Achievements (TCGO)

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Revision as of 12:05, 5 September 2024 by Landfish7 (talk | contribs) (Text replacement - "Special Conditions (TCG)" to "Special Condition (TCG)")
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The Achievements reward system was a feature from Pokémon Trading Card Game Online retired on March 25, 2015, though it had not been actively updated for some time prior to its retirement. Players earned Achievements for completing various tasks related to the game's mechanics and often its available Theme Decks. These Achievements had no special effect on the game. Pokémon Trading Card Game Online has announced the intention to reward players who completed a significant number of Achievements before it was retired with special card sleeve(s) to commemorate given Achievements, but this has not been concretized.

The Daily and Special Challenges feature a similar incentive for players to try out different Pokémon Trading Card Game mechanics.

List of all Achievements

Misc. Achievements
  • All Dressed Up: Customize your avatar
  • Evolver: Play a Stage 2 Evolution card
  • Legendary: Earn 6,000 or more points in a single game in the Trainer Challenge
  • Legendary Trainer: Play a Legendary Pokémon, which are found in HeartGold & SoulSilver Series expansions
  • Studious: View all Tutorials (unavailable to newer players after TCGO became a downloadable game)
  • Technician: Play 3 Trainer - Item cards in one turn
  • Trader: Trade a card
  • Blade of Grass: Win 8 games with the Basic Green deck in the Trainer Challenge
  • Firestarter: Win 8 games with the Basic Red deck in the Trainer Challenge
  • Breaking Wave: Win 8 games with the Basic Blue deck in the Trainer Challenge
  • Rallying Cry: Win 12 games with the Rallying Cry deck in the Trainer Challenge
  • Verdant Frost: Win 12 games with the Verdant Frost deck (unavailable to newer players in later years) in the Trainer Challenge
  • Royal Guard: Win 12 games with the Royal Guard deck (unavailable to newer players) in the Trainer Challenge
  • Daybreak: Win 12 games with the Daybreak deck (unavailable to newer players in later years) in the Trainer Challenge
  • Nightfall: Win 12 games with the Nightfall deck (unavailable to newer players in later years) in the Trainer Challenge
  • Green Tornado: Win 12 games with the Green Tornado deck in the Trainer Challenge
  • Red Frenzy: Win 12 games with the Red Frenzy deck in the Trainer Challenge
  • Blue Assault: Win 12 games with the Blue Assault deck in the Trainer Challenge
  • Night Hunter: Win 12 games with the Night Hunter deck in the Trainer Challenge
  • Power Play: Win 12 games with the Power Play deck in the Trainer Challenge
  • Toxic Tricks: Win 12 games with the Toxic Tricks deck in the Trainer Challenge
  • Fast Daze: Win 12 games with the Fast Daze deck in the Trainer Challenge
  • Furious Knights: Win 12 games with the Furious Knights deck in the Trainer Challenge
  • Explosive Edge: Win 12 games with the Explosive Edge deck in the Trainer Challenge
  • Voltage Vortex: Win 12 games with the Voltage Vortex deck in the Trainer Challenge
  • Raiders: Win 12 games with the Raiders deck in the Trainer Challenge
  • Shadows: Win 12 games with the Shadows deck in the Trainer Challenge
  • Covering The Basics: Win one game with each color of the three Basic decks
  • Gold League Champ: Win all the games in the Gold League
  • Platinum League Champ: Win all the games in the Platinum League
  • Diamond League Champ: Win all the games in the Diamond League (unavailable to newer players in later years)
  • City Champion: Win all the games in the City Championship
  • Triple Crown Champ: Win the Gold, Platinum, and Diamond Leagues (unavailable to newer players in later years)
  • Game Mastery: Earn four stars in a single game in the Trainer Challenge
  • League Mastery: Earn four stars in all 12 games in a single League in the Trainer Challenge
  • Trainer Challenge Mastery: Earn four stars in all 12 games in three different Leagues in the Trainer Challenge
Effect and Status-based Achievements
  • Imperishable Night: Take no Damage from an opponent attack while playing the Nightfall deck (unavailable to newer players in later years) in the Trainer Challenge
  • Into That Good Night: Apply two simultaneous special conditions while playing the Nightfall deck (unavailable to newer players in later years) in the Trainer Challenge
  • All-Around Conditioning: Inflict all 5 special conditions on opposing Pokémon while playing the Daybreak deck (unavailable to newer players in later years) in the Trainer Challenge
  • Healing Light: Heal 60 or more Damage in a single turn while playing the Daybreak deck (unavailable to newer players in later years) in the Trainer Challenge
  • Baffling: Confuse 5 opposing Pokémon in the same game.
  • Incendiary: Burn 5 opposing Pokémon in the same game.
  • Stunning: Paralyze 5 opposing Pokémon in the same game.
  • Soporific: Put 5 opposing Pokémon to sleep in the same game.
  • Venomous: Poison 5 opposing Pokémon in the same game.
Knock Outs based on history Achievements
  • 50th Knockout: Knock Out 50 of your opponents' Pokémon
  • 500th Knockout: Knock Out 500 of your opponents' Pokémon
  • 1000th Knockout: Knock Out 1000 of your opponents' Pokémon
  • 5000th Knockout: Knock Out 5000 of your opponents' Pokémon
  • The Win of the Century: Win 100 games
  • Triple Threat: Complete wins with all 3 victory conditions
Knock Outs based on a single match Achievements
  • KO!: Knock Out a Pokémon
  • Too Easy: Knock Out a previously uninjured Pokémon in a single attack
  • Two for One: Knock Out 2 Pokémon with one attack
  • Hat Trick: Knock Out 3 Pokémon with one attack
  • Quad Damage: Knock Out 4 Pokémon with one attack
  • Full House: Knock Out 5 Pokémon with one attack
  • Clean Sweep: Knock Out 6 Pokémon with one attack
  • Eyes on the Prize: Win by drawing the last Prize card
  • Patient: Win by the opponent running out of cards
  • Merciless: Win a game by knocking out your opponent's last Pokémon
  • Perfectionist: Win a game without your opponent getting a single Prize card
Damage dealt or healed in a single match Achievements
  • First Blood: Deal 50 damage
  • Super Effective: Deal 100 or more damage in a single attack
  • Overwhelming: Deal 200 or more damage in a single attack
  • Devastation: Deal 300 or more damage in a single attack
  • Healer: Heal 100 or more damage in a single game


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