Entei (Pokémon)/Generation VII learnset

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Revision as of 20:54, 30 October 2020 by BulbaBot (talk | contribs) (→‎By [[transfer]] from another generation: Adding transfer move sources)
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← Entei Entei

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Sacred Fire Fire Physical 100100 09595% 5
011 Eruption Fire Special 150150 100100% 5
011 Extrasensory Psychic Special 08080 100100% 20
011 Lava Plume Fire Special 08080 100100% 15
011 Bite Dark Physical 06060 100100% 25
011 Leer Normal Status 0000 100100% 30
088 Ember Fire Special 04040 100100% 25
1515 Roar Normal Status 0000 00——% 20
2222 Fire Spin Fire Special 03535 08585% 15
2929 Stomp Normal Physical 06565 100100% 20
3636 Flamethrower Fire Special 09090 100100% 15
4343 Swagger Normal Status 0000 08585% 15
5050 Fire Fang Fire Physical 06565 09595% 15
5757 Lava Plume Fire Special 08080 100100% 15
6464 Extrasensory Psychic Special 08080 100100% 20
7171 Fire Blast Fire Special 110110 08585% 5
7878 Calm Mind Psychic Status 0000 00——% 20
8585 Eruption Fire Special 150150 100100% 5
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM43Bag TM Fire VI Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM50Bag TM Fire VI Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
TM60Bag TM Dark VI Sprite.png TM60 Quash Dark Status 0000 100}}100% 15
TM61Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM95Bag TM Dark VI Sprite.png TM95 Snarl Dark Special 05555 095}}95% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Entei in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Entei in that game.
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Laser Focus Normal Status —% 30
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
  • A black or white abbreviation in a colored box indicates that Entei can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Entei cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
II III IV V VI Crush Claw Normal Physical 07575 095}}95% 10
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Cut Normal Physical 05050 095}}95% 30
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Dig Ground Physical 08080 100}}100% 10
II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Extreme Speed Normal Physical 08080 100}}100% 5
II III IV V VI Flare Blitz Fire Physical 120120 100}}100% 15
II III IV V VI Flash Normal Status 0000 100}}100% 20
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Howl Normal Status 0000 00—}}—% 40
II III IV V VI Incinerate Fire Special 06060 100}}100% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Strength Normal Physical 08080 100}}100% 15
II III IV V VI Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see transfer-only moves for other generations