Exploud (Pokémon)/Generation VIII learnset: Difference between revisions

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{{learnlist/tutorf/8|Exploud|Normal|Normal|3}}
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====By a prior [[evolution]]====
====By a prior [[Evolution]]====
{{learnlist/prevoh/8|Exploud|Normal|Normal|3}}
{{learnlist/prevoh/8|Exploud|Normal|Normal|3}}
{{Learnlist/prevo8null}}
{{Learnlist/prevo8null}}

Latest revision as of 04:13, 13 July 2024

← Exploud Exploud

Exploud is available in Sword and Shield Version 1.2.0+ and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Crunch Dark Physical 08080 100100% 15
011 Bite Dark Physical 06060 100100% 25
011 Ice Fang Ice Physical 06565 09595% 15
011 Fire Fang Fire Physical 06565 09595% 15
011 Thunder Fang Electric Physical 06565 09595% 15
011 Astonish Ghost Physical 03030 100100% 15
011 Pound Normal Physical 04040 100100% 35
011 Echoed Voice Normal Special 04040 100100% 15
011 Howl Normal Status 0000 00——% 40
Evo.Evo. Crunch Dark Physical 08080 100100% 15
1515 Rest Psychic Status 0000 00——% 10
1515 Sleep Talk Normal Status 0000 00——% 10
2323 Stomp Normal Physical 06565 100100% 20
2929 Roar Normal Status 0000 00——% 20
3636 Supersonic Normal Status 0000 05555% 20
4545 Uproar Normal Special 09090 100100% 10
5454 Screech Normal Status 0000 08585% 40
6363 Hyper Voice Normal Special 09090 100100% 10
7272 Boomburst Normal Special 140140 100100% 10
8181 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an Evolution of Exploud
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM47
TM47 Fake Tears Dark Status 0000 100}}100% 20
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM66
TM66 Thunder Fang Electric Physical 06565 095}}95% 15
TM67
TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM68
TM68 Fire Fang Fire Physical 06565 095}}95% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR42
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR43
TR43 Overheat Fire Special 130130 090}}90% 5
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR85
TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an Evolution of Exploud
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Water Pulse Water Special 06060 100}}100% 20
TM05
TM05 Roar Normal Status 0000 —}}—% 20
TM10
TM10 Work Up Normal Status 0000 —}}—% 30
TM11
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12
TM12 Taunt Dark Status 0000 100}}100% 20
TM13
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14
TM14 Blizzard Ice Special 110110 070}}70% 5
TM15
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17
TM17 Protect Normal Status 0000 —}}—% 10
TM18
TM18 Rain Dance Water Status 0000 —}}—% 5
TM22
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM30
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32
TM32 Double Team Normal Status 0000 —}}—% 15
TM34
TM34 Shock Wave Electric Special 06060 —}}—% 20
TM35
TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38
TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41
TM41 Torment Dark Status 0000 100}}100% 15
TM42
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Rest Psychic Status 0000 —}}—% 10
TM45
TM45 Attract Normal Status 0000 100}}100% 15
TM50
TM50 Overheat Fire Special 130130 090}}90% 5
TM52
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56
TM56 Fling Dark Physical 0000 100}}100% 10
TM58
TM58 Endure Normal Status 0000 —}}—% 10
TM68
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72
TM72 Avalanche Ice Physical 06060 100}}100% 10
TM80
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82
TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83
TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
TM90 Substitute Normal Status 0000 —}}—% 10
TM95
TM95 Surf Water Special 09090 100}}100% 15
TM96
TM96 Strength Normal Physical 08080 100}}100% 15
TM98
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100
TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an Evolution of Exploud
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Pancham
Pangoro
Circle Throw Fighting Physical 60 90% 10
Espurr
Meowstic
Sylveon
Popplio
Brionne
Primarina
Disarming Voice Fairy Special 40 —% 15
Cubone
Marowak
Marowak
Dunsparce
Treecko
Grovyle
Sceptile
Mudkip
Marshtomp
Swampert
Woobat
Swoobat
Salandit
Grookey
Thwackey
Rillaboom
Endeavor Normal Physical 100% 5
Vulpix
Vulpix
Ninetales
Ninetales
Nuzleaf
Shiftry
Drampa
Extrasensory Psychic Special 80 100% 20
Rhydon
Rhyperior
Snorlax
Swampert
Darmanitan
Diggersby
Pangoro
Stufful
Bewear
Hammer Arm Fighting Physical 100 90% 10
Charmander
Charmeleon
Charizard
Torkoal
Stunky
Skuntank
Smokescreen Normal Status 100% 20
Bulbasaur
Ivysaur
Venusaur
Growlithe
Arcanine
Ponyta
Ponyta
Rapidash
Rapidash
Rhyhorn
Rhydon
Rhyperior
Tauros
Eevee
Vaporeon
Jolteon
Flareon
Espeon
Umbreon
Leafeon
Glaceon
Sylveon
Dunsparce
Swinub
Piloswine
Mamoswine
Mudkip
Marshtomp
Swampert
Zigzagoon
Zigzagoon
Linoone
Linoone
Obstagoon
Aron
Lairon
Aggron
Gible
Gabite
Garchomp
Hippopotas
Hippowdon
Lillipup
Herdier
Stoutland
Bunnelby
Diggersby
Bergmite
Avalugg
Stufful
Bewear
Passimian
Wooloo
Dubwool
Take Down Normal Physical 90 85% 20
Shiftry
Whirlwind Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Exploud in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Exploud in that game.
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an Evolution of Exploud
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Smeargle
Circle Throw Fighting Physical 60 90% 10
SkittyDelcatty
Disarming Voice Fairy Special 40 —% 15
RattataRaticateCuboneMarowakDunsparceTreeckoGrovyleSceptileMudkipMarshtompSwampertRampardos
Endeavor Normal Physical 100% 5
VulpixNinetalesNuzleafShiftry
Extrasensory Psychic Special 80 100% 20
TeddiursaUrsaringMawile
Fake Tears Dark Status 100% 20
RhydonRhyperiorSnorlaxUrsaringSlakingSwampert
Hammer Arm Fighting Physical 100 90% 10
CharmanderCharmeleonCharizardCyndaquilQuilavaTyphlosionTorkoalStunkySkuntank
Smokescreen Normal Status 100% 20
SnorlaxTeddiursaUrsaringSpoinkGrumpigSphealSealeoWalrein
Snore Normal Special 50 100% 15
BulbasaurIvysaurVenusaurRattataRaticateGrowlitheArcaninePonytaRapidashSeelDewgongRhyhornRhydonRhyperiorTaurosEeveeVaporeonJolteonFlareonEspeonUmbreonLeafeonGlaceonMareepFlaaffyAmpharosDunsparceSwinubPiloswineMamoswinePhanpyDonphanStantlerMudkipMarshtompSwampertPoochyenaMightyenaZigzagoonLinooneAronLaironAggronNumelCameruptBidoofBibarelCranidosRampardosShieldonBastiodonGibleGabiteGarchompHippopotasHippowdon
Take Down Normal Physical 90 85% 20
ShiftryTropius
Whirlwind Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Exploud in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Exploud in that game.
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an Evolution of Exploud
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Terrain Pulse Normal Special 50 100% 10
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an Evolution of Exploud
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an Evolution of Exploud
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
III IV V VI VII Defense Curl Normal Status 0000 00—}}—% 40
III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI VII Rollout Rock Physical 03030 090}}90% 20
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
III IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
III IV V VI VII Smelling Salts × Normal Physical 07070 100}}100% 10
III IV V VI VII Strength Normal Physical 08080 100}}100% 15
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Synchronoise × Psychic Special 120120 100}}100% 10
III IV V VI VII Teeter Dance Normal Status 0000 100}}100% 20
III IV V VI VII Torment Dark Status 0000 100}}100% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an Evolution of Exploud
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations