Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation.
In the Explorers series, Heal Order restores 25% of the user's max HP. In the Adventure Squad series, the move always restores 40 HP regardless of user's max HP. In Super Mystery Dungeon, the move restores 40% of user's max HP.
In Pokémon Rumble Rush, all status moves including Heal Order could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Heal Order could be seen as a move used by Boss Vespiquen.