Minior (Pokémon)/Generation VII learnset

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Revision as of 06:34, 16 February 2020 by BulbaBot (talk | contribs) (By [[TM]]: replaced: TM/HMTM)
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← Minior Minior

By leveling up

Generation VII
Other generations:
VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
033 Defense Curl Normal Status 0000 00——% 40
088 Rollout Rock Physical 03030 09090% 20
1010 Confuse Ray Ghost Status 0000 100100% 10
1515 Swift Normal Special 06060 00——% 20
1717 Ancient Power Rock Special 06060 100100% 5
2222 Self-Destruct Normal Physical 200200 100100% 5
2424 Stealth Rock Rock Status 0000 00——% 20
2929 Take Down Normal Physical 09090 08585% 20
3131 Autotomize Steel Status 0000 00——% 15
3636 Cosmic Power Psychic Status 0000 00——% 20
3838 Power Gem Rock Special 08080 100100% 20
4343 Double-Edge Normal Physical 120120 100100% 15
4545 Shell Smash Normal Status 0000 00——% 15
5050 Explosion Normal Physical 250250 100100% 5
  • Bold indicates a move that gets STAB when used by Minior
  • Italic indicates a move that gets STAB only when used by an Evolution of Minior

By TM

Generation VII
Other generations:
VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04 TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM20 TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM33 TM33 Reflect Psychic Status 0000 00—}}—% 20
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM62 TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM64 TM64 Explosion Normal Physical 250250 100}}100% 5
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM69 TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM74 TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78 TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM99 TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Minior
  • Italic indicates a move that gets STAB only when used by an Evolution of Minior

By breeding

Generation VII
Other generations:
VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Minior in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Minior in that game.
  • Bold indicates a move that gets STAB when used by Minior
  • Italic indicates a move that gets STAB only when used by an Evolution of Minior

By tutoring

Generation VII
Other generations:
VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Endeavor Normal Physical 100% 5
S M US UM Gravity Psychic Status —% 5
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Magnet Rise Electric Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Telekinesis Psychic Status —% 15
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Minior can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Minior cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Minior
  • Italic indicates a move that gets STAB only when used by an Evolution of Minior