Passimian (Pokémon)/Generation VII learnset: Difference between revisions

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====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====
{{learnlist/eventh/7|Passimian|Fighting|Fighting|7}}
{{learnlist/eventh/7|Passimian|Fighting|Fighting|7}}
{{learnlist/event7|[[List of local event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Easter Eggs|Easter Egg Passimian]]<br>[[List of local event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Korean Pokémon Eggs|Korean Egg Passimian]]|Feint|Normal|Physical|30|100|10}}
{{learnlist/event7|[[List of local event Pokémon distributions in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon#Easter Eggs|Easter Egg Passimian]]<br>[[List of local event Pokémon distributions in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon#Korean Pokémon Eggs|Korean Egg Passimian]]|Feint|Normal|Physical|30|100|10}}
{{learnlist/event7|[[List of game-based Pokémon distributions (Generation VII)#Passimian|Pokémon Bank Hidden Ability Passimian]]|Knock Off|Dark|Physical|65|100|20|{{sup/7|SM}}}}
{{learnlist/event7|[[List of game-based Pokémon distributions in Generation VII#Passimian|Pokémon Bank Hidden Ability Passimian]]|Knock Off|Dark|Physical|65|100|20|{{sup/7|SM}}}}
{{learnlist/event7|[[List of game-based Pokémon distributions (Generation VII)#Passimian|Pokémon Bank Hidden Ability Passimian]]|Gunk Shot|Poison|Physical|120|80|5|{{sup/7|SM}}}}
{{learnlist/event7|[[List of game-based Pokémon distributions in Generation VII#Passimian|Pokémon Bank Hidden Ability Passimian]]|Gunk Shot|Poison|Physical|120|80|5|{{sup/7|SM}}}}
{{learnlist/eventf/7|Passimian|Fighting|Fighting|7}}
{{learnlist/eventf/7|Passimian|Fighting|Fighting|7}}


[[it:Passimian/Mosse apprese in settima generazione]]
[[it:Passimian/Mosse apprese in settima generazione]]
[[zh:投掷猴/第七世代招式表]]
[[zh:投掷猴/第七世代招式表]]

Latest revision as of 23:29, 30 June 2024

← Passimian Passimian

By leveling up

Generation VII
Other generations:
VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
044 Leer Normal Status 0000 100100% 30
088 Rock Smash Fighting Physical 04040 100100% 15
1111 Focus Energy Normal Status 0000 00——% 30
1515 Beat Up Dark Physical 0000 100100% 10
1818 Scary Face Normal Status 0000 100100% 10
2222 Take Down Normal Physical 09090 08585% 20
2525 Bestow Normal Status 0000 00——% 15
2929 Thrash Normal Physical 120120 100100% 10
3232 Bulk Up Fighting Status 0000 00——% 20
3636 Double-Edge Normal Physical 120120 100100% 15
3939 Fling Dark Physical 0000 100100% 10
4343 Close Combat Fighting Physical 120120 100100% 5
4646 Reversal Fighting Physical 0000 100100% 15
5050 Giga Impact Normal Physical 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an Evolution of Passimian

By TM

Generation VII
Other generations:
VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Work Up Normal Status 0000 00—}}—% 30
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM08 TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM23 TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM47 TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53 TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM59 TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM62 TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM74 TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM78 TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an Evolution of Passimian

By breeding

Generation VII
Other generations:
VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
PikachuMeowthMeowthPersianPersianFarfetch'dSeviperKecleonAbsolMonfernoInfernapeStunkySkuntankLucarioChesnaught
Feint Normal Physical 30 100% 10
SandshrewDiglettDugtrioMawile
Iron Head Steel Physical 80 100% 15
RattataRattataRaticateRaticatePikachuRaichuRaichuVulpixNinetalesRapidashEeveeVaporeonJolteonFlareonEspeonUmbreonLeafeonGlaceonSylveonCyndaquilQuilavaTyphlosionSentretFurretSneaselWeavileTorchicCombuskenBlazikenElectrikeManectricZangooseAbsolPachirisuBuizelFloatzelBunearyLopunnyLucarioBlitzleZebstrikaEmolgaBunnelbyDiggersbyLycanroc
Quick Attack Normal Physical 40 100% 30
LucarioMienfooMeowsticLycanroc
Quick Guard Fighting Status —% 15
MankeyPrimeape
Seismic Toss Fighting Physical 100% 20
PanchamPangoro
Vital Throw Fighting Physical 70 —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Passimian in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Passimian in that game.
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an Evolution of Passimian

By tutoring

Generation VII
Other generations:
VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Block Normal Status —% 5
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Electroweb Electric Special 55 95% 15
S M US UM Endeavor Normal Physical 100% 5
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Passimian can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Passimian cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an Evolution of Passimian

By events

Generation VII
Other generations:
VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Easter Egg Passimian
Korean Egg Passimian
Feint Normal Physical 30 100% 10
Pokémon Bank Hidden Ability Passimian Knock OffSM Dark Physical 65 100% 20
Pokémon Bank Hidden Ability Passimian Gunk ShotSM Poison Physical 120 80% 5
  • A superscript level indicates that Passimian can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an Evolution of Passimian