Talk:Technician (Ability): Difference between revisions
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::So that means STAB Tech'd moves are really operating at a x2.25? Or still just x1.5? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 08:17, 24 June 2009 (UTC) | ::So that means STAB Tech'd moves are really operating at a x2.25? Or still just x1.5? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 08:17, 24 June 2009 (UTC) | ||
:::It's x2.25, yes. Spike Cannon if it hit 5 times would have 225 base power, and Smellingsalt against a paralysed foe would be 270! [[User:bookofveteran|bookofveteran]] 13:47, 01 August 2009 (UTC) | :::It's x2.25, yes. Spike Cannon if it hit 5 times would have 225 base power, and Smellingsalt against a paralysed foe would be 270! [[User:bookofveteran|bookofveteran]] 13:47, 01 August 2009 (UTC) | ||
== Pursuiting a Fleeing foe + Technician, how does it work? == | |||
I'm having my doubts there. Technician would normally activate on Pursuit if the foe wasn't fleeing, giving it a base power of 60. But if the foe were to flee just when the attacker would use Pursuit, what would the base power be?: | |||
40(Base Power)x2(Pursuit's Ability)= 80 | |||
or | |||
40(Base Power)x1.5(Technician)x2(Pursuit's Ability)= 120 | |||
(A typical pokémon with Technician and Pursuit would be Scizor, just in case) |
Revision as of 17:00, 17 October 2009
Technician's effect on Confusion?
I noticed that my Scizor got hit a lot more than my other Pokémon when it hurt itself due to confusion. Since Confusion treats that attack as a base power 40 typeless attack, does that get affected by Technician too, or is it just me? --Jayc 12:53, 16 February 2009 (UTC)
- Good question. I guess it needs Spading. ×Kevzo8 12:58, 16 February 2009 (UTC)
STAB?
If the Pokémon with Technician uses a STAB move with 60 base power, does it still receive a Technician boost?
For example, if I had an Ambipom with Technician, and it would use Swift, would it still get the Technician boost, even if STAB boosts Swift's base power? Dilophosaurus Rex 16:30, 29 April 2009 (UTC)
- Technician boost takes priority. Otherwise, super-effective moves would never get a Technician boost. bookofveteran 20:22, 15 May 2009 (UTC)
- So that means STAB Tech'd moves are really operating at a x2.25? Or still just x1.5? Luna Tiger * the Arc Toraph 08:17, 24 June 2009 (UTC)
- It's x2.25, yes. Spike Cannon if it hit 5 times would have 225 base power, and Smellingsalt against a paralysed foe would be 270! bookofveteran 13:47, 01 August 2009 (UTC)
- So that means STAB Tech'd moves are really operating at a x2.25? Or still just x1.5? Luna Tiger * the Arc Toraph 08:17, 24 June 2009 (UTC)
Pursuiting a Fleeing foe + Technician, how does it work?
I'm having my doubts there. Technician would normally activate on Pursuit if the foe wasn't fleeing, giving it a base power of 60. But if the foe were to flee just when the attacker would use Pursuit, what would the base power be?:
40(Base Power)x2(Pursuit's Ability)= 80
or
40(Base Power)x1.5(Technician)x2(Pursuit's Ability)= 120
(A typical pokémon with Technician and Pursuit would be Scizor, just in case)