Pomeg glitch: Difference between revisions
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===Battling with an egg=== | ===Battling with an egg=== | ||
If the player has only an egg in their party with the Pokémon affected, the egg (or rather, the Pokémon that would be inside) can be forced into battle by following the same steps, but putting the egg at the head of the party. The egg will have the same stats it would upon hatching, as well as all of the moves. This allows it to battle as if it were a normal Pokémon. | If the player has only an egg in their party with the Pokémon affected, the egg (or rather, the Pokémon that would be inside) can be forced into battle by following the same steps, but putting the egg at the head of the party. The egg will have the same stats it would upon hatching, as well as all of the moves. This allows it to battle as if it were a normal Pokémon. When battling with an Egg the sprite of the Pokemon within the egg is displayed, however there may be irregularity in the colouring of the Pokemon. This may be because the game is reading the backsprite of the Pokemon within the egg and the colour palette of the egg itself. | ||
An egg that battles can gain experience in this way, and with patience, level up, learn moves, and even evolve before hatching. However when it hatches the level is set to 5, [[effort values|EVs]] reset to zero and all [[Experience|EXP]] gained in the egg is removed. This allows level 5 versions of high-evolutionary Pokémon such as {{p|Tyranitar}} or {{p|Dragonite}} to be obtainable, it also allows otherwise illegal moveset/level combinations, such as a level 5 {{p|Staryu}} with {{m|Hydro Pump}}. | |||
===Infinite battle=== | ===Infinite battle=== |
Revision as of 18:57, 20 November 2009
The Pomeg glitch is a glitch exclusive to Pokémon Emerald.
Performing the glitch
The Pomeg glitch involves using a Pomeg Berry to lower a Pokémon's max HP by 2. To perform the glitch, the player must use a Pomeg Berry on a Pokémon to lower the HP when it is 1. Since the Pomeg Berry lowers HP by 2, the HP stat of the Pokémon becomes -1, which the game interprets as 65,535 (displayed as "?35").
Sub-glitches
Several other glitches derive from the Pomeg glitch, such as the ability to battle with an egg, battling with no Pokémon at all, or battling infinitely.
Battling with no Pokémon
If there is only one Pokémon in the player's party when affected by this glitch, and goes into faint status using a healing item, the player will not white out. This is because the game does not check for this on the field. If the player walks into tall grass and encounters a wild Pokémon, the Pokémon will be sent out with 0 HP, if shiny the animation will not play, and will faint at the beginning of the battle if it is commanded to attack the opponent, causing the normal whiteout scenario.
Battling with an egg
If the player has only an egg in their party with the Pokémon affected, the egg (or rather, the Pokémon that would be inside) can be forced into battle by following the same steps, but putting the egg at the head of the party. The egg will have the same stats it would upon hatching, as well as all of the moves. This allows it to battle as if it were a normal Pokémon. When battling with an Egg the sprite of the Pokemon within the egg is displayed, however there may be irregularity in the colouring of the Pokemon. This may be because the game is reading the backsprite of the Pokemon within the egg and the colour palette of the egg itself.
An egg that battles can gain experience in this way, and with patience, level up, learn moves, and even evolve before hatching. However when it hatches the level is set to 5, EVs reset to zero and all EXP gained in the egg is removed. This allows level 5 versions of high-evolutionary Pokémon such as Tyranitar or Dragonite to be obtainable, it also allows otherwise illegal moveset/level combinations, such as a level 5 Staryu with Hydro Pump.
Infinite battle
If the Pokémon that has been affected is sent out with 65,535 HP against an opponent that uses an HP-stealing move like Absorb, the Pokémon's HP will be stolen until it reaches the normal maximum amount, nearly 65,000 HP lower than the glitched amount for a Pokémon with the absolute maximum HP. If a second HP-stealing move is used, the Pokémon will lose its full HP, go down to 0, and then repeat from the top again.