Emmet (Masters)
Emmet クダリ Kudari | |
Emmet's model | |
No. | 134 |
---|---|
English voice actor | J. Michael Tatum[1] |
Japanese voice actor | Yūma Uchida[2] |
Description | This Subway Boss is the younger of the twin brothers who run the Battle Subway in Unova. He likes working with different combinations of Pokémon in Double Battles. |
Emmet (Japanese:クダリ Kudari) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Archeops. The sync pair can be obtained through a limited sync pair scout, and was first available on June 30, 2021. The pair's potential can be upgraded to 6★ EX, which unlocks Emmet's EX Style.
Emmet is also available in his special costume, partnered alongside Escavalier. The sync pair can be obtained through a limited sync pair scout and was first available on April 21, 2022. The pair's potential can be upgraded to 6★ EX from when the pair was first released.
Archeops
Type | Rock | ||||||
---|---|---|---|---|---|---|---|
Move type | Rock | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Archeops ♂ | Weakness | Ice | |||||
This ancient Pokémon's plumage is delicate, so if anyone other than an experienced professional tries to restore it, they will fail. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 664 | 312 | 121 | 244 | 121 | 380 | |
Lv. 140, Max Potential | 764 | 352 | 161 | 284 | 161 | 420 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Stone Edge | Rock |
Physical | 4 | 150 | 180 | 80% | An opponent | Critical hits land more easily. |
Dire Hit + | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate by two stat ranks. |
Rock Slide | Rock |
Physical | 4 | 157 | 188 | 90% | All opponents | Has a chance (30%) of making the target flinch. |
Right on Track! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Attack by six stat ranks. Raises the user's accuracy by two stat ranks. Lowers the user's Defense by one stat rank. Applies the Damage Guard Next effect to the user. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.) Reduces the user's sync move countdown by one during a sandstorm. |
Sync moves | ||||||||
Full Speed Stone Edge | Rock |
Physical | — | 250 | 300 | — | An opponent | (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Healthy Strength 5 | The user's Attack increases 50% when the user's remaining HP is at half or more. |
Sand Superiority 3 | Powers up the user's moves during a sandstorm. Protects the user from damage from a sandstorm. |
Hit the Gas 5 | Increases the amount of move gauge slots needed to use attack moves by one and powers up move. |
Theme Skills | |
Rock Strike | Raises allies' Attack and Sp. Atk by 15 when using Rock -type attacks. |
Unova Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Battle Facility Foe Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Battle Partner Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Sync Grid
Emmet and Archeops's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 1 |
Stone Edge: Power +3 | Stone Edge: Power ↑ +3 | 4 | 48 | 1 |
Stone Edge: Power +3 | Stone Edge: Power ↑ +3 | 4 | 48 | 1 |
Stone Edge: Power +3 | Stone Edge: Power ↑ +3 | 4 | 48 | 1 |
Stone Edge: Power +3 | Stone Edge: Power ↑ +3 | 4 | 48 | 1 |
Stone Edge: Power +3 | Stone Edge: Power ↑ +3 | 4 | 48 | 2 |
Stone Edge: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Stone Edge: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Stone Edge: Critical Strike 2 | Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Rock Slide: Power +3 | Rock Slide: Power ↑ +3 | 4 | 48 | 1 |
Rock Slide: Power +3 | Rock Slide: Power ↑ +3 | 4 | 48 | 2 |
Rock Slide: Power +3 | Rock Slide: Power ↑ +3 | 4 | 48 | 2 |
Rock Slide: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Rock Slide: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Rock Slide: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Dire Hit +: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Right on Track!: Move Gauge Refresh 9 | Charges the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Sand Fortress | Stats cannot be lowered during a sandstorm. | 8 | 96 | 2 |
Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 8 | 96 | 2 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 2 |
Healthy Power-Up 1 | Powers up moves when the user's HP is full. | 10 | 120 | 3 |
Piercing Gaze | Moves never miss. | 10 | 120 | 3 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
Sand Blaster 5 | Powers up sync moves during a sandstorm. | 10 | 120 | 3 |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 12 | 144 | 3 |
Sand Sync | Causes a sandstorm the first time the user's sync move is used each battle. | 12 | 144 | 3 |
Full Speed Stone Edge: Power +25 | Full Speed Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
Full Speed Stone Edge: Power +25 | Full Speed Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
Escavalier
Emmet (Special Costume) クダリ (スペシャル) Kudari (Special) | |
Emmet's model (Special Costume) | |
No. | 134 |
---|---|
English voice actor | Unknown |
Japanese voice actor | Yūma Uchida |
Description | Emmet is back in a special costume and has prepared a few riddles for some tea party fun. He traded with Ingo for his partner Escavalier. |
Type | Bug | ||||||
---|---|---|---|---|---|---|---|
Move type | Bug | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Escavalier ♂ | Weakness | Fire | |||||
Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 636 | 390 | 152 | 330 | 152 | 248 | |
Lv. 140, Max Potential | 736 | 430 | 192 | 370 | 192 | 288 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Megahorn | Bug |
Physical | 4 | 189 | 226 | 85% | An opponent | No additional effect. |
Iron Defense | Steel |
Status | 2 | — | — | — | Self | Raises the user's Defense by 2 stat ranks. |
Swords Dance | Normal |
Status | 2 | — | — | — | Self | Raises the user's Attack by 2 stat ranks. |
Safety First! | None | Status | 0 (1 use) |
— | — | — | Allied side | Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's accuracy by 2 stat ranks. Applies the Supereffective ↑ Next effect to the user. Raises the user's Physical Moves ↑ Next effect by 1 stat rank. |
Sync moves | ||||||||
Victory Joust Bug Impact | Bug |
Physical | — | 250 | 300 | — | An opponent | (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Critical Affliction 9 | Raises the user's critical-hit rate by 1 stat rank when the user's Pokémon or Trainer uses a status move. |
Mighty Affliction 2 | Has a chance (30%) of raising the user's Physical Moves ↑ Next effect by 1 rank when the user's Pokémon uses a status move. |
Rising Tide | The more the user's stats are raised, the more it powers up the user's sync moves. |
Theme Skills | |
Bug Strike | Raises allies' Attack and Sp. Atk by 15 when using Bug-type attacks. |
Unova Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Special Costume Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Glasses Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Battle Partner Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Sync Grid
Emmet and Escavalier's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +30 | Attack +30 | 10 | 120 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +20 | Defense +20 | 7 | 84 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Megahorn: Power +2 | Megahorn: Power ↑ +2 | 3 | 36 | 1 |
Megahorn: Power +2 | Megahorn: Power ↑ +2 | 3 | 36 | 1 |
Megahorn: Power +2 | Megahorn: Power ↑ +2 | 3 | 36 | 1 |
Megahorn: Power +2 | Megahorn: Power ↑ +2 | 3 | 36 | 2 |
Megahorn: Power +2 | Megahorn: Power ↑ +2 | 3 | 36 | 2 |
Megahorn: Accuracy +5 | Megahorn: Accuracy ↑ +5 | 3 | 36 | 1 |
Megahorn: Accuracy +10 | Megahorn: Accuracy ↑ +10 | 5 | 60 | 2 |
Megahorn: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Iron Defense: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Iron Defense: Shielding Strikes 1 | Raises the user's Defense by 1 stat rank when its move is successful. | 10 | 120 | 2 |
Iron Defense: Charging Infliction 2 | Charges the user's move gauge by 2 when its Pokémon uses a status move. | 10 | 120 | 3 |
Swords Dance: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Swords Dance: Berserker 1 | Raises the user's Attack by 1 stat rank when its move is successful. | 10 | 120 | 3 |
Swords Dance: Charging Infliction 2 | Charges the user's move gauge by 2 when its Pokémon uses a status move. | 10 | 120 | 3 |
Safety First!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Snow Shelter | Protects the user from damage from a hailstorm. | 5 | 60 | 1 |
Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 2 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 2 |
Brawn Sync 2 | Powers up the user's sync move when its Attack is raised. | 10 | 120 | 2 |
Sync Freebie | Applies the Free Move Next effect to the user after using its sync move. | 8 | 96 | 3 |
Charging Infliction 1 | Charges the user's move gauge by 1 when its Pokémon uses a status move. | 10 | 120 | 3 |
Tough Cookie | The more the user's Defense is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Tough Sync 3 | Powers up the user's sync move when its Defense is raised. | 10 | 120 | 3 |
Victory Joust Bug Impact: Power +25 | Victory Joust Bug Impact: Power ↑ +25 | 5 | 60 | 3 |
Victory Joust Bug Impact: Power +25 | Victory Joust Bug Impact: Power ↑ +25 | 5 | 60 | 3 |
Availability
Emmet was exclusive to the following sync pair scout banners:
- (Debut) Emmet Poké Fair Scout (June 30 to July 22, 2021)
- 5★-Select Poké Fair Scout ×25 (A) (January 1 to 18, 2022)
- 5★-Select Special Poké Fair Scout (March 6 to 17, 2022)
- Ingo and Emmet Poké Fair Scout (July 21 to August 4, 2022)
Emmet (Special Costume) was exclusive to the following sync pair scout banners:
- (Debut) Emmet Costume Scout (April 21 to May 4, 2022)
Emmet and Archeops can be battled against in:
- Story event: All Aboard the Victory Train (June 30 to July 15, 2021)
Sync Pair Stories
- A Day with Emmet
Quotes
- Main article: Emmet/Quotes → Pokémon Masters EX
Gallery
Emmet
5★ model | 5★ VS model | 6★ EX model | 6★ EX VS model | Emmet's sync move mindscape (Battle Subway Double Train) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
All Aboard the Victory Train artwork | |||||||||||
Medal 1★ All Aboard the Victory Train |
Medal 2★ All Aboard the Victory Train |
Medal 3★ All Aboard the Victory Train |
Medal Victory Bound |
Emmet (Special Costume)
5★ model | 5★ VS model | 6★ EX model | 6★ EX VS model | Emmet's sync move mindscape | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||||||||||||
File:Masters Medal 1-Star Ingo & Emmet.png | File:Masters Medal 2-Star Ingo & Emmet.png | File:Masters Medal 3-Star Ingo & Emmet.png | |||||||||||||
Medal 1★ Ingo & Emmet |
Medal 2★ Ingo & Emmet |
Medal 3★ Ingo & Emmet |
Medal Hospitalitea |
Trivia
Origin
Emmet's design is based on his appearance in Pokémon Black, White, Black 2, and White 2. Archeops is one of Emmet's Pokémon in the core series games, being one of the Pokémon he uses when teaming up with Ingo in Multi Battles. Archeops's Dex entry comes from Pokémon Ultra Sun.
Emmet does not own an Escavalier outside this game. Escavalier's Dex entry comes from Pokémon Black 2, White 2, X, and Omega Ruby.
In other languages
Right on Track!
|
Full Speed Stone Edge
|
Safety First!
|
Victory Joust Bug Impact
|
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |