Autotomize (move): Difference between revisions

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Autotomize raises the user's [[Travel Speed]] by two stages. It also gives the user the [[Status condition (Mystery Dungeon)|Autotomize status]], which causes the user to become lighter. Moves that are affected by weight (such as {{m|Low Kick}} and {{m|Heat Crash}}) will be affected by this status.
Autotomize raises the user's [[Travel Speed]] by two stages. It also gives the user the [[Status condition (Mystery Dungeon)|Autotomize status]], which causes the user to become lighter. Moves that are affected by weight (such as {{m|Low Kick}} and {{m|Heat Crash}}) will be affected by this status.


{{Template:MDMoveheader|type=steel}}
{{MDMoveheader|type=steel}}
{{Template:MDMoveRow|game=GTI|pp=13|ppmax=50|acc=—%|range=User|target=User}}
{{MDMoveRow|game=GTI|pp=13|ppmax=50|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}}
{{MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}}
{{Template:MDMovefoot|type=steel|GTI=yes|SMD=yes|RTDX=yes}}
{{MDMovefoot|type=steel|GTI=yes|SMD=yes|RTDX=yes}}


===Description===
===Description===

Latest revision as of 15:55, 22 August 2024

Autotomize
ボディパージ Body Purge
Autotomize VIII.png
Type  Steel
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Beautiful
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Autotomize (Japanese: ボディパージ Body Purge) is a non-damaging Steel-type move introduced in Generation V.

Effect

Autotomize raises the user's Speed stat by two stages and (if the user successfully changes its Speed) decreases its weight by 220 lbs. (100 kg). If the user successfully changes its weight, the message "<Pokémon> became nimble!" is displayed.

Autotomize cannot decrease the user's weight below the minimum 0.2 lbs (0.1 kg); if the user's weight would drop below the minimum, it becomes the minimum instead. Weight loss from Autotomize stacks, so using it multiple times will continue to decrease the user's weight accordingly until it reaches the minimum weight. Autotomize's weight reduction cannot be transferred by Baton Pass or removed by Haze. A Pokémon's weight is reset if it changes form (from Generation VI onward), switches out or faints, or the battle ends.

Autotomize can also be used as part of a Contest Spectacular combination and using it will cause Baton Pass and Electro Ball to give extra three appeal points if used in the next turn.

If powered up by a Steelium Z into Z-Autotomize, all of the user's lowered stats are reset.

Generation IX

Autotomize cannot be selected in a battle.

Description

Games Description
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
SV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0204 Pineco BugIC Big.png Bug Bug 20
0205 Forretress BugIC Big.png
SteelIC Big.png
Bug Bug 32 32 1, Evo. 1, Evo.
0208 Steelix SteelIC Big.png
GroundIC Big.png
Mineral Mineral 30BW
19B2W2
19 19 8 8
0227 Skarmory SteelIC Big.png
FlyingIC Big.png
Flying Flying 39 39XY
50ORAS
50 32 32
0304 Aron SteelIC Big.png
RockIC Big.png
Monster Monster 43BW
39B2W2
39XY
43ORAS
43 40 40
0305 Lairon SteelIC Big.png
RockIC Big.png
Monster Monster 51BW
45B2W2
45XY
47ORAS
47 46 46
0306 Aggron SteelIC Big.png
RockIC Big.png
Monster Monster 57BW
48B2W2
48XY
51ORAS
51 48 48
0599 Klink SteelIC Big.png Mineral Mineral 31 31 31 20
0600 Klang SteelIC Big.png Mineral Mineral 31 31 31 20
0601 Klinklang SteelIC Big.png Mineral Mineral 31 31 31 20
0679 Honedge SteelIC Big.png
GhostIC Big.png
Mineral Mineral 18 18 8
0680 Doublade SteelIC Big.png
GhostIC Big.png
Mineral Mineral 18 18 1
0681 Aegislash SteelIC Big.png
GhostIC Big.png
Mineral Mineral 1 1 1
0774 Minior
Minior
All forms
RockIC Big.png
FlyingIC Big.png
Mineral Mineral 31
0783 Hakamo-o DragonIC Big.png
FightingIC Big.png
Dragon Dragon 1 1
0784 Kommo-o DragonIC Big.png
FightingIC Big.png
Dragon Dragon 1 1
0797 Celesteela SteelIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered 43 30
0800 Necrozma
Necrozma
All available forms
PsychicIC Big.png No Eggs Discovered No Eggs Discovered 47 80
0805 Stakataka RockIC Big.png
SteelIC Big.png
No Eggs Discovered No Eggs Discovered 31USUM 35
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0074 Geodude RockIC Big.png
GroundIC Big.png
Mineral Mineral
0074 Geodude
Geodude
Alolan Form
RockIC Big.png
ElectricIC Big.png
Mineral Mineral
0524 Roggenrola RockIC Big.png Mineral Mineral
0568 Trubbish PoisonIC Big.png Mineral Mineral USUM
0582 Vanillite IceIC Big.png Mineral Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Autotomize raises the user's Travel Speed by two stages. It also gives the user the Autotomize status, which causes the user to become lighter. Moves that are affected by weight (such as Low Kick and Heat Crash) will be affected by this status.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDGtI - - 13 50 —% - User User -
SMD - - 13 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDGtI It sharply boosts your Travel Speed, and you'll get the Autotomize status. With the Autotomize status, you get lighter.
SMD It sharply boosts your Travel Speed and also makes you lighter.*
It sharply boosts your Travel Speed, and you'll get the Autotomize status condition. In the Autotomize status condition, you'll become noticeably lighter on your feet!*


In the manga

Pokémon Adventures


In other generations

Core series games

Spin-off series games

Trivia

  • Autotomize refers to autotomy, the ability of certain animals to deliberately shed parts of their own body, usually to escape from a predator. It is common amongst reptiles and salamanders, as well as various invertebrates.

In other languages

Language Title
Chinese Cantonese 身體輕量化 Sāntái Hīnglèuhngfa
Mandarin 身體輕量化 / 身体轻量化 Shēntǐ Qīngliànghuà
The Netherlands Flag.png Dutch Autotomie
France Flag.png French Allègement
Germany Flag.png German Autotomie
Italy Flag.png Italian Sganciapesi
South Korea Flag.png Korean 바디퍼지 Badipeoji
Spain Flag.png Spanish Aligerar
Vietnam Flag.png Vietnamese Thanh Tẩy Cơ Thể


Variations of the move Acid Armor
StatusIC HOME.png Acid ArmorAmnesiaAutotomizeBarrierIron DefenseNasty PlotRock PolishSwords Dance
Formerly a variation
StatusIC HOME.png Minimize


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.