Talk:Spite (move)

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Latest comment: 3 October 2021 by Bfdifan2006 in topic Spite failing against confusion damage
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Contradictory info

The information about the Spite attack is contradictory.

In this article in the short description it says Spite cuts 4 PP whereas in the detailed description it is "a random number between 1 and 5". On the page about Ghost-type Spite is said to cut "up to 4 PP". In the LeafGreen game it is said that Spite cuts 2 to 5 PP.

Shouldn't we correct this information? --Pokeresp 21:57, 18 June 2008 (UTC)Reply

No, Before Generation III, it cut 1-5. Starting in IV, it was set to 4 PP cut--KukiTalk 22:36, 18 June 2008 (UTC)Reply

Sorry, I can't check it right now. But, IMHO, the effects of all generations should be described then. --Pokeresp 10:26, 19 June 2008 (UTC)Reply

Spite

The pictures that are used in the moves, must be the User who took the picture, or It can be from the internet? Because I found a picture of Spite in X and Y.

So many apologies if my English is bad (I am Brazilian) --Lennon Jesus (talk) 16:08, 19 July 2016 (UTC)Lennon JesusReply
They have to be taken by the user (via a capturing device). Stealing is not allowed.--ForceFire 16:31, 19 July 2016 (UTC)Reply
Ok Sorry :( --Lennon Jesus (talk) 21:29, 19 July 2016 (UTC)Lennon JesusReply

Spite

UPC suggests that in Gen III only, Spite will always fail if the affected move only has 1 PP left. Is that true? (Bonus, if it is true: Can Spite fail if the remaining PP is less than the random number; or can the random number not be higher than the remaining PP; or can the PP even roll over?) Nescientist (talk) 17:09, 2 May 2017 (UTC)Reply

True, and apparently forced not to be higher than remaining PP (always 2 when 2 remaining). Nescientist (talk) 13:20, 14 May 2017 (UTC)Reply

Spite failing against confusion damage

I suspect that in all generations, Spite would fail if the target has recently hurt itself due to confusion. I only checked this in one game, Pokémon Inclement Emerald (a ROM hack based on Emerald, a Gen III game). This means I'd have to test this in the actual games. --Bfdifan2006something to say? · My work documentation 09:45, 3 October 2021 (UTC)Reply