Gas  Poison  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Cotton Spore  Grass  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dark Void  Dark  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Defog  Flying  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Disable  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Eerie Impulse  Electric  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Embargo  Dark  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Encore  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Entrainment  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fake Tears  Dark  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Feather Dance  Flying  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Flash  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Flatter  Dark  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Floral Healing  Fairy  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Foresight  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Forest's Curse  Grass  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Gastro Acid  Poison  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Glare  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Grass Whistle  Grass  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Growl  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Heal Block  Psychic  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Heal Pulse  Psychic  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Hypnosis  Psychic  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Kinesis  Psychic  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Leech Seed  Grass  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Leer  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Lovely Kiss  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Magic Powder  Psychic  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Mean Look  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Metal Sound  Steel  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Miracle Eye  Psychic  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Noble Roar  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Odor Sleuth  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Parting Shot  Dark  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Play Nice  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Poison Gas  Poison  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Poison Powder  Poison  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Powder  Bug  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Purify  Poison  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Roar  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sand Attack  Ground  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Scary Face  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Screech  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Simple Beam  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sing  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sleep Powder  Grass  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Smokescreen  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Soak  Water  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spider Web  Bug  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spikes  Ground  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spite  Ghost  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spore  Grass  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spotlight  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Stealth Rock  Rock  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sticky Web  Bug  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Strength Sap  Grass  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
String Shot  Bug  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Stun Spore  Grass  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Supersonic  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Swagger  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sweet Kiss  Fairy  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sweet Scent  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Tail Whip  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Tar Shot  Rock  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Taunt  Dark  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Tearful Look  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Telekinesis  Psychic  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Thunder Wave  Electric  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Tickle  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Topsy-Turvy  Dark  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Torment  Dark  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Toxic  Poison  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Toxic Spikes  Poison  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Toxic Thread  Poison  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Trick-or-Treat  Ghost  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Venom Drench  Poison  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Whirlwind  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Will-O-Wisp  Fire  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Worry Seed  Grass  {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Yawn  Normal  {{{3}}} {{{4}}} {{{5}}} {{{6}}}

Description

Games Description
RSEColoXD Reflects special effects back to the attacker.
FRLG Reflects back the foe's Leech Seed and any status-damaging move.
DPPtHGSSPBR A barrier reflects back to the foe moves like Leech Seed and moves that damage status.
BWB2W2
XYORAS
SMUSUMPE
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
SwShBDSPLA Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
SV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0137 Porygon Mineral Mineral 56 56 56 56 50 50
0233 Porygon2 Mineral Mineral 56 56 1, 56 1, 56 50 50
0325 Spoink Field Field 28 21 21 21 21 21
0326 Grumpig Field Field 28 21 21 21 21 21
0428 Lopunny Field Human-Like 1 1 1 1 1 1
0474 Porygon-Z Mineral Mineral 56 56 1, 56 1, 56 50 50
0517 Munna Field Field 20
0518 Musharna Field Field 1
0720 Hoopa
Hoopa
All available forms

No Eggs Discovered No Eggs Discovered 10 10
0792 Lunala
No Eggs Discovered No Eggs Discovered 43 49
0806 Blacephalon
No Eggs Discovered No Eggs Discovered 7USUM 25
0826 Orbeetle
Bug Bug 8
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0063 Abra Human-Like Human-Like
0203 Girafarig
Field Field
0206 Dunsparce Field Field
0352 Kecleon Field Field
0359 Absol Field Field
0517 Munna Field Field
0653 Fennekin Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Compatibility
Tutor
0026 Raichu
Raichu
Alolan Form

Field Fairy
0035 Clefairy Fairy Fairy
0036 Clefable Fairy Fairy
0039 Jigglypuff
Fairy Fairy
0040 Wigglytuff
Fairy Fairy
0063 Abra Human-Like Human-Like
0064 Kadabra Human-Like Human-Like
0065 Alakazam Human-Like Human-Like
0072 Tentacool
Water 3 Water 3
0073 Tentacruel
Water 3 Water 3
0079 Slowpoke
Monster Water 1
0080 Slowbro
Monster Water 1
0081 Magnemite
Mineral Mineral
0082 Magneton
Mineral Mineral
0096 Drowzee Human-Like Human-Like
0097 Hypno Human-Like Human-Like
0100 Voltorb Mineral Mineral
0101 Electrode Mineral Mineral
0120 Staryu Water 3 Water 3
0121 Starmie
Water 3 Water 3
0122 Mr. Mime
Human-Like Human-Like
0124 Jynx
Human-Like Human-Like
0137 Porygon Mineral Mineral
0150 Mewtwo No Eggs Discovered No Eggs Discovered
0151 Mew No Eggs Discovered No Eggs Discovered
0152 Chikorita Monster Grass
0153 Bayleef Monster Grass
0154 Meganium Monster Grass
0163 Hoothoot
Flying Flying
0164 Noctowl
Flying Flying
0173 Cleffa No Eggs Discovered No Eggs Discovered
0174 Igglybuff
No Eggs Discovered No Eggs Discovered
0175 Togepi No Eggs Discovered No Eggs Discovered
0176 Togetic
Flying Fairy
0177 Natu
Flying Flying
0178 Xatu
Flying Flying
0196 Espeon Field Field
0199 Slowking
Monster Water 1
0200 Misdreavus Amorphous Amorphous
0203 Girafarig
Field Field
0206 Dunsparce Field Field
0222 Corsola
Water 1 Water 3
0233 Porygon2 Mineral Mineral
0238 Smoochum
No Eggs Discovered No Eggs Discovered
0251 Celebi
No Eggs Discovered No Eggs Discovered
0280 Ralts
Human-Like Amorphous
0281 Kirlia
Human-Like Amorphous
0282 Gardevoir
Human-Like Amorphous
0299 Nosepass Mineral Mineral
0302 Sableye
Human-Like Human-Like
0307 Meditite
Human-Like Human-Like
0308 Medicham
Human-Like Human-Like
0325 Spoink Field Field
0326 Grumpig Field Field
0337 Lunatone
Mineral Mineral
0338 Solrock
Mineral Mineral
0343 Baltoy
Mineral Mineral
0344 Claydol
Mineral Mineral
0350 Milotic Water 1 Dragon
0352 Kecleon Field Field
0353 Shuppet Amorphous Amorphous
0354 Banette Amorphous Amorphous
0358 Chimecho Amorphous Amorphous
0359 Absol Field Field
0380 Latias
No Eggs Discovered No Eggs Discovered
0381 Latios
No Eggs Discovered No Eggs Discovered
0385 Jirachi
No Eggs Discovered No Eggs Discovered
0386 Deoxys
Deoxys
All forms
No Eggs Discovered No Eggs Discovered
0411 Bastiodon
Monster Monster
0425 Drifloon
Amorphous Amorphous
0426 Drifblim
Amorphous Amorphous
0427 Buneary Field Human-Like
0428 Lopunny Field Human-Like
0429 Mismagius Amorphous Amorphous
0433 Chingling No Eggs Discovered No Eggs Discovered
0439 Mime Jr.
No Eggs Discovered No Eggs Discovered
0462 Magnezone
Mineral Mineral
0468 Togekiss
Flying Fairy
0474 Porygon-Z Mineral Mineral
0475 Gallade
Human-Like Amorphous
0476 Probopass
Mineral Mineral
0480 Uxie No Eggs Discovered No Eggs Discovered
0481 Mesprit No Eggs Discovered No Eggs Discovered
0482 Azelf No Eggs Discovered No Eggs Discovered
0487 Giratina
Giratina
Origin Forme

No Eggs Discovered No Eggs Discovered
0488 Cresselia No Eggs Discovered No Eggs Discovered
0493 Arceus
Arceus
All available forms
No Eggs Discovered No Eggs Discovered
0494 Victini
No Eggs Discovered No Eggs Discovered
0517 Munna Field Field
0518 Musharna Field Field
0527 Woobat
Field Flying
0528 Swoobat
Field Flying
0531 Audino Fairy Fairy
0540 Sewaddle
Bug Bug
0541 Swadloon
Bug Bug
0542 Leavanny
Bug Bug
0561 Sigilyph
Flying Flying
0562 Yamask Mineral Amorphous
0563 Cofagrigus Mineral Amorphous
0574 Gothita Human-Like Human-Like
0575 Gothorita Human-Like Human-Like
0576 Gothitelle Human-Like Human-Like
0577 Solosis Amorphous Amorphous
0578 Duosion Amorphous Amorphous
0579 Reuniclus Amorphous Amorphous
0582 Vanillite Mineral Mineral
0583 Vanillish Mineral Mineral
0584 Vanilluxe Mineral Mineral
0592 Frillish
Frillish
All forms

Amorphous Amorphous
0593 Jellicent
Jellicent
All forms

Amorphous Amorphous
0594 Alomomola Water 1 Water 2
0599 Klink Mineral Mineral
0600 Klang Mineral Mineral
0601 Klinklang Mineral Mineral
0605 Elgyem Human-Like Human-Like
0606 Beheeyem Human-Like Human-Like
0615 Cryogonal Mineral Mineral
0622 Golett
Mineral Mineral
0623 Golurk
Mineral Mineral
0648 Meloetta
No Eggs Discovered No Eggs Discovered
0649 Genesect
Genesect
All forms

No Eggs Discovered No Eggs Discovered
0653 Fennekin Field Field
0654 Braixen Field Field
0655 Delphox
Field Field
0669 Flabébé
Flabébé
All forms
Fairy Fairy
0670 Floette
Floette
All forms
Fairy Fairy
0670 Floette
Floette
Eternal Flower
No Eggs Discovered No Eggs Discovered
0671 Florges
Florges
All forms
Fairy Fairy
0677 Espurr Field Field
0678 Meowstic
Meowstic
All forms
Field Field
0682 Spritzee Fairy Fairy
0683 Aromatisse Fairy Fairy
0684 Swirlix Fairy Fairy
0685 Slurpuff Fairy Fairy
0700 Sylveon Field Field
0703 Carbink
Fairy Mineral
0707 Klefki
Mineral Mineral
0708 Phantump
Grass Amorphous
0709 Trevenant
Grass Amorphous
0710 Pumpkaboo
Pumpkaboo
All forms

Amorphous Amorphous
0711 Gourgeist
Gourgeist
All forms

Amorphous Amorphous
0720 Hoopa
Hoopa
All forms

No Eggs Discovered No Eggs Discovered
0730 Primarina
Water 1 Field
0747 Mareanie
Water 1 Water 1
0748 Toxapex
Water 1 Water 1
0751 Dewpider
Water 1 Bug
0752 Araquanid
Water 1 Bug
0755 Morelull
Grass Grass
0756 Shiinotic
Grass Grass
0764 Comfey Grass Grass
0765 Oranguru
Field Field
0772 Type: Null No Eggs Discovered No Eggs Discovered
0773 Silvally
Silvally
All forms
No Eggs Discovered No Eggs Discovered
0779 Bruxish
Water 2 Water 2
0786 Tapu Lele
No Eggs Discovered No Eggs Discovered
0788 Tapu Fini
No Eggs Discovered No Eggs Discovered
0792 Lunala
No Eggs Discovered No Eggs Discovered
0793 Nihilego
No Eggs Discovered No Eggs Discovered
0796 Xurkitree No Eggs Discovered No Eggs Discovered
0805 Stakataka
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0206 Dunsparce Field Field Dream World - Icy Cave
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Magic Coat gives the user (and teammates from Super Mystery Dungeon) the Magic Coat status, which causes certain moves targeting it to be reflected back at the attacker instead, without being affected by them. Magic Coat only reflects the effect the move would have on the user, rather than its usage; for example a move with multiple targets will still affect other targets (if they are not affected by the Magic Coat status condition), even if the Pokémon becomes incapable of action from the bounced move. Magic Coat does not bounce back attacks if the attacker is not adjacent, if the move has already been bounced back, or if it was cutting a corner. The status lasts for 11-12RBTDS / 6SMD turns.

The following moves can be reflected by Magic Coat:


Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 19 - —% - User User -
MDTDS - - 19 - —% - User User -
BSL - - 19 - —% - User User -
SMD - - 20 40 —% - Entire room Party Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDRB The user gains the Magic Coat status. The user reflects several moves directly back to the foes.
MDTDS Gives the Pokémon that uses this move the Magic Coat status, which reflects several kinds of moves back at enemies.
BSL じぶんを マジックコートじょうたいにかえる いくつかのわざを あいてに そのまま はねかえす
MDGtI UNUSED
SMD You'll get the Magic Coat status, which reflects status moves and effects of items such as wands back at the attacker. But there are some moves and items that cannot be reflected, so be careful! The status will go away after a while.
MDRTDX You and your teammates in the same room will get the Magic Coat status, which reflects status moves and the effects of wands back at the attacker. But there are some moves that cannot be reflected, so be careful! The status will go away after a while.


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it does not need an accuracy check). Any move reflected by Magic Coat still has to undergo accuracy checks as normal, however.
  • In Generation VII, Blacephalon can learn this move by leveling up, but not by Move Tutor.

In other languages

Language Title
Chinese Cantonese 魔法反射 Mōfaat Fáanseh *
魔術外衣 Mōseuht Ngoihyī *
Mandarin 魔法反射 Mófǎ Fǎnshè *
魔術外衣 / 魔术外衣 Móshù Wàiyī *
French Reflet Magik
German Magiemantel
Greek Μαγικός Μανδύας
Italian Magivelo
Korean 매직코트 Maejik-koteu
Portuguese Brazil Capa Mágica
Portugal Capa Mágica
Serbian Magični Oklop
Spanish Capa Mágica
Vietnamese Màn Chắn Ma Thuật


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.