Move: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 1: Line 1:
A '''move''' (also known as an ''attack'' or ''technique'') is what Pokémon have primarily used in battle ever since the [[Generation I]] games. Moves have always been learned by [[Experience|leveling up]] and via [[Technical Machine|Technical]] and [[Hidden Machine]]s, and since [[Generation II]] they can also be learned through [[Pokémon breeding|breeding]] and from [[Move Tutor]]s. However, a Pokémon can only remember four moves at a time. The moves which each Pokémon can lean is dependent on their type. Some moves can cause damage, for example [[Slash]], and some effect your opponents or your own stats, for example [[Tail Whip]] and [[Rest]].
A '''move''' (also known as an ''attack'' or ''technique'') is what Pokémon have primarily used in battle ever since the [[Generation I]] games. Moves have always been learned by [[Experience|leveling up]] and via [[Technical Machine|Technical]] and [[Hidden Machine]]s, and since [[Generation II]] they can also be learned through [[Pokémon breeding|breeding]] and from [[Move Tutor]]s. However, a Pokémon can only remember four moves at a time. The moves which each Pokémon can lean is dependent on their type. Some moves can cause damage, such as {{m|Slash}}, and some affect the stats of the user or the opponent, such as {{m|Tail Whip}} and {{m|Rest}}.
 
When there are less than four moves known by a Pokémon, the remaining slots not filled will be indicated by a double dash (--).


==See also==
==See also==

Revision as of 09:41, 5 February 2007

A move (also known as an attack or technique) is what Pokémon have primarily used in battle ever since the Generation I games. Moves have always been learned by leveling up and via Technical and Hidden Machines, and since Generation II they can also be learned through breeding and from Move Tutors. However, a Pokémon can only remember four moves at a time. The moves which each Pokémon can lean is dependent on their type. Some moves can cause damage, such as Slash, and some affect the stats of the user or the opponent, such as Tail Whip and Rest.

When there are less than four moves known by a Pokémon, the remaining slots not filled will be indicated by a double dash (--).

See also

Bulbapedia logo.png This article is a stub. You can help Bulbapedia by expanding it.