Dig (move)
- This article is about the move Dig. For the field move Tunnel 1, see Field Move.
Dig あなをほる Dig Hole | ||||||||||||
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Dig (Japanese: あなをほる Dig Hole) is a damage-dealing Template:Type2 move introduced in Generation I.
Effect
Generation I
On the turn that Dig is selected, the user will dig underground, where the only attacks it can't avoid are Bide, Swift, and Transform. On the following turn, Dig will do damage, PP will be deducted from it, and it will count as the last move used. Once Dig is selected, the user won't be able to switch out until it is disrupted or fully executed.
If Dig is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user digs underground, Mirror Move will copy the move that the user executed immediately before using Dig (or fail if it can't).
Confusion and full paralysis will disrupt Dig. Additionally, if the user is fully paralyzed during the mostly-invulnerable turn of Dig, the mostly-invulnerable part will not be reset until the user switches out or fully executes Dig.
In Stadium, Dig will allow the user to avoid damage reversed by Bide. Full paralysis will reset the mostly-invulnerable part of Dig. Mirror Move will copy Dig on either of the turns it takes to execute.
Dig has a power of 100 in Generation I.
Generation II-III
In Generation II and III, the user can be hit with Earthquake, Magnitude, and Fissure during the semi-invulnerable turn, and will take double damage from Earthquake and Magnitude, unless, of course, they would take no damage otherwise. The user may also be hit underground if it was previously targeted by Lock-On or Mind Reader, then struck the following turn. Swift, Bide and Transform no longer hit on their own during the semi-invulnerable turn, and damage from Sandstorm and (in Generation III) Hail will not occur, regardless of the user's type.
Dig's power changed from 100 to 60 in these generations.
Generation IV
Dig's power changed from 60 to 80. Otherwise, it is exactly the same as Generation III.
Outside of battle
When used in a cave, the player is transported to the entrance (except in Generation I, where he is transported to the last used Pokémon Center). It cannot be used in buildings, and no Gym Badge is required in any generation.
Learnset
Generation I
By leveling up
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By TM28
Generation II
By leveling up
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By TM28
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By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0098
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Krabby
| colspan="2" style="background:#2980EF; text-align: center;" | Water
| style="background: #FFF" | Kabuto, Kabutops
|-
| style="background: #FFF; font-family:monospace,monospace" | 0140
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Kabuto
| colspan="1" style="background:#AFA981; text-align: center;" | Rock || style="background:#2980EF" align="center" colspan="1" rowspan="1" | Water
| style="background: #FFF" | Krabby, Kingler
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
Generation III
By leveling up
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By TM28
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By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0098
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Krabby
| colspan="2" style="background:#2980EF; text-align: center;" | Water
| style="background: #FFF" | Kabuto, Kabutops
|-
| style="background: #FFF; font-family:monospace,monospace" | 0140
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Kabuto
| colspan="1" style="background:#AFA981; text-align: center;" | Rock || style="background:#2980EF" align="center" colspan="1" rowspan="1" | Water
| style="background: #FFF" | Krabby, Kingler
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
Generation IV
By leveling up
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By TM28
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By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0098
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Krabby
| colspan="2" style="background:#2980EF; text-align: center;" | Water
| style="background: #FFF" | Kabuto, Kabutops
|-
| style="background: #FFF; font-family:monospace,monospace" | 0140
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Kabuto
| colspan="1" style="background:#AFA981; text-align: center;" | Rock || style="background:#2980EF" align="center" colspan="1" rowspan="1" | Water
| style="background: #FFF" | Krabby, Kingler
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
In the anime
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The user dives into the ground. It then travels underground to its opponent and suddenly comes back up to charge the foe. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Ekans dives into the ground. It then travels underground to its opponent and suddenly comes back up to charge the foe. | |||
Jessie's Ekans | Ash Catches a Pokémon | Debut | |
Onix dives underground. Seconds later, it comes back and attacks the opponent. | |||
Brock's Onix | Clefairy and the Moon Stone | None | |
Drake's Onix | Hello, Pummelo! | None | |
King Onix | Hooked on Onix | None | |
Sandshrew dives into the ground. Seconds later, it emerges and attacks the opponent. | |||
A.J.'s Sandshrew | Path to the Pokémon League | None | |
Arbok dives underground. Seconds later, it emerges and attacks the opponent. | |||
Jessie's Arbok | The Purr-fect Hero | None | |
Diglett goes underground and digs a hole around the opponent, causing them to go underground. | |||
Multiple wild Diglett | Dig Those Diglett | None | |
Poncho's Diglett | The Underground Round-up | None | |
Multiple wild Diglett | Goin' Apricorn! | None | |
Multiple wild Diglett | Plant it Now... Diglett Later | None | |
A Diglett Captured by Solana's Capture Styler | The Green Guardian | None | |
Dugtrio digs underground and digs a hole around the opponent, causing them to go underground. | |||
Poncho's Dugtrio | The Underground Round-up | None | |
Katie's Dugtrio | Shocks and Bonds | None | |
A Dugtrio Captured by Solana's Capture Styler | The Green Guardian | None | |
A Dugtrio Conway briefly used | One Team, Two Team, Red Team, Blue Team! | None | |
Graveler digs into the ground with its large hands. | |||
Rory's Graveler | Spring Fever | None | |
Multiple wild Graveler | Hooked on Onix | None | |
Geodude digs underground using its hands. Seconds later, it comes back up and attacks the opponent. | |||
Brock's Geodude | Control Freak! | None | |
Multiple wild Geodude | Hooked on Onix | None | |
The spiked rocks on Steelix spin quickly and it burrows underground. Seconds later, it comes back up and attacks the opponent. | |||
Jasmine's Steelix | Nerves of Steelix! | None | |
Hun's Steelix | The Legend of Thunder! | None | |
Harrison's Steelix | Playing with Fire! | None | |
A wild Steelix | All Torkoal, No Play | None | |
Morrison's Steelix | Choose it or Lose it! | None | |
Sandslash digs into the ground with its claws. | |||
Multiple wild Sandslash | Bulbasaur... the Ambassador! | None | |
Charizard flies into the air and dives underground. Seconds later, Charizard comes back up and attacks the opponent. | |||
A Charizard Jessie borrowed from the Battle Park | One Trick Phony! | None | |
Larvitar digs into the ground. | |||
Ash's Larvitar | You're a Star, Larvitar! | None | |
Furret dives into the ground. Seconds later, it comes back up and attacks the opponent. | |||
Salvador's Furret | A Claim to Flame! | None | |
Zigzagoon digs into the ground using its front paws and creates a pitfall. | |||
Multiple wild Zigzagoon | In the Knicker of Time! | None | |
Corphish digs underground with its pincers and attacks the opponent from underground. | |||
Ash's Corphish | Gone Corphishin' | None | |
Ninjask digs into the ground. Seconds later, it comes back up and attacks the oppponent. | |||
Colonel Hansen's Ninjask | The Princess and the Togepi | None | |
Armaldo's claws glow white and it burrows underground. | |||
A wild Armaldo | Where's Armaldo? | None | |
Persian jumps into the air and dives underground. Seconds later, it comes back up and attacks the opponent. | |||
Vivica's Persian | Saved by the Beldum | None | |
Regirock jumps into the air and spins extremely fast, drilling into the ground with its feet. | |||
A wild Regirock | Lucario and the Mystery of Mew | None | |
A large pillar of sand and dust appears around Golem as it digs into the ground. Seconds later, it comes back up somewhere else and attacks the opponent. | |||
Multiple wild Golem | Hooked on Onix | None | |
Eevee digs underground using its front paws. Seconds later, it comes up by or underneath the opponent. | |||
May's Eevee | What I Did For Love! | None | |
Chimchar digs underground using its hands. It then comes back up and attacks the opponent. | |||
Ash's Chimchar | Different Strokes for Different Blokes! | None | |
Garchomp flies into the air and dives into the ground. Seconds later, it comes back up and attacks the opponent. | |||
Cynthia's Garchomp | Top-Down Training! | None | |
Swinub dives into the ground head first. Seconds later, it comes back up and attacks the opponent. | |||
Leona's three Swinub | Hot Springing a Leak! | None | |
Dawn's Swinub | The Psyduck Stops Here! | None | |
Hippowdon digs into the ground. Seconds later, it comes back up somewhere else. | |||
A wild Hippowdon | Sleight of Sand! | None | |
A Hippowdon Jessie used briefly | One Team, Two Team, Red Team, Blue Team! | None | |
Bertha's Hippowdon | DP170 | None | |
Nincada digs into the ground with its claws and digs around the opponent, making the opponent fall in a pit trap. | |||
A Nincada Kellyn Captured with his Capture Styler | Pokémon Ranger and the Kidnapped Riolu! Part 1 | None | |
Drapion dives head-first into the ground and digs underground with its head. | |||
A wild Drapion | Chim - Charred! | None | |
Raichu digs into the ground using its front paws. | |||
A Raichu Ash used briefly | Camping it Up! | None | |
Piloswine digs underground using its front paws. Seconds later, it comes back up and attacks the opponent. | |||
Dawn's Piloswine | A Breed Stampede! | None | |
Monferno digs into the ground using its arms. Seconds later, it comes back up and attacks the opponent. | |||
Ash's Monferno | Evolving Strategies! | None | |
Gible back flips into the air and dives underground. When it travels underground, its headfin sticks out of the ground. | |||
Khoury's Gible | A Rivalry to Gible On! | None | |
Ash's Gible | A Meteoric Rise to Excellence! | None | |
Makina's Ditto in the form of Gible | DP173 | None | |
Growlithe digs into the ground using its front paws. It then comes back up in front of the opponent and tackles it to the ground. | |||
James's Growlie | The Treasure is All Mine! | None | |
Gabite digs into the ground using its claws. It then comes back up in front of the opponent and tackles it to the ground. | |||
Ursula's Gabite | DP175 | None |
In the manga
Pokémon Adventures
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The user burrows, then attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Diglett digs underground, then burrows underground until it gets under the opponent, then comes back up. | |||
Red's Diglett | Blame it on Eevee | Debut |
Trivia
- As mentioned, if Earthquake or Fissure are used while the foe is digging, they will still miss if the foe is immune to Ground-type attacks. The Pokémon that can normally take advantage of this factor due to being of the Flying-type are Charizard, Ninjask, Gligar, Gliscor, Ledyba and Ledian. Vibrava, Flygon, Baltoy and Claydol can also avoid these moves via the Levitate ability.
- Several Pokémon can also avoid these moves while using Dig via Magnet Rise, which makes the user immune to Ground-type moves. However, all Pokémon that can do this must learn Magnet Rise or Dig, or both, from a move tutor.
- Of the above Pokémon, three can learn Dig via level up from a previous evolutionary stage - Ninjask can learn Dig while Nincada, and Vibrava and Flygon can learn it while Trapinch.
- In Generation I, when Dig is used while standing on top of a Warp tile, the spinning animation upon using the move is much shorter than normal. This is most likely a glitch.
In other languages
- French: Tunnel
- German: Schaufler
- Dutch: Graaf
- Italian: Fossa
- Spanish: Excavar
- Korean: 구멍파기 kumongpaki
- Portuguese : Cavar
- Hindi: Khodo / Zameen ke Andar
Variations of the move Dig | ||
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Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
Generation III TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
- Pages using duplicate arguments in template calls
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- Moves usable outside of battle
- Generation I TM moves
- Generation II TM moves
- Generation III TM moves
- Generation IV TM moves
- Moves
- Moves that can target any Pokémon
- Ground-type moves
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- Physical moves
- Generation I moves
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- Moves with a semi-invulnerable turn
- Moves with a charging turn
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