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'''Saffron City''' (Japanese: '''ヤマブキシティ''' ''Yamabuki City'') is a sprawling metropolis in the [[Kanto]] region. It lies in between [[Celadon City]], [[Vermilion City]], [[Lavender Town]], and [[Cerulean City]]. It is home to [[Sabrina]], the Saffron City [[Gym Leader]]. | '''Saffron City''' (Japanese: '''ヤマブキシティ''' ''Yamabuki City'') is a sprawling metropolis in the [[Kanto]] region. It lies in between [[Celadon City]], [[Vermilion City]], [[Lavender Town]], and [[Cerulean City]]. It is home to [[Sabrina]], the Saffron City [[Gym Leader]]. | ||
Saffron City is one of the busiest and largest cities in the region, and is even famous outside of Kanto. The large [[Silph Co|Silph Co. headquarters]] stands firm as the | Saffron City is one of the busiest and largest cities in the region, and is even famous outside of Kanto. The large [[Silph Co|Silph Co. headquarters]] building stands firm as the city's centerpiece, while two [[gyms]] dominate the north-eastern corner district. Not only is this the central business district of Kanto, it also holds the region's largest infrastructure, including the [[Magnet Train|Magnet Train station]], which allows ease of access between [[Johto]] and [[Kanto]]. | ||
At first, traveling to Saffron City is impossible, as the Officers at the city's [[Lookout station|lookout towers]] | At first, traveling to Saffron City is impossible, as the Officers at the city's [[Lookout station|lookout towers]] are thirsty and will not let anyone through. However, after giving the Officer a drink of [[Fresh Water]] from the [[Celadon Department Store]] in Generation I, or [[Tea]] from Generation III, he will let the {{player}} pass. | ||
==Places of interest== | ==Places of interest== | ||
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The Silph Co. Headquarters is the largest and tallest building in the city. They are the leading manufacturer of Pokémon technology in the world, and produce a variety of goods for Pokémon trainers, such as the [[Poké Ball]] and the [[Silph Scope]]. Their status made them a target in the [[Generation I]] storyline, in which [[Team Rocket]] orchestrated the takeover of their headquarters in Saffron City. The player, though, will arrive just in time to take on the mission of driving them out of the city, and the President of Silph will reveal afterwards the top-secret development Team Rocket was after: the [[Master Ball]], which can catch any Pokémon without fail. | The Silph Co. Headquarters is the largest and tallest building in the city. They are the leading manufacturer of Pokémon technology in the world, and produce a variety of goods for Pokémon trainers, such as the [[Poké Ball]] and the [[Silph Scope]]. Their status made them a target in the [[Generation I]] storyline, in which [[Team Rocket]] orchestrated the takeover of their headquarters in Saffron City. The player, though, will arrive just in time to take on the mission of driving them out of the city, and the President of Silph will reveal afterwards the top-secret development Team Rocket was after: the [[Master Ball]], which can catch any Pokémon without fail. | ||
The Silph Co. Head Office Building is an eleven-floor skyscraper | The Silph Co. Head Office Building is an eleven-floor skyscraper, and is effectively a giant maze. People must navigate the building using [[warp tile]]s in order to reach different rooms. Some people hold a [[Card Key]], which unlocks Silph's doors like a hotel key. During the events of the Team Rocket takeover, the player must find the Card Key on the fourth floor of the building. All the while, the player must battle numerous [[Team Rocket Grunt|Team Rocket grunts]], including the [[Rocket Brothers]], and one [[Juggler]]. After this, the player may continue on to the board room to face [[Giovanni]] for the Master Ball. After driving Team Rocket out of the Silph headquarters, the player is free to explore the building and talk to the employees. | ||
In [[Generation II]], Silph Co. has increased security, and the player is not allowed to enter the upper floors. One of the guards, however, will kindly give the player an {{DL|Evolution-inducing held item|Up-Grade}} for talking to him, which will allow a {{p|Porygon}} to evolve through a trade into {{p|Porygon2}}. In [[Generation IV]]'s {{2v2|HeartGold|SoulSilver}}, one of the [[Hoenn]] region's [[starter Pokémon]] may be obtained here towards the end of the game. The alternate forms of {{p|Rotom}} may also be accessed here in Generation IV, and the notebook present in the room Rotom's appliances can be found in indicates that [[Charon]] may have had past connection to the company. | In [[Generation II]], Silph Co. has increased security, and the player is not allowed to enter the upper floors. One of the guards, however, will kindly give the player an {{DL|Evolution-inducing held item|Up-Grade}} for talking to him, which will allow a {{p|Porygon}} to evolve, through a trade, into {{p|Porygon2}}. In [[Generation IV]]'s {{2v2|HeartGold|SoulSilver}}, one of the [[Hoenn]] region's [[starter Pokémon]] may be obtained here towards the end of the game. The alternate forms of {{p|Rotom}} may also be accessed here in Generation IV, and the notebook present in the room Rotom's appliances can be found in indicates that [[Charon]] may have had past connection to the company. | ||
===Fighting Dojo=== | ===Fighting Dojo=== | ||
{{main|Fighting Dojo}} | {{main|Fighting Dojo}} | ||
[[File:Fdojo.png|thumb|left|Fighting Dojo leader accepting a battle in Generation III]] | [[File:Fdojo.png|thumb|left|Fighting Dojo leader accepting a battle in Generation III]] | ||
In addition to Sabrina's {{type2|Psychic}} [[Gym]], there is also a secondary gym, the Fighting Dojo, which has {{type2|Fighting}}s | In addition to Sabrina's {{type2|Psychic}} [[Gym]], there is also a secondary gym, the Fighting Dojo, which has {{type2|Fighting}}s. It is where, if the [[Karate Master]] [[Kiyo|Kiyo/Koichi]] is defeated, the player can obtain either {{p|Hitmonchan}} or {{p|Hitmonlee}} in [[Generation I]] and [[Generation III]]. | ||
It was established that the Fighting Dojo and the Saffron Gym once battled against each other to determine which one would be the [[Indigo League]]'s sixth Pokémon Gym. Due to the [[super effective|type advantage]] that the {{type2|Psychic}}s that were trained at the Saffron Gym had over the Fighting-types used by the Dojo, Saffron Gym easily won and became the official gym. | It was established that the Fighting Dojo and the Saffron Gym once battled against each other to determine which one would be the [[Indigo League]]'s sixth Pokémon Gym. Due to the [[super effective|type advantage]] that the {{type2|Psychic}}s that were trained at the Saffron Gym had over the Fighting-types used by the Dojo, Saffron Gym easily won and became the official gym. | ||
The Dojo is closed in [[Generation II]], because the leader is training in [[Johto]]'s [[Mount Mortar]]. In {{game|HeartGold and SoulSilver|s}}, the [[Gym Leaders]] of [[Kanto]] and [[Johto]] can be found here for a rematch much like how the [[Sinnoh]] [[Gym Leaders]] can be found for a rematch in the [[Battleground]] in {{game|Platinum}}. Unlike Platinum, the Leaders have set times | The Dojo is closed in [[Generation II]], because the leader is training in [[Johto]]'s [[Mount Mortar]]. In {{game|HeartGold and SoulSilver|s}}, the [[Gym Leaders]] of [[Kanto]] and [[Johto]] can be found here for a rematch, much like how the [[Sinnoh]] [[Gym Leaders]] can be found for a rematch in the [[Battleground]] in {{game|Platinum}}. Unlike Platinum, the Leaders have set times at which they will appear. However, they will not arrive at the Dojo until certain conditions have been met elsewhere in the game. Specifically, each Leader's telephone number must be obtained while he or she is not in their Gym. Once the Gym Leader has been telephoned, he or she will accept multiple rematches, provided it is still within their allotted time period. | ||
===Magnet Train station=== | ===Magnet Train station=== | ||
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In Generation II and Generation IV, the [[Magnet Train]] runs from Saffron City to [[Goldenrod City]] in [[Johto]], connecting the two regions. It is one of the few methods players can use to travel from region to region, and it will allow rapid travel between the two cities, going at over 340 miles per hour. | In Generation II and Generation IV, the [[Magnet Train]] runs from Saffron City to [[Goldenrod City]] in [[Johto]], connecting the two regions. It is one of the few methods players can use to travel from region to region, and it will allow rapid travel between the two cities, going at over 340 miles per hour. | ||
To board the train, | To board the train, the player must have a [[Pass]]. The {{OBP|Copycat|character}} in Saffron City has one, and is willing to give it up as a reward for returning her [[Poké Doll]] that {{ga|Red|a boy}} gave to her [[Generation I|three years before]]. Initially, the train is out of service as a minion of [[Team Rocket]] has stolen a valuable part from the [[Power Plant]] in Kanto. After defeating him in [[Cerulean City]], the player can retrieve the part from the Cerulean City Gym and return it to the Power Plant. With the component back in place, the train will have the necessary power to run. | ||
In {{game|HeartGold and SoulSilver|s}}, [[Vermilion City]] Gym Leader [[Lt. Surge]] will come here and offer to trade his {{p|Pikachu}} for the player's Pikachu. This Pikachu is notable because it originates from a different language than that of the player's game: in the Japanese release of HeartGold and SoulSilver, it is English. | In {{game|HeartGold and SoulSilver|s}}, [[Vermilion City]] Gym Leader [[Lt. Surge]] will come here and offer to trade his {{p|Pikachu}} for the player's Pikachu. This Pikachu is notable because it originates from a different language than that of the player's game: in the Japanese release of HeartGold and SoulSilver, it is English. | ||
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{{main|Mr. Psychic}} | {{main|Mr. Psychic}} | ||
[[File:Mr Psycho.png|thumb|right|Mr. Psychic's house in [[Generation III]]]] | [[File:Mr Psycho.png|thumb|right|Mr. Psychic's house in [[Generation III]]]] | ||
Mr. Psychic lives in a house that is located in the southern-eastern suburb of the city. His house is better accessible by entering Saffron City from the southern entrance. He owns a small home | Mr. Psychic lives in a house that is located in the southern-eastern suburb of the city. His house is better accessible by entering Saffron City from the southern entrance. He owns a small home, which is only one floor high. In his house there are two pot plants in the southern corners, three bookshelves in the northern corners and a painting on the northern wall. Mr. Psychic sits at a table in the middle of the room. When talked to for the first time, he will say that the player wants a [[TM]] and will give away {{TM|29|Psychic}} to the player. This occurs in every generation to date. | ||
===Copycat's house=== | ===Copycat's house=== | ||
{{main|Copycat (character)}} | {{main|Copycat (character)}} | ||
In Generation I and III, Copycat lives in a house that is located in the north-western suburb of the city. Copycat will give the TM for {{m|Mimic}}, or as a [[move tutor]] in Generation III, in return for a {{p|Clefairy}}-style [[Pokémon Doll#Generation I|Poké Doll]]. In her bedroom, there is a {{wp|Super Nintendo Entertainment System|Super NES}} with a game that has {{wp|Mario}} with a bucket on his head. In between the events of Generation I and Generation II, Copycat's house in Saffron City was torn down to make room for the [[Magnet Train]] station. In Generation II and IV, Copycat's Clefairy doll is | In Generation I and III, Copycat lives in a house that is located in the north-western suburb of the city. Copycat will give the TM for {{m|Mimic}}, or as a [[move tutor]] in Generation III, in return for a {{p|Clefairy}}-style [[Pokémon Doll#Generation I|Poké Doll]]. In her bedroom, there is a {{wp|Super Nintendo Entertainment System|Super NES}} with a game that has {{wp|Mario}} with a bucket on his head. In between the events of Generation I and Generation II, Copycat's house in Saffron City was torn down to make room for the [[Magnet Train]] station. In Generation II and IV, Copycat's Clefairy doll goes missing, and is found by a member of the Pokémon Fan Club in [[Vermilion City]]. When the player returns her lost doll, Copycat will reward them with a ticket to ride the [[Magnet Train]] that travels between [[Kanto]] and [[Johto]]. | ||
===Pokémon Trainer Fan Club=== | ===Pokémon Trainer Fan Club=== | ||
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{{main|Saffron Gym}} | {{main|Saffron Gym}} | ||
[[Image:Saffron Gym FRLG.png|thumb|Saffron Gym in {{pkmn|FireRed and LeafGreen}}]] | [[Image:Saffron Gym FRLG.png|thumb|Saffron Gym in {{pkmn|FireRed and LeafGreen}}]] | ||
The Saffron Gym is the official [[gym]] of [[Saffron City]]. It is based on {{type2|Psychic}} [[Pokémon]]. The [[Gym Leader]] is [[Sabrina]]. {{pkmn|Trainer}}s who defeat her receive the {{Badge|Marsh}}. The Saffron Gym is a maze of warp tiles and nine rooms | The Saffron Gym is the official [[gym]] of [[Saffron City]]. It is based on {{type2|Psychic}} [[Pokémon]]. The [[Gym Leader]] is [[Sabrina]]. {{pkmn|Trainer}}s who defeat her receive the {{Badge|Marsh}}. The Saffron Gym is a maze of warp tiles and nine rooms; seven of these rooms contain Trainers, while the other two are Sabrina's room and the entrance. | ||
It was established that the Fighting Dojo and the Saffron Gym once battled against each other to determine which one would be the [[Indigo League]]'s sixth Pokémon Gym. Due to the [[super effective|type advantage]] that the {{type2|Psychic}}s that were trained at the Saffron Gym had over the Fighting-types used by the Dojo, Saffron Gym easily won and became the official gym. | It was established that the Fighting Dojo and the Saffron Gym once battled against each other to determine which one would be the [[Indigo League]]'s sixth Pokémon Gym. Due to the [[super effective|type advantage]] that the {{type2|Psychic}}s that were trained at the Saffron Gym had over the Fighting-types used by the Dojo, Saffron Gym easily won and became the official gym. | ||
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{{main|Saffron City (stage)}} | {{main|Saffron City (stage)}} | ||
[[Image:Saffroncity.jpg|right|thumb|Saffron City in [[Super Smash Bros.]]]] | [[Image:Saffroncity.jpg|right|thumb|Saffron City in [[Super Smash Bros.]]]] | ||
'''{{St|Saffron City}}''' appears as a playable stage, specifically the roof of [[Silph Co.]], in [[Super Smash Bros.]] In the background | '''{{St|Saffron City}}''' appears as a playable stage, specifically the roof of [[Silph Co.]], in [[Super Smash Bros.]] In the background, the text "[[Gotta Catch 'em All!]]" and "{{rt|5}}" can be seen. The part of the mountain range consisting of mountains such as [[Mt. Moon]], [[Cerulean Cave]] and [[Mt. Silver]] can be seen north of [[Cerulean City]]. Interestingly, a minor building with some blurry text can be seen. The text seems to start with a "F", which possibly may mean that it is the [[Fighting Dojo]]. {{t|Flying}} Pokémon, such as {{p|Pidgeot}} or {{p|Butterfree}} can sometimes been seen. | ||
Certain Pokémon will emerge from the elevator | Certain Pokémon will emerge from the elevator in the Silph Co. building and attack briefly, similar to Pokémon summoned from [[Poké Ball#Super Smash Bros.|Poké Balls]]. Occasionally, {{p|Pidgey}}, {{p|Fearow}}, {{p|Butterfree}}, and other {{type2|Flying}} Pokémon will appear in the background. | ||
During the intro, {{p|Pikachu}} can be seen lying on a [[Poké Ball]]. | During the intro, {{p|Pikachu}} can be seen lying on a [[Poké Ball]]. | ||
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==Trivia== | ==Trivia== | ||
*Its Japanese motto is {{tt|ヤマブキ きんいろ かがやきのいろ|Yamabuki is the color of golden radiance}} which | *Its Japanese motto is {{tt|ヤマブキ きんいろ かがやきのいろ|Yamabuki is the color of golden radiance}}, which translates into romaji as ''Yamabuki kiniro kagayaki no iro''. | ||
*Saffron is one of the only cities in Kanto that has enough visible houses to accommodate its population. | *Saffron is one of the only cities in Kanto that has enough visible houses to accommodate its population. | ||
*Saffron City is the only in-game Kanto city that {{an|May}} won a [[Ribbon]] from. | *Saffron City is the only in-game Kanto city that {{an|May}} won a [[Ribbon]] from. |
Revision as of 13:51, 27 October 2009
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Glitch City Gym - Kanto Gym #{{{gymno}}}
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Location File:Saffron City.png Location of Glitch City in Kanto. | |||||||||||||||||
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Saffron City (Japanese: ヤマブキシティ Yamabuki City) is a sprawling metropolis in the Kanto region. It lies in between Celadon City, Vermilion City, Lavender Town, and Cerulean City. It is home to Sabrina, the Saffron City Gym Leader.
Saffron City is one of the busiest and largest cities in the region, and is even famous outside of Kanto. The large Silph Co. headquarters building stands firm as the city's centerpiece, while two gyms dominate the north-eastern corner district. Not only is this the central business district of Kanto, it also holds the region's largest infrastructure, including the Magnet Train station, which allows ease of access between Johto and Kanto.
At first, traveling to Saffron City is impossible, as the Officers at the city's lookout towers are thirsty and will not let anyone through. However, after giving the Officer a drink of Fresh Water from the Celadon Department Store in Generation I, or Tea from Generation III, he will let the player pass.
Places of interest
Silph Co. Headquarters
- Main article: Silph Co.
The Silph Co. Headquarters is the largest and tallest building in the city. They are the leading manufacturer of Pokémon technology in the world, and produce a variety of goods for Pokémon trainers, such as the Poké Ball and the Silph Scope. Their status made them a target in the Generation I storyline, in which Team Rocket orchestrated the takeover of their headquarters in Saffron City. The player, though, will arrive just in time to take on the mission of driving them out of the city, and the President of Silph will reveal afterwards the top-secret development Team Rocket was after: the Master Ball, which can catch any Pokémon without fail.
The Silph Co. Head Office Building is an eleven-floor skyscraper, and is effectively a giant maze. People must navigate the building using warp tiles in order to reach different rooms. Some people hold a Card Key, which unlocks Silph's doors like a hotel key. During the events of the Team Rocket takeover, the player must find the Card Key on the fourth floor of the building. All the while, the player must battle numerous Team Rocket grunts, including the Rocket Brothers, and one Juggler. After this, the player may continue on to the board room to face Giovanni for the Master Ball. After driving Team Rocket out of the Silph headquarters, the player is free to explore the building and talk to the employees.
In Generation II, Silph Co. has increased security, and the player is not allowed to enter the upper floors. One of the guards, however, will kindly give the player an Up-Grade for talking to him, which will allow a Porygon to evolve, through a trade, into Porygon2. In Generation IV's HeartGold and SoulSilver, one of the Hoenn region's starter Pokémon may be obtained here towards the end of the game. The alternate forms of Rotom may also be accessed here in Generation IV, and the notebook present in the room Rotom's appliances can be found in indicates that Charon may have had past connection to the company.
Fighting Dojo
- Main article: Fighting Dojo
In addition to Sabrina's Template:Type2 Gym, there is also a secondary gym, the Fighting Dojo, which has Template:Type2s. It is where, if the Karate Master Kiyo/Koichi is defeated, the player can obtain either Hitmonchan or Hitmonlee in Generation I and Generation III.
It was established that the Fighting Dojo and the Saffron Gym once battled against each other to determine which one would be the Indigo League's sixth Pokémon Gym. Due to the type advantage that the Template:Type2s that were trained at the Saffron Gym had over the Fighting-types used by the Dojo, Saffron Gym easily won and became the official gym.
The Dojo is closed in Generation II, because the leader is training in Johto's Mount Mortar. In Pokémon HeartGold and SoulSilver, the Gym Leaders of Kanto and Johto can be found here for a rematch, much like how the Sinnoh Gym Leaders can be found for a rematch in the Battleground in Pokémon Platinum. Unlike Platinum, the Leaders have set times at which they will appear. However, they will not arrive at the Dojo until certain conditions have been met elsewhere in the game. Specifically, each Leader's telephone number must be obtained while he or she is not in their Gym. Once the Gym Leader has been telephoned, he or she will accept multiple rematches, provided it is still within their allotted time period.
Magnet Train station
- Main article: Magnet Train
In Generation II and Generation IV, the Magnet Train runs from Saffron City to Goldenrod City in Johto, connecting the two regions. It is one of the few methods players can use to travel from region to region, and it will allow rapid travel between the two cities, going at over 340 miles per hour.
To board the train, the player must have a Pass. The Copycat in Saffron City has one, and is willing to give it up as a reward for returning her Poké Doll that a boy gave to her three years before. Initially, the train is out of service as a minion of Team Rocket has stolen a valuable part from the Power Plant in Kanto. After defeating him in Cerulean City, the player can retrieve the part from the Cerulean City Gym and return it to the Power Plant. With the component back in place, the train will have the necessary power to run.
In Pokémon HeartGold and SoulSilver, Vermilion City Gym Leader Lt. Surge will come here and offer to trade his Pikachu for the player's Pikachu. This Pikachu is notable because it originates from a different language than that of the player's game: in the Japanese release of HeartGold and SoulSilver, it is English.
Mr. Psychic's house
- Main article: Mr. Psychic
Mr. Psychic lives in a house that is located in the southern-eastern suburb of the city. His house is better accessible by entering Saffron City from the southern entrance. He owns a small home, which is only one floor high. In his house there are two pot plants in the southern corners, three bookshelves in the northern corners and a painting on the northern wall. Mr. Psychic sits at a table in the middle of the room. When talked to for the first time, he will say that the player wants a TM and will give away TM29 (Psychic) to the player. This occurs in every generation to date.
Copycat's house
- Main article: Copycat (character)
In Generation I and III, Copycat lives in a house that is located in the north-western suburb of the city. Copycat will give the TM for Mimic, or as a move tutor in Generation III, in return for a Clefairy-style Poké Doll. In her bedroom, there is a Super NES with a game that has Mario with a bucket on his head. In between the events of Generation I and Generation II, Copycat's house in Saffron City was torn down to make room for the Magnet Train station. In Generation II and IV, Copycat's Clefairy doll goes missing, and is found by a member of the Pokémon Fan Club in Vermilion City. When the player returns her lost doll, Copycat will reward them with a ticket to ride the Magnet Train that travels between Kanto and Johto.
Pokémon Trainer Fan Club
People gather to discuss their favorite celebrity trainers at the Pokémon Trainer Fan Club, which only exists in Generation III.
Saffron Gym
- Main article: Saffron Gym
![](https://staging.archives.bulbagarden.net/media/upload/thumb/a/a7/Saffron_Gym_FRLG.png/300px-Saffron_Gym_FRLG.png)
The Saffron Gym is the official gym of Saffron City. It is based on Template:Type2 Pokémon. The Gym Leader is Sabrina. Trainers who defeat her receive the Marsh Badge. The Saffron Gym is a maze of warp tiles and nine rooms; seven of these rooms contain Trainers, while the other two are Sabrina's room and the entrance.
It was established that the Fighting Dojo and the Saffron Gym once battled against each other to determine which one would be the Indigo League's sixth Pokémon Gym. Due to the type advantage that the Template:Type2s that were trained at the Saffron Gym had over the Fighting-types used by the Dojo, Saffron Gym easily won and became the official gym.
Demographics
The population is 66 in the Pokémon games, making it the fourth biggest city in the Pokémon world and the biggest in Kanto.
Poké Mart
Generations I and III | Generation II | ||||||||||||||||||||||||||||||||||||||||||||||||
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Items
Generation I
Generation II
- Focus Band: Gift from Dojo Master.
- Pass: Gift from Copycat Girl.
Generation III
- Nugget (hidden)
- TM29 (Psychic): Gift from Mr. Psychic.
Pokémon
Generation IV
Pokémon | Games | Location | Levels | Rate
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Gift Pokémon
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![]() |
Treecko | HG | SS | Silph Co. | 5 | Only one
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Torchic | HG | SS | Silph Co. | 5 | Only one
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![]() |
Mudkip | HG | SS | Silph Co. | 5 | Only one
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![]() |
Pikachu | HG | SS | Lt. Surge at Magnet Train Station | The same as the Traded Pokémon | Trade Pikachu
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Beldum | HG | SS | Silph Co. | The same as the Traded Pokémon | Trade Forretress
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
In Super Smash Bros.
- Main article: Saffron City (stage)
Saffron City appears as a playable stage, specifically the roof of Silph Co., in Super Smash Bros. In the background, the text "Gotta Catch 'em All!" and "Route 5" can be seen. The part of the mountain range consisting of mountains such as Mt. Moon, Cerulean Cave and Mt. Silver can be seen north of Cerulean City. Interestingly, a minor building with some blurry text can be seen. The text seems to start with a "F", which possibly may mean that it is the Fighting Dojo. Flying Pokémon, such as Pidgeot or Butterfree can sometimes been seen.
Certain Pokémon will emerge from the elevator in the Silph Co. building and attack briefly, similar to Pokémon summoned from Poké Balls. Occasionally, Pidgey, Fearow, Butterfree, and other Template:Type2 Pokémon will appear in the background.
During the intro, Pikachu can be seen lying on a Poké Ball.
Trainer Tips
Differences in generations
In between the events of Generation I and Generation II, Copycat's house in Saffron City was torn down to make room for the Magnet Train station.
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Saffron City in Generation I
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Saffron City in Generation II
Trivia
- Its Japanese motto is ヤマブキ きんいろ かがやきのいろ, which translates into romaji as Yamabuki kiniro kagayaki no iro.
- Saffron is one of the only cities in Kanto that has enough visible houses to accommodate its population.
- Saffron City is the only in-game Kanto city that May won a Ribbon from.
- If Kanto's landscape were made to fit that of modern-day Japan, Saffron City occupies the space where Tokyo should be.
In other languages
Language | Name | Origin |
---|---|---|
Japanese | ヤマブキシティ Yamabuki City | 山吹色 (yamabuki iro) refers to the golden color of Kerria flowers. |
English | Saffron City | From saffron, a golden yellow color. |
French | Safrania | From safran, saffron. |
German | Saffronia City | From Safran, saffron. |
Italian | Zafferanopoli | From zafferano, saffron, and the suffix -poli, meaning city. |
Polish | Safrania | From French Safrania. |
Spanish | Ciudad Azafrán | Azafrán means saffron. |
Korean | 노랑시티 Norang City | 노랑 (norang) means yellow. |
Chinese (Mandarin) | 金黃市/金黄市 Jīnhuáng Shì | 金黄 (jīnhuáng) means golden yellow. |
Chinese (Cantonese) | 金黃市 Gamwong Si | 金黃 (gamwong) means golden yellow. |