Wake-Up Slap (move)

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Wake-Up Slap
めざましビンタ Awakening Slap
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  70
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  4 ♥♥♥♥
Jam  0  
Points = 4 minus judge voltage.
Condition  Smart
Appeal  0  
Raises the score if the Voltage is low.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Affected by how well the previous Pokémon's move went.

Wake-Up Slap (Japanese: めざましビンタ Awakening Slap) is a damage-dealing Fighting-type move introduced in Generation IV.

Effect

Generations IV and V

Wake-Up Slap deals damage and will have double the power when the target is sleeping. It will also wake the target up.

Generations VI and VII

The base power of Wake-Up Slap increased from 60 to 70.

Wake-Up Slap can be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if a sleep-inducing status move (except Psycho Shift and Rest) was used in the prior turn.

It can deal double damage to Pokémon with the Comatose Ability, but will not wake them.

Generation VIII onwards

Wake-Up Slap cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
BWB2W2 This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
XYORAS
SMUSUMPE
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy Fairy Fairy 22 22 22 22SMUSUM
0039 Jigglypuff
Fairy Fairy 37 41 41XY
28ORAS
27SMUSUM
0060 Poliwag Water 1 Water 1 35 35 35 35SMUSUM
0061 Poliwhirl Water 1 Water 1 43 43 43 43SMUSUM
0066 Machop Human-Like Human-Like 34 37 37XY
27ORAS
27SMUSUM
0067 Machoke Human-Like Human-Like 36 40 40XY
27ORAS
27SMUSUM
0068 Machamp Human-Like Human-Like 36 40 40XY
27ORAS
27SMUSUM
0096 Drowzee Human-Like Human-Like 29USUM
0097 Hypno Human-Like Human-Like 29USUM
0124 Jynx
Human-Like Human-Like 28 33 33 33SMUSUM
0241 Miltank Field Field 55 55 50 50
0296 Makuhita Human-Like Human-Like 34 34 34 34
0297 Hariyama Human-Like Human-Like 42 42 42XY
38ORAS
38
0300 Skitty Field Fairy 29DP
32PtHGSS
32 32XY
28ORAS
28
0478 Froslass
Fairy Mineral 28 28 28XY
37ORAS
37
0532 Timburr Human-Like Human-Like 20 20 20
0533 Gurdurr Human-Like Human-Like 20 20 20
0534 Conkeldurr Human-Like Human-Like 20 20 20
0572 Minccino Field Field 31 31 31
0594 Alomomola Water 1 Water 2 29 29 29
0648 Meloetta
No Eggs Discovered No Eggs Discovered 50 50 50
0791 Solgaleo
No Eggs Discovered No Eggs Discovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0114 Tangela Grass Grass USUM
0122 Mr. Mime
Human-Like Human-Like
0238 Smoochum
Human-Like Human-Like
0285 Shroomish Fairy Grass
0296 Makuhita Human-Like Human-Like
0431 Glameow Field Field
0439 Mime Jr.
Human-Like Human-Like
0453 Croagunk
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Explorers of Time, Darkness and Sky, Wake-Up Slap is a move with 12 base power, 88% accuracy, and 10 PP. The user attacks enemy in the front. If the target has Sleep, Nightmare or Napping status conditions, the move's damage is doubled and the target is cured of its status.

Pokémon Conquest

 
>
 
Stars: ★★★
Power: 36
Accuracy: 100%
Effect: This move doubles damage on a sleeping target, but wakes the target.
Users: Machoke   Gurdurr
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Description

Games Description
MDTDS Inflicts damage on the target. It boosts the damage if the target has a Sleep status, a Nightmare status, or a Napping status, though such targets will then be awoken.
BSL てきポケモンに ダメージをあたえる あいてが すいみんじょうたい あくむじょうたい ねむるじょうたいなら ダメージが おおきくなるが おこしてしまう
Conq. This attack inflicts great damage on a sleeping target. It also wakes the target up, however.
MDGtI It damages an enemy. It causes more damage if the enemy is in the Sleep, Nightmare, or Napping status, but it will wake the enemy up.
SMD It damages an enemy. It causes more damage if the enemy is in the sleep, nightmare, or napping status condition, but it will wake the enemy up.


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Shroomish and Tangela can learn this move through breeding, despite lacking visible hands.

In other languages

Language Title
Chinese Cantonese 喚醒巴掌 Wuhnsíng Bājéung *
甦醒巴掌 Sōusíng Bājéung *
Mandarin 喚醒巴掌 / 唤醒巴掌 Huànxǐng Bāzhang *
甦醒巴掌 Sūxǐng Bāzhang *
French Réveil Forcé
German Weckruf
Greek Σφαλιάρα Αφύπνισης
Italian Svegliopacca
Korean 잠깨움뺨치기 Jamkkae-umppyamchigi
Brazilian Portuguese Tapa do Despertar
Serbian Šamar za Buđenje
Spanish Espabila
Vietnamese Cú Tát Lay Tỉnh


Variations of the move Smelling Salts
Smelling SaltsWake-Up Slap


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.